It turns out the cow milking simulator in 1-2-Switch is an almost disturbingly accurate recreation of actual cow milking.
As a former farm kid, I will go on record saying that milking is one of the most throughly unpleasant things you can do in a barn, and that includes the time I fell through the floor of the hay loft and broke an arm. It was always something you did at like 5 in the morning, so it was cold and everything smelled damp and awful. Also you were groping a cow or goat, but you got used to that.
The sole enjoyment came from the barn cats, who would cluster around with their mouths open and you could make a little game out of trying to hit them in the mouth with a squirt of milk.
A couple game announcements today brought the total number of known Switch games up over 100. Many of them are indies, sure, but that's a pretty big improvement since Jan 13!
I'm kinda confused by the Q1 section. Q1 is Jan-Mar, but unless they're going to release those games in February, it would have to be March, right? So they should be in the March box.
+1
Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
edited January 2017
Bomberman R will support download play according to the Konami France Twitter account:
I'm kinda confused by the Q1 section. Q1 is Jan-Mar, but unless they're going to release those games in February, it would have to be March, right? So they should be in the March box.
I would guess it's based on direct statements from those developers/publishers, like they said Q1 and not specifically March etc.
Don't read into this. They were asked "local multiplayer with one game?" in english, and this is Konami France. I feel like it's almost certain they interpreted it as couch local multiplayer, with one game console, one TV. Gonintendo broke the story and it was them jumping to conclusions as they do.
I'm kinda confused by the Q1 section. Q1 is Jan-Mar, but unless they're going to release those games in February, it would have to be March, right? So they should be in the March box.
Q1 is likely fiscal, so for a lot of (most?) publishers that's Feb-Apr.
I'm kinda confused by the Q1 section. Q1 is Jan-Mar, but unless they're going to release those games in February, it would have to be March, right? So they should be in the March box.
Q1 is likely fiscal, so for a lot of (most?) publishers that's Feb-Apr.
Or technically any time. Fiscal years are wishy washy things that each different business gets to define.
Usually these companies mean the calendar quarters for product launches so reporters don't mutter curses as they look up what their fiscal years actually are.
Switch: 3947-4890-9293
0
Linespider5ALL HAIL KING KILLMONGERRegistered Userregular
A couple game announcements today brought the total number of known Switch games up over 100. Many of them are indies, sure, but that's a pretty big improvement since Jan 13!
The map is nice, but it's getting a little misleading for me. I keep thinking the lower right section is still stuff to look forward to this year. I understand that technically the TBA section could end up coming out this year, but the flow of this thing is getting all weird. Plus that 2018 spot right in the middle, ugh. If it will please the court, I humbly offer this modification:
A couple game announcements today brought the total number of known Switch games up over 100. Many of them are indies, sure, but that's a pretty big improvement since Jan 13!
The map is nice, but it's getting a little misleading for me. I keep thinking the lower right section is still stuff to look forward to this year. I understand that technically the TBA section could end up coming out this year, but the flow of this thing is getting all weird. Plus that 2018 spot right in the middle, ugh. If it will please the court, I humbly offer this modification:
Thank you! I have had similar problems with that image, and you managed to clean it up in a wonderful way.
Uh... artificially crippled, what? SNES emulators on the OG 3DS suck. Slowdown, audio problems, and not a good range of compatibility. To get actually accurate hardware emulation at speed requires a lot of processing power.
To top it all off many carts for the NES and SNES had various extra chips inside that did some processing and that creates an entirely new wrinkle for emulation.
Edit: Just a reminder to be careful how deep into this line of discussion we go on this board. My post was only meant to point out how it probably would have been a hobbled experience on the OG 3DS.
I was just bitter, sorry for the rhetoric, but someone let me know if Earthbound is on VC for Switch and I'll buy it day 1.
Usually these companies mean the calendar quarters for product launches so reporters don't mutter curses as they look up what their fiscal years actually are.
