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TITANFALL 2 | The Frontier is Worth Every Part of This Fight! | EA buys Respawn

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  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    There is gating, but it does not take long at all to unlock things and the intro guns are great. If you really want to get the flatline before going into multiplayer you can do Frontier Defense until that unlocks, or go ham with the CAR.

    VRXwDW7.png
    gaming_librarian
  • AuburnTigerAuburnTiger Registered User regular
    Anyone else still playing this on PS4? I've been playing a lot the past week but I never see anyone else on in the PA clan.

    XBL: Flex MythoMass
  • Disco11Disco11 Registered User regular
    Anyone else still playing this on PS4? I've been playing a lot the past week but I never see anyone else on in the PA clan.

    I play every couple days. Shoot me an invite if you see me on!

    PSN: Canadian_llama
  • AuburnTigerAuburnTiger Registered User regular
    Disco11 wrote: »
    Anyone else still playing this on PS4? I've been playing a lot the past week but I never see anyone else on in the PA clan.

    I play every couple days. Shoot me an invite if you see me on!

    Will do.

    XBL: Flex MythoMass
  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    Finally decided to knuckle down and beat TF2 on Master difficulty. It's doable, but damn the deaths come super fast. Fucking Viper ate my lunch.

    The quest for Platinum continues. That final Gauntlet hurdle is gonna fucking kill me...

    ygPIJ.gif
    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • AuburnTigerAuburnTiger Registered User regular
    Finally decided to knuckle down and beat TF2 on Master difficulty. It's doable, but damn the deaths come super fast. Fucking Viper ate my lunch.

    The quest for Platinum continues. That final Gauntlet hurdle is gonna fucking kill me...

    I just finished the Plat yesterday. Gauntlet was definitely the hardest part.

    XBL: Flex MythoMass
  • shoeboxjeddyshoeboxjeddy Registered User regular
    Picked this up for $6 on the big Xbox sale. Uh wow the campaign is really really fun to play. I don't imagine I'll be taking a super deep dive into multi at this late date but the scummy way EA released this is ridiculous considering how immediately interesting and exciting the campaign is.

  • Apothe0sisApothe0sis Have you ever questioned the nature of your reality? Registered User regular
    Picked this up for $6 on the big Xbox sale. Uh wow the campaign is really really fun to play. I don't imagine I'll be taking a super deep dive into multi at this late date but the scummy way EA released this is ridiculous considering how immediately interesting and exciting the campaign is.
    Play frontier defense

    it is co op and you should be able to get a game during the active hours for your region

    it is fun AF

    Johnny ChopsockyToyDCampyBRIAN BLESSEDDuke 2.0
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    It looks like a new Titanfall is coming! It's free to play!

    Battle Royale!

    With no Titans!

    .... The fuck?

    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
    cB557Duke 2.0
  • cB557cB557 voOOP Registered User regular
    I like the parkour more than the titans so I'm pretty interested in this, myself.

    Duke 2.0Disrupter
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Shadowfire wrote: »
    It looks like a new Titanfall is coming! It's free to play!

    Battle Royale!

    With no Titans!

    .... The fuck?

    I, wait, what?

    Ah Titanfall, life was unjustly harsh to you.

    A Capellan's favorite sheath for any blade is your back.
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    cB557 wrote: »
    I like the parkour more than the titans so I'm pretty interested in this, myself.

    I don't mind the loss of Titans so much as I do the loss of a campaign. TF2 had an amazing campaign. I want more of that.

    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited February 2019
    Well I suppose we can start taking bets on what month and year EA will ax Respawn.

    October 2020 is my guess.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • Snake GandhiSnake Gandhi Des Moines, IARegistered User regular
    Axen wrote: »
    Well I suppose we can start taking bets on what month and year EA will ax Respawn.

    October 2020 is my guess.
    I’d say it depends on if their Star Wars game comes out and ‘underperforms’ EA’s expectations or if it just gets cancelled outright before release. Plus you figure they can string the corpse of Respawn along as a support studio for DICE.

    Man, I loved the hell outta TF1. I actually reached Max Gen in that game. I didn’t get to play much TF2 online because I didn’t have very good internet when it launched but I played the campaign later and it was very good. It’s kind of sad that I’m not sure if I’d bet on ever seeing a TF3.

    XBL: That Stone Dude
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    Oh come on, at least have Titans act as findable vehicles like in Blackout.

    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
    MechanicalBahamutZEROMagellBRIAN BLESSED
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Aren't Respawn still working on the one Star Wars game that hasn't imploded on itself yet?

    If so I could see this being some kind of side thing.

