A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
oh man this sketch Baldwin is reading cue cards so obviously.
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jungleroomxIt's never too many graves, it's always not enough shovelsRegistered Userregular
This is a question and I'm not trying to get anyone's goat but rather understand a complaint.
Always-on game connections are really hated but I cannot figure out why, because my Internet is also always on.
I mean, I could see if there was an Internet outage and you couldn't play it for whatever reason, I guess that makes sense, but other than that rare thing I don't get it.
tonight was p rough. dd'd for a close friend's birthday night out. dinner was fine, people had a few drinks with dinner. then the birthday girl wanted to migrate to a loud, poorly managed dive bar. she's going through a divorce and is in tears p much the whole night past drink 3. garbage bar doesn't know how to not-overserve so three separate instances of them kicking someone out and a guy fighting the bouncers. then the three girls i'm dd'ing for are super hammered, one holding back the hair of the crying bday girl, when the waitress starts flipping out that they might be skipping the check (even tho they already gave her their cards... like 10 dollar orders each). she goes into the women's room and starts yelling at them then rages more when they don't tip her.
then the two girls in the backseat give awkward ormantic advice to the divorcee for the whole drunken ride home.
tonight was p rough. dd'd for a close friend's birthday night out. dinner was fine, people had a few drinks with dinner. then the birthday girl wanted to migrate to a loud, poorly managed dive bar. she's going through a divorce and is in tears p much the whole night past drink 3. garbage bar doesn't know how to not-overserve so three separate instances of them kicking someone out and a guy fighting the bouncers. then the three girls i'm dd'ing for are super hammered, one holding back the hair of the crying bday girl, when the waitress starts flipping out that they might be skipping the check (even tho they already gave her their cards... like 10 dollar orders each). she goes into the women's room and starts yelling at them then rages more when they don't tip her.
then the two girls in the backseat give awkward ormantic advice to the divorcee for the whole drunken ride home.
This is a question and I'm not trying to get anyone's goat but rather understand a complaint.
Always-on game connections are really hated but I cannot figure out why, because my Internet is also always on.
I mean, I could see if there was an Internet outage and you couldn't play it for whatever reason, I guess that makes sense, but other than that rare thing I don't get it.
I don't really mind it until the game publisher's servers go down (often ooooooooooften several days or weeks around launch) and as soon as that happens I completely lose my shit.
Mostly the above when there is a single player component I could theoretically have been playing if not for server issues. If it's a multiplayer only thing then I don't mind nearly as much because how else are you going to play if not connected.
I do emphasize that oooooooooooooften there are server issues around game launches.
Something that didn't happen to me, but where my friend lived they had internet blackouts about 4 days a week for 6 months and the ISP just could not find or fix what was wrong.
This is a question and I'm not trying to get anyone's goat but rather understand a complaint.
Always-on game connections are really hated but I cannot figure out why, because my Internet is also always on.
I mean, I could see if there was an Internet outage and you couldn't play it for whatever reason, I guess that makes sense, but other than that rare thing I don't get it.
Its another additional layer of DRM people dont want in their shit.
Like if you take For Honor as an example it has 3 layers of DRM if you bought it through Steam.
Steam
Uplay
And always online.
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
Watching some more of Hormones, a Thai version of Skins, more or less.
Consuming Thai fiction is odd, because Thai folks all go by nicknames. Like, eeeeeveryone. All the time. Who the hell even knows what their formal name is. Something very long.
So, you have character names like Dao, Thee, Non, Mhog, and so on. OK, cool, no problem.
But mixed right in with them you also have folks named Boss, First, Robot, and Sprite. And plenty of English names mixed in there too.
I really don't know of any other cultures that do something like that, it's really unique.
A Thai friend I did with my PhD with goes by Nutella
Homogeneous distribution of your varieties of amuse-gueule
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TraceGNU Terry Pratchett; GNU Gus; GNU Carrie Fisher; GNU Adam WeRegistered Userregular
This is a question and I'm not trying to get anyone's goat but rather understand a complaint.
Always-on game connections are really hated but I cannot figure out why, because my Internet is also always on.
I mean, I could see if there was an Internet outage and you couldn't play it for whatever reason, I guess that makes sense, but other than that rare thing I don't get it.
additional layer of DRM basically which often is detrimental to the product as a whole especially if it's an always online single player game which literally has no need for "always online"
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simonwolfi can feel a differencetoday, a differenceRegistered Userregular
Watching some more of Hormones, a Thai version of Skins, more or less.
Consuming Thai fiction is odd, because Thai folks all go by nicknames. Like, eeeeeveryone. All the time. Who the hell even knows what their formal name is. Something very long.
So, you have character names like Dao, Thee, Non, Mhog, and so on. OK, cool, no problem.
