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[Heroes of the Storm 2.0] FUCK YEAH, SNAKE EYES INC

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Posts

  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    The wife and I want to watch some games from today. Which games are recommended?

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  • DibbyDibby I'll do my best! Registered User regular
    edited February 2017
    MNC Dover wrote: »
    The wife and I want to watch some games from today. Which games are recommended?

    Superstars vs BStep Game 5, for sure.

    Can't really recommend much else cause I only tuned in for bits and pieces, but deffo that one, for sure.

    Dibby wrote: »
    God Dreadnaught is SUCH a good caster. He has such an analytical mindset and really catches all these small details.

    In a fight between BStep and Superstars, iDream on Zeratul lands this 4 person VP outside a tower. ...But nothing really happens off of it for BStep.

    Dread INSTANTLY calls out that Srey on Varian interrupted Diablo's Apoc by Taunting him.

    Just, wow. I did not and would not have caught that. Fucking thank you for pointing that out, cause that was huge. Dread's also been pointing out really clutch Cleanses and such as well, which I also feel go largely unnoticed most of the time.

    Yeah, both NA and EU casters are good at doing this, albeit at varying degrees. Everything from talent choices to small plays that most people would miss are constantly being called out during the course of a broadcast.

    Honestly the longer the HGC goes on the more annoyed I get with the quality of English casting in Korea. I try to give those guys a chance but like, 15 minutes in I just end up muting them. Maybe there's some confirmation bias going on with regards to their mistakes, but I just don't have the patience for listening to them anymore. It's a giant clownfiesta of calling the wrong talents and the wrong ults and gibberish play-by-play that isn't counterbalanced by any meaningful insight.

    Dread might get tripped up when he's excited, but he's literally just started casting and he brings a ton of insight and analytical ability. Not to mention he's improved by huge strides in just a few short months. Wolf has been casting for literally years and his biggest insights are riding the jock of particular players, regardless of how well they're doing in a series or even that particular game (my favorite is when he said someone was "carrying" fights when they were literally split soaking the entire time and literally had zero participation in team fights) or saying "the Koreans don't pick X hero" (only to be proven objectively wrong by taking 2 minutes to look at Liquipedia).

    I play this game on my spare time and I know more about it and the Korean meta than people who are ostensibly paid to know these things. It really detracts from the quality of the experience, which should 100% be focused on the players and the games.

    Yeeeeeup. You're not the only one that thinks this: https://www.reddit.com/r/heroesofthestorm/comments/5tdw2b/korean_hgc_caster_situation/

    I swear if I didn't know any better I'd say Wolf was casting drunk out of his gourd. But he's not, so idfk.

    Dibby on
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    Battle.net Tag: Dibby#1582
  • Custom SpecialCustom Special I know I am, I'm sure I am, I'm Sounders 'til I die!Registered User regular
    Dibby wrote: »
    Superstars vs BStep Game 5, for sure.

    Just looked it up to watch it:

    XBL: F4ll0utBP | STEAM | PSN : CustomSpecial | Bnet: F4ll0ut#1636
  • shrykeshryke Member of the Beast Registered User regular
    Dibby wrote: »
    Dibby wrote: »
    God Dreadnaught is SUCH a good caster. He has such an analytical mindset and really catches all these small details.

    In a fight between BStep and Superstars, iDream on Zeratul lands this 4 person VP outside a tower. ...But nothing really happens off of it for BStep.

    Dread INSTANTLY calls out that Srey on Varian interrupted Diablo's Apoc by Taunting him.

    Just, wow. I did not and would not have caught that. Fucking thank you for pointing that out, cause that was huge. Dread's also been pointing out really clutch Cleanses and such as well, which I also feel go largely unnoticed most of the time.

    Yeah, both NA and EU casters are good at doing this, albeit at varying degrees. Everything from talent choices to small plays that most people would miss are constantly being called out during the course of a broadcast.

    Honestly the longer the HGC goes on the more annoyed I get with the quality of English casting in Korea. I try to give those guys a chance but like, 15 minutes in I just end up muting them. Maybe there's some confirmation bias going on with regards to their mistakes, but I just don't have the patience for listening to them anymore. It's a giant clownfiesta of calling the wrong talents and the wrong ults and gibberish play-by-play that isn't counterbalanced by any meaningful insight.

