Catiua needs to be alive to get the best ending in the remake. Lodis still invades, but with Catiua on the throne the clans unite behind her and New Xenobia pledges loyalty to her as well, which they won't do for Denam. She also needs to be alive for some of the coda stuff.
If Tactics Ogre really is pretty different, I suppose I'll give Lordly Caliber a shot.
Anything I should know about the systems going in?
It's.... pretty complicated in general. I guess the parts you need to keep in mind is that your Chaos Frame is determined (mostly, over the course of the game) by if you liberate towns or capture them. To liberate a town, have the unit that takes it be lead by someone with an alignment that's similar to the town's. Each town has an alignment score that roughly correlates to character alignment, so more chaotic leaders liberate lower-scoring towns but capture higher-scoring ones.
Generally speaking if you liberate towns you are nice, if you capture them you're an asshole.
Unit alignment isn't quite like in Tactics Ogre but has its similarities. It's affected by what units you fight, in that if you fight units more chaotic than the unit then the unit will tend to be more lawful, while fighting more lawful units will tend to make your own more chaotic. It's interesting because if you have a really lawful character and you fight a less-lawful-but-still-lawful character, you get more strongly lawful! Because they weren't lawful enough. You don't lose alignment for hunting down and destroying weakened enemy units (if I remember)
Individual character alignment is also affected by peer pressure. Putting a chaotic character in a lawful unit will generally make that chaotic character more lawful (while making the rest of the team very slightly more chaotic, then trending toward lawful again). If you have a really powerfully aligned character, though, they can drag the entire unit in their direction.
A lot of people find the alignment system very frustrating. If you do too, you can bypass it using the item duplication glitch to get a ton of the items that raise or lower a character's alignment. It's been a while since I used it but I know the method listed on GameFAQs is more complicated than it needs to be.
Edit: Also seriously, if you have problems with being slow-paced, Ogre Battle will have similar problems to Tactics Ogre. The combat itself is worlds faster, but map traversal is sloooooooow.
Read the entire Warren Report.
Wyborn on
0
Blackhawk1313Demon Hunter for HireTime RiftRegistered Userregular
What's unique about it though, decent characters and turn based are things that work plenty well for me but is there a particular hook to the series?
in addition the game plays out day to day, over the course of a year. so the gameplay loop is something like, ok its tuesday so you go to school. stuff will happen at school, maybe you'll be approached to hang out later, stuff like that. after school you make decisions on what to do with your time, whether hang out with party members or other people to raise social links and see their storylines, whether to go shopping or to work a part time job, or whether to take a day and go dungeon diving with your team. then there is usually stuff to do at night also, and then the next day happens.
Ok that sounds awesome. Between you and Mad you have me on board, question, would Persona 4 Golden on Vita be a good option to go with to jump in?
What's unique about it though, decent characters and turn based are things that work plenty well for me but is there a particular hook to the series?
in addition the game plays out day to day, over the course of a year. so the gameplay loop is something like, ok its tuesday so you go to school. stuff will happen at school, maybe you'll be approached to hang out later, stuff like that. after school you make decisions on what to do with your time, whether hang out with party members or other people to raise social links and see their storylines, whether to go shopping or to work a part time job, or whether to take a day and go dungeon diving with your team. then there is usually stuff to do at night also, and then the next day happens.
Ok that sounds awesome. Between you and Mad you have me on board, question, would Persona 4 Golden on Vita be a good option to go with to jump in?
If you have a Vita, P4G is a fantastic choice. It includes quite a bit of additional story content and some really good quality-of-life features.
You know what's probably NOT the best jurp of its generation, is Xenogears. I'm up to right before the final battle, and yeah going to the second disk was interesting. I kind of like it better though? My main issue with this game has been the tedious gameplay, and the weird story is what's gotten me through, so disk two felt like a podcast put on double speed and skipping the boring parts. It's still a pretty long story though, I can't imagine actually playing through all the sequences they summarized. I kind of go back and forth on whether this game could really use a remake.
