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[Overwatch 9.0] Patch/Season 4 live! Introducing new hero: Orisa!

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Posts

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Quid wrote: »
    Water cooler moments like that rock

    For you it was rage-inducing, for him it's a story to tell about how he accidentally forced you to kill half your team

    A Genji once deflected my sleep dart into a team member.

    It was an awkward moment.

    One of my favorite overwatch moments was playing Roadhog on lijiang night market, and getting Pharah booped just as I hooked a Reinhardt, sending us both to the pit--followed by the Pharah completely losing it in chat.

    9uiytxaqj2j0.jpg
    H3Knuckles
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    Hey guys! Loot Crate sent me a rad shirt this month!

    yqusn65y5hqs.png

    BRIAN BLESSEDübergeekRiusKonphujunKai_SanjungleroomxSirToastyDark Raven Xglimmung
  • RoeRoe Always to the East Registered User regular
    Just played a couple games as Orisa. Blizzard has outdone itself on this one.

    oHw5R0V.jpg
    MrVyngaardjungleroomxKonphujunImperfectQuidDark Raven XH3KnucklesTheDrifterPenumbra
  • EspantaPajaroEspantaPajaro Registered User regular
    Roe wrote: »
    Just played a couple games as Orisa. Blizzard has outdone itself on this one.

    Dont care for her too much , but if this lets me play something other then tank im all for it.

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Roe wrote: »
    Just played a couple games as Orisa. Blizzard has outdone itself on this one.

    Gotten to spend a bit of time with her and she's versatile without being overpowered. She's totally killable, she's gotta multitask to do well, and she doesn't have the defensive capability that Rein does.

    Good middleground of a moving sentry Bastion and a shielding Rein.

    H3Knuckles
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited March 2017
    Zek wrote: »
    ronzo wrote: »
    Zek wrote: »
    ronzo wrote: »
    Kai_San wrote: »

    Whatever your rating is, you generally belong right where you are, given your skill.

    I generally agree with this, until multiple people I played with said they thought I was much better than that rating.

    The spending over half of every match on fire because I never die also kind of says otherwise too.

    It also doesn't help I was 56 in season 1, 2300 in season 3, then suddenly I start season 4 at 1300 and barely get above that.

    See, now when I run Soldier 76 in 2600, it is a massacre. I know my skill is carrying my team in a meaningful way. I spend 75% of the match with that dumb-fuck On Fire. Golds all the way. But it isn't enough to carry me out of 2600. I've got to shrug to the winds of fate which includes throwers, leavers, griefers, scrubs, children, and all other things in between.

    It is beyond frustrating. So I ignore my SR. I ignore W/L. I focus entirely on:

    A) Do my best with a character who compliments my team composition (even if it's a garbage composition)
    B) Communicate with my team (good practive even if they aren't talking)
    C) Attempt to do the objectives (even if my team is into playing K/D dickstomps)

    And with those as my literal focus, it becomes so much more zen.

    Ignore being 2300 last season, and 1300 this season. That's a 1000 point stretch. I started in 2200 this season and got to 3200. By ignoring the SR entirely. And now I'm back down to 2600, probably about to rise up to 2800 today, before falling back again tomorrow.

    If you play at 1500 and feel like you belong somewhere better, you resent your teammates, and that's where the problems start. Embrace 1500. Love that you're 1500. That's self-love. Once you've loved yourself, you can love your teammates. Even the Hanzos.

    (I've played too much Zenyatta this week :P )

    The problem is, at this level you start getting put in games where people literally only have 7-15 hours of total playtime. Rather than having teammates who may not be great but know the game, you get people for who are literally experimenting with new-to-them characters on the fly.

    I can deal with not great teammates who know the maps/characters. It's much harder to deal with "oh that's the name of the guy with the sword" when you ask why someone didn't call out the genji dropping in behind the team.

    I admit it's entirely possible that I've been getting some bad matchmaking lately

    The same can be said of your opponents. If everybody in the game but you belongs at that level, your team should win easily. The most important thing is picking the right heroes - try to identify where your team is falling short and fill that gap. Trying to enforce strong team comp at 1500, or expecting good coordination, is an exercise in futility. If no one is listening, look at what you have to work with and make the best pick you can.

    Like I said, I may have just been getting the short end of the matchmaking stick lately, but I can show a screen shot of the everyone on the other team being around 130-160, and my team being 25-70, with myself being the exception.

