I still don't think ME3 was nearly as bad as the uproar around it. The ending was not good, but it was not the horrific shitstorm the fanbase made it out to be.
That game gave me great closure with the characters I loved, and it was fun to play. Five minutes of bad dialogue wheel choices didn't change any of that.
The Assault on Earth was straight up thrilling, the stakes felt real, and you had some very good character writing dealing with hope and despair at what looks to be the end of all things. The voice actors all knocked it out of the park.
Citadel and the Extending Ending were bandaids, but they left me able to let the trilogy go in peace.
I joke but I genuinely like the idea of playing somebody who doesn't have their shit together and is kind of fucking up a fair bit and making inappropriate jokes and occasionally owning themselves
I've done hyper competent too many times. give me college aged idiot out of their depth who learns and pulls through with nothing more than the help of the most advanced ai, the backing of an entire galaxy and a team of experts
Exactly. I want someone who isn't immediately expected to do good, and is questioned "Why should I believe you'll do anything you're just a 'blah' " Especially in an RPG where I'm leveling and getting better. Let me through your gameplay show everyone why, not just have the game tell people my backstory.
I would like some money because these are artisanal nuggets of wisdom philistine.
I restarted last night with the default FRyder face, and the animations seem a lot better to me than my customized version. Still not a strength but doesn't take me out of the game anymore.
Also I lost my first 2 70% strike team missions, GTFO with that!
Things like that make me glad my most recent game was Super Robot Wars, because its made me used to failing 70% chances. For the past few weeks I basically assumed anything below 85% will normally go wrong for me, and have mostly been right. Then I get happily surprised when I succeed.
The Ars Technica preliminary review (Lee Hutchinson) is a well written overview of what to expect. Since it's Ars, there's no score, but rather a list of good, bad, and ugly traits. Lee's upshot: it's DA:Inquisition in space. If you enjoyed that, you'll enjoy this.
He's also written an addendum to his review in the comments and addressed some reader questions. He enjoyed it at 10% completion, and he's now around 60% completion and still enjoys it.
Also worth noting that Lee does not care about the combat, so had almost to say about it other than he's able to get through it at the lowest difficulty. And nothing at all on MO.
+1
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
edited March 2017
Another current example is that new Ghost Recon game.
It's selling well, people are having fun with it and I don't think anyone is looking at it saying it's a BAD game despite sitting in the 70s. Maybe it's not breaking the mold and doing anything special and maybe it's got some issues that hold it back but that's a long ways from bad. There's a very clear spot between critically acclaimed masterpiece and bad. It's actually a pretty big zone that contains a lot of games and if something in that category appeals to you specifically you may even have a better time with it than many games that are critically acclaimed.
DemonStacey on
+1
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
The Ars Technica preliminary review (Lee Hutchinson) is a well written overview of what to expect. Since it's Ars, there's no score, but rather a list of good, bad, and ugly traits. Lee's upshot: it's DA:Inquisition in space. If you enjoyed that, you'll enjoy this.
He's also written an addendum to his review in the comments and addressed some reader questions. He enjoyed it at 10% completion, and he's now around 60% completion and still enjoys it.
Also worth noting that Lee does not care about the combat, so had almost to say about it other than he's able to get through it at the lowest difficulty. And nothing at all on MO.
Huh that seems like an extra positive then. Since the combat seems like it is pretty good and he's just basing his liking on the non combat stuff.
+1
jefe414"My Other Drill Hole is a Teleporter"Mechagodzilla is Best GodzillaRegistered Userregular
APEX HQ app now available from the Google store.
Xbox Live: Jefe414
+7
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
The reviews are about what I expected: good game, has flaws, if you liked DA:I or the other ME games you'll almost assuredly like this one.
For what it's worth, if a reviewer gives a game 10/10 I tend to assume they're either caught up on the hype train or looking at the game through extremely rose colored glasses. I can think of precisely two games ever that I have played that came anywhere near deserving a perfect score (Shadow of the Colossus and The Last of Us). Obviously that's all subjective, but when a game gets thirty seven thousand 10/10s it makes me instantly distrustful of the vast majority of those scores, because in all likelihood that game definitely isn't perfect. Certainly the number of AAA games that get perfect scores is entirely too high for what a perfect score is meant to represent, in theory.
