As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[Heroes of the Storm] THE NATURE OF MONKEY WAS IRREPRESSIBLE

1151618202199

Posts

  • DibbyDibby I'll do my best! Registered User regular
    edited November 2016
    cTZqB35.jpg
    wBDiyd4.jpg

    BROKE THAT CURSE FAM. We back to winnin'. Went 2-3, which is honestly better than I expected for Weekend HotS. We did pretty good.

    Also learning that once again my own stubbornness is my downfall with Varian. They had Chromie/Li-Ming, Rynox suggested I go Shield Wall. I never go Shield Wall, but I was like "yknow what, you might be right". Zero deaths. Chromie/Li-Ming NEVER did damage to me.

    It's not bad at all, in certain niche situations. You can still make Charge work (70% slow is still good!), but yes the 16 second cooldown is otherwise brutal. There are definitely games that I should've been taking Shield Wall in, but my own stubbornness prevented me from doing so. It's an incredible tool vs Mages and you can negate so much of their damage that way. You can also straight up Charge in immediately hit W, and make EVERYONE waste their buttons. And then you turn the fight instantly because lol they have no cds.

    Also I tried out Endless Energy in that Alarak game over Chaos Reigns. It's... pretty good. I didn't fully complete the quest (9/10), but that cooldown reduction is noticeable. It gives you more poke and more healing. With the buff to E range this patch I figured I'd try it out. And, honestly, it has a similar winrate to Chaos Reigns. I didn't go full lightning build, just Endless Energy. Still pretty good. Also you can like, target minions/buildings with E to get the "hit-in-the-center" requirement. Hm!

    bonus pic of me being salty over supagoat stealing my mvp
    hVXa3bM.png

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    Supagoat
  • morgan_cokemorgan_coke Registered User regular
    edited November 2016
    I've said it before, Shield Wall is actually a stupid good talent. It's just, the base version of Charge is so bad, that Warbringer gives you MORE utility improvement than Wall in 70-80% of games. Really hope they fix the Taunt build. I think he doesn't need the attack speed slow at 10, and a buff to baseline charge, plus make Taunt AoE and give it a larger radius would do the trick.

    EDIT: actually, give Taunt a higher cooldown as well, make it more powerful, more impactful, and make it happen less often. Because right now, with the 16 second CD, you charge (16s) Taunt (16s) and get about 1.5s of control total. Or you can just take Warbringer at 4 and get a 6s cd charge and stun on one ability that gives you 1s of control. An extra .5 or so second of control is not remotely worth an extra 10s of cd.

    morgan_coke on
    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
    Knight_Dibbyshrykefinnith
  • chuck steakchuck steak Registered User regular
    Oh nice, Azmodan, Gazlow, Aba, Zag and a couple of stimpacks for $5? Don't really want to play those heroes, but that's too good of a deal to pass on!

    Also, I'm up for grouping for anything besides AI over the weekend, feel free to message me if I'm not in game and I'll probably hop on.

  • MMMigMMMig Registered User regular
    Oh nice, Azmodan, Gazlow, Aba, Zag and a couple of stimpacks for $5? Don't really want to play those heroes, but that's too good of a deal to pass on!

    Also, I'm up for grouping for anything besides AI over the weekend, feel free to message me if I'm not in game and I'll probably hop on.

    Those are some of the most fun and op heroes in the game!

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • Knight_Knight_ Dead Dead Dead Registered User regular
    pff, was just playing a game with a fury varian on my team against CS varian, zeratul, and arthas. boy zeratul especially is a sad sad panda when he has to get into a melee fight with fury varian. our varian won multiple fights against 2 or 3 of them because he just has so much healing.

    their arthas didn't take the aspd down which would have probably been smart, we didn't have much else melee attack but worth just to counter varian probably.

    aeNqQM9.jpg
  • PMAversPMAvers Registered User regular
    You know what I kind of want? A legendary skin for Varian that has him actually having custom taunt VO for every character.