At this point I'm going to grind a bit to save up money for the best gear engines and rechargers.
If Tactics Ogre really is pretty different, I suppose I'll give Lordly Caliber a shot.
Anything I should know about the systems going in?
It's.... pretty complicated in general. I guess the parts you need to keep in mind is that your Chaos Frame is determined (mostly, over the course of the game) by if you liberate towns or capture them. To liberate a town, have the unit that takes it be lead by someone with an alignment that's similar to the town's. Each town has an alignment score that roughly correlates to character alignment, so more chaotic leaders liberate lower-scoring towns but capture higher-scoring ones.
Generally speaking if you liberate towns you are nice, if you capture them you're an asshole.
Unit alignment isn't quite like in Tactics Ogre but has its similarities. It's affected by what units you fight, in that if you fight units more chaotic than the unit then the unit will tend to be more lawful, while fighting more lawful units will tend to make your own more chaotic. It's interesting because if you have a really lawful character and you fight a less-lawful-but-still-lawful character, you get more strongly lawful! Because they weren't lawful enough. You don't lose alignment for hunting down and destroying weakened enemy units (if I remember)
Individual character alignment is also affected by peer pressure. Putting a chaotic character in a lawful unit will generally make that chaotic character more lawful (while making the rest of the team very slightly more chaotic, then trending toward lawful again). If you have a really powerfully aligned character, though, they can drag the entire unit in their direction.
A lot of people find the alignment system very frustrating. If you do too, you can bypass it using the item duplication glitch to get a ton of the items that raise or lower a character's alignment. It's been a while since I used it but I know the method listed on GameFAQs is more complicated than it needs to be.
Edit: Also seriously, if you have problems with being slow-paced, Ogre Battle will have similar problems to Tactics Ogre. The combat itself is worlds faster, but map traversal is sloooooooow.
Read the entire Warren Report.
Huh.. the way I remember it, wiping out leaderless units always pushes you towards chaos.
Also, fighting units higher level than you is lawful, and fighting units lower level is chaotic.
Man I'd just about kick somebody's ass for a modern cleanup of March of the Black Queen and Person of Lordly Caliber. Let Alexander O. Smith have a pass at those scripts, mhmm, that'd be nice.
If Tactics Ogre really is pretty different, I suppose I'll give Lordly Caliber a shot.
Anything I should know about the systems going in?
It's.... pretty complicated in general. I guess the parts you need to keep in mind is that your Chaos Frame is determined (mostly, over the course of the game) by if you liberate towns or capture them. To liberate a town, have the unit that takes it be lead by someone with an alignment that's similar to the town's. Each town has an alignment score that roughly correlates to character alignment, so more chaotic leaders liberate lower-scoring towns but capture higher-scoring ones.
Generally speaking if you liberate towns you are nice, if you capture them you're an asshole.
Unit alignment isn't quite like in Tactics Ogre but has its similarities. It's affected by what units you fight, in that if you fight units more chaotic than the unit then the unit will tend to be more lawful, while fighting more lawful units will tend to make your own more chaotic. It's interesting because if you have a really lawful character and you fight a less-lawful-but-still-lawful character, you get more strongly lawful! Because they weren't lawful enough. You don't lose alignment for hunting down and destroying weakened enemy units (if I remember)
Individual character alignment is also affected by peer pressure. Putting a chaotic character in a lawful unit will generally make that chaotic character more lawful (while making the rest of the team very slightly more chaotic, then trending toward lawful again). If you have a really powerfully aligned character, though, they can drag the entire unit in their direction.
A lot of people find the alignment system very frustrating. If you do too, you can bypass it using the item duplication glitch to get a ton of the items that raise or lower a character's alignment. It's been a while since I used it but I know the method listed on GameFAQs is more complicated than it needs to be.