    You can sometimes deal with bad team comps by backfilling what it is you're missing, but when your comp is reaper/hanzo/genji/mcree/junkrat, I now have to choose whether I am the only tank, or the only healer. Also, people that die constantly like new people tend to just end up feeding ults. It's hard to do anything useful if the enemy hanzo manages to get 4 ults off in 3:30 minutes because people just keep trickling into bridge at the start of dorado

    Lately I've been hoping I get the people who instalock bastion like everyone on the overwatch subreddit bitches about, because at least we'll have a sudo-tank and I can try to go healer

    In that situation I suggest going healer and asking a few times for someone to go tank. Easier than the other way around. Lucio is your best bet since he can survive fairly well without a tank.

    Bad luck happens for sure, sometimes a game is doomed from the start because of a matchmaking snafu or a leaver. But player level doesn't mean anything, it isn't factored into matchmaking at all for good reason. If you're consistently playing at a higher level, the system is designed to average out those discrepancies over time, it just can take a fair number of games if you're really unlucky.

    I honestly would love to know what experiences YOU have had to have so much faith in what is (in basically all the games using it ) an inherently flawed system.

    Your example also does not work at all. Support is easily THE WORST role to play in a bad situation. You are entirely dependent upon keeping your team doing what they are doing and helping them do it better. Which means jack all if they suck at what they are doing. Staying alive as a support with team mates who can't position for shit and either do nothing useful or rush in and die, is about as useful as a Rein who has to sit back hitting nothing while his team is all off dancing around in corners not even coming near his shield.

    Honestly the best character I have found for dealing with an overall team imbalance is Dva. She is a tank, and can stop damage (lasting power) but does solid damage when needed (to get kills) and can FLANK people easily while also being able to escape. So with good game sense she can fill in for a lot of bad shit. If you know you have a solid support that can keep you going, she can easily swing a game. I just wish I could land any of her ults :(

    Kai_San on
    Reynolds
  • DonnictonDonnicton Registered User regular
    Just FYI there is now dialogue between characters when there's more than one of the same character on the same team.

    Tracer 1: "Whoa! Me! Is my Chronal Accelerator malfunctioning?"

    Tracer 2: "That's just what I was going to say! Spooooooky!"

    autono-wally, erotibot300EinzeljoshofalltradesDark Raven XH3Knuckles
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    It wasn't until I saw practical in-person application that I realized Orisa's strength is mostly-a-Rein-shield but she can fire from behind it too.

  • dporowskidporowski Registered User regular
    Donnicton wrote: »
    Just FYI there is now dialogue between characters when there's more than one of the same character on the same team.

    Tracer 1: "Whoa! Me! Is my Chronal Accelerator malfunctioning?"

    Tracer 2: "That's just what I was going to say! Spooooooky!"

    Has been since launch, I think. Dva's is pretty good.

    The Escape GoatKanaVivixenneXeddicusdavidsdurions
  • HamHamJHamHamJ Registered User regular
    If your team sucks your best bet is a high impact DPS to carry with
    dporowski wrote: »
    Donnicton wrote: »
    Just FYI there is now dialogue between characters when there's more than one of the same character on the same team.

    Tracer 1: "Whoa! Me! Is my Chronal Accelerator malfunctioning?"

    Tracer 2: "That's just what I was going to say! Spooooooky!"

    Has been since launch, I think. Dva's is pretty good.

    Yeah that's not new. Unless you play no limits though you can only chance into it in Mystery Heroes.

    While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
  • Sir LandsharkSir Landshark resting shark face Registered User regular
    edited March 2017
    My SR is generally low plat, but I dropped to a nadir of like 2100 this season. I mostly climbed back out playing a lot of Tracer, especially on KOTH. The difference in skill was pretty obvious.

    Sir Landshark on
    Please consider the environment before printing this post.
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Waiting to play.

    Downloading updates.

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    I mean, I need to have some dinner first so I guess this is alright.

    And beer.

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    DPS won't do shit if your team basically meanders around aimlessly and immediately loses the next fight due to having poor support and tank staying power.

    Besides, usually when you are losing its because the enemy team actually found out how to protect their important members and you are always getting slammed when you try to take them out. So you get slop kills and damage and they never budge from it.

    Also I have become very adept at noticing when the other team recognizes the main sources of their problems and figures out they can focus them down and then easily win. DPS when being specifically targeted are going to become invalid very quickly.

    jungleroomxMrVyngaardReynolds
  • SirToastySirToasty Registered User regular
    When I first tried out Orisa I wasn't too surprised that Sombra was pretty good against her. I was surprised that Widowmaker is good against her. She likes to push the front line but it's very easy to shoot over the shield and her head hitbox is large.