I think it really depends. I can remember cases where the 'release announces' were actually tied to shareholder information releases and the quarter information was explicitly fiscal quarters. Most companies end their fiscal year in january of some time shortly thereafter (to avoid having to do too much end-of-the-year work over the holiday season primarily) so their quarters line up pretty closely to the standard annual quarters.
0
KadokenGiving Ends to my Friends and it Feels StupendousRegistered Userregular
Yeah. I mean, the first one had a single player story, and the Spla2n trailer had what looked like story mode cutscenes shown in it. That's a no-brainer even if your uncle doesn't work at Nintendo.
Profits are up 154 percent, due to Pokemon... and the sale of the Seattle Mariners. So that's an asterisk. Still, profit is good.
Recent 3DS sales are nearly double what they were last year, but total sales compared to the DS are less than half. (Though to be fair that's probably life-to-date DS sales)
Wii U sales are exactly what you'd expect considering they stopped manufacturing them.
Amiibo sales are WAY down. Less than a third compared to last year.
No specific word on how the NES Classic did.
Profits are up 154 percent, due to Pokemon... and the sale of the Seattle Mariners. So that's an asterisk. Still, profit is good.
Recent 3DS sales are nearly double what they were last year, but total sales compared to the DS are less than half. (Though to be fair that's probably life-to-date DS sales)
Wii U sales are exactly what you'd expect considering they stopped manufacturing them.
Amiibo sales are WAY down. Less than a third compared to last year.
No specific word on how the NES Classic did.
none of this surprises me.
the 3DS was never going to sell as many units as the DS. Habits have changed. That doesn't mean it isn't doing well but wikipedia tells me that as of june last year the DS had moved 154 million units. 3DS never had a chance to match that.
RIP Wii U
Amiibo, the craze has died down, they haven't really released any new ones recently, and there haven't been (m)any notable titles with amiibo support. They also don't release 10 different figures at a time anymore.
the NES Classic, I'm still not convinced it actually exists.
Profits are up 154 percent, due to Pokemon... and the sale of the Seattle Mariners. So that's an asterisk. Still, profit is good.
Recent 3DS sales are nearly double what they were last year, but total sales compared to the DS are less than half. (Though to be fair that's probably life-to-date DS sales)
Wii U sales are exactly what you'd expect considering they stopped manufacturing them.
Amiibo sales are WAY down. Less than a third compared to last year.
No specific word on how the NES Classic did.
none of this surprises me.
the 3DS was never going to sell as many units as the DS. Habits have changed. That doesn't mean it isn't doing well but wikipedia tells me that as of june last year the DS had moved 154 million units. 3DS never had a chance to match that.
RIP Wii U
Amiibo, the craze has died down, they haven't really released any new ones recently, and there haven't been (m)any notable titles with amiibo support. They also don't release 10 different figures at a time anymore.
the NES Classic, I'm still not convinced it actually exists.
I'm eyeing the new breath of the wild amiibo, and a few smash ones that I'd like to have still (Roy, ryu, cloud), but other than that i can't say it looks like they've been hot at all since they stopped updating smash.
And they keep saying they're making more nes classics, but you would think they would have made some more in the 2 months it's been scalped to hell and back, at least enough to curb some of the demand. Although i wonder how much the recent hack discovery has effected them at all, and wondering if nintendo is trying to do something about that before making more.
I'm prepared to fight someone, possibly even a child, to get a Bayonetta Amiibo when they come out. Hopefully there's just tons of em and I can just grab one easily, and it isn't like the dark times of the early Amiibo days...
Everyone has a price. Throw enough gold around and someone will risk disintegration.
I've still only bought one Amiibo. Ganondorf, to sit next to my Midna/Wolf Link Amiibo from buying Twilight Princess HD. Never used either for anything other than looking cool.
Profits are up 154 percent, due to Pokemon... and the sale of the Seattle Mariners. So that's an asterisk. Still, profit is good.
