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[Puzzle & Dragons] Not-At-All Equivalent Exchange: Fullmetal Alchemist Collab

ElementWrathElementWrath Perplexingly SoftMichiganRegistered User regular
edited March 2018 in Games and Technology
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It's actually more akin to Bejeweled + Pokemon + Gambling = Your Paycheck

Disclaimer: You may or may not regret spending real money on this game. You may or may not regret spending an absurd amount of real money on this game. You may or may not regret spending an embarrassing amount of real money on this game.

Hello and welcome to the Puzzle & Dragons thread. Puzzle & Dragons, or PAD for short, is a popular Match-3 mobile game with a twist for iOS and Android originating from Japan, where it is commonly referred to as Pazudora. Because of its origins it has a certain special flare common among Japanese games. It's occasionally quirky (read:strange), somewhat fanservice-y, and brutally difficult in the later game, where a lot of veterans of the thread find themselves. It's the precursor to many many look-alike games (probably) because of its tremendous commercial success, and for good reason. The game is easily accessible to non-IAP (non In App Purchase) players, but has been monetized through Magic Stones, used to do everything from refill stamina to run more dungeons, buy continues when you die in dungeons, and pull on the Golden Dragon Rare Egg Machine (REM Gacha). Fortunately, this means it isn't supported by more intrusive ads, and surprisingly it gives away plenty of free stones per month, in addition to one for every dungeon clear, and there are tons of dungeons. There is a North American version of the game that receives updates following their introduction in the Japanese version, but crossplay between versions (and devices) is included.


So, what is PAD?

Think of Bejeweled if you could move an orb as far as five seconds could get you, and make as many combos as you can. Colored orbs cause your monsters of the same color to attack when 3+ of that color is matched, and hearts restore damage you take from monsters attacking you. Make as many combos as possible on the 30 orb board to rack up the damage, with new orbs falling in from above. That's all well and good until you start progressing and enemy monsters' defense becomes occasionally noticable, or when they gain abilities to attack you or otherwise hinder you. Oh, and don't even get me started on monster skills and team building and awakenings and plus eggs and... actually this game gets absurdly complicated for a Match 3 game. Luckily the resources below have all the answers and if you can't find it there, there's no shortage of veterans here who can answer your questions, and provide you early game newbs with absurdly powerful max-level Ultimate Evolved monsters.

Reddit Beginner Guide

- Golden Rules For New Players -
  • Don't roll outside of a Godfest
  • Don't continue
  • Don't spend stones to restore stamina
  • Favorite everything you want to keep
  • When in doubt, check PDX

Previous Threads

March 1, 2013 - June 13, 2013
Second PA Thread
Third PA Thread
Fourth PA Thread
Fifth PA Thread
Sixth PA Thread
Seventh PA Thread
Eighth PA Thread


FAQ:

How much does this cost?
The game is free to play, with a premium currency of magic stones. You can buy them for a dollar each in smaller packages, but they're less per stone when bought in bulk. Five stones is one pull on the Rare Egg Machine (REM), or other occasional collab machines.

How long before I hit the pay wall?
Luckily, the game distributes plenty of free stones per month through in game mail, and every dungeon clear is a stone as well. I'm living proof that you don't need to pay to clear end game content, non-IAP for almost three years. However, if you're not planning to pay anything ever, it might help to get off to a good start.

Okay, so how do I get a good start?
I'm sure you noticed the fun tutorial? At the end it makes you pull the golden dragon and out pops an egg? Well here's the thing: that egg can be anything that comes out of the Golden Dragon. You could get the most powerful monster in the game, or you could get some trash that has no purpose except to make you weep. You can also delete the application and redownload it to get another run through the tutorial and another free roll on the Golden Dragon.

Do you see where I'm going with this? Depending on your tolerance for monotony (suffering), you can run through the tutorial over and over until you start with exactly what you want (or lose your mind).

What is a good starting monster, then?
If you are planning on spending money in the game, it doesn't matter as much what you start with as you can always buy more stones. If not, here are some recommendations (spoilered in case you'd rather find out for yourself):
If it's farmable, reroll. You can ask us about this.
If it's not a gold egg, reroll. Some gold eggs are still useless, once again, ask us.
Reddit Re-Rolling Guide

According to this guide, in early game, these monsters are 4 stars or above. YMMV.

Horus
Isis
Bastet
Meimei
Sakuya
Haku
Okuninushi
Yamato Takeru
Pandora
Da Qiao & Xiao Qiao
Osiris
Nephthys
Lumiel
Urd
Skuld
Verdandi
Ryune
Sylvie
Valdin

In terms of pantheons, generally regarded as the best are:

Chinese
Egyptian 1
Egyptian 2
Star Angels
Indian 2
3 Kingdoms


What is the most important thing to know about this game?
If there isn't a Godfest Active *DO NOT PULL ON THE GOLDEN DRAGON*

Godfest? Golden Dragon?
The Golden Dragon/Rare Egg Machine/REM/Premium Gacha is a machine that eats 5 magic stones and barfs out a monster. This can be a farmable monster or an incredibly powerful God. Remember 5 stones= 5$, so unless you are willing to donate a lot of money you probably want to maximize your chances at getting a God, since you'll get the farmable monsters with a bit of effort, but Gods are only from the Golden Dragon. Every other week there will be a "Godfest" where you have a 3x chance to hit a God when you roll, or an estimated 1 out of 3 chance. Only spend your stones to roll during Godfest. Its recommended to not roll at all until you get a good amount of box space and friends, but pulling is one of the fun parts of the game, so as long as you only pull during Godfest no one will yell at you. Probably.

