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[13th Age West Marches] The Adventurers' Guild Thread: Character Creation and Discussion
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Diving Deep Into the Mines to Discover What Lies Beneath!
For a west marches game, it's kind of just whatever you want to go with. I think it's cool to have there only be one at a time, but it's not going to mess anything up if you allowed another person to play the class too if they wanted.
Brónach Rootstone
Brónach is a member of a fairly numerous clan of Halfling bandits, hunters, footpads and druids. Part of a larger outlaw "woodclan" the Rootstone Clan survive through a combination of woodscraft, banditry, and trade with both legitimate and criminal elements of Havenhold. The sight of a Rootstone in Havenhold isn't terribly rare though they are not well regarded due to the fact that they live in the wilds outside of the city and commonly perform banditry on the towns citizens outside of its walls (and sometimes even within its walls) the services and goods they provide are usually enough to allow Rootstone Clan members to enter the town, as long as they don't have an active bounty out on their head of course. The Rootstone Clan are fairly content with their position in the world and so don't consider themselves a part of the Banished's collective, as such while they trade and collude with those aligned with the Banished fairly regularly, they are willing to raid and steal from them every bit as much as Havenhold, which keeps their relationship from becoming too close. The Rootstone's and the other Halfling Outlaw Clans who reside in the woods regularly raid and fight amongst one another, although overall they have decent numbers they are careful not to engage in anything like outright wars that could destroy all of the Clans, instead regularly clashing in skirmishes and duels between champions to settle disputes and sharpen their fighting skills. All of the Outlaw clans are reverent of the forest and revere the Dryad, many Druids come from their ranks and generally fill the role Clerics fill in Havenhold, though they do have some Clerics as well.
Brónach herself is a competent and confident fighter who is regarded proudly in her Clan. Granted the dubious "gift" of the berserker's rages since she was a child, as well as a natural physical aptitude, Brónach was set aside as an obvious candidate for the bandits and warriors of her Clan, she showed great skill with the Falx and some skill with a Javelin, and upon reaching what the Clan's considered adulthood (somewhere in her middle-teens) began participating in interclan skirmishes as well as raids and bandit attacks, on top of protecting the Clan from the various threats ever present in the Wild. Since then Brónach has visited Havenhold a fair amount over the years and made a bit of a name for herself as a strong-arm for those with the coin to pay for her services, The Boss being a particularly common client due to his ready ability and willingness to pay the most disreputable characters good wages for doing what they probably would have been doing anyway, shaking down or intimidating people for money. In the forests Brónach has spent a great deal of time as a partner to the Druids of her Clan, acting as a protector and friend in the woods as they go on their sacred missions deep into the forest, picking up woodlore and some of the secret ways of the wilds from them.