Edit: Also seriously, if you have problems with being slow-paced, Ogre Battle will have similar problems to Tactics Ogre. The combat itself is worlds faster, but map traversal is sloooooooow.
Read the entire Warren Report.
Huh.. the way I remember it, wiping out leaderless units always pushes you towards chaos.
Also, fighting units higher level than you is lawful, and fighting units lower level is chaotic.
My memory may very much be failing me in this respect, but I think that was a thing in Queen, not Caliber
Are we fighting people about Ogre Battle? You have my spear, @Wyborn .
Also Let Us Cling Together is better than Final Fantasy Tactics and it's not close. I'm totally gonna end up replaying that on the next year or so. (Well, playing the Vita remake for the first time; whatever.) Although to be honest I don't think I ever technically beat it...I came close, though. Person of Lordly Calibur and Knight of Lodis are the two I've fully beaten.
Maybe I should do that first... Lordly Caliber after BOTW? Hrm
Edit: Also the final battle in Knight of Lodis was fuckin' hard. I don't know how I would have handled it without the Snapdragon and a teleporting murder machine.
Wyborn on
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Looking back on Final Fantasy Tactics...
There actually weren't many tactics involved by tactic game standards.
Lot of cheap shit though.
+1
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Does the LUCT remake work on PSTV? I could dig out my Vita, but I was kind of considering picking one of those up.
Maybe I should do that first... Lordly Caliber after BOTW? Hrm
Edit: Also the final battle in Knight of Lodis was fuckin' hard. I don't know how I would have handled it without the Snapdragon and a teleporting murder machine.
I remember that battle so distinctly. Cramming the boss into the corner with only two adjacent tiles was such a dick move.
Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
+1
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
What's unique about it though, decent characters and turn based are things that work plenty well for me but is there a particular hook to the series?
in addition the game plays out day to day, over the course of a year. so the gameplay loop is something like, ok its tuesday so you go to school. stuff will happen at school, maybe you'll be approached to hang out later, stuff like that. after school you make decisions on what to do with your time, whether hang out with party members or other people to raise social links and see their storylines, whether to go shopping or to work a part time job, or whether to take a day and go dungeon diving with your team. then there is usually stuff to do at night also, and then the next day happens.
Ok that sounds awesome. Between you and Mad you have me on board, question, would Persona 4 Golden on Vita be a good option to go with to jump in?
If you have a Vita, P4G is a fantastic choice. It includes quite a bit of additional story content and some really good quality-of-life features.
Agree'd this - Persona 4 Golden is a great game. So good I'd define it as a system seller - ie, if you haven't got a Vita, I'd get one for P4G.
Then get other great games, obviously, of which the Vita has a good few.
M-Vickers on
+1
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Pretty sure P4G also works on PSTV, and you only lose out on the screen tapping thing in dungeons which is basically a nothing addition anyway
Theodore Flooseveltproud parent of eight beautiful girls and shalmelodorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered Userregular
might be time to bust out the ol psp and finally play tactics ogre, i spose
What's unique about it though, decent characters and turn based are things that work plenty well for me but is there a particular hook to the series?
in addition the game plays out day to day, over the course of a year. so the gameplay loop is something like, ok its tuesday so you go to school. stuff will happen at school, maybe you'll be approached to hang out later, stuff like that. after school you make decisions on what to do with your time, whether hang out with party members or other people to raise social links and see their storylines, whether to go shopping or to work a part time job, or whether to take a day and go dungeon diving with your team. then there is usually stuff to do at night also, and then the next day happens.
Ok that sounds awesome. Between you and Mad you have me on board, question, would Persona 4 Golden on Vita be a good option to go with to jump in?
Yea the big draw is that it's half turn based jurp and half social simulator.
You spend just as much time talking to people and hanging with friends and various other social activities as you do dungeon crawling.
DemonStacey on
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
There actually weren't many tactics involved by tactic game standards.
