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[The Elder Scrolls Online] It's the 2nd Era, so is this Oblivion 2, or Oblivion -1?

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  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Too broke and too far in a SWTOR shaped hole for Summerset right now, I think.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
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  • DecomposeyDecomposey Registered User regular
    My husband also grabbed Summerset, but I'm not in any rush. We still need to finish Morrowind, Clockwork City, Craglorn, Hew's Bane, and Gold Coast, not to mention Ebonheart Pact and the Elf-liance, before we'd even be able to start on Summerset. I'll likely get it sometime when it's on sale later.

    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    I'm probably diving into Summerset for the extra skills

    also to take advantage of all the folk doing zone bosses and whatnot

    real fun trying to camp out near bosses in vvardenfell, hoping someone wanders by

    speaking of which do any folk have any recommendations for low key guilds that are actually queer friendly? it'd be nice to have folk to chat at when I'm hammering away at content

    since I've officially decided to hide zone chat

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  • Steel AngelSteel Angel Registered User regular
    CorriganX wrote: »
    Oh hey, Servers went down. I wonder if its a patch or something, let me just go look it.. oh the expansion releases today. FUCK.


    Well I now own Summerset.


    patch is up on the patcher, but servers still down.

    Oh, I forgot this actually released on PC today. I kept seeing the console drop date and thinking of that.

    I should probably finally do the preamble story quest I've had in my journal for like a month now.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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  • DecomposeyDecomposey Registered User regular
    Yeah, zone chat is a fucking cesspit of troglodytes. I've seen some guilds advertising as being LGBT friendly on PC-NA, but I can't remember any of them off the top of my head, and I don't know how friendly they actually are.

    In other news, I have found my two favorite pickpockets spots. One is in Vvardenfal in a location where there are a handful of NPC completely out of guard range, 75% out of each others line of sight, with easy success percentages. So I get those sweet House motifs.

    The other is in Malabal Tor and it requires you to do a bit of questing before you get to the right phase. But once you do there is a pickpocketable VAMPIRE, also completley out of guard paths, which means coffin and lid furnishing designs. I already got the lid, and once I get duplicates I can start selling them for pretty nice chunks of change.

    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
    Basil
  • UncleSporkyUncleSporky Registered User regular
    Decomposey wrote: »
    Yeah, zone chat is a fucking cesspit of troglodytes. I've seen some guilds advertising as being LGBT friendly on PC-NA, but I can't remember any of them off the top of my head, and I don't know how friendly they actually are.

    One I keep seeing regularly advertised is named something like The Brothel of Tamriel, and people seem to freak out more at the name than the LGBT-friendliness. Or IIRC they say they're friendly to LGBTQIA+ and people freak out about the extra letters and the +.
    The other is in Malabal Tor and it requires you to do a bit of questing before you get to the right phase. But once you do there is a pickpocketable VAMPIRE, also completley out of guard paths, which means coffin and lid furnishing designs. I already got the lid, and once I get duplicates I can start selling them for pretty nice chunks of change.

    There's a very easy vampire to pickpocket in Hew's Bane, though more people seem to know about it...but it's a DLC area so potentially a little less trafficked. Darano's House which is an actual interior house with no one inside to catch you but her, and you don't get wanted level from being inside. A cool thing is that the front room is normal and surrounded by decorative curtains, but you can walk through one curtain to her back room which is more grisly.

    I got the lid pattern the very first time I pickpocketed her.

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  • DecomposeyDecomposey Registered User regular
    Yeah, I tried the Hew's bane one first, but I actually saw MORE people there. Could be because you have to finish the area quest before the Tor vampire shows up, and who wants to quest when there's theivin to do? Plus the roof she's on has another person (out of LOS) who I can pickpocket and kill while waiting for the vampire to respawn, helps kill time.