I'm out of Box Space!
That's not a question, but it will be a common problem. The solution is to spend magic stones on increasing your box size. This should be where all of your early stones go. Try to get up to 100 boxes at least before you spend magic stones on *ANYTHING* else

Which Monsters are Worth Keeping?
This article is a great resource on what to do with the monsters that drop as you go along. pad.wikia.com/wiki/Valuable_Monsters

How do I keep track of all these monsters?
Setup an account on Padherder.com. This site will keep track of what you need to evolve the monsters you get, and how much exp to get them to the next level.
If you are on Android and lazy you can use the padhereder listener app.

And if I'm on iOS?
Lucky you, you get to do the physical challenge!
Actually there is a way to get your data imported, but its work.

How do I play with other awesome Penny Arcade People?
Add yourself to the Penny Arcade Puzzle and Dragons User Database of Wonderment and Joy, and send friend invites to everyone on it. If people are full, then @ them in this thread and they will typically make room for a fellow forumer.

How do I know how what % Life a boss has/I have?
IMG_0002.PNG

How does skilling up a monster work?
If you feed your monster another monster with *the exact same skill name*, you'll have a 10% chance to increase the skill level, which makes the skill charge one turn faster. During events the skillup rate is x2, so do not try to skillup outside of an event unless you hate your time/money. Occasionally there is 2.5x skillup rate. You can also raise a monster to max evo, max level, then feed it to itself. This is called the colossal waste method. There are also little guys with horns who skill up monsters. NLbEkb5.png They are hard to come by usually only found in tough dungeons, or as challenge rewards. You can also buy them in the Monster Point Shop.

Does anyone know what the math is for combos vs. multi-orb matches?

Like, how much does a 2-combo multiply my attacks? How about a 4 or 5 orb match in one color? If I've got 6 orbs of one color in the grid, am I better off making a line of six or two 3-orb matches? If I've got two adjacent lines of 3 in the same color that are touching they clear as one match instead of a two combo. Does that count the same as matching six in a line?


Short Answer making combos is better than making big clumps of orbs unless Awoken skills/orb enhancers are in play.
pad.wikia.com/wiki/Game_Mechanics#Damage_Calculation

Question
Aktn Bstrd wrote: »
Is there a list that shows the best way to approach descends? Like in order by difficulty. I really wish I could do Athena descended but I know that would be me throwing away 50 stamina.

This is a great read.

http://www.reddit.com/r/PuzzleAndDragons/wiki/descendeddungeons

Obviously any list of difficulty depends on the monsters you have.
Hera is fairly unarguably the easiest, probably two heroes is next.

How to beat most levels in challenge mode:
Make Ronia friends.
Get a Hera-Ur.
Use Hera-Ur as your leader, and fill up the rest of the team with fully awoken Ronias. Clear everything easily with the power of poor balancing.

Also Green/White Present Dragon and 5 Awoken Odins can clear some tricky tech dungeons.

How do I beat the Hardest Evo Material Dungeons?
Tuesday - Keeper of Gold. Wait until the pal egg machine runs rare evo materail and pull him there.

Wednesday - Blue/Green Masks (aka 99 turn skill bind fun) Get an autohealer and a friend Green Odin. Fill your team with dual attribute monsters, first few waves group attack as much as possible,
mystic mask round kill the red masks first, no group attacks.
Last wave, target the blue mask, combo/heal until skill bind lets up. Poison the blue mask and gravity if you have it. When blue mask is almost dead, start lowering the green masks' life.

Thursday - Dreaming Dragonfruit - Awoken Shiva/Hera Ur red teams work great here. Alternatively, Farm up 5 of this guy 781N5IA.png and be immune to all damage.

Friday - Funding Sky Prison ☺T╩♦•◘○♣♦☻ - There are many teams out there, all farmable monster version is ultimate zeus/ultimate zeus, Hera-Is, Poison/mystic mask/bane, Naga, something else (spread cats is good).
1st round make enough combos to kill all but one/two mythlits. If you start with no light orbs or you get too many combos, you just wasted 50 stamina! FUN!
2nd round you want to use poison to clear before the Dubs kill you. They hit very hard.
3rd round use naga, make a couple of mass attacks then kill the dubs leaving the tamadra. Let it bind you then move orbs until you get all skills up.
Round 4 35%gravity x 2 30% gravity, spread cats, delay, make as many combos as possible and hope you kill them.

This dungeon is very frustrating with any team that can't blow right through it. There are many that can now.

Also since you are playing this game and are not me you probably have ronia so why not just do it the easy way!
Tcheldor wrote: »
Twinlt super easy mode: lilith/echidna + enough skill awakenings to make lilith available on turn 2.