Lot of cheap shit though.
No kidding. Having not played it in years, I picked up WotL and am playing through it on my phone.
This game hasn't aged well at all. The level design is downright horrid. It's mostly a game about picking the "right" classes for any given battle and/or lots and lots of grinding. Basically you either go super cheap and limited with your options to steamroll everything, or you get about 15 levels above the story maps by endlessly fighting random enemies on old maps.
The story and general fun of interacting with the job system are the only things keeping me going at this point. The original translation was so weak that I barely had a grasp of what was going on, so it's a ton of fun to revisit it and actually understand everything.
But pretty much every single story battle sucks. And as much as running around with a bunch of invincible brawler ninjas would make that easier, it would also obliterate the fun of the job system, so grindy grindy it is.
Triptycho: A card-and-dice tabletop indie RPG currently in development and playtesting
oh i see, you've reached the part where The Worst Thing That Could Happen happens. yeah its fucking brutal, like holy shit
also your about to reach the part where laphicet becomes a sick badass so enjoy
Yeah that's where I am
I had a podcast to edit last night and I bought for honor and instead I played bersaria for 5 hours
I cannot tear myself away
Man, I'm almost in the exact same position. I'm trying to push through Berseria (just did some pot fishing so not quite as far), but For Honor is really calling to me.
oh i see, you've reached the part where The Worst Thing That Could Happen happens. yeah its fucking brutal, like holy shit
also your about to reach the part where laphicet becomes a sick badass so enjoy
Yeah that's where I am
I had a podcast to edit last night and I bought for honor and instead I played bersaria for 5 hours
I cannot tear myself away
Man, I'm almost in the exact same position. I'm trying to push through Berseria (just did some pot fishing so not quite as far), but For Honor is really calling to me.
There's a turning point at which the roller coaster ride just goes into freefall and I haven't been able to turn away
I love FF Tactics dearly and will still replay it, but yeah it's not that great of a game tactically. It's insanely easy to break without much effort. Also, I think i'm going to buy a PSTV now that I can get one for like 40 bucks just to play tactics and tactics ogre:luct(only played this one for like a couple hours during the short time that I owned a PSP)
Yeah, I definitely do. The only things I know I should get are FFT/Tactics Ogre/Persona 4 Golden(I tried this on PS3, gave up, wanna give it another try but don't have my PS3 anymore).
Mind giving me some other good jrpg suggestions for a PSTV/vita?
Posts
It's.... pretty complicated in general. I guess the parts you need to keep in mind is that your Chaos Frame is determined (mostly, over the course of the game) by if you liberate towns or capture them. To liberate a town, have the unit that takes it be lead by someone with an alignment that's similar to the town's. Each town has an alignment score that roughly correlates to character alignment, so more chaotic leaders liberate lower-scoring towns but capture higher-scoring ones.
Generally speaking if you liberate towns you are nice, if you capture them you're an asshole.
Unit alignment isn't quite like in Tactics Ogre but has its similarities. It's affected by what units you fight, in that if you fight units more chaotic than the unit then the unit will tend to be more lawful, while fighting more lawful units will tend to make your own more chaotic. It's interesting because if you have a really lawful character and you fight a less-lawful-but-still-lawful character, you get more strongly lawful! Because they weren't lawful enough. You don't lose alignment for hunting down and destroying weakened enemy units (if I remember)
Individual character alignment is also affected by peer pressure. Putting a chaotic character in a lawful unit will generally make that chaotic character more lawful (while making the rest of the team very slightly more chaotic, then trending toward lawful again). If you have a really powerfully aligned character, though, they can drag the entire unit in their direction.
A lot of people find the alignment system very frustrating. If you do too, you can bypass it using the item duplication glitch to get a ton of the items that raise or lower a character's alignment. It's been a while since I used it but I know the method listed on GameFAQs is more complicated than it needs to be.
