OP shamlessly stolen from
@akjak:
What the what?
Pokémon GO is a free-to-play location-based augmented reality mobile game developed by Niantic and published by The Pokémon Company. It is available on iOS and Android, not yet worldwide.
The game quickly became one of the most used smart device apps after launching, surpassing the previous record held by Candy Crush Saga in the United States, and was a boon to the stock value of Nintendo, which owns a part of The Pokémon Company. It was praised by some medical professionals for potentially improving the mental and physical health of players, but attracted some controversy due to reports of causing accidents and being a public nuisance at some locations.
Or, in the words of
@Mr Ray:
At this point Pokemon Go may just be the biggest phenomenon in the history of anything, ever. For example, it is currently responsible for more google searches than "porn" and has been for five days now.
It is more popular than porn.
On the internet.
Let that sink in for a minute.
Ok, how do I play?
Download it from your phone's app store, and while you wait read this:
https://www.reddit.com/r/TheSilphRoad/comments/4ukjzn/pokémon_go_information_knowledge_lessons_learned/
Another guide:
https://www.reddit.com/r/pokemongo/comments/4sd611/a_guide_to_pokemon_go_leveling_your_trainer/
Further down this very page is
another great guide...
Also,
do you want Pikachu as your starter?How do I know where to go in my town to get stuff?
Well, the quickest way is to also make an Ingress account and use this:
https://www.ingress.com/intel
Ingress is the first game by Niantic, and a lot of mechanics are the same. If you wonder "why is...?" in PokemonGO, the answer is probably "because Ingress."
Anyway, nearly all the "portals" on that intel map will be poke-locations as well. You won't know whether they're stops or gyms until you go check it out!
What team should I join?
What color do you like?
The overall distribution of players is something like:
Valor: 49%
Mystic: 49%
Instinct: 2%
What do I do at a "Pokestop"?
When you're in range, the marker on your map will change and animate. Tap on it, and then "spin" the medallion in the middle to get free stuff. Usually you'll get pokeballs, but other Useful Things can be had too. Some things even can't be had by purchasing.
You can spin a stop approximately every 5 minutes.
Pokestops also have a slot for a "module." The only one available right now is a lure. It will make wild pokemon spawn more often around that pokestop for 30 minutes. When a lure is active, there will be hearts spewing from the pokestop on your map.
What do I do at gyms?
Gyms are the battles. There's a lot more info out there, but you try to take over enemy gyms or try to bolster and defend friendly ones.
Against an enemy gym, you can bring 6 pokemon. How many you'll be up against depends on the gym's "prestige."
Against a friendly gym, you can bring 1 pokemon. However, each friendly pokemon you "defeat" will add to your gym's prestige, which opens up more slots for defending pokemon to be placed there.
You can place 1 pokemon per friendly gym (assuming there's a slot open). Once per day (well, every 21 hours) you can go into the shop and claim your "defender bonus" of 10 pokecoins per pokemon you have sitting in gyms. Right now it's pretty difficult for any team to be holding a gym for long, so it's not often right now that you'll get more than 10 coins per day. But as our 'mons get stronger and gyms get harder to take down, you might approach that 100 coins per day... Later.
You can dodge in gym battles?!Yup.Should I "power up" these guys, evolve them, or...?
IVs are in the game, so
check them before doing anything.
My advice (from a ripe level 19! Woo!) is to just save all the pokemon you get until in your teens. The Combat Power of those guys you catch early is never going to be competitive in the gyms. People are already putting 2k CP 'mons on gyms around here.
So. Save all the candy and stardust you get.
After level 10 or so, evolve whatever Pidgey etc you have with the highest CP. At 7 or 8 you'll get a Lucky Egg too, and evolving is big xp! So save a Lucky Egg until you're ready to evolve a ton of guys. Hint: Those Weedles and such only cost 12 candy to evolve. Evolve them for the xp and then transfer them.
THERE IS NO SUCH THING AS TOO MANY PIDGEYS
Pidgeys, Weedles, Caterpies, and any other common 12-candy evolution pokes are the best possible goldmine for raising your trainer level. And raising your trainer level is the best way to find more powerful pokes, so catch literally every single one you see.
Basically, you get 500 EXP as a flat reward for evolving a pokemon. Since they're so cheap to evolve and so common, you can stock up a TON of them, pop a lucky egg for double EXP, and start evolving them as fast as possible for 1k EXP each. My personal term for this is Factory Farming, and I'm set to run my first one this weekend, I'm up to ~30-40 banked evolves.