    Dread might get tripped up when he's excited, but he's literally just started casting and he brings a ton of insight and analytical ability. Not to mention he's improved by huge strides in just a few short months. Wolf has been casting for literally years and his biggest insights are riding the jock of particular players, regardless of how well they're doing in a series or even that particular game (my favorite is when he said someone was "carrying" fights when they were literally split soaking the entire time and literally had zero participation in team fights) or saying "the Koreans don't pick X hero" (only to be proven objectively wrong by taking 2 minutes to look at Liquipedia).

    I play this game on my spare time and I know more about it and the Korean meta than people who are ostensibly paid to know these things. It really detracts from the quality of the experience, which should 100% be focused on the players and the games.

    Yeeeeeup. You're not the only one that thinks this: https://www.reddit.com/r/heroesofthestorm/comments/5tdw2b/korean_hgc_caster_situation/

    I swear if I didn't know any better I'd say Wolf was casting drunk out of his gourd. But he's not, so idfk.

    I think the issue with Korea is there's like no one else to do it really.

    When Wolf was on ... I think it was Townhall Heroes before Blizzcon that seemed to be what was said about the whole Korean situation from an english perspective. The amount of people who were watching all the games in the scene and who were also english-language proficient was basically like ... Wolf.

  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited February 2017
    Sigh, just MVPed 2 games on Li-Ming and lost both of them.

    Vikings with 11 (11!!!) deaths in 25 minutes in game one, and then 3 players with 7 deaths on my 2nd game. I had one.

    0-9 today, most of the games have been like that. QM is like stabbing myself in the eye at this point. I can destroy whatever lane I'm in, and kill half the enemy team, but then my teammates lose a 4v2 on top shrine and we lose dragon knight. Dunno what I'm supposed to do.

    Knight_ on
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  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    I swapped over to Unranked this weekend. There are still terrible drafts sometimes, but it has a lower clownfiesta percentage than QM for sure.

  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited February 2017
    3rd MVP on a losing team in a row.

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    Whyyyyyyyyy. 0-10 on the day. Really don't know what to do at some point?

    Knight_ on
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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    jesus christ how did your team have that much siege damage without killing the core?

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    SeGaTai
  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited February 2017
    jesus christ how did your team have that much siege damage without killing the core?

    About 18 minutes of 3 catapult lane + abathur defense on Tomb of the Spider Queen.

    We actually never even got a keep with all that. I stole boss by myself 1v3 once at like 25m, but we were so badly pushed into our own shit the entire game that I had to hearth to prevent us from losing core. We actually lost the game after winning a fight because core was so fragile and our wave clear was so bad. Basically only reason it went 33 minutes was because I'd kill 3 of them but we'd have to back to prevent core wipes, repeat for 10 minutes.

    But we lost that game far earlier when our Valeera and Butcher would just chase down weakened Valla and Jaina on every fight, and then they'd get turned on since they couldn't actually chase into Jaina. So instead of just letting them back and taking the win, we'd always lose 3 even when we gibbed Artanis and Diablo. So with Abathur pushing hard as abathur does, we were massively down structures and levels.

    Like, I'm not saying I play perfect or anything, but all my teammates this month have just been crazygonuts.

    At least Lunar Li-Ming is an amazing skin and makes my losing MVPs shiny. Been trying that build that I've seen in the HGC with the half teleport with calamity and illusion and half missiles with force armor and mirrorball. It's interesting, and I like it a lot into Valeeras because it gives you a multitude of stealth removal tools and Wave of Force lets me push Valeera off my teammates which is super helpful. Fun to poke at calamity builds a bit, since I haven't played it regularly in months and months. And 3 losses nonwithstanding, I did MVP 3 times so it was doing good work.

    Knight_ on
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  • shrykeshryke Member of the Beast Registered User regular
    Yeah, you can do a stupid amount of siege damage when you are very slowly losing the game because you spend ages pushing out lanes. Especially after you lose keeps.

    I had over 400 stacks and like 400K+ siege damage (and an obscene amount of hero damage and most in game too) on a Spider Queen game tonight because my team was utterly incompetent and so I spent a ton of time essentially dragging the game out playing defence and murdering the shit out of the enemy whenever they tried to push in for the win.