Sweep 1
Poison turn before damage from the dublits
Echidna on the next round.
Rest of your team just needs to be able to kill the actual twins

My team: beezelbub/ronia/ronia/echidna/lilith
There are options of course


I have too many coins, what's with these coin dungeons?
gjaustin wrote: »
Also, I tried some more of the coin dungeons. My overall reviews:

Alt Castle of Satan in the Abyss - 1 million
Shrine of Green Water - 1 million
Challenging dungeons with quite good Exp and Coins per stamina. It also drops high level monsters that provide 10k-15k experience each. Overall a very efficient use of stamina if you have some to burn. Don't forget the free stone.

Warning - Watch out for the King Metal Dragon, he'll eat your face

Together At Last! Evo Rush!! - 3 million
Costs 35 stamina. Gives you a shot at a Dragon Fruit, a Dub-Mythlit, a Mystic Mask, and a Rainbow Keeper. Includes a guaranteed random Keeper. Worth doing once for the free stone, I'd avoid it otherwise.

Tamadra Village - 10 million
Awesome! Bring two poisons and you can't lose. The only downside is that at 99 stamina a run it'll almost certainly cost you a stone per try, but it's still worth it. At worst you'll get 4 Baby Tamadras a run, plus you have a shot at skillups for GrOdin and ROdin. If you run a lot of different teams and need a lot of awakenings, this is the perfect dungeon for you.

This now shows up without paying for it as a time sensative dungeon.

Bonus Review: Weekend Dungeon - Legend
The individual waves of this dungeon are about as hard as the boss wave on Master difficulty. Watch out for wave 5 with the three Mystic Masks - bring poison or some massive burst to break their armor. If you don't have a Robin or Kushinada, grab a Poison Ivy while the DC Collab is still around.

Otherwise, wave 9 is fairly easy. Wave 10 is the same as the final wave of Two Heroes, so make sure you can survive a hit from Berserk and get past Highlander's armor,.

For fun, my team:
1298.png1108.png1423.png1113.png391.png1298.png
A combo tutorial for your enjoyment.
Watch at 1.5x speed!
https://www.youtube.com/watch?v=tLku-s20EBE

Thoth and Sopdet are god awful. Be aware.
Zeus Vulcan is pretty terrible too.
Cantide wrote: »
38thDoe wrote: »
cantide what kinds of things are worth saving to sell for monster points?

If it's not REM, don't worry about it. If it is REM, the more stars the better: I think it's 3k for 4 stars. 5k for 5, 15k for 6. Only the stars of the initial evolution matter. If you take a 4 star card and evolve it into a 5 star, it will still be worth only 3k.

Technically you can sell non REM monsters too, but they're worthless. Most sell for 1 point, non descend bosses like biweekly dragons sell for 5, and descend bosses sell for 10. They had an event recently where certain difficult descend bosses were worth 100 instead, but it was still a trap: 50 stamina for 100 monster points means it would take 30 runs aka 1500 stamina just to buy a Tamadra.

For price perspective, the latent Tamadras all cost between 10k and 20k, the dragon series is 300k, and they introduced a new marionette trio this week for 250k each whose gimmick is changing the enemy's color.
Spicy_Rev wrote: »
I need to ask a totally basic question. What do you call the awakened skills that show up around the bottom of the frame of a character's info screen? Like you have all of the awakened skills along the right of the picture but there are ones on the bottom.

http://padwiki.net/wiki/Latent_Awakenings

Links:

Dungeon Bonus Timetable
Puzzledragonx Database Best pad site
pad.wikia.com
Puzzle & Dragons Global Wiki
Monsters Beginners Should Farm For
Efficient Power Up Fusions
Official Facebook Page
Puzzle & Dragon Simulator

Added September 4, 2013:
Skill up info with chart
Drop Rate info with chart
+Egg Farming Info

ElementWrath on
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Posts

  • ElementWrathElementWrath Perplexingly Soft MichiganRegistered User regular
    A bunch of FAQ / Guide / Useful Info

    Last edited 1/26/2015
    38thDoe wrote: »
    This chart is return on investment for feeder monsters. You get more back by feeding those higher on

    the chart before feeding to your main monsters. Knights are much better than 3 and 4 star carbuncles! Evolved Chimeras, Hell*

    Demons, Pengdras, and Moltdras being the only things that are better.
    Moltdra                     1200/1.5 = 800
    Pengra                       600/1.0 = 600 
    Tier 3 Demons (4 star)       600/1.5 = 400
    Chimera+ (stage 2, 4 star)   775/2.0 = 387.5
    Knight (stage2, 3 star)      337.5/1.0 = 337.5
    Tier 3 Carbucle (4 star)     450/1.5 = 300
    Demon/Orge (stage 2, 3 star) 412.5/1.5 = 275
    Carbuncle (stage 2, 2 star)  262.5/1.0 = 262.5
    Devil (stage 1, 2 star)      350/1.5 = 233
    Chimera (3 star)             400/2.0 = 200
    Healer Girls                 200/1.0 = 200
    Tier 2 Starters              175/1.5 = 116
    Lil Dragons                  100/1.5 = 66
    


    Betsuni wrote: »
    Leveling
    The best thing to do is to grind through to unlock the technical dungeons. The primary colors have these incredible monsters called the pengdra.
    http://www.puzzledragonx.com/en/monster.asp?n=303
    http://www.puzzledragonx.com/en/monster.asp?n=305
    http://www.puzzledragonx.com/en/monster.asp?n=307

    What you want to do is in the bottom level in each tech dungeon (I can't remember the names off the top of my head right now but they're the first level in each color dungeon).

