On one hand it sure seems like nintendo has been cutting corners in a lot of places to keep costs down. On the other everyone who handled one at the events has said how sturdy and 'premium' the switch feels. We won't really know unless nintendo ever says (although I expect we'll see some durability tests from the journalists that do those kinds of things).
Hey, my first gamecube was defective out of the box...
Like, I have no idea how it happened but something went really wrong at the factory - the controller port bit had the corners sticking outside of the slot for it. I don't think shipping damage can cause that.
And my first 3DS did eventually have its R button go bad...
Hey, my first gamecube was defective out of the box...
Like, I have no idea how it happened but something went really wrong at the factory - the controller port bit had the corners sticking outside of the slot for it. I don't think shipping damage can cause that.
And my first 3DS did eventually have its R button go bad...
And that's about it.
The L/R buttons have been a problem with the design since the original DS and nintendo hasn't ever fixed it.
I've never had a problem with shoulder buttons on any of my Nintendo systems. That sounds strange to me. Not discounting what you're saying, I'm just saying that hasn't been my experience across 4 variants of DS and 4 3ds variants.
My original 3ds that I gave to my mom and youngest brother had the circle pad fall clean off from overuse, which is crazy. I might see if they'll give it back to me and replace it, since they've bought new systems.
+1
FiggyFighter of the night manChampion of the sunRegistered Userregular
Hey, my first gamecube was defective out of the box...
Like, I have no idea how it happened but something went really wrong at the factory - the controller port bit had the corners sticking outside of the slot for it. I don't think shipping damage can cause that.
And my first 3DS did eventually have its R button go bad...
And that's about it.
I waited overnight in line for the Wii and when I got it home, it was defective. Controllers wouldn't sync. Even tried my controller on another machine, fine. Other controllers on my machine, nope.
Took a lot of complaining and head office calls to get BestBuy to reserve me a console to exchange it.
Hey, my first gamecube was defective out of the box...
Like, I have no idea how it happened but something went really wrong at the factory - the controller port bit had the corners sticking outside of the slot for it. I don't think shipping damage can cause that.
And my first 3DS did eventually have its R button go bad...
And that's about it.
The L/R buttons have been a problem with the design since the original DS and nintendo hasn't ever fixed it.
I've had shoulder button problems going back to the GBA, though I might just have a really dust prone house/pockets.
0
FiggyFighter of the night manChampion of the sunRegistered Userregular
Actual, my WIIU is also defective in that I have to turn it off and on two or three times before it recognizes the gamepad. But that console was given to me by a family member after using it for a couple years, so who knows what it went through.
I've never had a problem with shoulder buttons on any of my Nintendo systems. That sounds strange to me. Not discounting what you're saying, I'm just saying that hasn't been my experience across 4 variants of DS and 4 3ds variants.
My original 3ds that I gave to my mom and youngest brother had the circle pad fall clean off from overuse, which is crazy. I might see if they'll give it back to me and replace it, since they've bought new systems.
It's a really common problem. Seriously, go google "ds shoulder button" and the first result that isn't about the buttons breaking or a product listing for replacement switches is a google books listing for some United States Commission on Industrial Relations.
I've had problems with most of the nintendo consoles I've owned since the gamecube. My New 3ds is the only one I haven't had any issues with so far and it's possible that it's just not old enough to have trigger issues yet.
there will always be sets of people who go "I've never had a problem with any product from this paticular company" and others who go "every product I've bought from this same paticular company has broke at some point"
There are always failure rates. Some of it is design issues, some of it is user issues, most of it is a combination of both. I had to replace my 3DS XL with a new 3DS XL mostly because the circle pad on the original XL required so much force to move it it became unplayable. I have no idea if that was me destroying it, or a design issue with it.
And yet my white xbox 360 is probably the only one in the world that never had issues with the red ring of death.