I'm frankly sick to death of numerical scores for games. Everyone uses the numbers to mean different things, people read way too much into what a score does or does not mean, and at the end of the day it's worthless. BotW got almost entirely 10/10s, but I can tell just by watching videos that the stamina and weapon durability wouldn't be enjoyable mechanics for me. ME:A is averaging somewhere around a 7.5 or 8/10, but I've played about 6 hours and am absolutely infatuated with the game. So in neither case were those numerical scores useful for me as a consumer!
If the entire review industry could move to a "should you play this game if you like [type of game, similar games] yes or no" model that'd be greeeeeeeeeeat.
a 10/10 does not mean a perfect game and never has.
Yet more reasons for why the number system for rating games is stupid.
E.g., 100% on a test means you got a perfect score. Answered every question exactly correctly, made literally no mistakes.
If we're assigning something a literal perfect score and it is not a perfect thing, that's idiotic.
Is this a thing that's useful if you're only playing single-player or is it a multi-player thing?
Both. You can access the same thing in game from the Tempest tech area. You can send out strike teams to complete missions. In some cases, you can play these missions in multiplayer. You can also manage your multiplayer characters in the app.
jefe414 on
Xbox Live: Jefe414
+1
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
The reviews are about what I expected: good game, has flaws, if you liked DA:I or the other ME games you'll almost assuredly like this one.
For what it's worth, if a reviewer gives a game 10/10 I tend to assume they're either caught up on the hype train or looking at the game through extremely rose colored glasses. I can think of precisely two games ever that I have played that came anywhere near deserving a perfect score (Shadow of the Colossus and The Last of Us). Obviously that's all subjective, but when a game gets thirty seven thousand 10/10s it makes me instantly distrustful of the vast majority of those scores, because in all likelihood that game definitely isn't perfect. Certainly the number of AAA games that get perfect scores is entirely too high for what a perfect score is meant to represent, in theory.
I'm frankly sick to death of numerical scores for games. Everyone uses the numbers to mean different things, people read way too much into what a score does or does not mean, and at the end of the day it's worthless. BotW got almost entirely 10/10s, but I can tell just by watching videos that the stamina and weapon durability wouldn't be enjoyable mechanics for me. ME:A is averaging somewhere around a 7.5 or 8/10, but I've played about 6 hours and am absolutely infatuated with the game. So in neither case were those numerical scores useful for me as a consumer!
If the entire review industry could move to a "should you play this game if you like [type of game, similar games] yes or no" model that'd be greeeeeeeeeeat.
a 10/10 does not mean a perfect game and never has.
Yet more reasons for why the number system for rating games is stupid.
E.g., 100% on a test means you got a perfect score. Answered every question exactly correctly, made literally no mistakes.
If we're assigning something a literal perfect score and it is not a perfect thing, that's idiotic.
A test score isn't a game review....
Like you are comparing two totally different things in a way that makes no sense at all.
The test has specific correct answers. A game doesn't.
A system that has a score that is essentially unobtainable is pointless. Why is it there if you can't get it? That doesn't help anyone out.
Is this a thing that's useful if you're only playing single-player or is it a multi-player thing?
Primarily MP, but the Strike Team missions are similar to War Table from Dragon Age Inquisition, time stuff you can assign to get some rewards. So it can make managing that aspect a little easier in case missions end like when you're at work or whatever.
The reviews are about what I expected: good game, has flaws, if you liked DA:I or the other ME games you'll almost assuredly like this one.
For what it's worth, if a reviewer gives a game 10/10 I tend to assume they're either caught up on the hype train or looking at the game through extremely rose colored glasses. I can think of precisely two games ever that I have played that came anywhere near deserving a perfect score (Shadow of the Colossus and The Last of Us). Obviously that's all subjective, but when a game gets thirty seven thousand 10/10s it makes me instantly distrustful of the vast majority of those scores, because in all likelihood that game definitely isn't perfect. Certainly the number of AAA games that get perfect scores is entirely too high for what a perfect score is meant to represent, in theory.