    Now here's the optimizing part.

    You know those cute chimera's you get in there? Yeah you want to level them to level 7-8. Which involves taking one of them and powering up on another. OR you could also take one of those cute carbuncles you get in there and toss it on the chimera. Then take that chimera that is level 7-8 and toss it on the pengdra which maxes the pengdra. Then toss them on to your monster of choice (make sure you toss the same color pengdra on the same color monster to get the best exp gain).

    This is good, but to make it even better you should evolve the pengdra (which evolves at a max level which is nice) which involves one dragon tail and two little jewel dragons of the same color. These are the best leveling critters next to the "king" jewel dragons. Unfortunately for those who are leveling white or black, they haven't released the tech dungeons with these little pengdras yet (these are coming out in the next patch at the end of March).

    38thdoe: Outdated, thankfully they only require dragon plants/seeds now. You kids have it so easy. The yellow and purple penguins can be gotten in the difficult mystic stone dragon dungeons at the very end of the tech dungeons.

    "Ripper" Dragons
    Another hint is to use all your pal egg points right now and get the "ripper" dragons. These are great dragons that are 50% resist to the color they are at the max evolution.
    http://www.puzzledragonx.com/en/monster.asp?n=21
    http://www.puzzledragonx.com/en/monster.asp?n=24
    http://www.puzzledragonx.com/en/monster.asp?n=27
    http://www.puzzledragonx.com/en/monster.asp?n=30
    http://www.puzzledragonx.com/en/monster.asp?n=33

    Plus at the max evolution they do an incredible damage attack.

    38thdoe: Still good when starting..

    Zombie group
    OH yes, Zombie groups! These are super useful for dungeons that have monsters that one shot you. Mostly the expert or master levels of the spirit daily dungeon (Friday's dungeon) and the mask dungeon (Wednesday's dungeon). You want to use an ogre (lower levels the better).
    http://www.puzzledragonx.com/en/monster.asp?n=64
    http://www.puzzledragonx.com/en/monster.asp?n=66 <- best one to optimize your combos.

    Or the Viper Orochi
    http://www.puzzledragonx.com/en/monster.asp?n=134

    Why you want to use these? It is because of their leader ability. The ogres need 70% of your health while the Orochi needs 50% and the damage done to you doesn't kill you but leave you at 1 HP. Then you want to have a healer on the other side to heal you with one match to more than 70% of your health.

    http://www.puzzledragonx.com/en/monster.asp?n=202
    http://www.puzzledragonx.com/en/monster.asp?n=203 <- best one to optimize your combos.
    http://www.puzzledragonx.com/en/monster.asp?n=204

    Then for the rest of your team you want to use these little buggers.
    http://www.puzzledragonx.com/en/monster.asp?n=152

    This is why I said to try and get green healers and ogre, this way you match one set of 3 green and hit the mask/spirits with 5 1's (the reason you are using this is because no matter how much damage you do to these higher masks and spirits all damage is reduced to 1).

    Now what you want to do is try to pray to the programmer of PaG that the random monster attackers do not have the same timer to attack you. If they do then you need to focus on one and kill it quick. Then you want to play around trying to make your screen have a green layout like this before going.

    GXXXXG
    XXXXXX
    XXGGXX
    GGXXGG
    GGXXGG

    Where G - Green Orb and X is anything.

    This way the next round of monsters you can just drop the top G orbs straight down each turn and hit 5x's then move the middle G orbs to the left then right and have 4 straight attacks which will kill off one at least in 4 rounds (which is before one kills you).

    Now a great twist on this tactic is to remove one of those "tailless dragon seeds" and swap in a lilith.

    http://www.puzzledragonx.com/en/monster.asp?n=96
    http://www.puzzledragonx.com/en/monster.asp?n=97
    http://www.puzzledragonx.com/en/monster.asp?n=205

    To use this tactic you need to match enough orbs in the first or second round without killing the spirits/masks to get Lilith skill ready to use. Then use her poison skill on the last round spirits/masks to one shot them. The more you have in your team the better since if you have 3 in your group then you really have it easy since you can blow through the tougher rounds of spirits/masks.

    38thdoe: Still useful when starting, a lot more monsters have the leader skill now.

    A twist to the zombie group
    There is a nice skill in this one critter.
    http://www.puzzledragonx.com/en/monster.asp?n=236

    Skill: The Third Eye
    Effects: Void enemies' DEF during one turn
    ( Reduce Enemies Def to 0 for 1 turn; Effects carry forward on sweep )

    The carry forward is the part that is useful. Just make sure you kill the monsters before they hit you and you're golden. You can take any monsters with you and don't have to worry about the zombie group.
    38thdoe: Also the droiddragon which is given for free a few times a year has the same effect..