  • DibbyDibby I'll do my best! Registered User regular
    guys i found the key to beating weekend hots: play godzeebo

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    despite a 7 death zera and a 5 death varian i carried the fuck outta that game. also our varian was being toxic as all hell the entire game so that's what my snarky remarks at the end are about :P


    like shit though dude, he just does everything. you want good waveclear/siege? he got dat. you want good mercing? he got dat. you want ABSURD AMOUNTS OF TEAMFIGHT DAMAGE? HE. GOT. THAT. he's the ultimate all-rounder, he does everything himself because you can't count on your gosh dang geese-ass teammates to do em instead.

    wowee. also we had an auriel, so i'm just like "hat me bb". proceed to always fill up her energy bar, we have mad heals, she gets 115k healing. also, fun fact, zombie wall+detainment strike = guaranteed stun, anywhere anytime. even if you miss, auriel can still whipsnap them into the edge of the wall and it stuns.

    god those two are a rude combo. also i mean, just goes to show how important pairing up the right DPS with auriel is. if she doesn't have someone that can just shit out damage, she's not gonna be healing gud.

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    Battle.net Tag: Dibby#1582
  • LucascraftLucascraft Registered User regular
    @MNC Dover If you're able to tune in right this moment, Team Dignitas is playing Fnatic in the European region. These are two of the top three in that region (the third being Misfits).

    They're in game 2 right now, and Fnatic just drafted both Chromie and Hammer in the same game. Gonna have some huge siege/long range potential on this map.

    kimeMNC Dover
  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited February 2017
    Yea, after watching a couple weekends of hgc, if taunt varian doesn't get changes soon blizzard is insane.

    He's so degenerate to the game at this level, as he can bait out super powerful cool downs every 20 seconds with no counter play. It's not fun to watch, and I can only imagine how horrible it is to play against. You almost need to play medivh into taunt varian if you want to be able to play the game.

    Edit: lol unfortunate autocorrect

    Knight_ on
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    SeGaTai
  • übergeekübergeek Sector 2814Registered User regular
    Knight_ wrote: »
    Yea, after watching a couple weekends of hgc, if taunt varian doesn't get changes soon blizzard is insane.

    He's so degenerate to the game at this level, as he can bait out super powerful cool downs every 20 seconds with no counter play. It's not fun to watch, and I can only imagine how horrible it is to play against. You almost need to play medivh into taunt varian if you want to be able to play the game.

    Edit: lol unfortunate autocorrect

    Problem is the dual blades was the only option at first because the other 2 sucked. Then they nerfed that, so the next less sucky one was tank. If they mess that one up he may as well not get played at all without major changes.

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  • Knight_Knight_ Dead Dead Dead Registered User regular
    game 3
    fnatic got hella greedy and deserved to lose that even though their play was executed well. heroic difficulty rag is way too strong to get cute against.

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  • kimekime Queen of Blades Registered User regular
    Lucascraft wrote: »
    @MNC Dover If you're able to tune in right this moment, Team Dignitas is playing Fnatic in the European region. These are two of the top three in that region (the third being Misfits).

    They're in game 2 right now, and Fnatic just drafted both Chromie and Hammer in the same game. Gonna have some huge siege/long range potential on this map.

    I'm liking this series

    Battle.net ID: kime#1822
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  • LucascraftLucascraft Registered User regular
    Yeah, this has been a fun series to watch. Getting my money's worth for sure!

  • SupagoatSupagoat Registered User regular
    HGC is really impressive, I've got to say. They finally figured this thing out.

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    kimeDibbyMNC Dovergigawatt666
  • LucascraftLucascraft Registered User regular
    Obviously I'm rooting for Fnatic in this game, because they drafted Chromie.

  • shrykeshryke Member of the Beast Registered User regular
    edited February 2017
    übergeek wrote: »
    Knight_ wrote: »
    Yea, after watching a couple weekends of hgc, if taunt varian doesn't get changes soon blizzard is insane.

