Fu-hu-HUCK drone escorts, especially at low level. That thing is absurdly fragile at lower levels when grineer two miles away are tagging it with automatic fire.
E: that said, there is a workaround: Ivara stealth arrow.
It wasn't easy, but I found lobbing lead downrange with Soma Prime on my Rhino Prime worked fairly well, even as somewhat higher levels of difficult. That said, I had the third stage of one mission become a 'defense' that started while I was buried underneath a mountain, and apparently all the enemies spawned topside, so by the time I realized they were around I'd dropped from "Strong" to "Weak", and by the time I actually found any of them it had failed.
Yeah, these things will become easier once matchmaking is actually working (3 missions in a row with zero other people added for me), but it was a bit frustrating to go so far all 3 times I tried it only to have things fail/the game crash.
But there's some growing pains to be expected with something this big, so it's not grousing, just some polite venting before I dig back into it this weekend.
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
0
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
Oberon's 3 is best drone escort workaround.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
I've been using Vazarin's void mode ability that creates a bubble shield to absorb bullets. Let the drone shields come back up some, then jump back into my frame. I should check to see if the void dash ability that makes teammates I hit with it invulnerable works on the drone too.
I just used a max range ember for the drone stuffs, turns out it works pretty well for most of the mission types. I was really hoping for slow but hardened enemy's, that you could use strategic approaches on. This feels more like just a much bigger range regular mission, but with time limits so you have to really scramble instead of a slow stealthy approach.
In warframe on PC my name is severenn
+2
Citizen KupoIn between here and thereRegistered Userregular
Limbo can also cheese it super easy, just banish the drone and yourself and take a nice walk through the countryside. Pay no mind to the angry space russians with guns, they're more bark than bite.
They say in Cetus, love comes first...
no, actually, they don't say that.
Steam, Warframe: Megajoule
+2
NipsHe/HimLuxuriating in existential crisis.Registered Userregular
Day One on the Plains:
-Completed the Gara Quest. That was cute.
-Did some bounties, got my rep up to the first tier. Got a Gara part in the process, so yay!
-Bought a Kubrow color mask for my puppies, if I ever take them off ice.
-Bought a paper mask. Also cute.
-Got my Amp. Didn't figure this part out until the very end of my playing time.
Word of warning to those who come after: Don't bother repeating a bounty after you've completed it. It doesn't reward you anything for it. Pretty sure I burned an hour or two before I realized that.
So are the plains strictly endgame content? Or can players without prime weapons/frames do stuff there?
It's available to new players almost immediately after starting the game. There's a lot of low level content, and there's also higher level content for the vets (night time eidolon fighting, or the high level bounties). Stuff like fishing and mining is for anyone, though it's more dangerous at night due to eidolon drones coming to get you
+1
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Fishing is fun. In the day the grineer spawn everytime you see a fish. At night blue robot eels spawn too but not as often. Its much harder to see fish at night though.
Fishing is fun. In the day the grineer spawn everytime you see a fish. At night blue robot eels spawn too but not as often. Its much harder to see fish at night though.
I haven't tried them yet, but there are dyes you can throw into the water to make fish more visible. Also bait to make them show up more often
Regular, or PoE? I'm still researching the doodad for the PoE archwing deployable, so I haven't had a chance to try it out yet. Regular archwing is still fun as hell though.
So are the plains strictly endgame content? Or can players without prime weapons/frames do stuff there?
For the record, prime stuff isn’t a gate for anything in this game. I’ve seen people in Excalibur straight demolishing everything in sortie 3s. Don’t feel like you can’t participate in stuff just because you’re rocking a soma/Lato/skana Excalibur or something similar. With enough forma you are just as viable as the person in prime everything.
You mean the node on the star map? You go to Cetus first, that's the town.
Went there (for the first time), nothing happening. Aside from some unexpectedly shitty computer performance? Is that common?
You need to go through the gate at cetus to the plains, that should unlock the nav map node for the plains.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
You mean the node on the star map? You go to Cetus first, that's the town.
Went there (for the first time), nothing happening. Aside from some unexpectedly shitty computer performance? Is that common?
You need to go through the gate at cetus to the plains, that should unlock the nav map node for the plains.