    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
  • FerrousFerrous Registered User regular
    Has anyone else been coming up against a lot of 5 stacks. I think in my last 8 or so games I have been placed against 4 or 5 stacks all with higher average mmrs then my team.

  • kimekime Queen of Blades Registered User regular
    Ferrous wrote: »
    Has anyone else been coming up against a lot of 5 stacks. I think in my last 8 or so games I have been placed against 4 or 5 stacks all with higher average mmrs then my team.

    What's the size of your party? 3 or more makes it more likely I think

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • shrykeshryke Member of the Beast Registered User regular
    Ferrous wrote: »
    Has anyone else been coming up against a lot of 5 stacks. I think in my last 8 or so games I have been placed against 4 or 5 stacks all with higher average mmrs then my team.

    The weekend sees alot of that. It's why the match quality goes to shit.

  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Earlier today:

    "GJ team, keep soaking lanes."
    "Damn, lost tower. Illidin group please."
    "Illidan group up."
    "Illidan?!"
    "....."
    You have lost.

    Illidan really wanted to solo the top tower all game long.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
  • DibbyDibby I'll do my best! Registered User regular
    https://www.reddit.com/r/heroesofthestorm/comments/5dv258/math_on_second_wind_what_i_would_change_about/

    This is a really well written, well thought out post about Varian's current situation regarding Second Wind (and other stuff in general).

    Did you know: Second Wind is NOT 1% of his health per hit? It's actually 1.17%? I always thought it was 1% this whole time. That extra .17% does make a difference.

    But anyway, the person who wrote this up has some pretty good ideas about how to handle nerfing Second Wind, and other changes in general. Some I don't necessarily agree with (CS making Varian self-vulnerable, ick no), but a lot of those proposed changes look great.

    Also Taunt's attackspeed penalty has got to go. I dunno why they put it in there to begin with.

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • FerrousFerrous Registered User regular
    kime wrote: »
    Ferrous wrote: »
    Has anyone else been coming up against a lot of 5 stacks. I think in my last 8 or so games I have been placed against 4 or 5 stacks all with higher average mmrs then my team.

    What's the size of your party? 3 or more makes it more likely I think

    It was just me solo-queuing. I was playing Varian, so that might have had something to do with it. Just very frustrating as I kept getting stomped, oddly enough it stopped once I queued up with another person. Hooray matchmaker.

  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    So i jumped back into HotS after an extended (like, year long) hiatus.




    How does Cho'Gall work?

    kimeMMMig
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    So i jumped back into HotS after an extended (like, year long) hiatus.




    How does Cho'Gall work?

    He's a two-player hero. One person picks Cho, the other picks Gall. Each has their own separate talent trees (including ultimates), but you often want to coordinate the picks because there can be some synergy.

    Cho is the one who gets to control Cho'gall's movement, while Gall basically pew pews. Playing Gall is a bit like controlling an Abathur hat, if you've ever played that hero.

    kimeMoridin889
  • Knight_Knight_ Dead Dead Dead Registered User regular
    this new brawl is horrible beyond reason.

    what a waste of development resources, i'd rather play aram or basically anything else.

    aeNqQM9.jpg
    Konphujunmilk ducksSterica
  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    edited November 2016
    So i jumped back into HotS after an extended (like, year long) hiatus.




    How does Cho'Gall work?

    Cho and Gall must be selected as a team, i.e., both players must be in a party. Cho is a beefy warrior with at least some self-sustainability, and Gall provides high ranged DPS while basically acting as a turret attached to Cho. Playing either is a delight if you're on good terms with the person playing the other.

    Tim is on the Internet on
    Discord: TimIsOnTheInternet#0056
    Steam: TimIsOnSteam
    Battle.net: TimIsOnBnet#1745
    Switch: SW-7012-4788-7410
    PSN: TimIsOnTheNet
    kime
  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    I really like this brawl. I just wish it was a best two out of 3, teams switch sides. It's pretty short.