    MetalMagus wrote: »
    Spending Magic Stones
    Magic Stones are the "real" currency for P&D. Be careful, because like most "free to play games" I've read posts of people who've dropped hundreds of dollars buying stones. Fortunately you do earn stones for first-time clears of dungeons, and Gung Ho often gives away free stones as part of certain promotions or celebrations. Right now its their 1st year anniversary so they've been giving a way 1 free stone a day.

    So, as you accumulate stones, what do you use them for? A few things, actually:
    Full Refill of your Stamina Bar
    A "continue" in a dungeon after you've been killed
    Buy 5 more monster boxes
    Spend 5 stones to pull a random monster from the rare gacha

    Let's talk about each one.

    Refilling your stamina seems like a waste, but careful use of this option can pay big dividends. First, the obvious use would be to take full advantage of limited time dungeons. Gold Dragon dungeons, for example, are 24 hour dungeons like the Metal Dragons, but they're far, far more rare. They're also worth a ton of XP and gold. There's also a more long-term use of buying stamina.

    You may have noticed that when you level up you'll earn either more "monster points" (each monster is worth a certain amount of points, with more powerful ones costing more, you can't field a team of super monsters until you're very high level), a new friend slot, or an increase in your max stamina. Some dungeons, when cleared, give you more experience than others. Prioritizing those dungeons can help you level up faster, thereby increasing your max stamina, thereby allowing you to naturally run dungeons more often, which gives you more experience and monsters.

    Continuing in a dungeon should be done very rarely. It's way to easy to burn stones this way. Only consider continuing if 1) you got a very rare or needed drop earlier in the dungeon and you don't want to lose it and 2) you're pretty confident you can clear the rest of the dungeon. Say, if you're going to kill the last boss in only 2 more turns? Good use! The boss wipes the floor with you and you barely put a dent in him? Maybe come back later.

    Buying more monster boxes is a must. Space this out with other uses of your stones. Simply put, you're going to get more monsters and you're going to need somewhere to put them all. Even worse, to evolve many of your more powerful monsters you'll need very rare Evo materials, like dubmythlits or mystic masks. When you get these drops you'll want to hold on to them for the future, which can fill up your storage pretty quickly. Try not to be too much of a hoarder though, sell or fuse crappy monsters you don't need or use - don't obsess over "catching them all." They'll all be recorded in your Monster Book anyways (under the Others option).

    Rolling for more monsters in the rare gacha is the MOST DANGEROUS part of using stones, because you are LITERALLY "chasing the dragon." You can earn Super Rare 5 star or even 6 star monsters in the gacha, and some of the most powerful and useful monsters can only be obtained through the rare gacha. Very Tempting! But, you can also pull shitty 3 star monsters that you can find as regular drops in the dungeons. In fact, I'd say that's what you're more likely to pull. So, what to do?

    Horde your stones and wait for special "rare gacha" events. Gung Ho tweaks the drop rates on certain monsters to coincide with certain holidays, events, or seasons. Keep an eye out for "god fests" ultra-special events where god monsters (the most powerful of all the monsters) are more likely to drop.
    38thdoe: Still good advice

    Sharing Your Level 20 Gift
    When you hit level 20 you get 1 free special friend pull you can gift to someone else. Both you and the person you gift get one pull on this special gacha. I highly suggest trading your pulls with someone else in this community, that way you're both guaranteed to get 2 pulls!
    38thdoe: Now with the possibility to get a snowglobe dragon and always carrying +3

    Get a Healer
    You're not going to get far in the game without a good healer. The "sisters" as they're called, have high recovery and useful abilities. The dark and red healers aren't really healers, but have very useful abilities. Lilith (as Betsuni mentioned) is a hard counter to "high DEF, low HP" monsters like masks. Echidna has an ability that pushes back the turn of monsters, which can be a life-saver in certain situations. The other healers, Siren, Alraune, and Angel are more conventional healers. Of these three, try to get your hands on a Siren, or make friends with one. Why?

    The leader skill of all three - Rondo of Healing, automatically heals you for 3x their RCV stat anytime you make a match. Very useful! In fact, only the god Amaterasu Ohkami has a better ability (her's heals for 5x her RCV). But, all 3 have different active skills, and Sirens is the best. She turns red gems into heal gems, which can be saved on your board for emergencies - unlike Angel and Alraune, who are 1 time heals. Siren's ability is also super easy to level up. Marine Goblins share her ability, and there's a ton of those things in the mid-level water dungeons, just keep feeding her goblins until she maxes out her skill and you can use it every 5 matches.

    38thdoe: Still good advice I think? Some of the most useful farmable monsters, still.