But mixed right in with them you also have folks named Boss, First, Robot, and Sprite. And plenty of English names mixed in there too.
I really don't know of any other cultures that do something like that, it's really unique.
A Thai friend I did with my PhD with goes by Nutella
The key question: do they pronounce it Nut-ella, or New-tella
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simonwolfi can feel a differencetoday, a differenceRegistered Userregular
This is a question and I'm not trying to get anyone's goat but rather understand a complaint.
Always-on game connections are really hated but I cannot figure out why, because my Internet is also always on.
I mean, I could see if there was an Internet outage and you couldn't play it for whatever reason, I guess that makes sense, but other than that rare thing I don't get it.
It is abominable if you view games as a form of art & culture worth preserving rather than strictly a consumer product.
At some point, support for the consumer product will be dropped. If the always online requirements aren't patched-out at that point, then the game is the equivalent of a burned painting.
Also the assumption of steady reliable internet is not yet truly universal. We're closer than five years ago when I eyebrowed at always-on for Assassin's Creed 2, but not yet.
That being said the last big always on disaster, Sim City, was ruined not by ISPs dicking around but EA's servers not being able to cope, which is another problem.
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Also the assumption of steady reliable internet is not yet truly universal. We're closer than five years ago when I eyebrowed at always-on for Assassin's Creed 2, but not yet.
That being said the last big always on disaster, Sim City, was ruined not by ISPs dicking around but EA's servers not being able to cope, which is another problem.
Oh man I had forgotten about that one. I think I was first able to play it like 3 weeks after I bought it on release day.
Watching some more of Hormones, a Thai version of Skins, more or less.
Consuming Thai fiction is odd, because Thai folks all go by nicknames. Like, eeeeeveryone. All the time. Who the hell even knows what their formal name is. Something very long.
So, you have character names like Dao, Thee, Non, Mhog, and so on. OK, cool, no problem.
But mixed right in with them you also have folks named Boss, First, Robot, and Sprite. And plenty of English names mixed in there too.
I really don't know of any other cultures that do something like that, it's really unique.
A Thai friend I did with my PhD with goes by Nutella
The key question: do they pronounce it Nut-ella, or New-tella
She says it correctly.
I've never heard this new-tella abomination
Mojo_Jojo on
Homogeneous distribution of your varieties of amuse-gueule
Also lets not forget all that most DRM is useless as it.
Now that Watch Dogs 2's Denuvo has been defeated you can play it and bypass all that DRM, now granted Denuvo as a whole isnt defeated and still has function as DRM. The list of not cracked games is dwindling as seen below. So to add all this useless online only drm is a sad attempt to keep your data.
Watching some more of Hormones, a Thai version of Skins, more or less.
Consuming Thai fiction is odd, because Thai folks all go by nicknames. Like, eeeeeveryone. All the time. Who the hell even knows what their formal name is. Something very long.
So, you have character names like Dao, Thee, Non, Mhog, and so on. OK, cool, no problem.
But mixed right in with them you also have folks named Boss, First, Robot, and Sprite. And plenty of English names mixed in there too.
I really don't know of any other cultures that do something like that, it's really unique.
A Thai friend I did with my PhD with goes by Nutella
The key question: do they pronounce it Nut-ella, or New-tella
She says it correctly.
I've never heard this new-tella abomination
It's the original Italian pronunciation, and apparently how it's supposed to be said in the US
On Nutella’s frequently asked questions page of its US site, it describes the product as: “Nutella (pronounced ‘new-tell-uh’) is a tasty, unique spread made from the combination of roasted hazelnuts, skim milk and a hint of cocoa.”
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simonwolfi can feel a differencetoday, a differenceRegistered Userregular
“Ferrero aren’t trying to encourage a common worldwide pronunciation on this,” the company said in a statement.
“In the UK we call and pronounce it ‘Nutella’ as do consumers. The US pronunciation is just for them.”
the great schism of the 21st century...
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
Watching some more of Hormones, a Thai version of Skins, more or less.
Consuming Thai fiction is odd, because Thai folks all go by nicknames. Like, eeeeeveryone. All the time. Who the hell even knows what their formal name is. Something very long.
So, you have character names like Dao, Thee, Non, Mhog, and so on. OK, cool, no problem.
But mixed right in with them you also have folks named Boss, First, Robot, and Sprite. And plenty of English names mixed in there too.
I really don't know of any other cultures that do something like that, it's really unique.
A Thai friend I did with my PhD with goes by Nutella
The key question: do they pronounce it Nut-ella, or New-tella
She says it correctly.