Hardware breaks. Nintendo is planning to ship 2 million Switches at launch. If they have a 3% failure rate (which would be astronomically good), that means that 60,000 of them will break. in the scheme of 2 million that isn't a lot, but that's the equivalent to the size of a small city worth of devices breaking.
I've never had a problem with shoulder buttons on any of my Nintendo systems. That sounds strange to me. Not discounting what you're saying, I'm just saying that hasn't been my experience across 4 variants of DS and 4 3ds variants.
My original 3ds that I gave to my mom and youngest brother had the circle pad fall clean off from overuse, which is crazy. I might see if they'll give it back to me and replace it, since they've bought new systems.
It's a really common problem. Seriously, go google "ds shoulder button" and the first result that isn't about the buttons breaking or a product listing for replacement switches is a google books listing for some United States Commission on Industrial Relations.
I've had problems with most of the nintendo consoles I've owned since the gamecube. My New 3ds is the only one I haven't had any issues with so far and it's possible that it's just not old enough to have trigger issues yet.
Oh, like I said, I believe you, just saying that hasn't been my experience and is the first I'd heard about it. Granted, I'd have no reason to seek out that information since I've not had that particular problem. The one thing that seems common that I've read about was the hinge crack on the DSlite. My wife actually let hers crack so bad before she told me about it that the hinge broke and the thing won't stay open on its own.
I'm actually terrified of my WiiU system and/or gamepad breaking, they're already hard to find and production's already stopped so it's only going to get more expensive and difficult from here on out.
I've never had a problem with shoulder buttons on any of my Nintendo systems. That sounds strange to me. Not discounting what you're saying, I'm just saying that hasn't been my experience across 4 variants of DS and 4 3ds variants.
My original 3ds that I gave to my mom and youngest brother had the circle pad fall clean off from overuse, which is crazy. I might see if they'll give it back to me and replace it, since they've bought new systems.
It's a really common problem. Seriously, go google "ds shoulder button" and the first result that isn't about the buttons breaking or a product listing for replacement switches is a google books listing for some United States Commission on Industrial Relations.
I've had problems with most of the nintendo consoles I've owned since the gamecube. My New 3ds is the only one I haven't had any issues with so far and it's possible that it's just not old enough to have trigger issues yet.
Oh, like I said, I believe you, just saying that hasn't been my experience and is the first I'd heard about it. Granted, I'd have no reason to seek out that information since I've not had that particular problem. The one thing that seems common that I've read about was the hinge crack on the DSlite. My wife actually let hers crack so bad before she told me about it that the hinge broke and the thing won't stay open on its own.
I'm actually terrified of my WiiU system and/or gamepad breaking, they're already hard to find and production's already stopped so it's only going to get more expensive and difficult from here on out.
The gamepads have pretty poor build quality too. So much so that it's hard to find listings for used wiius that have a working gamepad.
My only Nintendo hardware issue was with one Wii remote that never wanted to stay synced. It would sync and work but forget what console it was synced too as soon as it lost connection. Other remotes stayed synced fine, just that one had to resync every time.
I had L/R problems with every Nintendo handheld except for the 3DS. Those buttons still work fine on my first 3DS, and I played Kid Icarus Uprising on that.
Well, I once had an issue with my New 3DS L button, but that wasn't from normal play. It got banged on that exact corner pretty hard one day.
On one hand it sure seems like nintendo has been cutting corners in a lot of places to keep costs down.
Really? I always felt like my Nintendo products never have issues. Cutting out perks sure, but on quality? What do you mean?
That has not been my experience with the ds, the 3ds, the wii u gamepad, or the wii.
My introduction to the 3DS was a pretty slick looking onyx one immediately after that long overdue discount to $180.
The squeaking, loose hinges sucked though. I can see why it gave Amazon a headache down the line. Forget using that thing while walking, just sitting still and using the controls was enough to aggravate it.
I...didn't end up keeping mine. I returned it within Target's period for a full refund (along with those 'Ambassador Program' games). So I have no idea how much worse it would've gotten.