Transfer them?
All it really means is "send them off for the prof to cut on, and get a candy in return, yay!"
What's this "nearby pokemon" thing?
It means there are Pokemon within walking distance of your location. You cannot track them or find out where they are hiding. You must walk around until you feel your phone vibrate and then catch them.
This pokestop is a private place, unreachable, offensive...
Report it here:
https://support.pokemongo.nianticlabs.com/hc/en-us/requests/new?ticket_form_id=319928Daily Quests?
As of version 0.45.0 daily quests have been added. Each day when you catch one pokemon/spin one pokestop you get a large bonus to the EXP and candy/items. If you continue this for 7 days straight you get a HUGE bonus (2000 EXP, ~20 items).
Posts
Up to 106 now.
@mts I agree. Spins have changed and I'm having a hard time getting used to it. Now, it seems, that you have to spin the ball first, and in the same motion you have to throw it. You have to draw the @ symbol is what it seems like.
No really interesting spawns though. I feel like they just switched the spawn rates of the commons (pidgy/rat/weedle) with the next common (venonat/oddish/bellsprout)
still no other pokemons to be found outside of the ones I already have. Definitely no increase in starter pokemons.
I'm now taking the approach of not using a pokeball on any pokemon over 150/below 550. It's not worth wasting my limited supply.
I think I'm effectively turning into Team Gray (from Ingress) where I just destroy gyms but don't stick stuff in because why waste the revive and potion? Alternatively if a gym is level 3 I just hit kill the first two pokemon and run away so it's at 4000 prestige. Meaning the enemy team will need to train it 8+ times just to stick another pokemon in there.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Ironically, for all the complaints people had before, the old system was actually sort of balanced between attackers and defenders, in that when a gym was around the midway point the prestige gain/loss was almost equal between attackers and defenders if people were actively fighting/training at the same time.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
That's pretty much what I've been doing since day 1. It's a battle of attrition... Make it not worth the enemies' time to attack your gym because of potions/revives.
I mean, people complained about the time and resources it took to take down a level 10 gym, but the gyms didn't get to that level for free either. They took about the same amount of time/effort to get there, as evidenced by the equal-ish prestige gain/losses during active fights (aside from bubblestratting).
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
I think if their goal was just gym stagnation they could've just as easily have halved the prestige numbers for gym levels while keeping the old system (level 10 is 25000 prestige, and maybe only 1k for adding a mon). The time taken to get gyms to level 10 as well as take them down would be halved under that method and I think it would've been more effective than what they've done now.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
So yay another new dex entry.
But I'm also a little irritated. After that whole Halloween thing, where I had all those wasted km on my Haunter, I set my buddy to Kabuto. Been walking him for the last week, slowly grinding candy. And then a Kabutops shows up, giving me even more wasted steps.
So far I'm 0/2 for the buddy system working in my favor.
Look on the bright side. When ever you want to find a Mon, make that type your buddy.
only about 500 more km!
Are the only daily bonuses catching 1 Pokemon and spinning 1 Pokestop? Or are there other things I should be aiming to do?
Let's Plays of Japanese Games
It's just 1 pokemon and 1 stop
Nice Eevee!
Still walking off my 5k, but I am eternally hopeful for a lapras.
Though, going by previous trends, it will be an onix. Again.
Lapras, Onix, Onix, Eevee... I think my Hitmonchan/Hitmonlee came from a 10K?
I've gotten 9 10km eggs total if I remember correctly, out of 248 eggs total at 3.6% of the total. (On a side note the apparent drop is just under 5% which means my luck is dog shit.) But I've only gotten a 10km egg without another one twice.
My first, I got 3 more in pretty quick order (the next 20-30?) but then I hatched them all without another one waiting. So after that I decided I would always hold at least one, more if I could control myself, if I got another. So....like a month, month and a half ago I got another. Since then I got 4 more while I had one on me, out of 30-40 total. Not as good as the first time but much better then my normal chances. I can't test it more since I got weak during the event and hatching the 2 I was saving in vain hopes for a Lapas.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din
169 CP Onix, Eevee, Eevee.
yaaaaayyyyyyyyy
Yeah my Lapras was solid gold.
I also know a guy who got two Snorlaxes back to back. RNG is a harsh mistress.
I thought they changed that