  • QuidQuid Definitely not a banana Registered User regular
    I was not prepared for Orisa to have the most adorable emotes and highlight intros.

    The Escape GoatMrVyngaardDark Raven X
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Her eyes are truly the best design ever.

    BethrynThe Escape GoatEinzelTheDrifter
  • SirToastySirToasty Registered User regular
    I've been saving my coins but I don't know what legendary to get for her.

    Virtual Bro? Or Mega Heracross?

    H3Knuckles
  • KonphujunKonphujun Illinois, USARegistered User regular
    SirToasty wrote: »
    I've been saving my coins but I don't know what legendary to get for her.

    Virtual Bro? Or Mega Heracross?

    I don't know what the words you said mean but if you get anything other than the carbon fiber skin you're wrong.

    Everything: Konphujun(#1458)
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Yeah I have almost 4500 now and I plan on outfitting her in a full setup.

    Which also makes me realize I need to get some hotkeys set for the spray and emote wheels cause I have not been utilizing that feature at all.

  • KonphujunKonphujun Illinois, USARegistered User regular
    Kai_San wrote: »
    Yeah I have almost 4500 now and I plan on outfitting her in a full setup.

    Which also makes me realize I need to get some hotkeys set for the spray and emote wheels cause I have not been utilizing that feature at all.

    Well if you hold Y (on PC) you get the spray wheel and if you right click emote on the C wheel it goes to the emote wheel. No hotkeys necessary, unless you really want them.

    Everything: Konphujun(#1458)
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Oh didn't know you could right click. I hotkeyed the emotes one but it is in a bad place anyway.

    Now I just need to bother to set them up.

  • ZekZek Registered User regular
    edited March 2017
    Kai_San wrote: »
    Zek wrote: »
    ronzo wrote: »
    Zek wrote: »
    ronzo wrote: »
    Kai_San wrote: »

    Whatever your rating is, you generally belong right where you are, given your skill.

    I generally agree with this, until multiple people I played with said they thought I was much better than that rating.

    The spending over half of every match on fire because I never die also kind of says otherwise too.

    It also doesn't help I was 56 in season 1, 2300 in season 3, then suddenly I start season 4 at 1300 and barely get above that.

    See, now when I run Soldier 76 in 2600, it is a massacre. I know my skill is carrying my team in a meaningful way. I spend 75% of the match with that dumb-fuck On Fire. Golds all the way. But it isn't enough to carry me out of 2600. I've got to shrug to the winds of fate which includes throwers, leavers, griefers, scrubs, children, and all other things in between.

    It is beyond frustrating. So I ignore my SR. I ignore W/L. I focus entirely on:

    A) Do my best with a character who compliments my team composition (even if it's a garbage composition)
    B) Communicate with my team (good practive even if they aren't talking)
    C) Attempt to do the objectives (even if my team is into playing K/D dickstomps)

    And with those as my literal focus, it becomes so much more zen.

    Ignore being 2300 last season, and 1300 this season. That's a 1000 point stretch. I started in 2200 this season and got to 3200. By ignoring the SR entirely. And now I'm back down to 2600, probably about to rise up to 2800 today, before falling back again tomorrow.

    If you play at 1500 and feel like you belong somewhere better, you resent your teammates, and that's where the problems start. Embrace 1500. Love that you're 1500. That's self-love. Once you've loved yourself, you can love your teammates. Even the Hanzos.

    (I've played too much Zenyatta this week :P )

    The problem is, at this level you start getting put in games where people literally only have 7-15 hours of total playtime. Rather than having teammates who may not be great but know the game, you get people for who are literally experimenting with new-to-them characters on the fly.

    I can deal with not great teammates who know the maps/characters. It's much harder to deal with "oh that's the name of the guy with the sword" when you ask why someone didn't call out the genji dropping in behind the team.

    I admit it's entirely possible that I've been getting some bad matchmaking lately

    The same can be said of your opponents. If everybody in the game but you belongs at that level, your team should win easily. The most important thing is picking the right heroes - try to identify where your team is falling short and fill that gap. Trying to enforce strong team comp at 1500, or expecting good coordination, is an exercise in futility. If no one is listening, look at what you have to work with and make the best pick you can.