    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • Steel AngelSteel Angel Registered User regular
    Quick PSA to folks working on Jewelrycrafting: The Ashlander dailies from Morrowind always give a leveled ring or amulet their rewards and often in purple quality so they're worth more when deconstructed.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    Lucid_SeraphElvenshaeRchanen
  • EnclaveofGnomesEnclaveofGnomes Registered User regular
    These psijic quests are just about as tedious as they could of made them I think. Finding 9 marks on an inventory map to compare to your actual map...to find in game. And you do it multiple times, multiple sets of 9.

    And they give you an annoying little skull to mislead and mock you while you do it. I get that as an mmo repetitive and often monotonous tasks are a given...but jeez.

    BasilCorriganX
  • DecomposeyDecomposey Registered User regular
    Which is a reason I'm glad I don't have Summerset yet. By the time I do get it, the mod I use to make map locations will have updated.

    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Oh, damn. Apparently you can't do Jewelrycrafting unless you actually have Summerset, which imho is BS. I was hoping to get started on leveling it, but nope.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • Steel AngelSteel Angel Registered User regular
    These psijic quests are just about as tedious as they could of made them I think. Finding 9 marks on an inventory map to compare to your actual map...to find in game. And you do it multiple times, multiple sets of 9.

    And they give you an annoying little skull to mislead and mock you while you do it. I get that as an mmo repetitive and often monotonous tasks are a given...but jeez.

    I'm viewing them as something to do as a break from normal questing or whatever and something to do in conjunction with looking for jewelry material seams as opposed to something to knock out in quick order. But I also have fully upgraded riding skills and fully upgraded Rapid Maneuver skill so getting around really isn't a big issue as long as I don't fling myself off a cliff.

    I also don't need any of the skills in the skill line though. I imagine someone trying to get the ultimate for a pvp build will be much less tolerant of them.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • Steel AngelSteel Angel Registered User regular
    Oh, damn. Apparently you can't do Jewelrycrafting unless you actually have Summerset, which imho is BS. I was hoping to get started on leveling it, but nope.

    Still can save up CP160 jewelry drops to deconstruct on a mule. Just don't mix them up with stuff dropped earlier which specifically cannot be deconstructed, only researched.

    In related news, it's funny hitting dolmens specifically for the jewelry drops to deconstruct instead of exp or other stuff.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • UncleSporkyUncleSporky Registered User regular
    Oh, damn. Apparently you can't do Jewelrycrafting unless you actually have Summerset, which imho is BS. I was hoping to get started on leveling it, but nope.

    Still can save up CP160 jewelry drops to deconstruct on a mule. Just don't mix them up with stuff dropped earlier which specifically cannot be deconstructed, only researched.

    In related news, it's funny hitting dolmens specifically for the jewelry drops to deconstruct instead of exp or other stuff.

    I love that I have some alts to level too so it's serving multiple purposes. Good time to use XP scrolls.

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  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Oh, damn. Apparently you can't do Jewelrycrafting unless you actually have Summerset, which imho is BS. I was hoping to get started on leveling it, but nope.

    Still can save up CP160 jewelry drops to deconstruct on a mule. Just don't mix them up with stuff dropped earlier which specifically cannot be deconstructed, only researched.

    In related news, it's funny hitting dolmens specifically for the jewelry drops to deconstruct instead of exp or other stuff.

    I love that I have some alts to level too so it's serving multiple purposes. Good time to use XP scrolls.

    Yeah, I actually do have to finish leveling my Warden Tank, so I may do just that.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    Ive been having a lot of fun with a frosty tanky warden spec. Made an Argonian named Rime-or-Reason and have just got them to 15. Trying to decide if I want to stick with my magicka/vitality build or split to vitality/stamina/magicka to fuck around with while leveling. Im currently using destro staff main, with sword/shield secondary and more of my ohshit buffs on the 2nd bar. I dont NEEED stamina atm, since i mainly use the taunt in that line, but its always super nice to have more dodge/block(with shield since Staff block uses magicka with the passive)/sprint.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
    Lucid_SeraphBasil
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    I really wish they had an optimal melee weapon for magic builds