Recent 3DS sales are nearly double what they were last year, but total sales compared to the DS are less than half. (Though to be fair that's probably life-to-date DS sales)
Wii U sales are exactly what you'd expect considering they stopped manufacturing them.
Amiibo sales are WAY down. Less than a third compared to last year.
No specific word on how the NES Classic did.
none of this surprises me.
the 3DS was never going to sell as many units as the DS. Habits have changed. That doesn't mean it isn't doing well but wikipedia tells me that as of june last year the DS had moved 154 million units. 3DS never had a chance to match that.
RIP Wii U
Amiibo, the craze has died down, they haven't really released any new ones recently, and there haven't been (m)any notable titles with amiibo support. They also don't release 10 different figures at a time anymore.
the NES Classic, I'm still not convinced it actually exists.
I'm eyeing the new breath of the wild amiibo, and a few smash ones that I'd like to have still (Roy, ryu, cloud), but other than that i can't say it looks like they've been hot at all since they stopped updating smash.
And they keep saying they're making more nes classics, but you would think they would have made some more in the 2 months it's been scalped to hell and back, at least enough to curb some of the demand. Although i wonder how much the recent hack discovery has effected them at all, and wondering if nintendo is trying to do something about that before making more.
Yea, they keep saying they're making more, but i've never even heard of any being in stock. There are stories of a gamestop getting 3 in on a random tuesday but that's about it.
All the Animal Crossing Amiibo are being fire saled. That was the main backbone for Amiibo since the Smash line stopped.
We'll have to see what happens when the Breath of the Wild and Smash resumption Amiibos hit.
Yea, the Amiibo production is a great case study in how far out production of physical things needs to be planned, and how hard that is. Nintendo probably started production of them when the Smash Amiibo were at their height, and vastly over-estimated the demand. The Smash Amiibo were popular because they were characters that everyone liked, and in many cases had never had figures in such detail like that before. Animal Crossing? Eh, I bought a Tom Nook, that's it. Most people don't care.
When it comes to the Switch, I know they're literally making every one they can, and it still won't be enough, and i don't know if there is a solution to this. Just have to hope that production keeps up enough where people can actually find them Holiday 2017.
Warlock82Never pet a burning dogRegistered Userregular
I still think the Animal Crossing amiibo were meant for Animal Crossing Wii U. But Nintendo probably realized it was a waste of money to keep the game on the Wii U and moved it to Switch. They threw Amiibo Festival together last minute with the assets made for AC Wii U so the amiibo which were way too far into production to cancel would have a purpose.
I still think the Animal Crossing amiibo were meant for Animal Crossing Wii U. But Nintendo probably realized it was a waste of money to keep the game on the Wii U and moved it to Switch. They threw Amiibo Festival together last minute with the assets made for AC Wii U so the amiibo which were way too far into production to cancel would have a purpose.
I'm not super sure about that. If Animal Crossing for Wii U was close enough to complete that they were building Amiibo for it, than you would think that if they decided to move it to switch that it would be ready at or near launch, considering that the amiibo have been available for months now.
I still think the Animal Crossing amiibo were meant for Animal Crossing Wii U. But Nintendo probably realized it was a waste of money to keep the game on the Wii U and moved it to Switch. They threw Amiibo Festival together last minute with the assets made for AC Wii U so the amiibo which were way too far into production to cancel would have a purpose.
I'm not super sure about that. If Animal Crossing for Wii U was close enough to complete that they were building Amiibo for it, than you would think that if they decided to move it to switch that it would be ready at or near launch, considering that the amiibo have been available for months now.
Nah, Animal Crossing is a big game and surely things would have to be reworked for Switch (i.e. Any Gamepad functionality they had made). Plus they would probably use the extra time to flesh out more of the game.
I'd say if I'm right, we'll see it at e3
Edit: I'll also add, it's possible they were not working on the Switch version that whole time. The project could have been put on hold while staff were busy with other titles. In fact, didn't the Animal Crossing team work on a Switch game? Like Arms or something. I'll have to look...
