Given that arguing about it won't change it, and also given that Mythic+ isn't out yet for us to see the outcome, let's all chill out!
I saw someone yesterday running around with a Druid of the Claw combat ally, I think, but I can't seem to figure out how to do that. Anyone know?
Also, it feels like the XP gain for regular allies assigned as Combat allies is quite slow--or at least slower than running missions with them. What do you guys think?
I suspect that it's like Warlords bodyguards, in that only your own is named, and everyone else's just shows a generic classname. That was presumably Broll Bearmantle.
Side note, Broll has a weird bug where he doesn't appear to shift into his animal forms, but only for YOU, the person using him. Other players see him going bear/cat/whatever.
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
Quick question - the old Karazhan lvl 70 raid, is that still accessible or was it replaced by the new one? Asking for a friend who hasn't completed that old raid yet
Given that arguing about it won't change it, and also given that Mythic+ isn't out yet for us to see the outcome, let's all chill out!
I saw someone yesterday running around with a Druid of the Claw combat ally, I think, but I can't seem to figure out how to do that. Anyone know?
Also, it feels like the XP gain for regular allies assigned as Combat allies is quite slow--or at least slower than running missions with them. What do you guys think?
I suspect that it's like Warlords bodyguards, in that only your own is named, and everyone else's just shows a generic classname. That was presumably Broll Bearmantle.
Side note, Broll has a weird bug where he doesn't appear to shift into his animal forms, but only for YOU, the person using him. Other players see him going bear/cat/whatever.
Yes, that's what Broll looks like to others, he's the only Druid bodyguard. You make him your bodyguard by going to the bottom of your class hall mission interface where it says "Combat Ally" and assigning him there. Personally I preferred Naralex's spell over using Broll and I just now realized I've never tried Remulos's spell, so I cannot comment on it.
The body guards are pretty half baked sadly the death knight one for example his main ability that he spams does less then 100 damage...Knowing blizzard it'll probably never be changed.
Given that arguing about it won't change it, and also given that Mythic+ isn't out yet for us to see the outcome, let's all chill out!
I saw someone yesterday running around with a Druid of the Claw combat ally, I think, but I can't seem to figure out how to do that. Anyone know?
Also, it feels like the XP gain for regular allies assigned as Combat allies is quite slow--or at least slower than running missions with them. What do you guys think?
I suspect that it's like Warlords bodyguards, in that only your own is named, and everyone else's just shows a generic classname. That was presumably Broll Bearmantle.
Side note, Broll has a weird bug where he doesn't appear to shift into his animal forms, but only for YOU, the person using him. Other players see him going bear/cat/whatever.
Yes, that's what Broll looks like to others, he's the only Druid bodyguard. You make him your bodyguard by going to the bottom of your class hall mission interface where it says "Combat Ally" and assigning him there. Personally I preferred Naralex's spell over using Broll and I just now realized I've never tried Remulos's spell, so I cannot comment on it.
He's actually a remarkable tank. I used him a lot right after I hit 110, cat form felt... still feels a bit squishy. Better gear since hitting 110 has helped, but it definitely leaves something to be desired. Broll kept aggro on basically anything and that helped a lot.
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
So. 836, so that's out of the way, and did everything on the Alchemy quest line except the thing that needs you to kill the first boss on Emerald Nightmare to unlock the Cauldron recipe (basically a feast that gives everybody their flask). That questline had some highs, some lows, some "Are you serious?" moments, but it felt satisfying to get that out of the way. And is not as bad as the things that I've heard of Tailoring and Blacksmithing.
Also, the Paladin class hall really makes you buy in the vibe:
Finally, PuGs are a mixed bag. Did a Heroic Maw group because the Alch questline said that it had to be on Heroic (also was missing boots until they dropped later from Mythic Eye) and everybody was having fun and saying "man, this dungeon looks like a God of War level, this is awesome" and the Helya kill was with people taking almost no damage once everybody got the mechanics, but I have seen 2/3 DPS die on a Mythic Halls of Valor at the first Breath in Heimdall.
I also want to point out (because I just got another one), that Mythic dungeon design as is, is currently even worse, as I now have two quests gated behind doing them, one of which is for my profession, and by the time I can actually do it, makes the item superfluous.
I also want to point out (because I just got another one), that Mythic dungeon design as is, is currently even worse, as I now have two quests gated behind doing them, one of which is for my profession, and by the time I can actually do it, makes the item superfluous.
Yeah, having to do Mythics to be able to make iLvL 815 equipment, even if you can upgrade it with Obliterum, is terrible. Forgot to mention that.