Edit: Also seriously, if you have problems with being slow-paced, Ogre Battle will have similar problems to Tactics Ogre. The combat itself is worlds faster, but map traversal is sloooooooow.
Read the entire Warren Report.
Ok that sounds awesome. Between you and Mad you have me on board, question, would Persona 4 Golden on Vita be a good option to go with to jump in?
If you have a Vita, P4G is a fantastic choice. It includes quite a bit of additional story content and some really good quality-of-life features.
At this point I'm going to grind a bit to save up money for the best gear engines and rechargers.
Also, fighting units higher level than you is lawful, and fighting units lower level is chaotic.
Man I'd just about kick somebody's ass for a modern cleanup of March of the Black Queen and Person of Lordly Caliber. Let Alexander O. Smith have a pass at those scripts, mhmm, that'd be nice.
My memory may very much be failing me in this respect, but I think that was a thing in Queen, not Caliber
I am pretty sure it was used in the luct remake but yes
I'm ready.
Sure is going to be interesting going back and being asked to partake in an ethnic cleansing in service of proxy colonialism during the first act
Also Let Us Cling Together is better than Final Fantasy Tactics and it's not close. I'm totally gonna end up replaying that on the next year or so. (Well, playing the Vita remake for the first time; whatever.) Although to be honest I don't think I ever technically beat it...I came close, though. Person of Lordly Calibur and Knight of Lodis are the two I've fully beaten.
Maybe I should do that first... Lordly Caliber after BOTW? Hrm
Edit: Also the final battle in Knight of Lodis was fuckin' hard. I don't know how I would have handled it without the Snapdragon and a teleporting murder machine.
There actually weren't many tactics involved by tactic game standards.
Lot of cheap shit though.
I believe it does.
At least I was able to buy it off the store.
Have yet to play it yet.
I really hope my theory about What's Going On is wrong, cause boy is it gonna be not great if I'm right.
Agree'd this - Persona 4 Golden is a great game. So good I'd define it as a system seller - ie, if you haven't got a Vita, I'd get one for P4G.
Then get other great games, obviously, of which the Vita has a good few.
but
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Yep, the music is appropriate because that's about what was going through my mind at the time.
oh i see, you've reached the part where The Worst Thing That Could Happen happens. yeah its fucking brutal, like holy shit
also your about to reach the part where laphicet becomes a sick badass so enjoy
Also that boss was kind of a dick cause whoof Tales AI is bad at dodging AOEs
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
https://www.youtube.com/watch?v=XKeAJDtEe9E
Yeah that's where I am
I had a podcast to edit last night and I bought for honor and instead I played bersaria for 5 hours
I cannot tear myself away
Yea the big draw is that it's half turn based jurp and half social simulator.
You spend just as much time talking to people and hanging with friends and various other social activities as you do dungeon crawling.
This game hasn't aged well at all. The level design is downright horrid. It's mostly a game about picking the "right" classes for any given battle and/or lots and lots of grinding. Basically you either go super cheap and limited with your options to steamroll everything, or you get about 15 levels above the story maps by endlessly fighting random enemies on old maps.
The story and general fun of interacting with the job system are the only things keeping me going at this point. The original translation was so weak that I barely had a grasp of what was going on, so it's a ton of fun to revisit it and actually understand everything.
But pretty much every single story battle sucks. And as much as running around with a bunch of invincible brawler ninjas would make that easier, it would also obliterate the fun of the job system, so grindy grindy it is.
Man, I'm almost in the exact same position. I'm trying to push through Berseria (just did some pot fishing so not quite as far), but For Honor is really calling to me.
I also personally recommend Growlancer V, Knights of the Nightmare, and Wild Arms XF.
// Switch: SW-5306-0651-6424 //
There's a turning point at which the roller coaster ride just goes into freefall and I haven't been able to turn away
Mind giving me some other good jrpg suggestions for a PSTV/vita?