Profits are up 154 percent, due to Pokemon... and the sale of the Seattle Mariners. So that's an asterisk. Still, profit is good.
Recent 3DS sales are nearly double what they were last year, but total sales compared to the DS are less than half. (Though to be fair that's probably life-to-date DS sales)
Wii U sales are exactly what you'd expect considering they stopped manufacturing them.
Amiibo sales are WAY down. Less than a third compared to last year.
No specific word on how the NES Classic did.
I didn't see it mentioned in the article but Kimishima said that they have "firm" plans to increase production of the Switch, also it will be sold at a profit from day one, which isn't exactly surprising but it's still good news.
Yeah, the abundance of animal crossing Miibs can only really be explained in a few ways:
- nintendo thought amiibo festival was going to somehow blow up
- nintendo scrambled for properties that also had a big character lineup after seeing Smash do so well
- nintendo intended to have a full-scale Animal Crossing release for Wii U and it didn't happen
My money's on 2, and then they tried to float the amiibo+happy home designer+festival into one raft that would hopefully be as big a sales driver as a mainline title
Yeah, the abundance of animal crossing Miibs can only really be explained in a few ways:
- nintendo thought amiibo festival was going to somehow blow up
- nintendo scrambled for properties that also had a big character lineup after seeing Smash do so well
- nintendo intended to have a full-scale Animal Crossing release for Wii U and it didn't happen
My money's on 2, and then they tried to float the amiibo+happy home designer+festival into one raft that would hopefully be as big a sales driver as a mainline title
Remember they're also compatible with not just Happy Home Designer but the significant update for New Leaf called Welcome Amiibo. Maybe it was too much to hope that they'd blow up but 3 games with core support is not insignificant.
Also they are pretty cute characters unlikely to see wide toy release outside the Amiibo format.
I'm still waiting for the announcement of a Amiibo Switch title along the lines of Infinity or Skylanders. Big, action adventure worlds with Amiibo as your playable characters or providing support in some way. Would probably do well.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
+8
Warlock82Never pet a burning dogRegistered Userregular
Yeah, the abundance of animal crossing Miibs can only really be explained in a few ways:
- nintendo thought amiibo festival was going to somehow blow up
- nintendo scrambled for properties that also had a big character lineup after seeing Smash do so well
- nintendo intended to have a full-scale Animal Crossing release for Wii U and it didn't happen
My money's on 2, and then they tried to float the amiibo+happy home designer+festival into one raft that would hopefully be as big a sales driver as a mainline title
Remember they're also compatible with not just Happy Home Designer but the significant update for New Leaf called Welcome Amiibo. Maybe it was too much to hope that they'd blow up but 3 games with core support is not insignificant.
Also they are pretty cute characters unlikely to see wide toy release outside the Amiibo format.
Yeah, my personal guess is those three projects might be leftovers of Wii U Animal Crossing plans. Like, Happy Home Designer might be using ideas they came up with on how to use the Gamepad. And the New Leaf update might be some of the amiibo stuff they had planned (otherwise it's so weird for them to update such an old game like that - but perhaps they decided to implement some of the ideas to give the amiibo more functionality until a proper game is made?). Just a guess though.
I mean, ultimately with as much as New Leaf blew up, it's hard to think they wouldn't be working on another title. But like I said, I suspect if my guess is right, we'll be seeing it at e3. I could be wrong too. But yeah, the abundance of amiibo is really suspicious for the kind of low-budget titles they put out to use them (I mean, Happy home designer is practically just New Leaf with a different play mechanic)
I'm still waiting for the announcement of a Amiibo Switch title along the lines of Infinity or Skylanders. Big, action adventure worlds with Amiibo as your playable characters or providing support in some way. Would probably do well.
Disney Infinity ended, the Skylanders line has allegedly been canned and Lego Dimensions doesn't seem to be doing well at all. (GameStop just slashed the price of their exclusive Knight Rider set in half -- and the set doesn't even come out until Feb. 10.)