The fights where players have to have situational awareness beyond "don't stand in fire" / "kill add" are always risky pugs.
Like having to watch where dragons are in Valor, how bad people are at running in a circle in Hold (the pro-est of tips, it's easier if you are closer to the centre.....Also dont run through the clouds that cast a 3s sleep), Helya, Odin, Cordana.
Don't stand on top of each other is also a famously hard instruction for some people.
Dragons on Valor are a bad example, that is very much bad design resulting from the new camera distance not even hinting at the fact they need to look out there. They are watching the fight that is going on, not 400 feet out in the distance, behind a pillar.
I mean, after the first couple, they should probably catch on. But initially I can't fault anyone on that one.
I have had issues with the circle on Hold, due to lag, I guess? Where I am very clearly not standing in anything, and still end up getting hit.
I still haven't done most of the dungeons. Maybe I'll do them tonight for the class gear unlock.
The few dungeons that I've done have been as Retribution, rather than Protection, so that I can learn them before I jump in and try to carry a group. I hate shitty tanks, and I don't want to be one. Also, I kind of want my first gold trait for my shield before I tank a dungeon. I suspect that I'm being overly cautious.
Civics is not a consumer product that you can ignore because you don’t like the options presented.
I also want to point out (because I just got another one), that Mythic dungeon design as is, is currently even worse, as I now have two quests gated behind doing them, one of which is for my profession, and by the time I can actually do it, makes the item superfluous.
Yeah, having to do Mythics to be able to make iLvL 815 equipment, even if you can upgrade it with Obliterum, is terrible. Forgot to mention that.
for all the emphasis on professions in this expansion, they still haven't solved the problem of "no one wants the shitty low-level gear"
Given that arguing about it won't change it, and also given that Mythic+ isn't out yet for us to see the outcome, let's all chill out!
I saw someone yesterday running around with a Druid of the Claw combat ally, I think, but I can't seem to figure out how to do that. Anyone know?
Also, it feels like the XP gain for regular allies assigned as Combat allies is quite slow--or at least slower than running missions with them. What do you guys think?
I suspect that it's like Warlords bodyguards, in that only your own is named, and everyone else's just shows a generic classname. That was presumably Broll Bearmantle.
Side note, Broll has a weird bug where he doesn't appear to shift into his animal forms, but only for YOU, the person using him. Other players see him going bear/cat/whatever.
Yes, that's what Broll looks like to others, he's the only Druid bodyguard. You make him your bodyguard by going to the bottom of your class hall mission interface where it says "Combat Ally" and assigning him there. Personally I preferred Naralex's spell over using Broll and I just now realized I've never tried Remulos's spell, so I cannot comment on it.
He's actually a remarkable tank. I used him a lot right after I hit 110, cat form felt... still feels a bit squishy. Better gear since hitting 110 has helped, but it definitely leaves something to be desired. Broll kept aggro on basically anything and that helped a lot.
Ox statue for brewmasters is really bad too in the realm of "shit that would be very useful as a tool if it didn't pull from 2 states over", tanks I think are just a bit smarter about usage and it isn't part of the main rotation.
so I'm up to 810 without unlocking the 3rd Artifact slot yet
I am not dropping 80k gold to unlock that obliterium forge, fuck off blizzard, what the fuck is that all about?
A distortion caused by those garrison money pools. The price will drop when raids and LFG open since most people will have much better gear by then.
If you are a tank or a healer, you get insta-queues so I didn't bothered with the forge. The WQs help a lot, they scale with your ilvl so you can fill slots with them too (they are the reason why I have trinkets at all). For example, I just got 840 epic bracers from one that just went up in Stormheim.
Ox statue for brewmasters is really bad too in the realm of "shit that would be very useful as a tool if it didn't pull from 2 states over", tanks I think are just a bit smarter about usage and it isn't part of the main rotation.
Barrage should be a cone effect, like you spread only so much and go so far. So many times as a hunter I've pulled what I shouldn't. If Volley was equal to the damage, I would rather use that in dungeons and raids.
It seems really hard to get over the hump from normals into heroics. I'm at 801 ilvl right now and WQs are only just giving me 810 gear. Seems like a long time pushing people into mostly useless normals.
You can get a couple pieces of your order hall set pretty easily, and they can be upgraded to 830. That helped me out a ton.
They can actually be upgraded to 840 once you finish your order hall campaign.
A 15 or 25 yard cone would be fine, I think. 40 yards is insane for an aoe ability.
+3
mojojoeoA block off the park, living the dream.Registered Userregular
edited September 2016
So i couldnt pop a dungeon queue as a balance druid. took forever.