    Like I said, I may have just been getting the short end of the matchmaking stick lately, but I can show a screen shot of the everyone on the other team being around 130-160, and my team being 25-70, with myself being the exception.

    You can sometimes deal with bad team comps by backfilling what it is you're missing, but when your comp is reaper/hanzo/genji/mcree/junkrat, I now have to choose whether I am the only tank, or the only healer. Also, people that die constantly like new people tend to just end up feeding ults. It's hard to do anything useful if the enemy hanzo manages to get 4 ults off in 3:30 minutes because people just keep trickling into bridge at the start of dorado

    Lately I've been hoping I get the people who instalock bastion like everyone on the overwatch subreddit bitches about, because at least we'll have a sudo-tank and I can try to go healer

    In that situation I suggest going healer and asking a few times for someone to go tank. Easier than the other way around. Lucio is your best bet since he can survive fairly well without a tank.

    Bad luck happens for sure, sometimes a game is doomed from the start because of a matchmaking snafu or a leaver. But player level doesn't mean anything, it isn't factored into matchmaking at all for good reason. If you're consistently playing at a higher level, the system is designed to average out those discrepancies over time, it just can take a fair number of games if you're really unlucky.

    I honestly would love to know what experiences YOU have had to have so much faith in what is (in basically all the games using it ) an inherently flawed system.

    Your example also does not work at all. Support is easily THE WORST role to play in a bad situation. You are entirely dependent upon keeping your team doing what they are doing and helping them do it better. Which means jack all if they suck at what they are doing. Staying alive as a support with team mates who can't position for shit and either do nothing useful or rush in and die, is about as useful as a Rein who has to sit back hitting nothing while his team is all off dancing around in corners not even coming near his shield.

    Honestly the best character I have found for dealing with an overall team imbalance is Dva. She is a tank, and can stop damage (lasting power) but does solid damage when needed (to get kills) and can FLANK people easily while also being able to escape. So with good game sense she can fill in for a lot of bad shit. If you know you have a solid support that can keep you going, she can easily swing a game. I just wish I could land any of her ults :(

    Really the fact of the matter is, in a team-based video game sometimes your team is going to be trash. No matchmaking algorithm in the world can predict whether a player is going to quit, disconnect or throw. When you play solo you are accepting this risk. It's just as likely to happen to the enemy team as it is to yours, so if we call those games a wash and you really are way better than everyone else at your rank, your team will win more often than it loses in the long run. One player can have a huge impact on the team in a 6v6 game. You'll never see a Master-level player complaining that they can't escape Bronze, no matter how bad their luck is.

    Don't underestimate a good support's ability to carry a game, it can absolutely be done. Remember, your opponents are terrible and uncoordinated. I think being a team with no heals against a team with heals is the surest recipe for a stomp there is. You have to operate on the assumption that your team can be salvaged. If not then it doesn't matter what you do, but if you want to rise in the ranks then you have to be willing to give it your all even when you're discouraged.

    Watch this for inspiration - that's a solo queueing Lucio climbing his way to Grandmaster. That's not a fluke.

    Zek on
    MrVyngaardH3Knuckles
  • VivixenneVivixenne Remember your training, and we'll get through this just fine. Registered User regular
    edited March 2017
    I don't necessarily disagree with Kai's point

    but there are some folks who just cannot play Support for shit, and it pisses me off when people claim it as a low-skill or non-carry class, even though I HATE the notion of "carrying" with every fiber of my body

    if you can be a good Support, you're going to be contributing way more than being an average Tank or DPS

    even if your teammates are trash (and believe me, there are shitty af DPS even in Diamond), there's an argument that in an objective-based game, sustainability is as important as pwning faces

    I mean consider the simple thing about spawn advantage; you will never cap the final objective on any map without a healer, plain & simple

    Vivixenne on
    XBOX: NOVADELPHINI | DISCORD: NOVADELPHINI #7387 | TWITTER
    QuidDark Raven XjoshofalltradesTim is on the InternetRainfallPenumbra
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    If I've learned anything about Blizz's matchmaking, it's that MMR hell is real but occasionally 1 or 2 slip through the cracks in solo.

  • MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    ORI5A is one hell of a force multiplier with that group boost. Mixed with Mercy boost and Ana Nano... turns the opposing team into mist.

    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
    camo_sig2.png
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Does anyone play OW on pc anymore?