I'm frankly sick to death of numerical scores for games. Everyone uses the numbers to mean different things, people read way too much into what a score does or does not mean, and at the end of the day it's worthless. BotW got almost entirely 10/10s, but I can tell just by watching videos that the stamina and weapon durability wouldn't be enjoyable mechanics for me. ME:A is averaging somewhere around a 7.5 or 8/10, but I've played about 6 hours and am absolutely infatuated with the game. So in neither case were those numerical scores useful for me as a consumer!
If the entire review industry could move to a "should you play this game if you like [type of game, similar games] yes or no" model that'd be greeeeeeeeeeat.
a 10/10 does not mean a perfect game and never has.
Yet more reasons for why the number system for rating games is stupid.
E.g., 100% on a test means you got a perfect score. Answered every question exactly correctly, made literally no mistakes.
If we're assigning something a literal perfect score and it is not a perfect thing, that's idiotic.
Media isn't a pop quiz, it's art. Metrics assigned to critiquing that art having some sort of scoring system do not indicate perfection but rather quality of execution on a number of factors.
Is this a thing that's useful if you're only playing single-player or is it a multi-player thing?
Both. You can access the same thing in game from the Tempest tech area. You can send out strike teams to complete missions. In some cases, you can play these missions in multiplayer. You can also manage your multiplayer characters in the app.
Aye, so the rewards include single player rewards? I knew it was a thing that was somehow connected to both but I wasn't sure if it was like a thing you do in single player to get rewards in multi.
0
DVGNo. 1 Honor StudentNether Institute, Evil AcademyRegistered Userregular
The reviews are about what I expected: good game, has flaws, if you liked DA:I or the other ME games you'll almost assuredly like this one.
For what it's worth, if a reviewer gives a game 10/10 I tend to assume they're either caught up on the hype train or looking at the game through extremely rose colored glasses. I can think of precisely two games ever that I have played that came anywhere near deserving a perfect score (Shadow of the Colossus and The Last of Us). Obviously that's all subjective, but when a game gets thirty seven thousand 10/10s it makes me instantly distrustful of the vast majority of those scores, because in all likelihood that game definitely isn't perfect. Certainly the number of AAA games that get perfect scores is entirely too high for what a perfect score is meant to represent, in theory.
I'm frankly sick to death of numerical scores for games. Everyone uses the numbers to mean different things, people read way too much into what a score does or does not mean, and at the end of the day it's worthless. BotW got almost entirely 10/10s, but I can tell just by watching videos that the stamina and weapon durability wouldn't be enjoyable mechanics for me. ME:A is averaging somewhere around a 7.5 or 8/10, but I've played about 6 hours and am absolutely infatuated with the game. So in neither case were those numerical scores useful for me as a consumer!
If the entire review industry could move to a "should you play this game if you like [type of game, similar games] yes or no" model that'd be greeeeeeeeeeat.
a 10/10 does not mean a perfect game and never has.
This is why attaching arbitrary numbers to things that can't be scientifically measured is flawed as a premise.
ME:A is the only thing I asked for from my wife for my Birthday Thursday. I'm excited. As I've aged the necessity for perfection from games isn't pronounced anymore. I'm looking forward to fun combat and immersing myself in the world. If it has flaws, so be it. Everything in life has flaws. ME1-3 all had varying degrees of tradeoffs that were made, and I don't expect any game to ever be perfect.
In a way I find the whole discussion interesting. The endings of ME3 for all the bellyaching of how they were all the same were different enough ideas that the Milky Way Galaxy can never be used again. They effectively ended the story of their entire universe up to that point. I never expected Andromeda to ever be that ambitious, and I don't think any developer will ever give the player that much agency in choice ever again because it's simply impractical to deal with that much variance in the story.
Bring on the average game, I'm looking forward to it.
Diablo 3 - DVG#1857
+5
jefe414"My Other Drill Hole is a Teleporter"Mechagodzilla is Best GodzillaRegistered Userregular
Yeah you can get materials, small amounts of cash. I got a Widow I as well. All for single player.
Is this a thing that's useful if you're only playing single-player or is it a multi-player thing?
Both. You can access the same thing in game from the Tempest tech area. You can send out strike teams to complete missions. In some cases, you can play these missions in multiplayer. You can also manage your multiplayer characters in the app.