  • ErlkönigErlkönig Seattle, WARegistered User regular
    edited February 2019
    Oh come on, at least have Titans act as findable vehicles like in Blackout.

    Especially since Titanfall's original premiseclaim to fame was "Call of Duty multiplayer...but with mechs!"

    Erlkönig on
    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    Dragkonias wrote: »
    Aren't Respawn still working on the one Star Wars game that hasn't imploded on itself yet?

    If so I could see this being some kind of side thing.

    They axed all the other ones, could always kill that one too.

    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited February 2019
    Erlkönig wrote: »
    Oh come on, at least have Titans act as findable vehicles like in Blackout.

    Especially since Titanfall's original premiseclaim to fame was "Call of Duty multiplayer...but with mechs!"

    Why can't it be like a large scale Last Titan Standing (a mode that already exists in the game), where everyone starts with Titans, and after their Titans are destroyed they have to run around on foot using anti-Titan measures to take out the rest, then regular guns for the pilots?

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
    Disrupter
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Shadowfire wrote: »
    Dragkonias wrote: »
    Aren't Respawn still working on the one Star Wars game that hasn't imploded on itself yet?

    If so I could see this being some kind of side thing.

    They axed all the other ones, could always kill that one too.

    I suspect EA's contract with Disney has a "at least 1 game every 2 years" stipulation.

    They canceled the most recent one because it wouldn't come out by 2019.

    A Capellan's favorite sheath for any blade is your back.
  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    According to some sources there was a Titanfall game set to potentially release late last year, but a combination of the Nexon bid and the tech starting to age made them decide to push it back. A game different than this one.

    VRXwDW7.png
  • DacDac Registered User regular
    Battle royale is already saturated to death. At this stage in a fad's lifecycle you need to do something really unique to stand out from the already established winners. Like how Smite established itself as an alternative to dota/lol with its unique approach.

    This is just br with better parkour. Which I doubt is different enough to break in past the initial hype.

    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • shoeboxjeddyshoeboxjeddy Registered User regular
    Axen wrote: »
    Well I suppose we can start taking bets on what month and year EA will ax Respawn.

    October 2020 is my guess.

    Listen, it's not impossible that this would happen, but it would be almost impressively stupid. Because EA was working in partnership with Respawn until just after Titanfall 2. If they didn't like them any more, all they had to do was dissolve the partnership. Instead, they bought them for some large dollar amount. If they then shuttered them, they would be paying hundreds of millions for the privilege of doing what they could have done for free. So I think in this particular case, won't happen.

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Axen wrote: »
    Well I suppose we can start taking bets on what month and year EA will ax Respawn.

    October 2020 is my guess.

    Listen, it's not impossible that this would happen, but it would be almost impressively stupid. Because EA was working in partnership with Respawn until just after Titanfall 2. If they didn't like them any more, all they had to do was dissolve the partnership. Instead, they bought them for some large dollar amount. If they then shuttered them, they would be paying hundreds of millions for the privilege of doing what they could have done for free. So I think in this particular case, won't happen.

    I wont argue that that does make logical sense, but EA has literally done this multiple times already. Buy a studio for big money, shutter it 2-3 years later.

    A Capellan's favorite sheath for any blade is your back.
  • BahamutZEROBahamutZERO Registered User regular
    I heard a rumor there wasn't even wall running in the battle royale thing, is that known from something official or did someone make that up?

    BahamutZERO.gif
  • shoeboxjeddyshoeboxjeddy Registered User regular
    Axen wrote: »
    Axen wrote: »
    Well I suppose we can start taking bets on what month and year EA will ax Respawn.

    October 2020 is my guess.

    Listen, it's not impossible that this would happen, but it would be almost impressively stupid. Because EA was working in partnership with Respawn until just after Titanfall 2. If they didn't like them any more, all they had to do was dissolve the partnership. Instead, they bought them for some large dollar amount. If they then shuttered them, they would be paying hundreds of millions for the privilege of doing what they could have done for free. So I think in this particular case, won't happen.

    I wont argue that that does make logical sense, but EA has literally done this multiple times already. Buy a studio for big money, shutter it 2-3 years later.

    Normally, it's like "buy a studio making games for themselves (say, Playfish making mobile games) and try to integrate that process into EA. When it doesn't become as profitable as they expected, abandon the idea and fire everybody." The difference here is that they already making games (and therefore, money) for EA. Unless there's a management shakeup (so the new guy wants to kill and bury all the projects of the old guy), they SHOULD be okay.

  • Crippl3Crippl3 oh noRegistered User regular
    I heard a rumor there wasn't even wall running in the battle royale thing, is that known from something official or did someone make that up?