So i got my resto game up. instant dungeons! Second random dungeon came up heroic. "Ive got this!". And then my tank was literally ricky bobby. No brakes, full throttle. Train keeps rolling all night long. Pull them all and let god sort it out.
It was the quickest most hectic dungeon run ever.
mojojoeo on
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
Ox statue for brewmasters is really bad too in the realm of "shit that would be very useful as a tool if it didn't pull from 2 states over", tanks I think are just a bit smarter about usage and it isn't part of the main rotation.
Barrage should be a cone effect, like you spread only so much and go so far. So many times as a hunter I've pulled what I shouldn't. If Volley was equal to the damage, I would rather use that in dungeons and raids.
Murder of crows is very similar to barrage on single targets, and volley is very similar on aoe, for what it is worth.
It seems really hard to get over the hump from normals into heroics. I'm at 801 ilvl right now and WQs are only just giving me 810 gear. Seems like a long time pushing people into mostly useless normals.
You can get a couple pieces of your order hall set pretty easily, and they can be upgraded to 830. That helped me out a ton.
actually they can be upgraded to 840. however the last 10 ilevels costs 5k resources. I was an idiot and did that for my helm, not realizing that the 4th class hall upgrade cost 10k resources.
I'm now a day behind on that. not that it really matters.
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
It seems really hard to get over the hump from normals into heroics. I'm at 801 ilvl right now and WQs are only just giving me 810 gear. Seems like a long time pushing people into mostly useless normals.
You can get a couple pieces of your order hall set pretty easily, and they can be upgraded to 830. That helped me out a ton.
actually they can be upgraded to 840. however the last 10 ilevels costs 5k resources. I was an idiot and did that for my helm, not realizing that the 4th class hall upgrade cost 10k resources.
I'm now a day behind on that. not that it really matters.
the order hall gear upgrades are a super waste unless you plan to scour the map clean of order resource world quests ever yday.
That withered training program thing in suramar is what pushed me from 805 to 810
picked up some 845ish boots my first time through
I apparently gobbled enough withered to have 12 of them at the bottom of the area, and snagged a 10 person chest. Then I gobbled up another 4 withered and picked up a 5 person chest. Then I got bored and let the last couple die because I wanted to go to bed.
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
Throwing 815 crafting recipes into Mythics is garbage design
Not even getting into how crafting is the most expensive at level 101 and the least at 110 after you've got tier 3 of all the recipes, but by then its pointless because your drops are all going to be better than what you craft
For all WOD's other problems at least it made crafting rewarding basically out of the gate
I have no idea how to play as an unholy dk. Blood is great. But no idea how to play unholy. I'm 105 so I feel I should be more comfortable.
I don't think it's just you, I've been feeling somethings off with my unholy dk this whole time and I'm 110 and heroic ready.
The rotations not that complex, stack festering and burst them. death coil when it proccs and before you're runic power capped.
About as fancy as you need to get is maybe weaveing in some death coils before you burst if you have the artifact talent that causes death coil to occasionally boost scourge strike damage and possibly pool runic power before abomination comes off cool down if you have the talent that turns RP spent into cooldown reduction for it.
0
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
I have what's probably a kind of dumb question, but I've been kinda unclear about the answer.
I have not played WoW since Lich King, so I don't have any of the expansions that followed. If I were to pick up Legion, do I need the previous expansions, or how does the game fill in those gaps?
Posts
I suspect that it's like Warlords bodyguards, in that only your own is named, and everyone else's just shows a generic classname. That was presumably Broll Bearmantle.
Side note, Broll has a weird bug where he doesn't appear to shift into his animal forms, but only for YOU, the person using him. Other players see him going bear/cat/whatever.
The harder the rain, honey, the sweeter the sun.
Edit: also new Kara isn't out until patch 7.1
He's actually a remarkable tank. I used him a lot right after I hit 110, cat form felt... still feels a bit squishy. Better gear since hitting 110 has helped, but it definitely leaves something to be desired. Broll kept aggro on basically anything and that helped a lot.
The harder the rain, honey, the sweeter the sun.
I decided that I had time to do one world quest before going to catch the bus.
Titanforged Bracers were my reward, a 102 iLevel upgrade over the green bracers that I had.
8-)
Also, the Paladin class hall really makes you buy in the vibe:
Finally, PuGs are a mixed bag. Did a Heroic Maw group because the Alch questline said that it had to be on Heroic (also was missing boots until they dropped later from Mythic Eye) and everybody was having fun and saying "man, this dungeon looks like a God of War level, this is awesome" and the Helya kill was with people taking almost no damage once everybody got the mechanics, but I have seen 2/3 DPS die on a Mythic Halls of Valor at the first Breath in Heimdall.