It's entirely possible Nintendo will soon have the whole toys-to-life segment all to themselves.
Posts
That was awkward.
As a former farm kid, I will go on record saying that milking is one of the most throughly unpleasant things you can do in a barn, and that includes the time I fell through the floor of the hay loft and broke an arm. It was always something you did at like 5 in the morning, so it was cold and everything smelled damp and awful. Also you were groping a cow or goat, but you got used to that.
The sole enjoyment came from the barn cats, who would cluster around with their mouths open and you could make a little game out of trying to hit them in the mouth with a squirt of milk.
This same image was at like 75ish a week ago.
https://mobile.twitter.com/KONAMIFR/status/826004620325560322?ref_src=twsrc^tfw
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Don't read into this. They were asked "local multiplayer with one game?" in english, and this is Konami France. I feel like it's almost certain they interpreted it as couch local multiplayer, with one game console, one TV. Gonintendo broke the story and it was them jumping to conclusions as they do.
Q1 is likely fiscal, so for a lot of (most?) publishers that's Feb-Apr.
Or technically any time. Fiscal years are wishy washy things that each different business gets to define.
The map is nice, but it's getting a little misleading for me. I keep thinking the lower right section is still stuff to look forward to this year. I understand that technically the TBA section could end up coming out this year, but the flow of this thing is getting all weird. Plus that 2018 spot right in the middle, ugh. If it will please the court, I humbly offer this modification:
Thank you! I have had similar problems with that image, and you managed to clean it up in a wonderful way.
Let's Plays of Japanese Games
I was just bitter, sorry for the rhetoric, but someone let me know if Earthbound is on VC for Switch and I'll buy it day 1.
I think it really depends. I can remember cases where the 'release announces' were actually tied to shareholder information releases and the quarter information was explicitly fiscal quarters. Most companies end their fiscal year in january of some time shortly thereafter (to avoid having to do too much end-of-the-year work over the holiday season primarily) so their quarters line up pretty closely to the standard annual quarters.
Yeah, I mean is it the second or fourth game in the series? Get with it, game designers!
Nintendo ramping up Switch production due to strong preorders:
Also a complete nobody from nowhere says that he talked to Nintendo PR rep who confirmed to him that Splatoon 2 has a single player story mode. A) huge grain of salt that a random PR rep would confirm this to a random journalist,
Profits are up 154 percent, due to Pokemon... and the sale of the Seattle Mariners. So that's an asterisk. Still, profit is good.
Recent 3DS sales are nearly double what they were last year, but total sales compared to the DS are less than half. (Though to be fair that's probably life-to-date DS sales)
Wii U sales are exactly what you'd expect considering they stopped manufacturing them.
Amiibo sales are WAY down. Less than a third compared to last year.
No specific word on how the NES Classic did.
Earnings are up $120 because they were able to sell both of them.
Wonder if the yarn series will continue? If so, I vote Yarn Metroid.
none of this surprises me.
the 3DS was never going to sell as many units as the DS. Habits have changed. That doesn't mean it isn't doing well but wikipedia tells me that as of june last year the DS had moved 154 million units. 3DS never had a chance to match that.
RIP Wii U
Amiibo, the craze has died down, they haven't really released any new ones recently, and there haven't been (m)any notable titles with amiibo support. They also don't release 10 different figures at a time anymore.
the NES Classic, I'm still not convinced it actually exists.
I'm eyeing the new breath of the wild amiibo, and a few smash ones that I'd like to have still (Roy, ryu, cloud), but other than that i can't say it looks like they've been hot at all since they stopped updating smash.
And they keep saying they're making more nes classics, but you would think they would have made some more in the 2 months it's been scalped to hell and back, at least enough to curb some of the demand. Although i wonder how much the recent hack discovery has effected them at all, and wondering if nintendo is trying to do something about that before making more.
We'll have to see what happens when the Breath of the Wild and Smash resumption Amiibos hit.