    staff + moar staff can get a bit samey

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  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Doobh wrote: »
    I really wish they had an optimal melee weapon for magic builds

    staff + moar staff can get a bit samey

    I'm still holding out hope for 1h + magic in a future update.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
    Sorcha Ravenlock
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    how about magic fist weapons

    let me have hand to hand, dammit

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  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Doobh wrote: »
    how about magic fist weapons

    let me have hand to hand, dammit

    Eh I kinda want fists to be physical, but idk maybe we can have both. Magic fists AND punchy fists.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    Doobh wrote: »
    how about magic fist weapons

    let me have hand to hand, dammit

    Eh I kinda want fists to be physical, but idk maybe we can have both. Magic fists AND punchy fists.

    Stamina Based Brass Knuckles or you can have Magic Infused Enchanted Rings

    3basnids3lf9.jpg




    Lucid_Seraph
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    New tutorial section and start? Time to make a new character I guess!

    With the tweak to 2h swords, this seems like a good time to finally make that 2h sword "white knight" templar I've wanted to play...

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    Doobh wrote: »
    how about magic fist weapons

    let me have hand to hand, dammit

    Eh I kinda want fists to be physical, but idk maybe we can have both. Magic fists AND punchy fists.

    imo most weapons should be this

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  • Steel AngelSteel Angel Registered User regular
    Doobh wrote: »
    I really wish they had an optimal melee weapon for magic builds

    staff + moar staff can get a bit samey

    I'm still holding out hope for 1h + magic in a future update.

    As a whole a lot of skills and weapons in ESO feel like they could use more passes. Both stamina and magicka damage builds end up very similar weapon setups across classes but to different degrees and for different reasons in PvE.

    Magicka almost always double bars fire staves now. Frost staves are out because of the taunt on the heavy attacks. Sorcerers get to be the exception because of their lightning passives but otherwise fire just doing more damage than the lightning variant to a single target skews everyone else towards fire. This is despite a lot of builds only using one destro staff skill with everything else being a class skill so they play differently but still all want that fire light attack and elemental blockade. A Magicka DK is almost a melee class as is but still gotta have that fire staff.

    Stamina looks better on paper until you learn how unevenly done the dual wield weapon type passives are. Everyone ends up dagger/dagger or axe/dagger with a bow. Even the few people trying to make a twohander work in spite of how clunky its skills are on boss mobs use a bow on the backbar. And then everyone wants to use poison injection, endless hail, rending slashes, rearming trap, and razor caltrops with many classes also slotting in razor cloak because so many class skills are underwhelming in stamina form if they even have a stamina form. An end game stamina sorc often only uses two skills from the class. My stamblade has much better class options with five class skills used but I'm still annoyed that with all the DoTs from the Siphoning line not one converts into a stamina ability so I only take the self buff from Siphoning.

    The Summerset update apparently made magicka/stamina hybrids viable in PvP by letting infused jewelry with weapon or spell damage enchants compensate for the not having as much raw stamina/magicka contributing to weapon/spell damage but the sustain is kind of awful and not great for PvE and that annoys me given how iconic spellswords and other sword and magic mixes are to the Elder Scrolls series.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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  • UncleSporkyUncleSporky Registered User regular
    edited May 2018
    An end game stamina sorc often only uses two skills from the class.

    I mean this is all the stamina morphs in the game, the rest of the class skills are all magicka right?

    hRj5vnY.png

    I was kinda floored when I saw this the first time. There are so few options. The fact that they're morphs makes it even worse, you don't get to weigh your options and choose the extra effect of the other ability because obviously that variation is magicka. Of course every stam build is going to end up looking identical. It barely matters when there are several options because as a stamblade only two of those morphs are actually on my bar. Poor sorcs, if those two weren't near-BIS abilities then they might as well have no options at all.

    You end up making a stam-anything just on the virtue of class and racial passives.