    Most Valuable Monsters
    Some monsters are more valuable than others, in fact some are mandatory for beating the higher end dungeons. Keep an eye out for these.
    Healers - Amaterasu Ohkami, Siren the Enchanter
    Big Damage - Ancient Dragon Knight (2.5 damage for dragons, double on leader + friend on a ripper team for huge damage)
    All Around Boost - Lakshmi, Pavarti (like the ADK, but includes health and recovery, for water and earth monsters respectively)
    Def Breaker - Shiva
    Zombie Team - Orochi, Gigas, or an ogre
    High Def Team - Green Odin (there's a blue Odin and green one. With green Odin as a leader, when your health is full, all damage is reduced by 80%! That's only for the first hit though [since the second hit comes when you're not at 100% health]. An alternative to the Zombie team that allows you to field more powerful monsters.

    38thdoe: Super outdated. Some are still good, but check the other sections.

    Squid56 wrote: »
    The simplest explanation is as follows - if you have a mob type with the number of stars indicated below, only level them until they reach the level in column 3 - after that you start getting diminishing returns on feeding them. Also, always feed from the bottom up to maximize the XP potential.
    Stars / Monster / Max level for feeding efficiency / exp @max / Arbitrary max feed-to-level (1gold/exp after 1.5X bonus)


    3* / Demon / 10 / 3834 / 57

    3* / Ogre / 10 / 3834 / 57

    3* / Knight / 11 / 3326 / 49

    2* / Devil / 9 / 2856 / 42

    3* / Chimera / 8 / 2727 / 40

    2* / Pengdra / 10* / 2556/ 90

    2* / Carbuncle / 10 / 2556 / 37

    2* / Goblin / 8 / 2045 / 30

    2* / Ogre / 6 / 882 / 13

    2* / Fighter / 6 / 588 / 8

    1* / Carbuncle / 5 / 337 / 5

    1* / Goblin / 4 / 246 / 3
    1* / Polly / 4 / 164 / 2

    Hera Strat
    38thDoe wrote: »
    I'll give you four:
    If you have Amaterasu or Green Odin you can 0 stone her easily by getting your hp over 16.5k and Amaterasu recovery over 495 (easiest is to use Rainbow Keepers and get a beefy Odin)

    If you have Seraphim Lucifer you can go Lucifer/RK/RK/Echidna/Lilith/Lucifer. Use Lilith on neptune, both lucifer nukes on hades, heal up and grind Hera down

    The rest of these will probably cost you some stones.

    For the next few having a max skill Siren is very important because you'll need to heal to full or over 50% every round on Hera/Venus
    If you have a Viper Orochi or a Valkyrie you can go Valk/Siren/Enchida/Lilith/Siren.
    If you have any form of 50% dark resist you can go resist/Odin. You'll need 8.5k+ HP to survive Hades and poison/defense reduction to kill Neptune. This should also have 2 sirens to heal every round on Hera and Venus.

    Finally there is resolve.

    Basically resolve might have trouble with the first round, but past that you should be going into every following round with your skills fully charged. As long as you can combo decently you should be able to 0-5 stone with resolve as long as you don't have a bad first round. They key is to have something which can kill off all the devils asap since they hit every turn. Then kill off anything that is in sync or will sync. Charge up on the last monster. It helps to have non resisted damage light/dark demons and chimeras, low level ancient dragons can work if you have an amaterasu or orochi.

    Odin/Resist can have an easier time with the first rounds since you'll have more hp, but you can get screwed easily at the end with Hera since she has so much HP and you need to heal to full every round for a long time otherwise you'll take 12k/round. You have to remember to carefully use your sirens and save your hearts and red orbs. Go into the damage calculator to see how many combos you'll need to heal off the damage and make sure you are comfy with that.
    38thdoe: You have a lot of options for Hera these days, ask in thread. Enjoy looking back at what we had to go through to get her though.

  • TravelingMattTravelingMatt Registered User regular
    I also poked my head in C9 to burn 90 Stam while farming Satsuki skill ups in Monday dungeon today. Went in blind, figured Ronove has enough cd's to brute through a 5 stage dungeon. It was basically cheating.

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  • FiskebentFiskebent DenmarkRegistered User regular
    I needed an Asgard from the monday dungeon and he just refused to appear. And when he appeared, he didn't drop. Must have taken 20-30 runs before I finally got him. Thank God it's good XP.

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  • MadicanMadican No face Registered User regular
    Bleach buffs are out. I'mma comment on some of them.
    Yoruichi
    AS buffed to last 2 turns from 1 turn
    +2 Green Rows

    Ulquiorra
    AS buffed to last 2 turns from 1 turn
    +2 Dark OE

    Kisuke :cool:
    3x when matching 3+ jammers instead of 2x
    +2 Green Rows & SBR
    +330 HP & 70 RCV

    Oh hell yes, I have three Uraharas from last time. Now when the dungeon comes back maybe I can SKILL THE FUCKERS UP DROP THE DAMN WEAPON MIYORI.

    Aizen
    LS 2x RCV to Water Attribute from 1.5x
    +Bind Clear [laughing] & TE [LAUGHING A LOT]
    +500 HP

    I'm mostly laughing because of all the awakenings they could have given him those are probably the most character-appropriate. Also that extra RCV is pretty good, but not game-breaking.