    There's nothing official at all other than the fact that EA copyrighted the title last year.
    Everything we have is leaks and rumors from people like Jason Schreier and Slasher.

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited February 2019
    Axen wrote: »
    Axen wrote: »
    Well I suppose we can start taking bets on what month and year EA will ax Respawn.

    October 2020 is my guess.

    Listen, it's not impossible that this would happen, but it would be almost impressively stupid. Because EA was working in partnership with Respawn until just after Titanfall 2. If they didn't like them any more, all they had to do was dissolve the partnership. Instead, they bought them for some large dollar amount. If they then shuttered them, they would be paying hundreds of millions for the privilege of doing what they could have done for free. So I think in this particular case, won't happen.

    I wont argue that that does make logical sense, but EA has literally done this multiple times already. Buy a studio for big money, shutter it 2-3 years later.

    Normally, it's like "buy a studio making games for themselves (say, Playfish making mobile games) and try to integrate that process into EA. When it doesn't become as profitable as they expected, abandon the idea and fire everybody." The difference here is that they already making games (and therefore, money) for EA. Unless there's a management shakeup (so the new guy wants to kill and bury all the projects of the old guy), they SHOULD be okay.

    Respawn hasn't been making money for EA. Titanfall 2 sold even less than its predecessor despite being for all the systems and an actually awesome game. EA was quite disappointed. Though it was EA's own damn fault. In fact it was their fault the first one wasn't as much a success as it could have been. They didn't even learn their lesson and repeated the exact same mistake for the sequel.

    This F2P Battle Royale entry is not going to do well. BR has been a non-starter for games for over a year now and Titanfall as an IP doesn't have as much of a share of the public consciousness as Battlefield or CoD, both of which also did poorly.

    Ugh, actually I am going to make a prediction and say that the game that launches Monday will have a big old "Early Access" sticker on it. Completing the shit trifecta that is EA micro-transactions, Battle Royale, and Early Access.

    I will be happy to be wrong.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
    Local H JayCampy
  • shoeboxjeddyshoeboxjeddy Registered User regular
    Axen wrote: »
    Axen wrote: »
    Axen wrote: »
    Well I suppose we can start taking bets on what month and year EA will ax Respawn.

    October 2020 is my guess.

    Listen, it's not impossible that this would happen, but it would be almost impressively stupid. Because EA was working in partnership with Respawn until just after Titanfall 2. If they didn't like them any more, all they had to do was dissolve the partnership. Instead, they bought them for some large dollar amount. If they then shuttered them, they would be paying hundreds of millions for the privilege of doing what they could have done for free. So I think in this particular case, won't happen.

    I wont argue that that does make logical sense, but EA has literally done this multiple times already. Buy a studio for big money, shutter it 2-3 years later.

    Normally, it's like "buy a studio making games for themselves (say, Playfish making mobile games) and try to integrate that process into EA. When it doesn't become as profitable as they expected, abandon the idea and fire everybody." The difference here is that they already making games (and therefore, money) for EA. Unless there's a management shakeup (so the new guy wants to kill and bury all the projects of the old guy), they SHOULD be okay.

    Respawn hasn't been making money for EA. Titanfall 2 sold even less than its predecessor despite being for all the systems and an actually awesome game. EA was quite disappointed. Though it was EA's own damn fault. In fact it was their fault the first one wasn't as much a success as it could have been. They didn't even learn their lesson and repeated the exact same mistake for the sequel.

    This F2P Battle Royale entry is not going to do well. BR has been a non-starter for games for over a year now and Titanfall as an IP doesn't have as much of a share of the public consciousness as Battlefield or CoD, both of which also did poorly.

    Ugh, actually I am going to make a prediction and say that the game that launches Monday will have a big old "Early Access" sticker on it. Completing the shit trifecta that is EA micro-transactions, Battle Royale, and Early Access.

    I will be happy to be wrong.

    Call of Duty Black Ops IV (I refuse the IIII designation as it is dumb) actually did really, really well. Not sure where you're getting your info from?

    cB557Mechanical
  • cB557cB557 voOOP Registered User regular
    Erlkönig wrote: »
    Oh come on, at least have Titans act as findable vehicles like in Blackout.

    Especially since Titanfall's original premiseclaim to fame was "Call of Duty multiplayer...but with mechs!"
    The parkour was always as big an element of either of those, I think.

    Duke 2.0
  • Local H JayLocal H Jay Registered User regular
    Honestly I'm excited for more Titanfall in general. The gunplay and movement are really satisfying and there's nothing quite like it. I was really good at TF1 but didn't spend as much time on 2 even though it felt great.

    I'll be hopping in to check it out for sure, and since it's free I can get it on both Xbox and PS4 which is cool.