    UncleSporky on
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  • StiltsStilts Registered User regular
    Man, I played a Templar for several hours, and I'm still shocked that there are only three stamina skills. I could have sword there were more!

    IKknkhU.gif
  • UncleSporkyUncleSporky Registered User regular
    I could be wrong, there might be some other stam class skills out there, but in general I know class = magicka, weapon = stamina (other than staves)

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  • Steel AngelSteel Angel Registered User regular
    Stilts wrote: »
    Man, I played a Templar for several hours, and I'm still shocked that there are only three stamina skills. I could have sword there were more!

    The list is a little incomplete, e.g. Nightblades have a morph that turns Siphoning Attacks into the stamina based Leeching Attacks. And some class abilities are still useful on stamina builds even if they use magicka, e.g. a Sorcerer's Critical Surge buffs weapon damage and heals the user on critical hits despite still costing magicka. Furthermore, ultimates technically don't use magicka or stamina but often morph to scale off one or the other.

    But Templars indeed only get a tiny number of stamina morphs.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    Doobh
  • gaming_librariangaming_librarian Turn your face to the sun... Registered User regular
    I’m picking this up on PS4, having played about a week on pc when it came out then quit. I seem to have bought the base game some time ago on PS4, although I don’t recall when heh. Anyway, if I just have that and then sign up for ESO Plus, do I “get” everything unlocked for me regarding dlc, etc.?
    Also, did I read correctly where faction restrictions are basically gone now? If I start playing then my wife starts playing but in a different faction, we can still meet up and quest? Thanks.

  • Steel AngelSteel Angel Registered User regular
    I’m picking this up on PS4, having played about a week on pc when it came out then quit. I seem to have bought the base game some time ago on PS4, although I don’t recall when heh. Anyway, if I just have that and then sign up for ESO Plus, do I “get” everything unlocked for me regarding dlc, etc.?
    Also, did I read correctly where faction restrictions are basically gone now? If I start playing then my wife starts playing but in a different faction, we can still meet up and quest? Thanks.

    Everything is unlocked with a sub except for Sumerset which is classified as an "expansion" currently. If the pattern holds, Sumerset becomes free for subs about a year from now.

    Faction is largely meaningless outside of pvp. You still have to go back to your faction's main quest hub to advance that and there may be some other considerations for the tail end of the main quest but otherwise you're free to travel over to each other and do quests together.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • UncleSporkyUncleSporky Registered User regular
    I will say that the concept of questing together does not work very well in this game, in my experience.

    Group content that works is world bosses, dungeon, trials, and Cyrodiil. Questing almost seems to have been designed as a single player experience. There's a lot of instancing going on, some quest objectives are shared among all people and some are not. Sometimes one person will be left wondering what part of the quest they missed because the other person already did it, and other times one will always be waiting on the other to fully exhaust dialogue options from NPCs. Maybe it will work for you but it didn't for me and my friends.

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  • Steel AngelSteel Angel Registered User regular
    I finally knocked out one of the goals I've had since first picking up the game and learning about the content earlier tonight with my first clear of Veteran Maelstrom Arena.

    I started a run a few weeks back on my Magsorc and got through the first 4 stages before the big difficulty spike on stage 5 and had to take a break for a few weeks before picking the run back up earlier. After reading how others did their first clears, I changed tactics to an easier to manage setup that was slower to kill things but didn't require bar swapping that could make me miss refreshing a shield. I also made good use of the Summerset change to allow two handed weapons count for two set slots and ran a full Julianos bonus along with my precious Necropotence and Ilambris sets. That plus the change to dramatically increase light attack damage made burning down a lot of mobs easier as while VMA mobs are much more damaging that almost any other mobs in the game, they are often very fragile compared to even public dungeon mobs. Had I remembered to redo the enchants on some new Necropotence rings I bought a few days back it probably would have gone even smoother.

    As is stands stages 5 and 6 are probably the toughest things I've encountered in the game, stage 7 one of the most unpredictable, and the final round of the final stage the most fun I've had in a boss fight in the game once I got a handle on the boss's visual tells and many mechanics.