Yea, they keep saying they're making more, but i've never even heard of any being in stock. There are stories of a gamestop getting 3 in on a random tuesday but that's about it.
Yea, the Amiibo production is a great case study in how far out production of physical things needs to be planned, and how hard that is. Nintendo probably started production of them when the Smash Amiibo were at their height, and vastly over-estimated the demand. The Smash Amiibo were popular because they were characters that everyone liked, and in many cases had never had figures in such detail like that before. Animal Crossing? Eh, I bought a Tom Nook, that's it. Most people don't care.
When it comes to the Switch, I know they're literally making every one they can, and it still won't be enough, and i don't know if there is a solution to this. Just have to hope that production keeps up enough where people can actually find them Holiday 2017.
I'm not super sure about that. If Animal Crossing for Wii U was close enough to complete that they were building Amiibo for it, than you would think that if they decided to move it to switch that it would be ready at or near launch, considering that the amiibo have been available for months now.
Nah, Animal Crossing is a big game and surely things would have to be reworked for Switch (i.e. Any Gamepad functionality they had made). Plus they would probably use the extra time to flesh out more of the game.
I'd say if I'm right, we'll see it at e3
Edit: I'll also add, it's possible they were not working on the Switch version that whole time. The project could have been put on hold while staff were busy with other titles. In fact, didn't the Animal Crossing team work on a Switch game? Like Arms or something. I'll have to look...
No matter your side of 3rd party Nintendo MatPat does make a few decent arguments.
http://www.target.com/p/nintendo-switch-carrying-case-screen-protector/-/A-52191595?ref=tgt_adv_XS000000&AFID=google_pla_df&CPNG=PLA_Electronics+Shopping_Brand&adgroup=SC_Electronics&LID=700000001170770pgs&network=g&device=c&location=9011283&gclid=CJDR1c3w7NECFcRDhgodmuoDVw&gclsrc=aw.ds
I didn't see it mentioned in the article but Kimishima said that they have "firm" plans to increase production of the Switch, also it will be sold at a profit from day one, which isn't exactly surprising but it's still good news.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
- nintendo thought amiibo festival was going to somehow blow up
- nintendo scrambled for properties that also had a big character lineup after seeing Smash do so well
- nintendo intended to have a full-scale Animal Crossing release for Wii U and it didn't happen
My money's on 2, and then they tried to float the amiibo+happy home designer+festival into one raft that would hopefully be as big a sales driver as a mainline title
3DS: 0447-9966-6178
Remember they're also compatible with not just Happy Home Designer but the significant update for New Leaf called Welcome Amiibo. Maybe it was too much to hope that they'd blow up but 3 games with core support is not insignificant.
Also they are pretty cute characters unlikely to see wide toy release outside the Amiibo format.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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Twitch Page
Yeah, my personal guess is those three projects might be leftovers of Wii U Animal Crossing plans. Like, Happy Home Designer might be using ideas they came up with on how to use the Gamepad. And the New Leaf update might be some of the amiibo stuff they had planned (otherwise it's so weird for them to update such an old game like that - but perhaps they decided to implement some of the ideas to give the amiibo more functionality until a proper game is made?). Just a guess though.
I mean, ultimately with as much as New Leaf blew up, it's hard to think they wouldn't be working on another title. But like I said, I suspect if my guess is right, we'll be seeing it at e3. I could be wrong too. But yeah, the abundance of amiibo is really suspicious for the kind of low-budget titles they put out to use them (I mean, Happy home designer is practically just New Leaf with a different play mechanic)
Disney Infinity ended, the Skylanders line has allegedly been canned and Lego Dimensions doesn't seem to be doing well at all. (GameStop just slashed the price of their exclusive Knight Rider set in half -- and the set doesn't even come out until Feb. 10.)
It's entirely possible Nintendo will soon have the whole toys-to-life segment all to themselves.
He's MatPat, no he doesn't. Making bad arguments is, like, his THING.
Steam: pazython