  • VivixenneVivixenne Remember your training, and we'll get through this just fine. Registered User regular
    XBOX: NOVADELPHINI | DISCORD: NOVADELPHINI #7387 | TWITTER
    MrVyngaardKonphujun
  • QuidQuid Definitely not a banana Registered User regular
    I believe most of us do

    MrVyngaardDark Raven XUnluckyKonphujunEinzelKoopahTroopahEndaroPenumbra
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Well, I'll add myself to the spreadsheet. I should be on for a while tonight if anyones getting on.

    MrVyngaard
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited March 2017
    The main issue is ya'll are not seeing the same levels of "trash" I am. I can assure you from the way you talk about it.

    I have been in numerous games where playing a support is basically supporting soldiers who do not land shots, at all. Supporting tanks who never make their way onto the point. Supporting defense who are trying (and failing) to flank. Supporting all of the above who dive into the enemy team alone trying to make something happen, which the whole team needs to do, and then dying and they are the only one you really needed to "support" for most of the game. The main thing being, sustainability is awesome and is often what the teams I lose on LACK, but also you can't always fix it if they don't allow themselves to BE sustained.

    The assumption the other team is trash is also a point that keeps being made. You keep missing the fact that, at these low of rankings, the TYPE of trash they are varies so greatly sometimes they are the right kind of trash to win and your team is not. There might be teams that just aren't good at FPS but at least perform the fundamentals. That will win over teams that might shit all over them, but just flat out refuse to do it in the right situations needed to win that map.

    I extend the offer for anyone to queue with me for a fair number of games, if you would like to show me what you mean :D

    Kai_San on
    Reynolds
  • KupiKupi Registered User regular
    Bethryn wrote: »
    Brutal J wrote: »
    https://us.battle.net/forums/en/overwatch/topic/20753537194#post-15
    We are extremely open-minded about releasing a map editor for Overwatch someday. But because Overwatch was made with a brand new engine, this is not a small task or one which can happen any time soon. We have this on our long-term road map and believe heavily in user-made content. But there are many challenges ahead of us and it will be a very long road before our editor can be made available to the public.
    As someone with more than a few hours in UnrealEdit, Hammer and the Source Engine editor, it is pretty surprising to me that they made a map editing tool that couldn't just be ported out.

    It's not as if Blizzard have another game where they realised that people would want to make their own maps very early on.

    I suspect that the problem is not necessarily the tool itself, but the myriad of external considerations that come with supporting user-developed content.

    1) As Hammer demonstrates, a tool that works well for the people who developed it is in no way a good tool for the amateur. I suspect that Blizzard would prefer any level-creation tool they put out be genuinely user-friendly, which it might not be right now if the tool's audience is a team of about twenty or so level designers.

    2) Okay, so now you support user-developed levels. How do you handle the distribution of levels to players connecting to custom servers? Do you handle the content distribution yourself? Do users have to manually install their own levels before connecting to a custom server? How much of the game's internal scripting engine are you willing to expose to players? Any time you allow a user of any networked system to transmit data to another user, you've introduced all kinds of security issues. We don't want Reaper getting to unintended places on the map already; we definitely don't want Sombras getting to unintended places on your hard drive...

    3) Do you have a "best of" system for players trying to find games? Is there a "marketplace" or "storefront" where players can get popular user-created maps? There's a lot of infrastructure behind that, too.

    My favorite musical instrument is the air-raid siren.
    Kai_SanH3KnucklesThe Escape GoatMrVyngaard
  • SirToastySirToasty Registered User regular
    Konphujun wrote: »
    SirToasty wrote: »
    I've been saving my coins but I don't know what legendary to get for her.

    Virtual Bro? Or Mega Heracross?

    I don't know what the words you said mean but if you get anything other than the carbon fiber skin you're wrong.

    I got Protector cause the gun looks sweet in white and that's what I'll be looking at the most. I almost got Dynastinae though.

    Konphujun
  • ArcTangentArcTangent Registered User regular
    Zero deaths, 100% potgs in my victories in Mystery Heroes tonight trying to grind out the last boxes.

    Which is to say it's been a miserable 2-9 night.

    I don't know which god I pissed off after last week went so awesomely, but please stop giving the enemy team four Bastions, or three Dvas, or making my team objective-allergic nimrods.

    ztrEPtD.gif
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    ArcTangent wrote: »
    Zero deaths, 100% potgs in my victories in Mystery Heroes tonight trying to grind out the last boxes.

    Which is to say it's been a miserable 2-9 night.