Aye, so the rewards include single player rewards? I knew it was a thing that was somehow connected to both but I wasn't sure if it was like a thing you do in single player to get rewards in multi.
I joke but I genuinely like the idea of playing somebody who doesn't have their shit together and is kind of fucking up a fair bit and making inappropriate jokes and occasionally owning themselves
I've done hyper competent too many times. give me college aged idiot out of their depth who learns and pulls through with nothing more than the help of the most advanced ai, the backing of an entire galaxy and a team of experts
Exactly. I want someone who isn't immediately expected to do good, and is questioned "Why should I believe you'll do anything you're just a 'blah' " Especially in an RPG where I'm leveling and getting better. Let me through your gameplay show everyone why, not just have the game tell people my backstory.
That takes lot of trust in the player. The only game i know that had that much trust was portal 2, at the very end. It trusted that you could make that leap to tie gameplay to narrative at just the right moment, and it's still the most empowering moment in gaming, imo.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
I thought it would be fun to get a Windows phone when I finally upgraded... Wish I knew that Windows phones don't get any of the apps before I bought it, though =/
No Apex app for me
Everyone has a price. Throw enough gold around and someone will risk disintegration.
0
DuriniaEvolved from Space PotatoesRegistered Userregular
I thought it would be fun to get a Windows phone when I finally upgraded... Wish I knew that Windows phones don't get any of the apps before I bought it, though =/
No Apex app for me
I recently dropped my beloved Windows Phone and got a Pixel for this exact reason. Had a whole rant scribbled up about app devs refusing to build the ecosystem but I'll leave it there to try to avoid some sort of consolewar-esque phone OS discussion.
I found this on Gaf, and while the male Ryder is a pretty good match, I'm not sure what was going on here.
A basic fan edit of Sarah.
The difference is pretty shocking, and it's definitely in the eyes. I wonder how much modding can fix the game? Fallout New Vegas had terrible faces, and the modding community fixed that entirely. So there may be some hope down the road.
Why is how the default female Ryder looks such a sore spot for so many people? She looks fine and maybe they thought a 1 to 1 rep of the face model didn't look young enough.
Well apparently I have a strike team named Mike and its running a mission for me now. At least somebody is getting to shoot some kett around here grumble grumble waiting to unlock game is making me grumpy.
So you can set up your multiplayer characters using the ap. Its a little slow but I'm guessing thats the limitations of cell service/an app in general. But its nice to have the functionality. You can also get notices from friends who are playing? So that's cool.
I would like some money because these are artisanal nuggets of wisdom philistine.
Interestingly, as someone who hasn't registered their purchase yet (physical pre-order), I can recruit teams and earn rewards.
Yeah, I just got Apex downloaded, connected to my PS4 account which doesn't unlock until Midnight, and recruited a team and have them running missions. I actually think its really awesome, as all of a sudden I have this immersion where shit is going on even before my Ryder has awoken from Cryo.
PSN|AspectVoid
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
dudes its pretty straight forward
find reviewers u trust and check out wat they said. then buy the game anyway because u will play anything that lets u maraud people in space
Posts
And again, it's seems to be endemic of the overall downgrade of quality.
The Assault on Earth was straight up thrilling, the stakes felt real, and you had some very good character writing dealing with hope and despair at what looks to be the end of all things. The voice actors all knocked it out of the park.
Citadel and the Extending Ending were bandaids, but they left me able to let the trilogy go in peace.
Exactly. I want someone who isn't immediately expected to do good, and is questioned "Why should I believe you'll do anything you're just a 'blah' " Especially in an RPG where I'm leveling and getting better. Let me through your gameplay show everyone why, not just have the game tell people my backstory.
pleasepaypreacher.net
Also worth noting that Lee does not care about the combat, so had almost to say about it other than he's able to get through it at the lowest difficulty. And nothing at all on MO.
It's selling well, people are having fun with it and I don't think anyone is looking at it saying it's a BAD game despite sitting in the 70s. Maybe it's not breaking the mold and doing anything special and maybe it's got some issues that hold it back but that's a long ways from bad. There's a very clear spot between critically acclaimed masterpiece and bad. It's actually a pretty big zone that contains a lot of games and if something in that category appeals to you specifically you may even have a better time with it than many games that are critically acclaimed.
