Guess it's a good thing we've got Purify to get rid of other people's germs.
+3
Idx86Long days and pleasant nights.Registered Userregular
edited November 2016
Funny story, I have 300 wins with Priest, second only to Druid at 350'ish wins.
Funnier story, I have no idea where all those Priest wins came from.
Idx86 on
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
0
KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Another 12 win run today with Mage. Decklist. Pretty diverse games too, some were close and some were landslide victories. Felt bad for the last game though because I was able to control a paladin with frostbolt and water elemental meaning that he couldn't play any weapons, and the board was already mine because of my curve on going first. 260 gold, 1 pack, and 2 gold cards. Pack contained a golden rare too so I made enough dust to craft a Grom. My other arenas today were 2/3 Rogue, 2/3 Mage, and 1/3 Shaman. 12 win definitely made it feel like a better day of arenas.
Decided to run a little bit of Midrange Shaman as a break from C'Thun warrior.
My favourite play from those games:
I'd had the lightning storm/thalnos in my hand for a few turns but I figured if I pretended I didn't have it they might be baited into doing something stupid.
Like playing Thunder Bluff on turn 6. (He was going for the greedy play of dropping his second Thunder Bluff on turn 7 for double inspire effect)
Panned out pretty well. Lightning Storm and Thalnos with my pre-equipped spirit claws wiped the board clear.
PSN: Holy-Promethium
+2
VariableMouth CongressStroke Me Lady FameRegistered Userregular
Shadow priest that can't run two copies of shadow form seems iffy
You can play reno decks with 2 copies of key cards if you mull for them and have good draw. I dunno about it if you're playing more than one card that requires the same thing though.
My friend is working on a roguelike game you can play if you want to. (It has free demo)
i have to remember that it's silly to try to predict what is in decks around rank like 15-20.
oh of course you have avenging wrath and evolved kobold for lethal.
:rotate:
Evolved Kobold actually sees play in a couple specialized decks (at least Freeze Mage, unsure of anything else, maybe an uncommon Druid deck?). Avenging Wrath and that is a... rare combo :P
Shadow priest that can't run two copies of shadow form seems iffy
You could definitely get away with one twofer.
<insert supercut of all the times I played Reno in my rogue Reno+C'thun control deck despite not having drawn either of my Shadowcasters yet, and despite Reno very clearly not having the orange glow>
Raza is really clever design, because he encourages you to sink dust on Inspire cards that will be rotating out in 4 months time. Two copies of a card is a no go in Priest, our draw is too conditional (also: be very careful with what you Entomb). Really gets the theorycrafting muscles flexing, hmm.
Circle of Healing
Flash Heal
Mistress of Mixtures
Northshire Cleric
Pint-size Potion
Power Word: Shield
Garrison Commander
Shadow Word: Pain
Auctionmaster Beardo*
Fel Orc Soulfiend
Injured Blademaster
Shadow Word: Death
Shadowform
Auchenai Soulpriest
Kazakus
Priest of the Feast
Azure Drake
Excavated Evil
Harrison Jones
Holy Nova
Nexus-Champion Saraad*
Raza, the Chained
Cabal Shadow Priest
Dragonfire Potion
Entomb
Justicar Trueheart
Confessor Paletress*
Prophet Velen*
Ragnaros the Firelord
Still no super clean wincons, such is the burden of Priest.
I feel like it's going to be similar to Renolock. You have the shell of a Renolock deck with it's removal, and then you either add C'Thun or N'Zoth as your win con.
If anything you're at more of an advantage because Priest has options like Museum Curator for high value deathrattle dupes in a N'Zoth build, for C'Thun build you've got Twilight Darkmender and Hooded Acolyte.
I feel like it's going to be similar to Renolock. You have the shell of a Renolock deck with it's removal, and then you either add C'Thun or N'Zoth as your win con.
If anything you're at more of an advantage because Priest has options like Museum Curator for high value deathrattle dupes in a N'Zoth build, for C'Thun build you've got Twilight Darkmender and Hooded Acolyte.