    I won 2 games as defenders and 2 games as attackers. It's super fun. :)

    SteamID: Pudgestomp
    XBL: InvaderJims
    Bnet: Pudgestomp#11153
    Neurotika
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    This Brawl is too structured to not have a matchmaker or allow people some control over the heroes they select. The other ones were pretty much "just run around and kill stuff", so it didn't matter as much. But this time there's a clear objective that requires some sort of coordination, and it takes all the worst parts of QM and exacerbates them to not only have widely disparate skill levels but a random selection of heroes besides. The games are incredibly lopsided, and you are either left feeling incredibly frustrated at a loss you have no control over or vaguely dissatisfied with an easy stomp.

    This is one case where they would've benefited from making this a more meaningful game mode, or changing things up enough that skill level or hero choice doesn't matter as much.

    Knight_milk ducksDibby
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    So Quick Cast? Yes, no, or personal preference?

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
  • kimekime Queen of Blades Registered User regular
    MNC Dover wrote: »
    So Quick Cast? Yes, no, or personal preference?

    Yes. "On Release" on just a couple heroes.

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
    MMMig
  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    MNC Dover wrote: »
    So Quick Cast? Yes, no, or personal preference?

    On release, always.

    Discord: TimIsOnTheInternet#0056
    Steam: TimIsOnSteam
    Battle.net: TimIsOnBnet#1745
    Switch: SW-7012-4788-7410
    PSN: TimIsOnTheNet
    21stCenturyMMMigA Dabble Of TheloniusNyht
  • Knight_Knight_ Dead Dead Dead Registered User regular
    i'm an on release guy with a few set to quick cast like tracer's q and li ming's e

    aeNqQM9.jpg
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    So i jumped back into HotS after an extended (like, year long) hiatus.




    How does Cho'Gall work?

    Cho and Gall must be selected as a team, i.e., both players must be in a party. Cho is a beefy warrior with at least some self-sustainability, and Gall provides high ranged DPS while basically acting as a turret attached to Cho. Playing either is a delight if you're on good terms with the person playing the other.

    But are Cho and Gall separate heroes? Like, if i purchase Cho, do i get Gall too?

  • Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    edited November 2016
    So i jumped back into HotS after an extended (like, year long) hiatus.




    How does Cho'Gall work?

    Cho and Gall must be selected as a team, i.e., both players must be in a party. Cho is a beefy warrior with at least some self-sustainability, and Gall provides high ranged DPS while basically acting as a turret attached to Cho. Playing either is a delight if you're on good terms with the person playing the other.

    But are Cho and Gall separate heroes? Like, if i purchase Cho, do i get Gall too?

    They are separate heroes, but buying one should get you both. That was the case on their release, so I have to assume that's the case now.

    Tim is on the Internet on
    Discord: TimIsOnTheInternet#0056
    Steam: TimIsOnSteam
    Battle.net: TimIsOnBnet#1745
    Switch: SW-7012-4788-7410
    PSN: TimIsOnTheNet
    kime
  • shrykeshryke Member of the Beast Registered User regular
    MNC Dover wrote: »
    So Quick Cast? Yes, no, or personal preference?

    On a per skill basis, depending on preference.

    Neurotika
  • MMMigMMMig Registered User regular
    On release ftw.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Alright, I'll jump into training and give it a go. Also, got Zarya today for free. Didn't like her at all. Feels clunky compared to other Warriors and I'd rather play Muradin...who I just bought today along side Azmodan.

    Only 8 games away from the 30 game Nexus challenge being completed and then I'll have to look over my favorites. Still sitting on 30k gold and haven't decided who to pull the trigger on yet. No rush I guess, especially if they keep offering heroes for free.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
    Konphujunkime
  • milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    MNC Dover wrote: »
    Alright, I'll jump into training and give it a go. Also, got Zarya today for free. Didn't like her at all. Feels clunky compared to other Warriors and I'd rather play Muradin.