    He's so degenerate to the game at this level, as he can bait out super powerful cool downs every 20 seconds with no counter play. It's not fun to watch, and I can only imagine how horrible it is to play against. You almost need to play medivh into taunt varian if you want to be able to play the game.

    Edit: lol unfortunate autocorrect

    Problem is the dual blades was the only option at first because the other 2 sucked. Then they nerfed that, so the next less sucky one was tank. If they mess that one up he may as well not get played at all without major changes.

    Taunt Varian didn't become good because they nerfed Twin Blades. It's mostly because they buffed the health bonus and, more importantly, removed the attack speed penalty. This made him more survivable and capable of, like, doing actual damage to anything, so he became less of a liability.

    But that's kind of minor in the grand scheme of things. Taunt has always been stupidly strong, it just took a little while for people to notice. Though removing the negatives helped alot.

    The problem is he has 2 stupid easy low cooldown point and click full CCs. Which means in any coordinated environment he becomes insanely strong because he allows you to land ANYTHING on a target and there's little the other team can do to stop you.

    The viability of Twin Blades at pro-level is, I think, highly debatable, even before the nerfs. It's a pubstomp spec more then anything imo.

    shryke on
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Varian has also had the issue of being very punishable in the early game. Teams are figuring out how to play with/around that limitation as well via drafting and stalling games.

    His Taunt build may very well need to be nerfed if only because very good teams are the only ones who will know how to take advantage of his early game weakness, and yet now they are struggling to do so.

    6.5/10 no comeback mechanics. =P

  • SmrtnikSmrtnik job boli zub Registered User regular
    Having never played Taunt Varian, what does taunt do exactly? It's not a stun but.. what is it? In wow pve it makes enemies only be able ti melee you for a while, and does absolutely nothing in pvp.

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  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    It is a forced retarget onto Varian that cancels any casts/channels. Basic attacks cannot be canceled for the duration.

    It synergizes with Parry and Heroic Strike because you can't stop attacking him, so fast AAers like Tracer end up killing themselves ("stop hitting urself lolol").

    It is also on a ridiculously short cooldown.

    Smrtnik
  • Knight_Knight_ Dead Dead Dead Registered User regular
    It's effectively a root and silence.

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    So It Goes
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited February 2017
    they can probably just add the penalties back onto it now that people have gone "oh yeah, point-click CC is really good"

    same as how they made gust too good for much the same reason, like I said a few days ago--force people to use it so they know why it's good, then nerf it back to being balanced so that they only take it when the situation really calls for it

    The Escape Goat on
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    kime
  • DibbyDibby I'll do my best! Registered User regular
    Knight_ wrote: »
    It's effectively a root and silence.

    It's honestly more like a stun since you have complete loss of control over your character. It's similar to Gul'dan's Horrify except without the forced movement. Well, sometimes there is movement though, so...

    But anyway yeah. Something has to change about it at this point, I think. Whether that's lowering the duration, or upping the cooldown (IT'S ONLY 16 SECONDS........) or something else, I don't know.

    Even if the winrate itself is "fine", it's way too good for what it is.

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    Battle.net Tag: Dibby#1582
    Knight_
  • MMMigMMMig Registered User regular
    Holy shit that move from ducks on boss.

    Holy. Shit.

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    Witty signature comment goes here...

    wra
    Auralynx
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    This weekend I've been doing this thing where I get into draft and tell my team to pick my hero. I think I have like an 80% win rate since I started. =P

  • shrykeshryke Member of the Beast Registered User regular
    Taunt is a stun. It's Dehaka's Drag except it's point-and-click. The fact that you are mindlessly autoattacking while it's going on is relevant almost never.

    they can probably just add the penalties back onto it now that people have gone "oh yeah, point-click CC is really good"

    same as how they made gust too good for much the same reason, like I said a few days ago--force people to use it so they know why it's good, then nerf it back to being balanced so that they only take it when the situation really calls for it

    I think that's a really bad idea. The problem is Taunt and Warbringer. Nerfing his health and AA back doesn't effect that and just makes him feel shittier to play and turns him into nothing but a CC bot.