Priest doesn't have Lifetap which a pretty big deal though.
The effect is obviously powerful, but I wonder how to maximize the effect. It has to be in a control shell, not a dragon shell. That presents some serious challenges with the current card pool.
I think it's good for all shells.
Dragon Priest wants to be dropping minions but also wants to heal face/board. And often you can't do both due to the mana limitation. This now lets you do both.
I mean Control Priest often has turns where they're doing nothing/Hero Power Pass anyway, so I have to wonder how useful it'd be in that kind of deck. Probably still pretty useful. It just seems all around good for any kind of deck.
It's not good for all shells because "normal" dragon priest requires multiple 2-ofs to ensure redundancy for the dragon effects. You have to have a very specialized list to deal with the inconsistency that the Reno effect introduces. So far, the only archetype that's been able to leverage that successfully has been Reno Lock. It remains to be seen if priest has enough effects and consistency to push through the early and mid-games to a point where the effect this generates can take over.
Firstly, Reno dragon priest works now, if you consider any priest deck to work now. There are enough dragons that don't see normal play that you can substitute in. Dragonkin Sorc, Twilight Drake, etc. Secondly, we are getting another dragon in the 5 spot, which works well paired with an Azure Drake to fill in priest draw. I don't know what you mean by "normal", but it works now and it'll work better with the additions. The problem currently is that Reno doesn't do anything you really want in a Highlander deck. But Kazakus and this new legendary certainly do.
I feel like it's going to be similar to Renolock. You have the shell of a Renolock deck with it's removal, and then you either add C'Thun or N'Zoth as your win con.
If anything you're at more of an advantage because Priest has options like Museum Curator for high value deathrattle dupes in a N'Zoth build, for C'Thun build you've got Twilight Darkmender and Hooded Acolyte.
Priest doesn't have Lifetap which a pretty big deal though.
So Priest heals itself to stay alive until it hits the win con. Warlock draws as much as possible to hit the win con before dying. Fundamentally the win condition can be the same, you've just got to figure out the mechanics of how you reach it consistently.
i dunno about all this ire for cabalist tome and babbling book. It's not like you know their deck anyway.
And discovery cards can blindsight you just as hard. And using two cards to get a flamestrike + 2more spells doesn't seem that much of an advantage. That could have been flamestrike and a spell of choice. Oh and you miss out on a whopping 1/1 body.
Played some Rogue, I think it's going to really like Mistress of Mixtures.
What an overly involved and difficult class, damn. Lots of counter intuitive design choices, like a hero power that doesn't synergise with some of its core toolset (weapons), no taunts, self healing, understatted bodies, really expensive (and/or bad) spells because of Prep and combo... ugh.
And all that's been shown for them so far this expansion is Huckster 1.5 (as their legendary!) and Innervate 0.5. God Blizzard, your balance approach makes me so mad.
3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
0
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
i dunno about all this ire for cabalist tome and babbling book. It's not like you know their deck anyway.
And discovery cards can blindsight you just as hard. And using two cards to get a flamestrike + 2more spells doesn't seem that much of an advantage. That could have been flamestrike and a spell of choice. Oh and you miss out on a whopping 1/1 body.
I'm with you, more or less. I like both those cards, don't see an enormous difference between them and other discover cards.
Plus how can you not like Babbling Book. He really wants to cast a spell.
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Mind Games living up to the name.
Majordomo into shadow word death? Only needs one emperor tick on both cards if I don't misremember.
New Priest OTK combo, nice :P
It's a good thing Coldarra Drake is a mage card
3DS Friend Code: 3110-5393-4113
Steam profile
*sigh*
All cards are Priest cards, from a certain point of view.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
Had great luck with a deathrattle deck, but my combo deck was complete pants, as the British say.
When you live in the dumpster you find all sorts of other people's stuff.
Funnier story, I have no idea where all those Priest wins came from.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
Here's the highlight of the run
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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My favourite play from those games:
I'd had the lightning storm/thalnos in my hand for a few turns but I figured if I pretended I didn't have it they might be baited into doing something stupid.