  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    edited December 2016
    Op needs updating; I have ronia now ^_^

    So many dungeons were so hard back then. Double kanna is life

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  • Spicy_RevSpicy_Rev Registered User regular
    @38thDoe, all them TPAs, huh? TPAs for days...

  • TravelingMattTravelingMatt Registered User regular
    I never read the Revo Minerva LS and have been pairing an all Light Ilm team (with only one L/R sub) and clearing dungeons. Because I am a bonehead. I have 3 Taubaki's but they are completely undeveloped and it is going to take me an eternity to bring them up.

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  • AtaxrxesAtaxrxes Hellnation Cursed EarthRegistered User regular
    For those of you who have cleared Myr with Revo Ceres, what was the strategy, if any. Somebody have a floor by floor?

  • MadicanMadican No face Registered User regular
    Only floor 10 left. 100 stam a pop and at the mercy of rng. Hmm. Not sure if it's worth the stam for a py and stone.

  • BlueBlueBlueBlue Registered User regular
    edited December 2016
    I used a stone on 10 on accident, now I have to kill these chimeras in exactly 3 turns, then cross fingers on Zeus

    I didn't

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  • BlueBlueBlueBlue Registered User regular
    edited December 2016
    Re myr/ceres:
    Floor 1 kill lady, then tama, then can stall on tan
    Floor 2 can stall but can kill you <30%
    Floor 3 can stall on virgo if you kill fish first - I wound up killing them both turn one a lot, fish just hits and heals slightly on resolve
    Floor 4 you don't have resist over 50% - I usually used a skill to one shot
    Floor 5 use whatever you brought to deal with these
    Floor 6 Can stall above 10%, I would usually try to wait out all his locks
    Floor 7 can stall forever, kill whenever
    Floor 8 wait until her bullshit is over then burst

    My team didn't have enhance/burst actives and got by on row power and orb changers, I think ele's team did it with enhance stuff?

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  • ElementWrathElementWrath Perplexingly Soft MichiganRegistered User regular
    BlueBlue wrote: »
    Re myr/ceres:
    Floor 1 kill lady, then tama, then can stall on tan
    Floor 2 can stall but can kill you <30%
    Floor 3 can stall on virgo if you kill fish first - I wound up killing them both turn one a lot, fish just hits and heals slightly on resolve
    Floor 4 you don't have resist over 50% - I usually used a skill to one shot
    Floor 5 use whatever you brought to deal with these
    Floor 6 Can stall above 10%, I would usually try to wait out all his locks
    Floor 7 can stall forever, kill whenever
    Floor 8 wait until her bullshit is over then burst

    My team didn't have enhance/burst actives and got by on row power and orb changers, I think ele's team did it with enhance stuff?

    Similar strat for me. I put my faith in TPA and killer awakenings. Balboa has a God killer and G/G Susano has a TPA and a Dragon killer (which is almost everything in the dungeon). Mei Mei was my burst active, and I kept the green orbs coming with Vishnu. I could even tank Time Saw if I popped Susano.

  • TheBlackWindTheBlackWind Registered User regular
    Trying to decide if it's worth it to try to farm skills for Ganesha.

    Probably not, right?

    PAD ID - 328,762,218
  • TNTrooperTNTrooper Registered User regular
    If you want to farm Monday's daily for exp you need Ganesha's active for some parts.

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  • Spicy_RevSpicy_Rev Registered User regular
    I am farming it now for Ganesha. You can farm the 45 stam dungeon today and the Luther is a guaranteed drop.

    The skill can be useful if something bad happens when running things on Monday.

  • FiskebentFiskebent DenmarkRegistered User regular
    edited December 2016
    I don't have Ganesha and I'm contemplating making a Lex Luthor just for the active. Maybe it's just me but it seems pretty useful. It boosts your damage to let you nuke a boss with resolve and then laugh at his rage hit back at you. For instance Volsung that hits for a cool half million when he gets angry. And it's very color neutral, so you can inherit it onto a lot of teams (if you have Ganesha and not just Lex). It also works against shielded monsters which is nice.

    Fiskebent on
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  • BillmaanBillmaan Registered User regular
    Bahhhhh, got Zeus to 2 HP or so before he killed me. Burned a stone because fuck this challenge. (Actually it's not really that bad, but I do so prefer playing the game we have now rather than the game we had four years ago.)

  • SpoitSpoit *twitch twitch* Registered User regular
    Darn it. Forgot to vote for the pcgf. Who won?

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  • BlueBlueBlueBlue Registered User regular
    i think it was all blind this time

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  • TheBlackWindTheBlackWind Registered User regular
    edited December 2016
    Spicy_Rev wrote: »
    I am farming it now for Ganesha. You can farm the 45 stam dungeon today and the Luther is a guaranteed drop.

    The skill can be useful if something bad happens when running things on Monday.

    Actually been farming 15 stam under 2x and it seems 100% for him if you don't need anything else.

    I'm not GREAT about stoning for stam (MOAR ROLLS) but it does seem valuable to have a Ganesha max in case.

    EDIT: This 1000 damage Superman symbol probably occasionally useful too.