    Please tell me satchel charges are back in

    Undead Monkey
  • CampyCampy Registered User regular
    Titanfall's movement mechanics simply don't mesh well with BR style game play. TF is all being angry lemur with roller blades, a tiny jet pack and a large bore shotgun. Careening around the map, heading directly towards gunfire as fast as possible.

    PUBG for example, is instead played more akin to a panther. For the most part sneaking about in the undergrowth, avoiding the other bigger panthers you've no hope of taking on and occasionally jumping on a tasty gnu you've been stalking for 10 minutes straight.

    Panthers are not lemurs people, panthers are not lemurs.

    Man, how do they keep fucking this game up. It's so good!

  • ArteenArteen Adept ValeRegistered User regular
    On one hand, wow this is horrible.

    On the other hand, this sounds ever so slightly more appealing than other BR games. I've played all of a single match of PUBG, but I might be willing to give this more of a shot as long as it keeps the series' awesome movement mechanics intact.

  • gaming_librariangaming_librarian Turn your face to the sun... Registered User regular
    edited February 2019
    Yeah this is all amazing really, the surreal saga of Titanfall. As said already, it feels like it's always been aggressively set up to fail by those who need it to succeed the most...it's the Firefly/Fox debacle of video games to me in terms of marketing, release schedule, etc., Ha.

    There are so many cool things about Titanfall 2 that were complete surprise hits for me. It still has the best gunfire/ambient sound effects in any shooter I've played; the flatline is one of the most satisfying virtual guns to shoot for feel and sound feedback for some reason. I actually never played too much online, but I replay the campaign every 3 or 4 months because it's so freaking good.

    And now...BR? Hmm.
    BB wut is you doin'. No BB.

    gaming_librarian on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    TBH there were quite a few people, even TF players who said they'd love to play a matchless version of TF so we'll see.

    That said one of my issues with TF2 was that I think the map design was adjusted to better suit Titan gameplay but it made them feel less fun in the process. Way too much empty open space when you're playing pilot.

  • ErlkönigErlkönig Seattle, WARegistered User regular
    cB557 wrote: »
    Erlkönig wrote: »
    Oh come on, at least have Titans act as findable vehicles like in Blackout.

    Especially since Titanfall's original premiseclaim to fame was "Call of Duty multiplayer...but with mechs!"
    The parkour was always as big an element of either of those, I think.
    Dragkonias wrote: »
    TBH there were quite a few people, even TF players who said they'd love to play a matchless version of TF so we'll see.

    That said one of my issues with TF2 was that I think the map design was adjusted to better suit Titan gameplay but it made them feel less fun in the process. Way too much empty open space when you're playing pilot.

    The problem is that, once you take out the mechs, you're left with Call of Duty: Advanced/Infinite Warfare.

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
  • Local H JayLocal H Jay Registered User regular
    edited February 2019
    No, because anyone who's played those games now they simply aren't as fun or engaging to play. I keep coming back to Titanfall because of the gunplay. Yes, I love giant robots and am sad this game are skipping them, but the main thing you engage with in the game is the on-foot combat.

    And it's way better than most CoD games (I haven't tried the newest CoD just to be clear, it looks fine but nowhere near what TF does)

    Local H Jay on
    cB557
  • ErlkönigErlkönig Seattle, WARegistered User regular
    No, because anyone who's played those games now they simply aren't as fun or engaging to play. I keep coming back to Titanfall because of the gunplay. Yes, I love giant robots and am sad this game are skipping them, but the main thing you engage with in the game is the on-foot combat.

    And it's way better than most CoD games (I have tried the newest CoD just to be clear, it looks fine but nowhere near what TF does)

    But the mechs are a part of that on-foot combat. The feel of running along a wall, arc grenading a titan to scramble the sensors, grappling hooking into a rodeo and bringing down the titan with a cheeky nuke rodeo and living to scamper away? That's, for me, the definitive experience of Titanfall. Remove titans from that equation, and I may as well just be playing CoD.

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
    dispatch.oSynthesisBRIAN BLESSEDMagell
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    If this is just a side project I don't really care either way. But yeah...can't have a mainline TF without Titans imo.

  • Local H JayLocal H Jay Registered User regular
    Fighting a Titan as a pilot was doable in TF1 but in 2 the Titans are a lot more able so I was consistently getting squashed. As much as Titans made the game exciting there were times I wish they weren't in the game (such as CTF). I think this is just a different game in the Titanfall universe, with maybe a different playstyle to be had. We also don't know what the maps will look like, if they will feature maybe AI Titans to fight, so maybe the core gameplay remains similar just without pilotable robots. Who knows.

    cB557
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