Yeah, having to do Mythics to be able to make iLvL 815 equipment, even if you can upgrade it with Obliterum, is terrible. Forgot to mention that.
If they're this intent on pretending one of WoW's most unique features, flying, doesn't exist could they at least design with that in mind?
Like having to watch where dragons are in Valor, how bad people are at running in a circle in Hold (the pro-est of tips, it's easier if you are closer to the centre.....Also dont run through the clouds that cast a 3s sleep), Helya, Odin, Cordana.
Don't stand on top of each other is also a famously hard instruction for some people.
I mean, after the first couple, they should probably catch on. But initially I can't fault anyone on that one.
I have had issues with the circle on Hold, due to lag, I guess? Where I am very clearly not standing in anything, and still end up getting hit.
I still haven't done most of the dungeons. Maybe I'll do them tonight for the class gear unlock.
The few dungeons that I've done have been as Retribution, rather than Protection, so that I can learn them before I jump in and try to carry a group. I hate shitty tanks, and I don't want to be one. Also, I kind of want my first gold trait for my shield before I tank a dungeon. I suspect that I'm being overly cautious.
for all the emphasis on professions in this expansion, they still haven't solved the problem of "no one wants the shitty low-level gear"
Oh, good. Not just me.
I am not dropping 80k gold to unlock that obliterium forge, fuck off blizzard, what the fuck is that all about?
Ox statue for brewmasters is really bad too in the realm of "shit that would be very useful as a tool if it didn't pull from 2 states over", tanks I think are just a bit smarter about usage and it isn't part of the main rotation.
A distortion caused by those garrison money pools. The price will drop when raids and LFG open since most people will have much better gear by then.
If you are a tank or a healer, you get insta-queues so I didn't bothered with the forge. The WQs help a lot, they scale with your ilvl so you can fill slots with them too (they are the reason why I have trinkets at all). For example, I just got 840 epic bracers from one that just went up in Stormheim.
Barrage should be a cone effect, like you spread only so much and go so far. So many times as a hunter I've pulled what I shouldn't. If Volley was equal to the damage, I would rather use that in dungeons and raids.
They can actually be upgraded to 840 once you finish your order hall campaign.
So i got my resto game up. instant dungeons! Second random dungeon came up heroic. "Ive got this!". And then my tank was literally ricky bobby. No brakes, full throttle. Train keeps rolling all night long. Pull them all and let god sort it out.
It was the quickest most hectic dungeon run ever.
Murder of crows is very similar to barrage on single targets, and volley is very similar on aoe, for what it is worth.
actually they can be upgraded to 840. however the last 10 ilevels costs 5k resources. I was an idiot and did that for my helm, not realizing that the 4th class hall upgrade cost 10k resources.
I'm now a day behind on that. not that it really matters.
Quest costs are not balanced around first-month economies.
the order hall gear upgrades are a super waste unless you plan to scour the map clean of order resource world quests ever yday.
picked up some 845ish boots my first time through
I apparently gobbled enough withered to have 12 of them at the bottom of the area, and snagged a 10 person chest. Then I gobbled up another 4 withered and picked up a 5 person chest. Then I got bored and let the last couple die because I wanted to go to bed.
Or most people's life time money....or paced correctly so the gear is remotely useful...there's a lot of things they're not balanced around.
That's just dumb.
The AH price that annoys me right now is that I need ten of some flower for Blacksmithing, and the price is 65g per individual flower on the AH.
And not only 4 crafted items, but at least for the blacksmith one, the item that eats most of your demonsteel bars.
I just opened that forge, and it takes blood of sargeras to smash items, and the return rate on it seems really out of sorts.
pleasepaypreacher.net
Not even getting into how crafting is the most expensive at level 101 and the least at 110 after you've got tier 3 of all the recipes, but by then its pointless because your drops are all going to be better than what you craft
For all WOD's other problems at least it made crafting rewarding basically out of the gate
I don't think it's just you, I've been feeling somethings off with my unholy dk this whole time and I'm 110 and heroic ready.
The rotations not that complex, stack festering and burst them. death coil when it proccs and before you're runic power capped.
About as fancy as you need to get is maybe weaveing in some death coils before you burst if you have the artifact talent that causes death coil to occasionally boost scourge strike damage and possibly pool runic power before abomination comes off cool down if you have the talent that turns RP spent into cooldown reduction for it.
I have not played WoW since Lich King, so I don't have any of the expansions that followed. If I were to pick up Legion, do I need the previous expansions, or how does the game fill in those gaps?
PSN: Threeve703