Like playing Thunder Bluff on turn 6. (He was going for the greedy play of dropping his second Thunder Bluff on turn 7 for double inspire effect)
Panned out pretty well. Lightning Storm and Thalnos with my pre-equipped spirit claws wiped the board clear.
You could probably get away with one dupe.
Or alternatively you could go the Jeweled Scarab route (with Brann most likely).
oh of course you have avenging wrath and evolved kobold for lethal.
:rotate:
You could definitely get away with one twofer.
PSN: Threeve703
Evolved Kobold actually sees play in a couple specialized decks (at least Freeze Mage, unsure of anything else, maybe an uncommon Druid deck?). Avenging Wrath and that is a... rare combo :P
3DS Friend Code: 3110-5393-4113
Steam profile
<insert supercut of all the times I played Reno in my rogue Reno+C'thun control deck despite not having drawn either of my Shadowcasters yet, and despite Reno very clearly not having the orange glow>
Circle of Healing
Flash Heal
Mistress of Mixtures
Northshire Cleric
Pint-size Potion
Power Word: Shield
Garrison Commander
Shadow Word: Pain
Auctionmaster Beardo*
Fel Orc Soulfiend
Injured Blademaster
Shadow Word: Death
Shadowform
Auchenai Soulpriest
Kazakus
Priest of the Feast
Azure Drake
Excavated Evil
Harrison Jones
Holy Nova
Nexus-Champion Saraad*
Raza, the Chained
Cabal Shadow Priest
Dragonfire Potion
Entomb
Justicar Trueheart
Confessor Paletress*
Prophet Velen*
Ragnaros the Firelord
Still no super clean wincons, such is the burden of Priest.
Gonna strongly disagree with a Highlander deck that doesn't include Reno, though.
3DS Friend Code: 3110-5393-4113
Steam profile
I just beat a Golden Mage in Wild when I Cabal'ed his Flamewaker and hit him in the face with a Cabalist Tome I stole from a Shifting Shade.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
If anything you're at more of an advantage because Priest has options like Museum Curator for high value deathrattle dupes in a N'Zoth build, for C'Thun build you've got Twilight Darkmender and Hooded Acolyte.
Priest doesn't have Lifetap which a pretty big deal though.
Firstly, Reno dragon priest works now, if you consider any priest deck to work now. There are enough dragons that don't see normal play that you can substitute in. Dragonkin Sorc, Twilight Drake, etc. Secondly, we are getting another dragon in the 5 spot, which works well paired with an Azure Drake to fill in priest draw. I don't know what you mean by "normal", but it works now and it'll work better with the additions. The problem currently is that Reno doesn't do anything you really want in a Highlander deck. But Kazakus and this new legendary certainly do.
So Priest heals itself to stay alive until it hits the win con. Warlock draws as much as possible to hit the win con before dying. Fundamentally the win condition can be the same, you've just got to figure out the mechanics of how you reach it consistently.
Caught in my web, if you count the cards in my list you'll note there are only 29 :P
STILL TOO SOON, EXECUTUS !
*smirk*
Probably bm, but I couldn't resist.
https://clips.twitch.tv/disguisedtoasths/PoorWalrusKAPOW
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
And discovery cards can blindsight you just as hard. And using two cards to get a flamestrike + 2more spells doesn't seem that much of an advantage. That could have been flamestrike and a spell of choice. Oh and you miss out on a whopping 1/1 body.
What an overly involved and difficult class, damn. Lots of counter intuitive design choices, like a hero power that doesn't synergise with some of its core toolset (weapons), no taunts, self healing, understatted bodies, really expensive (and/or bad) spells because of Prep and combo... ugh.
And all that's been shown for them so far this expansion is Huckster 1.5 (as their legendary!) and Innervate 0.5. God Blizzard, your balance approach makes me so mad.
I'm with you, more or less. I like both those cards, don't see an enormous difference between them and other discover cards.
Plus how can you not like Babbling Book. He really wants to cast a spell.
PSN: Threeve703