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Penny Arcade - PATV - First 15 – Polarity

DogDog Registered User, Administrator, Vanilla Staff admin
edited October 2016 in The Penny Arcade Hub

imagePenny Arcade - PATV - First 15 – Polarity

Gabe and Tycho play a game for 15 minutes and then judge it accordingly. This week they play Polarity.

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  • Huttj509Huttj509 Registered User regular
    So, when you grabbed the cube and got instructions on how to grab a cube, it said "press the arrow to respawn the cube."

    Of course, at the time I thought it was referring to the big arrow on the ramp...but the cube stations have a reset cube button on them.

  • ZehZeh Registered User regular
    Where's Mike? Josh is fine, but quiet and doesn't harass Jerome.

  • kadagankadagan Registered User regular
    I'm fine with Mike not being in some episodes, but it would be cool if there was some acknowledgement of this fact somewhere... Everything goes on like nothing has changed, but obviously things are a little different ;)

  • discriderdiscrider Registered User regular
    You missed a fragment on the second level by going to the exit too fast...

  • discriderdiscrider Registered User regular
    Polarity looks like a fun time to me as well, but it is always worth the fifteen minutes to just count how many times I say "no no no no! <sigh>" at the screen.

  • LazyDogJumperLazyDogJumper Registered User regular
    While I agree that it's a little odd, the game does eventually bring back polarity as a serious puzzle element. Personally, i think the designers figured it was such a simple mechanic they should go ahead and introduce all the others as well i.e. cubes, moving floors, green lasers, room twisting, etc. In a few more levels this all gets mixed into complex polarity switching puzzles.

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