    Muradin and Zarya are both Tier 1 warriors. They're both huge assets to a team. But that's where the similarities end. Muradin is an insane front-liner with almost unparalleled self-sustain and crowd control. Zarya provides a ton of support while also bringing the damage. Look at this screenshot that @Dibby posted earlier on the page --

    wBDiyd4.jpg

    See how Rynox has top everything. That's what an average Rynox on Zarya match looks like. He plays her incredibly well, but anyone who gets her fundamentals down can post huge stats like that. She's a DPS machine.

    Dibby
  • DibbyDibby I'll do my best! Registered User regular
    edited November 2016
    MNC Dover wrote: »
    So Quick Cast? Yes, no, or personal preference?

    I guess I'm the odd man out cause I like regular ol' Quick Cast. None of this weird On-Release nonsense :P

    It is personal preference between the two, I mean. Like I tried On-Release but I found it was messing up ALL my skillshots. Like I'd fire off a Q on Jaina and it'd fling in the complete opposite direction because by the time I released Q, my mouse was elsewhere.

    I'm moving my mouse around, a lot. I'm constantly clicking and moving and panning. I need my skillshots to go off the MOMENT I press a button down, not the moment I release the button up.

    I'd suggest trying both On-Release and regular Quick Cast to get a feel for both. Again, I personally prefer regular Quick Cast; it just makes everything feel more fluid and responsive.


    THAT SAID. There's a few abilities I actually leave QC off for, and this is on a per-hero per-ability basis. Falstad's Hinterland Blast is one of these, because you really need to line it up just right, and also sometimes you're offscreen and need to utilize its humongous range. I also have Nazeebo's Zombie Wall off QC, because I always seem to overestimate the cast range on that stupid thing (it's REALLY tiny) and it's caused me to miss a whole shitload because of it. I also have Nazeebo's Toads off of QC for a similar reason, I need to know the maximum distance I can fire that off (especially if I'm going Toad talents).

    But for the most part, Quick Cast all day, son.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    kime
  • No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    edited November 2016
    MNC Dover wrote: »
    Earlier today:

    "GJ team, keep soaking lanes."
    "Damn, lost tower. Illidin group please."
    "Illidan group up."
    "Illidan?!"
    "....."
    You have lost.

    Illidan really wanted to solo the top tower all game long.

    Bad Illidans are so easy to farm.

    It's even easier when you're playing Illidan.

    e- On release for me. I think I may I have micro-set a few abitilities like DIablo's Flamestomp or Illidan's E, or Varian's W on Quick-cast.

    No-Quarter on
  • DibbyDibby I'll do my best! Registered User regular
    edited November 2016
    This Brawl is too structured to not have a matchmaker or allow people some control over the heroes they select. The other ones were pretty much "just run around and kill stuff", so it didn't matter as much. But this time there's a clear objective that requires some sort of coordination, and it takes all the worst parts of QM and exacerbates them to not only have widely disparate skill levels but a random selection of heroes besides. The games are incredibly lopsided, and you are either left feeling incredibly frustrated at a loss you have no control over or vaguely dissatisfied with an easy stomp.

    This is one case where they would've benefited from making this a more meaningful game mode, or changing things up enough that skill level or hero choice doesn't matter as much.

    Yeeeep, I just tried out the Brawl myself.

    Not fun at all.

    The first one was actually really close? 4/5 cannons fired, I fired the 5th... just as the enemy team hit 100%. Welp.

    2nd was a shit show. No one knew how to work together, kept trying to fight into the enemy deathball of 5 when down in numbers.

    It's just too fucking easy to defend. It's SO hard to attack.

    (reminds me of a certain other blizzard game i couldn't get into that had this same problem :rotate:)

    Edit: 3 out of 3 games were losses, all 3 games were on Offense. What a surprise! Yeah, this Brawl is awful, I hate it. The Defense team just deathballs around the map and it's entirely too easy to stall out the attacking team. Attackers are revealed at all times when they have Cannonballs so the Defense team can just go where they are. Fuck, man.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • PMAversPMAvers Registered User regular
    Heh, okay, I dig this brawl.

