New Content Roadmap for 2021Some trailers!Next, a synopsis!
Okay, so how's it play?
Marvel's Avengers begins during A-Day, a celebratory day for the Avengers coinciding with the unveiling of their new headquarters and helicarrier. After a tragedy resulting in death and destruction, the Avengers are blamed for the incident. "Five years later, with all Superheroes outlawed and the world in peril, the only hope is to reassemble Earth’s Mightiest Heroes.
Here's Ars Technica impression's of the beta:
https://arstechnica.com/gaming/2020/08/avengers-video-game-beta-impressions-destiny-this-aint/Who can I play as?
The beta opens with an all-star superhero brawl in San Francisco, primarily atop the Golden Gate Bridge, and it may look familiar, as this previously premiered at last year's E3. It's a show-of-force intro, with players jumping from one familiar superhero to the next: Thor, Hulk, Iron Man, Captain America, and Black Widow. Each comes with a mix of melee, ranged, counter, and special attacks, and each can put the serious smackdown on large crowds of generic robo-soldier foes. Pummel, run, jump, and repeat.
As a tone-setting mission, this battle in San Francisco runs on PS4 Pro at a consistent 30fps refresh while serving up a delectable variety of explosive effects and detailed characters. Really, the whole thing looks much better than prior reveals—especially the titular heroes' faces, which no longer look like stunt doubles from the real-life Avengers films. But having actual control of this mission reveals a sluggishness to nearly every character's attacks. Black Widow's fisticuffs are the closest thing this game has to "snappy," with everyone else feeling like they've been hit by a ray of Kryptonite (yep, I'm conflating my comics-publisher canon on purpose there).
Worse, even Black Widow, a supposed sharpshooter, suffers from a gross mix of button-press lag and jerky-aim recoil whenever she uses a ranged attack, and the same can be said for every other hero. Hulk's ranged attack is a great example of how badly Crystal Dynamics handles this aspect of combat. Hulk must go through an animation of scooping debris from the ground and wadding it into a ball before he can begin throwing. Then, he has an additional animation cycle to actually throw the thing. Worst of all, the apparent size of that ranged attack is pea-sized, requiring precision to strike your distant target, and its visual and audio impact is piddly. Some of those issues could be tradeoffs in the right mix, like slow-but-powerful or quick-and-wimpy, but as of press time, the beta's ranged attacks all feel unwieldy, weak, and ho-hum.
This applies even once you've played enough of the beta to amass new loot for a given hero, as each character has four equipment slots: one for melee attacks, one for ranged attacks, one for special attacks, and one for defense. Much like classic ARPG series (Diablo, Borderlands), you'll grind through increasingly tough missions to find and equip increasingly powerful equipment. But unlike those series, that equipment simply changes the stats for your hero's pre-set abilities.
Here's a list of CONFIRMED characters (note, Hank is not confirmed but heavily hinted at as playable eventually)
Confirmed DLC Characters:
-Black PantherOk, where can I play it?
PS4, PS5, Xbox One, Xbox Series X/S, and PC. Though edge does go to Sony for moneyhatting Spider-man in!And when?
Game officially is out as of 9/4/2020ResourcesPenny Arcade Friends List Google Dochttps://avengers.square-enix-games.com/en-us/https://twitter.com/PlayAvengers?s=20https://www.reddit.com/r/PlayAvengers/
Old OP Below:
What's that vauge ass trailer mean? Video games! With super heroes!
2017Marvel Entertainment and Square Enix announced today a multi-year, multi-game partnership, leading with the reveal of The Avengers project. This newly established partnership pairs the creative minds at Marvel and Square Enix for one of the most powerful alliances in interactive entertainment.
A game based on beloved Marvel heroes, The Avengers project is being crafted by Crystal Dynamics – longtime developers of the award winning Tomb Raider series – in collaboration with lauded Deus Ex developer Eidos-Montréal.
The Avengers project is being designed for gamers worldwide and will be packed with all the characters, environments, and iconic moments that have thrilled longtime fans of the franchise. Featuring a completely original story, it will introduce a universe gamers can play in for years to come. More details on The Avengers project and other games will be announced in 2018
Sounds great right? But wait, there's more!
The other, sources say, is a game based on Marvel’s Guardians of the Galaxy. That’ll be the second entry in Square Enix’s new partnership with Marvel, which the two companies announced last Thursday. Eidos Montreal is also helping out on The Avengers, which is helmed by Crystal Dynamics.
From what we hear, Square Enix doesn’t plan to greenlight another Deus Ex game at Eidos Montreal for quite some time, unless Mankind Divided suddenly becomes more profitable. Mankind Divided was a large investment for the Japanese publisher, taking nearly five years to make.
Gasp! Drama! Intrigue! So far all we know is two games in this new franchise are coming, and given the track record of both teams on the project I imagine it's gonna be some kind of Third Person Action game, with some possible RPG elements. Who knows? Maybe they'll take a stab at that cancelled first person Avengers game THQ fumbled.
Speculate away because we likely won't hear much about this for a while
Oh and Sony is getting a Spider-Man game made by Insomniac which is looking mighty good but it likely has nothing to do with this new 'Marvel Game Universe'