  • kimekime Queen of Blades Registered User regular
    edited February 2017
    Galeforce vs TempoStorm has started, if anyone was interested in that. Currently game 2 in the Bo5

    Galeforce has a 3-warrior composition this game. It's... interesting :P

    kime on
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    TheBlackWind
  • LucascraftLucascraft Registered User regular
    That was a pretty sweet game. Dread hit the nail on the head with his commentary -- this was a very carefully calculated and planned comp by GFE. They new exactly what they were doing with those hero picks and talent picks. It looked weird in the draft lobby, but there is no doubt whatsoever that it wasn't planned that way.

    Triple warrior meta confirmed.

    TheBlackWindMMMig
  • TheBlackWindTheBlackWind Registered User regular
    kime wrote: »
    Galeforce vs TempoStorm has started, if anyone was interested in that. Currently game 2 in the Bo5

    Galeforce has a 3-warrior composition this game. It's... interesting :P
    That draft strat was amazing. They knew exactly what Tempo would take and baited them with all the Resistance.

    PAD ID - 328,762,218
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Lucascraft wrote: »
    That was a pretty sweet game...

    Spoilers plz.

  • LucascraftLucascraft Registered User regular
    Lucascraft wrote: »
    That was a pretty sweet game...

    Spoilers plz.
    Galeforce completely calculated Tempo Storm at every turn. Their entire comp looked suuuuuuper weird in the draft lobby. The draft was Dehaka, ETC, Zarya, Rehgar, and Hammer. Looks like a super goofy comp, right? They won the match on Cursed Hollow with that comp in like 10 minutes. Their talent picks were all calculated and the way it all played out looked like they were playing from a script.

    And the funny thing was, TS had a pretty strong comp. It was very traditional and "safe" but GFE anticipated it, and outplayed them at every turn.

  • Knight_Knight_ Dead Dead Dead Registered User regular
    omg, i just killed a chen through SEF. I've literally never seen that since it's been possible.

    maybe this calamity mirrorball li ming is the best?

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    SupagoatMMMig
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    edited February 2017
    Tempo Storm vs. GFE: A Tamarian Story
    Darmok and Jalad, at Tanagra
    Fan, on Zeratul
    Shaka, when the walls fell

    Inquisitor77 on
    Supagoat
  • Knight_Knight_ Dead Dead Dead Registered User regular
    Warhead Junction is so bad, they desperately need a map ban feature with this many maps so I never have to see it again. It's just a horrible trashfire of a map that has literally zero redeeming qualities.

    tbh I'd like to remove both the starcraft maps from the game, but warhead junction is just awful.

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  • AcheronAcheron Registered User regular
    Knight_ wrote: »
    omg, i just killed a chen through SEF. I've literally never seen that since it's been possible.

    maybe this calamity mirrorball li ming is the best?

    Haha knight, I think I just played you if you're still rocking lunar li ming and are named "Knight" in HOTS. I was Tychus, it was the nuke map. You died zero times and your team lost anyway. Late game, I had sizzling attacks, the healing talent, and extended minigun - Your Artanis and Rag thought it'd be a good idea to stand and trade with me. Of course I feasted on them ... like they didn't know how Tychus worked.

    Good game!

    MMMigTheBlackWind
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    MFPallytime has a great video on the concept of stutter stepping. I know there have been other videos, but he really takes the time to explain how it works if you are completely new to it.

    https://youtu.be/pg3cCSTb_6M

    TheBlackWindNeurotika
  • Knight_Knight_ Dead Dead Dead Registered User regular
    Acheron wrote: »
    Knight_ wrote: »
    omg, i just killed a chen through SEF. I've literally never seen that since it's been possible.

    maybe this calamity mirrorball li ming is the best?

    Haha knight, I think I just played you if you're still rocking lunar li ming and are named "Knight" in HOTS. I was Tychus, it was the nuke map. You died zero times and your team lost anyway. Late game, I had sizzling attacks, the healing talent, and extended minigun - Your Artanis and Rag thought it'd be a good idea to stand and trade with me. Of course I feasted on them ... like they didn't know how Tychus worked.

    Good game!

    Yep. That one was real bad! Our Samuro DCed due to inactivity twice as well, which was not helpful :/

    Then when he was there he was splitpush only! Shrug.

    I did get you once on that calamity to the face though, that was fun :) Also you should have killed me with that grenade, i had like 20 hp :p

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