On one hand it sure seems like nintendo has been cutting corners in a lot of places to keep costs down.
Really? I always felt like my Nintendo products never have issues. Cutting out perks sure, but on quality? What do you mean?
That has not been my experience with the ds, the 3ds, the wii u gamepad, or the wii.
My introduction to the 3DS was a pretty slick looking onyx one immediately after that long overdue discount to $180.
The squeaking, loose hinges sucked though. I can see why it gave Amazon a headache down the line. Forget using that thing while walking, just sitting still and using the controls was enough to aggravate it.
I thought the loose hinges were supposed to be on purpose? Because the hinges on the DS lite kept cracking from being too tight?
I was just in BJ's and specifically looked for an iPad Pro 9.7. With the magnetic security device attached to it, that thing weighed nothing. And the Switch with joycons weighs just under that? God damn.
It just occurred to me, why would kids who have so much disdain for old games be hanging out in Cafe 80s in the first place?
They might have just gone in there to get something to eat/drink then passed this and were like "da fuck?"
They specifically go and hook up the arcade cabinet though! So apparently they care enough about the game to get it working, but not enough to take at look at how to play it before they do so.
On one hand it sure seems like nintendo has been cutting corners in a lot of places to keep costs down.
Really? I always felt like my Nintendo products never have issues. Cutting out perks sure, but on quality? What do you mean?
That has not been my experience with the ds, the 3ds, the wii u gamepad, or the wii.
My introduction to the 3DS was a pretty slick looking onyx one immediately after that long overdue discount to $180.
The squeaking, loose hinges sucked though. I can see why it gave Amazon a headache down the line. Forget using that thing while walking, just sitting still and using the controls was enough to aggravate it.
I thought the loose hinges were supposed to be on purpose? Because the hinges on the DS lite kept cracking from being too tight?
The loose hinges were very problematic for the og 3ds because the viewing angle for the 3d effect was very very narrow (it was improved pretty significantly with the xl and pretty much made to not be a limitation at all on the new 3ds. The screen shifting even a couple of degrees would move the screen out of the 3d sweet spot and you'd start seeing shadow-doubles of everything. If it was on purpose it was the laziest bit of engineering ever. The solution wasn't to go from shitty hinges that crack to shitty hinges that are too loose. The solution was to make good hinges that are tight but don't track.
Anyway, the point of this is that Nintendo really has not had a track record for obvious build quality lately, and that seems to be changing with the switch. People specifically held it and said "wow, this doesn't feel like a cheap hunk of plastic the way the 3ds and the wiiu game pad did, this is actually really solid feeling" and that makes me excited.
Posts
Edit: garbage TOTP.
Edit 2: garbage TOTP's are the kind that will likely disappoint you, so this has gone around and become a quality TOTP.
On one hand it sure seems like nintendo has been cutting corners in a lot of places to keep costs down. On the other everyone who handled one at the events has said how sturdy and 'premium' the switch feels. We won't really know unless nintendo ever says (although I expect we'll see some durability tests from the journalists that do those kinds of things).
Really? I always felt like my Nintendo products never have issues. Cutting out perks sure, but on quality? What do you mean?
Steam: Archpriest
Streaming games and playing music
That has not been my experience with the ds, the 3ds, the wii u gamepad, or the wii.
Like, I have no idea how it happened but something went really wrong at the factory - the controller port bit had the corners sticking outside of the slot for it. I don't think shipping damage can cause that.
And my first 3DS did eventually have its R button go bad...
And that's about it.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
The L/R buttons have been a problem with the design since the original DS and nintendo hasn't ever fixed it.
My original 3ds that I gave to my mom and youngest brother had the circle pad fall clean off from overuse, which is crazy. I might see if they'll give it back to me and replace it, since they've bought new systems.