Huh that seems like an extra positive then. Since the combat seems like it is pretty good and he's just basing his liking on the non combat stuff.
Yet more reasons for why the number system for rating games is stupid.
E.g., 100% on a test means you got a perfect score. Answered every question exactly correctly, made literally no mistakes.
If we're assigning something a literal perfect score and it is not a perfect thing, that's idiotic.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Is this a thing that's useful if you're only playing single-player or is it a multi-player thing?
Both. You can access the same thing in game from the Tempest tech area. You can send out strike teams to complete missions. In some cases, you can play these missions in multiplayer. You can also manage your multiplayer characters in the app.
A test score isn't a game review....
Like you are comparing two totally different things in a way that makes no sense at all.
The test has specific correct answers. A game doesn't.
A system that has a score that is essentially unobtainable is pointless. Why is it there if you can't get it? That doesn't help anyone out.
Primarily MP, but the Strike Team missions are similar to War Table from Dragon Age Inquisition, time stuff you can assign to get some rewards. So it can make managing that aspect a little easier in case missions end like when you're at work or whatever.
Media isn't a pop quiz, it's art. Metrics assigned to critiquing that art having some sort of scoring system do not indicate perfection but rather quality of execution on a number of factors.
Aye, so the rewards include single player rewards? I knew it was a thing that was somehow connected to both but I wasn't sure if it was like a thing you do in single player to get rewards in multi.
This is why attaching arbitrary numbers to things that can't be scientifically measured is flawed as a premise.
ME:A is the only thing I asked for from my wife for my Birthday Thursday. I'm excited. As I've aged the necessity for perfection from games isn't pronounced anymore. I'm looking forward to fun combat and immersing myself in the world. If it has flaws, so be it. Everything in life has flaws. ME1-3 all had varying degrees of tradeoffs that were made, and I don't expect any game to ever be perfect.
In a way I find the whole discussion interesting. The endings of ME3 for all the bellyaching of how they were all the same were different enough ideas that the Milky Way Galaxy can never be used again. They effectively ended the story of their entire universe up to that point. I never expected Andromeda to ever be that ambitious, and I don't think any developer will ever give the player that much agency in choice ever again because it's simply impractical to deal with that much variance in the story.
Bring on the average game, I'm looking forward to it.
Credits and craftybits and sometimes guns/mods.
That takes lot of trust in the player. The only game i know that had that much trust was portal 2, at the very end. It trusted that you could make that leap to tie gameplay to narrative at just the right moment, and it's still the most empowering moment in gaming, imo.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
*downloads immediately*
I think mine may be busted.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
No Apex app for me
Interestingly, as someone who hasn't registered their purchase yet (physical pre-order), I can recruit teams and earn rewards.
--Mark Twain
Also set the nameplate I'd earned. And you can do your character load outs, very nice.
pleasepaypreacher.net
I recently dropped my beloved Windows Phone and got a Pixel for this exact reason. Had a whole rant scribbled up about app devs refusing to build the ecosystem but I'll leave it there to try to avoid some sort of consolewar-esque phone OS discussion.
XBL: Sans Gravitas, Steam, Destiny, Twitch
Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
A basic fan edit of Sarah.
The difference is pretty shocking, and it's definitely in the eyes. I wonder how much modding can fix the game? Fallout New Vegas had terrible faces, and the modding community fixed that entirely. So there may be some hope down the road.
Origin: theRealElMucho
Unfortunately, the keys are held til the 23rd, even if you're NA. Still a good discount though.
Edit: I also believe you do NOT get the preorder bonus from them.
Yeah, that's what I figured.
Guess it's probably a good thing that I'm getting a new phone in a week or so.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
This is flat out untrue.
pleasepaypreacher.net
Yeah, I just got Apex downloaded, connected to my PS4 account which doesn't unlock until Midnight, and recruited a team and have them running missions. I actually think its really awesome, as all of a sudden I have this immersion where shit is going on even before my Ryder has awoken from Cryo.
find reviewers u trust and check out wat they said. then buy the game anyway because u will play anything that lets u maraud people in space