    Double edit: never mind, can't skill em up.

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  • MadicanMadican No face Registered User regular
    These snowglobe buffs are great. On my alt account I rolled a DQXQ and for my Present I rolled a light snowglobe. Just evolved DQXQ to her second form and the light snowglobe instantly maxed her level from 1 with 500K left over. Didn't even need a Great! to land.

  • ArtereisArtereis Registered User regular
    This PAL event has been great for my Myr team. I almost have the whole team maxed out now.

  • WaltWalt Waller Arcane Enchanted Frozen ElectrifiedRegistered User regular
    I one tried that C10 but it was 100% luck and a little bit of skill. I think if you can make 5 combos in the timer every time you're probably fine, just need to pray that you get a huge blob of light orbs when you activate on Zeus and that you don't get trolled afterwards.

  • SpoitSpoit *twitch twitch* Registered User regular
    Artereis wrote: »
    This PAL event has been great for my Myr team. I almost have the whole team maxed out now.

    I have like 8 297s from the PAL machine alone, probably like 10 with the other farmed +s I've been dithering about (and probably a couple more if I liquidate these +50 REM junk). I just need to come to a decision where to spend them

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  • ArtereisArtereis Registered User regular
    All I know for sure is that I'm never spending pal points again aside from dropping under the cap until this hits its rotation again.

  • MadicanMadican No face Registered User regular
    edited December 2016
  • BlueBlueBlueBlue Registered User regular
    Walt wrote: »
    I one tried that C10 but it was 100% luck and a little bit of skill. I think if you can make 5 combos in the timer every time you're probably fine, just need to pray that you get a huge blob of light orbs when you activate on Zeus and that you don't get trolled afterwards.
    I'm probably just gonna multiplayer it

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  • WaltWalt Waller Arcane Enchanted Frozen ElectrifiedRegistered User regular
    BlueBlue wrote: »
    Walt wrote: »
    I one tried that C10 but it was 100% luck and a little bit of skill. I think if you can make 5 combos in the timer every time you're probably fine, just need to pray that you get a huge blob of light orbs when you activate on Zeus and that you don't get trolled afterwards.
    I'm probably just gonna multiplayer it

    that'll actually make it harder. the trick is to get your skills to charge up before Zeus by stalling as much as possible, and multiplayer won't give you enough HP to not get outright one shot by anything anyways.

  • BlueBlueBlueBlue Registered User regular
    edited December 2016
    I think it will give enough to tank one chimera hit - if they are offset you could echidna them twice, actually as long as at least one of them has a 2 or more timer to start

    I've had success stalling indefinitely on the masks - the stall will definitely be harder multi but I am allured by the concept of 4 orb changes

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  • TheBlackWindTheBlackWind Registered User regular
    Got Ganesha maxed in a day. Gonna miss you, 4x chance!

    PAD ID - 328,762,218
  • AhiMahiAhiMahi Registered User regular
    Spoit wrote: »
    Darn it. Forgot to vote for the pcgf. Who won?

    I don't think they made the announcement yet. Anyone have info on who's in/out?

  • HefflingHeffling No Pic EverRegistered User regular
    AhiMahi wrote: »
    Spoit wrote: »
    Darn it. Forgot to vote for the pcgf. Who won?

    I don't think they made the announcement yet. Anyone have info on who's in/out?

    Everyone you wanted is out. Everyone you think is trash is in.

  • TheBlackWindTheBlackWind Registered User regular
    Yay Neptune!

    PAD ID - 328,762,218
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Hey is blue Kali actually useful beyond being a sign of good luck? Same active as light Kali, maybe good sub for Kali?

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  • mtsmts Dr. Robot King Registered User regular
    Seems lie a good sub for a. U&Y

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  • BlueBlueBlueBlue Registered User regular
    if you have d kali then you can activate with all kalis

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  • MadicanMadican No face Registered User regular
    edited December 2016
    Goddamn Zeus challenge. I refuse to spend stones even though the two chimeras are the toughest part!

    In other, more welcome news, hey-ho HERE WE GO!

    sqdt1bS.png
    HuOn9Wl.png
    uhUucrV.png

    No less than ELEVEN 6* cards so I hope you guys feel lucky or really like whatever Gala is next. Starts this Friday and goes to the end of Sunday!

    Madican on
  • PolaritiePolaritie Sleepy Registered User regular
    How's that work out for the odds of the 5* in the set though?

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  • MadicanMadican No face Registered User regular
    Polaritie wrote: »
    How's that work out for the odds of the 5* in the set though?

    There's a bunch of complex math I'm trying to find. I'm sure it'll get posted on Reddit soon enough. Essentially though it boils down to "If you're new or missing critical subs for top-tier teams then it's good. If you're not either of those then I hope you like silver eggs." It's something to do with the special mechanics of the PCGF where the more 6* there are in it, the stronger your chances of getting a Gala card and silver egg instead of a PCGF rate boost.

    So you would do well rolling in the PCGF. It can net you some fantastic leaders, like Pandora. Or Rodin (WHY IS HE EVEN IN THERE).

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