I waited overnight in line for the Wii and when I got it home, it was defective. Controllers wouldn't sync. Even tried my controller on another machine, fine. Other controllers on my machine, nope.
Took a lot of complaining and head office calls to get BestBuy to reserve me a console to exchange it.
It's a really common problem. Seriously, go google "ds shoulder button" and the first result that isn't about the buttons breaking or a product listing for replacement switches is a google books listing for some United States Commission on Industrial Relations.
I've had problems with most of the nintendo consoles I've owned since the gamecube. My New 3ds is the only one I haven't had any issues with so far and it's possible that it's just not old enough to have trigger issues yet.
There are always failure rates. Some of it is design issues, some of it is user issues, most of it is a combination of both. I had to replace my 3DS XL with a new 3DS XL mostly because the circle pad on the original XL required so much force to move it it became unplayable. I have no idea if that was me destroying it, or a design issue with it.
And yet my white xbox 360 is probably the only one in the world that never had issues with the red ring of death.
Hardware breaks. Nintendo is planning to ship 2 million Switches at launch. If they have a 3% failure rate (which would be astronomically good), that means that 60,000 of them will break. in the scheme of 2 million that isn't a lot, but that's the equivalent to the size of a small city worth of devices breaking.
Oh, like I said, I believe you, just saying that hasn't been my experience and is the first I'd heard about it. Granted, I'd have no reason to seek out that information since I've not had that particular problem. The one thing that seems common that I've read about was the hinge crack on the DSlite. My wife actually let hers crack so bad before she told me about it that the hinge broke and the thing won't stay open on its own.
I'm actually terrified of my WiiU system and/or gamepad breaking, they're already hard to find and production's already stopped so it's only going to get more expensive and difficult from here on out.
The gamepads have pretty poor build quality too. So much so that it's hard to find listings for used wiius that have a working gamepad.
Well, I once had an issue with my New 3DS L button, but that wasn't from normal play. It got banged on that exact corner pretty hard one day.
Some interesting and cool quotes there.
My introduction to the 3DS was a pretty slick looking onyx one immediately after that long overdue discount to $180.
The squeaking, loose hinges sucked though. I can see why it gave Amazon a headache down the line. Forget using that thing while walking, just sitting still and using the controls was enough to aggravate it.
I wonder why they compared it to the ipad pro, and not the regular one. Or the mini, which seems to be about the same size?
Holy shit, is that Elijah Wood?
Yes.
I thought the loose hinges were supposed to be on purpose? Because the hinges on the DS lite kept cracking from being too tight?
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Yes, from Back to the Future 2.
Why does Frodo have a flyswatter on his head?
Get with the times, granddad.
:P
It just occurred to me, why would kids who have so much disdain for old games be hanging out in Cafe 80s in the first place?
They might have just gone in there to get something to eat/drink then passed this and were like "da fuck?"
That's how we all wore our hats two years ago.
Even kids can't explain why they do things, please don't expect me to be able to.
Let's Plays of Japanese Games
They specifically go and hook up the arcade cabinet though! So apparently they care enough about the game to get it working, but not enough to take at look at how to play it before they do so.
The loose hinges were very problematic for the og 3ds because the viewing angle for the 3d effect was very very narrow (it was improved pretty significantly with the xl and pretty much made to not be a limitation at all on the new 3ds. The screen shifting even a couple of degrees would move the screen out of the 3d sweet spot and you'd start seeing shadow-doubles of everything. If it was on purpose it was the laziest bit of engineering ever. The solution wasn't to go from shitty hinges that crack to shitty hinges that are too loose. The solution was to make good hinges that are tight but don't track.
Anyway, the point of this is that Nintendo really has not had a track record for obvious build quality lately, and that seems to be changing with the switch. People specifically held it and said "wow, this doesn't feel like a cheap hunk of plastic the way the 3ds and the wiiu game pad did, this is actually really solid feeling" and that makes me excited.
Steam: Archpriest
Streaming games and playing music