That worked, thanks. Played around in the plains a bit, though I'm not really sure yet what I'm supposed to be doing. Also I couldn't figure out how to leave without aborting, which cost me my item pickups and bonus xp. So, that sucked?
You mean the node on the star map? You go to Cetus first, that's the town.
Went there (for the first time), nothing happening. Aside from some unexpectedly shitty computer performance? Is that common?
You need to go through the gate at cetus to the plains, that should unlock the nav map node for the plains.
That worked, thanks. Played around in the plains a bit, though I'm not really sure yet what I'm supposed to be doing. Also I couldn't figure out how to leave without aborting, which cost me my item pickups and bonus xp. So, that sucked?
To leave the plains you have to go back to the gate. For some reason, “completion” requires everyone in the squad to be between the gates, which I hope is something that got overlooked and not a conscious decision.
You mean the node on the star map? You go to Cetus first, that's the town.
Went there (for the first time), nothing happening. Aside from some unexpectedly shitty computer performance? Is that common?
You need to go through the gate at cetus to the plains, that should unlock the nav map node for the plains.
That worked, thanks. Played around in the plains a bit, though I'm not really sure yet what I'm supposed to be doing. Also I couldn't figure out how to leave without aborting, which cost me my item pickups and bonus xp. So, that sucked?
Konzu by the gate offers bounties, go talk to him. After you complete one you can also get the quest for Gara from him.
There are vendors in Cetus that sell stuff to fish and mine with. You can use the fish and minerals for crafting stuff, or sell them to the Ostrons for syndicate standing. You can also find new materials for crafting out on the plains.
So in short, get bounties and go complete them. While doing that, collect resources, fish, mine, increase your standing with the Ostron syndicate, and use all of that to acquire new stuff. After you finish the quest for Gara, and if you have beaten the Second Dream and the War Within quests, you can access a door in the cliffs to the right of Konzu (if you're looking at him from the front) by activating transference. That will unlock another faction and vendor and the rest of your focus school's nodes.
Also, the plains get more dangerous at night. A giant sentient eidolon teralyst appears and roams the plains, moaning like a whale and ready to fuck your shit up if you or nearby grineer attack it. There are also tiny eidolon vomvalyst that float around and generally annoy the shit out of you, but can be dangerous if you aren't paying attention. If you haven't beaten the Second Dream and the War Within, just don't mess with the eidolons as you can't do shit to them. Avoid them while exploring the plains at night and looking for resources. The teralyst is easy to avoid as it's fucking gigantic and you can hear and see it from miles away. If you HAVE completed those quests and have some decent gear, here's how you can fight and kill them:
So let's start with the small eidolons, the vomvalysts. Killing them isn't difficult at all! Shoot them with a gun until their health reaches 0. Then they'll turn spectral and attempt to do a sort of void dash into you. You'll have to use transference and shoot them with your operator's void beam, which will permanently kill them. If you fail to do so, they'll eventually regain their body and you'll have to do it all over again. The grineer eidolon lures can also do something similar, by sort of "hoovering" up the spectral form of the vomvalyst. So hack some lures and select them to follow you (they do it by default after hacking, but you can walk up to them and press "x" to have them stay and do it again to make them follow). When killed, the vomvalyst drops a tiny sentient core, sometimes ammo and/or mods, and some sphere thing that I'm not sure what it does (some sort of health or energy or buff thing? I dunno)
The big guy, the eidolon teralyst, is a huge pain in the balls. For it, you'll want a full party of people with leveled frames and guns and focus schools, and have visited the Quills vendor inside Cetus and gotten at least their first amp. Then you go find the teralyst, preferably right after night falls because it'll take awhile to kill. Run up to it and use transference and have everyone shoot it with their void beams. Those are the only things that will damage it's powerful shields, which regenerate quickly so you have to keep up the attack. Once those are down, your weapons can hurt it's weak points (the knees and one of the arms). Once you deal enough damage, the teralyst will create a huge explosion and then escape into the ground and reappear elsewhere. Go find it and begin the attack all over again. You'll need to do this three times, each time the eidolon will get a new,
more powerful attack that you'll have to deal with. After the third time, it will try to enter the ground but become stuck. At this point,
unload on it with everything you have: guns, warframe powers, melee, whatever. Finish it off and then collect your spoils (I haven't quite managed to fully kill one, but I'm assuming it drops the higher grade sentient cores, mods, resources, stuff like that). It's a huge pain in the balls, but I thought it was surprisingly fun.