I've never heard this new-tella abomination
It's the original Italian pronunciation, and apparently how it's supposed to be said in the US
On Nutella’s frequently asked questions page of its US site, it describes the product as: “Nutella (pronounced ‘new-tell-uh’) is a tasty, unique spread made from the combination of roasted hazelnuts, skim milk and a hint of cocoa.”
Look. I just visited some loos that had Italian language tapes playing in them to mask the grunts and splashes. So as an expert it's nutella not newtella
Homogeneous distribution of your varieties of amuse-gueule
Denuvo is no longer the uncrackable DRM it once was. RE7 took five days to crack.
Yea but its not blanket protection, each game has to be done individually. Supposedly the next wave of big releases will have a new form of it according to Denuvo.
So I guess thats Mass Effect, Ghost Recon and Sniper Ghost Warrior 3
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TraceGNU Terry Pratchett; GNU Gus; GNU Carrie Fisher; GNU Adam WeRegistered Userregular
Denuvo is no longer the uncrackable DRM it once was. RE7 took five days to crack.
Yea but its not blanket protection, each game has to be done individually. Supposedly the next wave of big releases will have a new form of it according to Denuvo.
So I guess thats Mass Effect, Ghost Recon and Sniper Ghost Warrior 3
I bet it won't make much difference. Unless it's somehow an entirely new method of DRMing games it won't hold up for longer than a few weeks, maybe a month and with how much those guys supposedly charge for their DRM protection if they can't consistently keep games protected companies will just start to not use them.
Mass Effect for sure is going to get some serious attention. That will be the benchmark for this new version of Denuvo.
Posts
Contemptable Government folk can get you good comedy
https://www.youtube.com/watch?v=AGl6lHUbsg0
https://www.youtube.com/watch?v=2pRt4dFBkCA
I just finished this sketch, goddamn
Always-on game connections are really hated but I cannot figure out why, because my Internet is also always on.
I mean, I could see if there was an Internet outage and you couldn't play it for whatever reason, I guess that makes sense, but other than that rare thing I don't get it.
then the two girls in the backseat give awkward ormantic advice to the divorcee for the whole drunken ride home.
qq
what an unsatisfying evening
:bro: :
I don't really mind it until the game publisher's servers go down (often ooooooooooften several days or weeks around launch) and as soon as that happens I completely lose my shit.
Mostly the above when there is a single player component I could theoretically have been playing if not for server issues. If it's a multiplayer only thing then I don't mind nearly as much because how else are you going to play if not connected.
I do emphasize that oooooooooooooften there are server issues around game launches.
Something that didn't happen to me, but where my friend lived they had internet blackouts about 4 days a week for 6 months and the ISP just could not find or fix what was wrong.
Its another additional layer of DRM people dont want in their shit.
Like if you take For Honor as an example it has 3 layers of DRM if you bought it through Steam.
Steam
Uplay
And always online.
A Thai friend I did with my PhD with goes by Nutella
additional layer of DRM basically which often is detrimental to the product as a whole especially if it's an always online single player game which literally has no need for "always online"
The key question: do they pronounce it Nut-ella, or New-tella
It is abominable if you view games as a form of art & culture worth preserving rather than strictly a consumer product.
At some point, support for the consumer product will be dropped. If the always online requirements aren't patched-out at that point, then the game is the equivalent of a burned painting.
That being said the last big always on disaster, Sim City, was ruined not by ISPs dicking around but EA's servers not being able to cope, which is another problem.
Oh man I had forgotten about that one. I think I was first able to play it like 3 weeks after I bought it on release day.
Surely it should be Nocella in Italy?
She says it correctly.
I've never heard this new-tella abomination
Now that Watch Dogs 2's Denuvo has been defeated you can play it and bypass all that DRM, now granted Denuvo as a whole isnt defeated and still has function as DRM. The list of not cracked games is dwindling as seen below. So to add all this useless online only drm is a sad attempt to keep your data.
LEWD.
It's the original Italian pronunciation, and apparently how it's supposed to be said in the US
the great schism of the 21st century...
Look. I just visited some loos that had Italian language tapes playing in them to mask the grunts and splashes. So as an expert it's nutella not newtella
Yea but its not blanket protection, each game has to be done individually. Supposedly the next wave of big releases will have a new form of it according to Denuvo.
So I guess thats Mass Effect, Ghost Recon and Sniper Ghost Warrior 3
I bet it won't make much difference. Unless it's somehow an entirely new method of DRMing games it won't hold up for longer than a few weeks, maybe a month and with how much those guys supposedly charge for their DRM protection if they can't consistently keep games protected companies will just start to not use them.
Mass Effect for sure is going to get some serious attention. That will be the benchmark for this new version of Denuvo.
Lego Batman's about to watch RMS.
Notice me Senpai!
oh god
they gave it -wheels-
@desc #aestheticgoals