    Now I just need to go back until he drops the bow and staves I need.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    I made a new templar. A quick weird tutorial and then dumped in Summerset. And... well... I'm just not into it. I don't know if it's Summerset or if I'm just burned out on ESO.

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
  • Steel AngelSteel Angel Registered User regular
    I made a new templar. A quick weird tutorial and then dumped in Summerset. And... well... I'm just not into it. I don't know if it's Summerset or if I'm just burned out on ESO.

    Summerset doesn't get to lean hard into nostalgia like Morrowind so it took longer to sink in for me. Some of it may not be as great for you.

    I love the architecture. It uses some Greek style in the columns and a lot of marble, which we expect due to what we've seen in Ayelid ruins and stuff. But then it tops that off with towers from a Disney castle. The whole place has this grand fairy tale look.

    I'm enjoying the stories or rather revisiting a lot of characters I previously interacted with. I've bumped into a lot of character originally introduced in the base game's quests and getting dialogue acknowledging past exploits together mixed between main faction quest npcs and side quest npcs. Having completed so many quests and met so many characters doing Cadwell's Gold, it's nice to get to check on the ESO characters that survived through the years. This aspect may not mean as much to you if you haven't finished many of the bigger quest chains.

    The crafting additions are enjoyable. Jewelrycrafting isn't perfectly implemented (it's a ton of new materials to juggle with a lot of materials coming in both dust and finished forms in addition to the raw and refined base materials) but I'm enjoying working on it and engaging in different content types for the seed items for some of the research traits. I also really like how unlocking the Psijic skill line turns some of the runestone nodes into Psijic portals that yield extra items on top of the runes including rare motifs from the zone. It's the only way I've gotten Buoyant Armiger motifs to drop in Vvardenfell itself.

    Summerset takes longer to unpack and its more interesting additions may not as appreciable for everyone.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    Elvenshae
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    I'm not super wild about high elves in general, but it's more content and not bad content at that

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  • gaming_librariangaming_librarian Turn your face to the sun... Registered User regular
    Ok so as a new player with ESO Plus, what should I spend my crowns on? I also see a fresh character starts in Morrowind? I thought I would start in my faction area first? Is that something I have to go back and do now? Thanks.

  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    yeah, you go back and do your faction stuff after you leave whatever starting zone you're in

    I'd also wait on spending those crowns until they switch up the store (if nothing jumps out at your right now, that is)

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  • StiltsStilts Registered User regular
    I actually did not realize that there's a new tutorial and ended up skipping it, 'cuz I though it was the same one I saw before

    So I'll probably end up deleting my Redguard Warden to make a Breton Warden, 'cuz I kinda want to focus on the Winter's Embrace and Green Balance trees. And a stamina-based warden doesn't really touch those much (unless you're a tank).

    IKknkhU.gif
  • OwenashiOwenashi Registered User regular
    I made a new templar. A quick weird tutorial and then dumped in Summerset. And... well... I'm just not into it. I don't know if it's Summerset or if I'm just burned out on ESO.

    Summerset doesn't get to lean hard into nostalgia like Morrowind so it took longer to sink in for me. Some of it may not be as great for you.

    Yeah, not exactly nostalgia-capable seeing the last time it was seen, it looked like this.

    Q5YHMMe.png

    Maybe if they made a Elder Scrolls Minecraft-clone.

    Adellios
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    Stilts wrote: »
    I actually did not realize that there's a new tutorial and ended up skipping it, 'cuz I though it was the same one I saw before

    So I'll probably end up deleting my Redguard Warden to make a Breton Warden, 'cuz I kinda want to focus on the Winter's Embrace and Green Balance trees. And a stamina-based warden doesn't really touch those much (unless you're a tank).

    I accidentally skipped Morrowind's tutorial because of the same reasons

    also we should hang out on discord while playing this, sometime

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