Oh, I forgot to mention if you have a grineer eidolon lure following you and you manage to have it "hoover" up some vomvalysts and fully charge it (I think two or three will do it), then as you fight the big eidolon it will tether itself to whatever weak points you've already destroyed.
I think it slows it down or weakens it somehow, but I'm not entirely certain. It's probably helpful though, whatever it's doing![/spoiler
Btw, each focus school has four passive nodes, represented by hexagonal shapes instead of circular. Two of those four directly affect your operator's stats, like increased health, armor, energy, regen, etc., and are called "way-bound". Once you max those nodes, you can unbind them from the school by paying 1,000,000 focus and 1 brilliant eidolon shard (gotten from killing the teralyst, I assume), and then they will work no matter what school you currently have set as active. For example, currently I'm using Vazarin so the two nodes available to me increase operator health and health regen. If I unbound those nodes, then switched to Unairu with it's way-bound passives for increased operator armor and something else (I forget what), I'd have an operator with greatly improved survivability.
That's actually what I plan on doing, as with just the Vazarin passives alone I was able to survive for extremely long periods of time while fighting the eidolon teralyst.
edit: in the long term I plan on unlocking and unbinding every one of those. In addition to building and upgrading the amps and armor with the new arcanes, I think it'd make for very powerful operators
Darmak on
+5
IanatorGaze upon my works, ye mightyand facepalm.Registered Userregular
I've somehow managed to fail the beginner-tier Bounties three times.
Fourth one's the charm though! After that and a couple Incursions I finally had enough standing to grab the basic fishing and mining tools. Did enough fishing to get the 'cheev tonight, mining's on the bill tomorrow.
Ivara modded for duration and efficiency is great for messing around on the plains without being bothered.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
So the random side missions that pop up on the plains can be pretty variable. The first one I did, supply caches gave Tempo Royale. The next couple have given something like 1k credits or 5 thistles. Still stoked to get Tempo Royale from such a random source.
Gara is super fun btw, and you can color her up to look like Samus kind of.
Her shotgun is also a lot of fun. I love how it handles and looks and sounds, and the little aoe explosions are nice too. I put blast damage with high status chance on there and watch it fling enemies into low Earth orbit.
+3
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
wtb foundry upgrade segment that lets you queue up multiples of a blueprint run, having to manually run each batch of Cetus resources is gonna get old super fast.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
Posts
E: that said, there is a workaround: Ivara stealth arrow.
PSN: ShogunGunshow
Origin: ShogunGunshow
Yeah, these things will become easier once matchmaking is actually working (3 missions in a row with zero other people added for me), but it was a bit frustrating to go so far all 3 times I tried it only to have things fail/the game crash.
But there's some growing pains to be expected with something this big, so it's not grousing, just some polite venting before I dig back into it this weekend.
Warframe/Steam: NFyt
I've been using Vazarin's void mode ability that creates a bubble shield to absorb bullets. Let the drone shields come back up some, then jump back into my frame. I should check to see if the void dash ability that makes teammates I hit with it invulnerable works on the drone too.
You bet, Cetus is a zone on Earth.
no, actually, they don't say that.
Steam, Warframe: Megajoule
-Completed the Gara Quest. That was cute.
-Did some bounties, got my rep up to the first tier. Got a Gara part in the process, so yay!
-Bought a Kubrow color mask for my puppies, if I ever take them off ice.
-Bought a paper mask. Also cute.
-Got my Amp. Didn't figure this part out until the very end of my playing time.
Word of warning to those who come after: Don't bother repeating a bounty after you've completed it. It doesn't reward you anything for it. Pretty sure I burned an hour or two before I realized that.
It's available to new players almost immediately after starting the game. There's a lot of low level content, and there's also higher level content for the vets (night time eidolon fighting, or the high level bounties). Stuff like fishing and mining is for anyone, though it's more dangerous at night due to eidolon drones coming to get you
38thDoE on steam
I haven't tried them yet, but there are dyes you can throw into the water to make fish more visible. Also bait to make them show up more often
Regular, or PoE? I'm still researching the doodad for the PoE archwing deployable, so I haven't had a chance to try it out yet. Regular archwing is still fun as hell though.