    Especially since I just got handed Falstad.

    GUST FO' DAYS. GTFO.

    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    milk ducks wrote: »
    MNC Dover wrote: »
    Alright, I'll jump into training and give it a go. Also, got Zarya today for free. Didn't like her at all. Feels clunky compared to other Warriors and I'd rather play Muradin.

    Muradin and Zarya are both Tier 1 warriors. They're both huge assets to a team. But that's where the similarities end. Muradin is an insane front-liner with almost unparalleled self-sustain and crowd control. Zarya provides a ton of support while also bringing the damage. Look at this screenshot that @Dibby posted earlier on the page --

    wBDiyd4.jpg

    See how Rynox has top everything. That's what an average Rynox on Zarya match looks like. He plays her incredibly well, but anyone who gets her fundamentals down can post huge stats like that. She's a DPS machine.

    I have no doubt that Zarya can be a monster, it's just that I don't feel like she's for me. She requires a more in-depth understanding of the game, all the enemy heroes, and when to shield up. Since I have just under 200 games under my belt and haven't even come close to playing more than 30% of the cast, I'm clearly (as Illidan would say) "not prepared" to be good with her.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
  • DibbyDibby I'll do my best! Registered User regular
    edited November 2016
    hi friends

    what if i told you @Supagoat and I queued into a QM game on Braxxis

    and our team comp was Dehaka/Kharazim/Gazlowe/Medivh/Rexxar

    vs Artanis/Uther/Nova/Varian/Zagara

    would you think that we lost that one super hard?

    or would you believe that we actually won

    Cxt6CxYUQAApYT1.jpg

    BELIEVE IT

    (i even took the wrong heroic oops)

    Our Medivh was on point though man. Great portals, great shields, awesome dude. At one point the Artanis was slinking away to his base, Medivh drops a portal. I enter, TONGUE ARTANIS RIGHT AS HE'S ENTERING HIS GATE AND WE KILL HIM. Not today, Artanis. Not today.

    Also side note, I was playing Dehaka wrong all this time Primal Aggression is the fucking light, it is the truth, it is the way. It turns Dehaka into a waveclear MONSTER, it makes it really goddamn easy for him to get Essence, he can even solo merc camps on his own (albeit it takes a few uses of his W). But the merc camp thing is really handy, you can start it before an objective, and it'll take a while, but then you cap it, objective pops, you hearth and Z right in.

    This was a fun game though :D

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • StasisStasis Registered User regular
    I tried Quick Cast across the board and I'd misjudge range or my aim would be just a little bit off and it was killing me, but on-release lets me hold it down to aim if I need to or tap it quickly to fire it off quickly, and makes a world of difference from [key press] + [mouse click] for everything. Quick Cast is good for a lot of non-skillshot abilities though.

    I played for ages with it turned off except for a few cherry picked abilities, until I jumped into League of Legends, got used to its default on-release settings, and then could barely play HotS anymore until I switched to on-release. :P

  • Custom SpecialCustom Special I know I am, I'm sure I am, I'm Sounders 'til I die!Registered User regular
    Sweet, just got my Nexus Challenge "done". I'm at 29/30, but I'm saving the last one until I'm actually planning on being around to party up and play with real people so I'm not just wasting the first few days of stimpack.

    XBL: F4ll0utBP | STEAM | PSN : CustomSpecial | Bnet: F4ll0ut#1636
  • AcheronAcheron Registered User regular
    I am pure quick cast too. Learned it in League and can't live without it now.

  • So It GoesSo It Goes We keep moving...Registered User regular
    I lose my mouse in the visuals so I like on release.

    A Dabble Of Thelonius21stCenturyMMMigTim is on the InternetNo-QuarterNyht
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    I'm the guy still button-then-click casting everything. It's me, guys. I'm old.

    kshu0oba7xnr.png

    Konphujunshryke
Sign In or Register to comment.