Glal wrote: »
Are promises legally binding? 'Cause if not, you know...
Sagroth wrote: »
Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
Phyphor wrote: »
Just the fact that they changed their agreement to include existing games with no "opt out by not updating" clause makes them forever radioactive, even if they walk this one back
Incenjucar wrote: »
I dropped Unity as something to learn the moment I heard about the takeover. Writing has been on the wall, now it's in neon.
GnomeTank wrote: »
Even outside of the programming language, Unity was nice as a counter balance to Unreal's heaviness. Unreal is a huge, industrial strength engine built for a particular class of game. Unity always felt lighter and more free-form, really opening itself up to more project and game styles...especially 2D. Now if I even had an inkling of an idea to sell my game someday, I wouldn't touch Unity with a hazmat suit on. Even ignoring the fees to developers, the idea of them effectively forcing my game to have install tracking DRM in it so they can get their cut of flesh is a big nope from me.