For the record, prime stuff isn’t a gate for anything in this game. I’ve seen people in Excalibur straight demolishing everything in sortie 3s. Don’t feel like you can’t participate in stuff just because you’re rocking a soma/Lato/skana Excalibur or something similar. With enough forma you are just as viable as the person in prime everything.
I say this because I thought the same early on.
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Went there (for the first time), nothing happening. Aside from some unexpectedly shitty computer performance? Is that common?
You need to go through the gate at cetus to the plains, that should unlock the nav map node for the plains.
Warframe/Steam: NFyt
That worked, thanks. Played around in the plains a bit, though I'm not really sure yet what I'm supposed to be doing. Also I couldn't figure out how to leave without aborting, which cost me my item pickups and bonus xp. So, that sucked?
To leave the plains you have to go back to the gate. For some reason, “completion” requires everyone in the squad to be between the gates, which I hope is something that got overlooked and not a conscious decision.
Konzu by the gate offers bounties, go talk to him. After you complete one you can also get the quest for Gara from him.
There are vendors in Cetus that sell stuff to fish and mine with. You can use the fish and minerals for crafting stuff, or sell them to the Ostrons for syndicate standing. You can also find new materials for crafting out on the plains.
So in short, get bounties and go complete them. While doing that, collect resources, fish, mine, increase your standing with the Ostron syndicate, and use all of that to acquire new stuff. After you finish the quest for Gara, and if you have beaten the Second Dream and the War Within quests, you can access a door in the cliffs to the right of Konzu (if you're looking at him from the front) by activating transference. That will unlock another faction and vendor and the rest of your focus school's nodes.
The big guy, the eidolon teralyst, is a huge pain in the balls. For it, you'll want a full party of people with leveled frames and guns and focus schools, and have visited the Quills vendor inside Cetus and gotten at least their first amp. Then you go find the teralyst, preferably right after night falls because it'll take awhile to kill. Run up to it and use transference and have everyone shoot it with their void beams. Those are the only things that will damage it's powerful shields, which regenerate quickly so you have to keep up the attack. Once those are down, your weapons can hurt it's weak points (the knees and one of the arms). Once you deal enough damage, the teralyst will create a huge explosion and then escape into the ground and reappear elsewhere. Go find it and begin the attack all over again. You'll need to do this three times, each time the eidolon will get a new,
more powerful attack that you'll have to deal with. After the third time, it will try to enter the ground but become stuck. At this point,
unload on it with everything you have: guns, warframe powers, melee, whatever. Finish it off and then collect your spoils (I haven't quite managed to fully kill one, but I'm assuming it drops the higher grade sentient cores, mods, resources, stuff like that). It's a huge pain in the balls, but I thought it was surprisingly fun.
Oh, I forgot to mention if you have a grineer eidolon lure following you and you manage to have it "hoover" up some vomvalysts and fully charge it (I think two or three will do it), then as you fight the big eidolon it will tether itself to whatever weak points you've already destroyed.
I think it slows it down or weakens it somehow, but I'm not entirely certain. It's probably helpful though, whatever it's doing![/spoiler
I've been a Zenurik man since the beginning but I figure there is no way they left it as good as it was.
I just need to know if I still get unlimited energy or if they've whacked it with the nerf bat.
It was gutted, but it does have an energy over time after picking up an energy ball passive.
And creating a zone of energy regen with void dash.
I had a million focus which fully filled four or five nodes.
It takes almost 500k just to fill up one node now.
That's actually what I plan on doing, as with just the Vazarin passives alone I was able to survive for extremely long periods of time while fighting the eidolon teralyst.
edit: in the long term I plan on unlocking and unbinding every one of those. In addition to building and upgrading the amps and armor with the new arcanes, I think it'd make for very powerful operators
Fourth one's the charm though! After that and a couple Incursions I finally had enough standing to grab the basic fishing and mining tools. Did enough fishing to get the 'cheev tonight, mining's on the bill tomorrow.
Ivara modded for duration and efficiency is great for messing around on the plains without being bothered.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Her shotgun is also a lot of fun. I love how it handles and looks and sounds, and the little aoe explosions are nice too. I put blast damage with high status chance on there and watch it fling enemies into low Earth orbit.
Warframe/Steam: NFyt
Vacuum works on reactant now