    I don't know which god I pissed off after last week went so awesomely, but please stop giving the enemy team four Bastions, or three Dvas, or making my team objective-allergic nimrods.

    Had a match give me Widow three damn times in a row, when we already had another Widow. And another match where I spawned into Mercy three times straight, but that's okay because she can actually reliably contribute virtually all the time.

    Then my last match of the night concluded with the entire enemy team respawning into Sombras, Tracers, and Widows to capture the last point of Hanamura. Seriously, four players cycled through Sombra and Tracer at least twice each at the end with the two remainders just hanging out as Widow, there just wasn't a damn thing they could do to take the point.

    I'd honestly have to see the details of their RNG system to have any belief at all that it's even semi-random rather than just shitty at selecting themes for attack or defense, except for how it will randomly throw the exact same assortment of characters at one team, or even one player, repeatedly.

  • H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    H3Knuckles wrote: »
    Yeah, but we're not debating if it could be a commercial success. We're debating if we want to see it be made. And I'm enough of a nerd to say "you know what, if the story is ignorable enough that it's pretty much just playing single playing overwatch rather than experiencing the universe, save the effort and I'll just play the multiplayer one."

    But it wouldn't be multiplayer modes vs AI. It'd be big maps with a progression of objectives and set-pieces, like a Halo, GoW, or whatever. Albeit with OW characters and abilities. I'd love to be able to play something like that, especially if it supported couch co-op.

    I think the closest Blizzard will go in your ideal direction would be to compile the past year's events, and a bunch of new ones (similar to Junkenstein), and release it like that.

    Blizzard doesn't do big, game-breaking innovations on their games, once released. They create a big game, and build upon it in incremental ways. Within their own systems and metas they do some pretty absurd things (WoW, or the Overwatch class balance or class overhauls), but they never rework the fundamental structures to their games.

    It's not their method in the past, and I don't think they'll change that.

    In no world do I hear 'big maps with a progression of objectives and set pieces like a Halo, GoW, or whatever.' and think of Overwatch at all, and do not believe Blizzard would do such things either.

    Comparatively, TF2 has been out for a decade, and it's biggest change was adding a wave-based mode.

    I'm not saying they will, I'm just saying it'd be cool, and very much doable. Both as a development project and as a business endeavor.

    I mean, Blizzard is a part of Activision-Blizzard, and they've made successful AAA shooters that had separate teams for the single and multi. They'd also be smart enough to realize it could be sold as a separate product (standalone expansion) or maybe as an added feature for an OW2 in a few years (the way Titanfall began as multi only and added a singleplayer campaign to the sequel), thus meriting its own budget instead of taking away from the current game's development.

    But man, think of the cool gameplay you could make building an action-game level around the characters with mobility powers. I think there's a ton of cool stuff that could be done with this IP in modes that aren't a good fit for PVP online multi. Not just a traditional single-player, either. To use that TF2 example you gave; play as Reinhardt and other crusaders defending Eichenwald against waves of Omnics. I'm not sitting over here holding my breath for this stuff, just having fun discussing the possibilities. I don't get why you all are being so narrow-minded about such ideas that you feel the need to stomp on any discussion of them.

    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
    camo_sig2-400.png
    OmnomnomPancake
  • NobodyNobody Registered User regular
    It's kinda hilarious, I went into an AI match just to shake some of the rust off and warm up. Orisa gets instalocked by somebody, and we end up with a cycle of people joining and dropping because they saw Orisa was already locked.

  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited March 2017
    Nobody wrote: »
    It's kinda hilarious, I went into an AI match just to shake some of the rust off and warm up. Orisa gets instalocked by somebody, and we end up with a cycle of people joining and dropping because they saw Orisa was already locked.

    I don't get that. Those people should just play No Limits if they want to futz around with a specific character without having to worry about if they're already picked.

    joshofalltrades on
    Dark Raven XNobody
  • ArcTangentArcTangent Registered User regular
    I did play Orisa a little in Mystery, and she's not really clicking with me. I just feel hideously ineffective with her gun against everything but basically immobile tanks and gets burned down fast as soon as anybody steps around/past her shield, even with Fortify up. It could also be that it was Mystery Heroes though, so a particularly high concentration of little guys and a particularly low number of healers.

    ztrEPtD.gif
  • madparrotmadparrot Registered User regular
    Had a payload with a Rein, Bast and Orisa sitting on the cart, and they were basically indestructible.

    MrVyngaard
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