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Switching to [STEAM] could save you 15% or more!

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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    RJXaw8f.png

    i've disagreed with john walker quite a bit in the past

    hopefully that's the case here


    https://www.rockpapershotgun.com/2017/03/14/mass-effect-andromeda-review-opening-hours/

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    VeagleVeagle Registered User regular
    el_vicio wrote: »
    Soooo, Steam has that new-ish relocation feature, right? The one that lets me move installed games to another drive?
    Here's the thing: I'm about to build a new rig (in the next 2 weeks, probably), and I'd like to have all my Steam games on one drive. So I thought about getting said drive early, and start moving my shit over ahead of time, plug the drive into the new machine, install Steam and have it recognize my stuff.
    Is that possible? Or are some workarounds involved, because I suspect it won't be quite that simple

    I haven't used the relocation feature yet, but I've migrated hard drives over to a new pc a few times, and generally, it's been a pretty seamless process to get steam games working. The times there were problems, going into the games properties menu and having steam validate the files usually got things working after redownloading a few files.

    The big thing to remember is to find and backup any save files you want to continue. Between cloud saves overwriting your saves with the new pc's empty folder, games that set their saves to hidden, and games just using nonstandard save locations, I've lost plenty of playtime without realizing until long after the original saves were history.

    steam_sig.png
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    el_vicioel_vicio Registered User regular
    Veagle wrote: »
    el_vicio wrote: »
    Soooo, Steam has that new-ish relocation feature, right? The one that lets me move installed games to another drive?
    Here's the thing: I'm about to build a new rig (in the next 2 weeks, probably), and I'd like to have all my Steam games on one drive. So I thought about getting said drive early, and start moving my shit over ahead of time, plug the drive into the new machine, install Steam and have it recognize my stuff.
    Is that possible? Or are some workarounds involved, because I suspect it won't be quite that simple

    I haven't used the relocation feature yet, but I've migrated hard drives over to a new pc a few times, and generally, it's been a pretty seamless process to get steam games working. The times there were problems, going into the games properties menu and having steam validate the files usually got things working after redownloading a few files.

    The big thing to remember is to find and backup any save files you want to continue. Between cloud saves overwriting your saves with the new pc's empty folder, games that set their saves to hidden, and games just using nonstandard save locations, I've lost plenty of playtime without realizing until long after the original saves were history.

    Oh yeah, Game Save Manager is a godsend for that

    ouxsemmi8rm9.png

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    JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    Brolo wrote: »
    RJXaw8f.png

    i've disagreed with john walker quite a bit in the past

    hopefully that's the case here


    https://www.rockpapershotgun.com/2017/03/14/mass-effect-andromeda-review-opening-hours/

    Always listen to John Walker when he says a game is good. He's got an uncanny nose for underrated gold.

    Always ignore John Walker when he says a game is bad. He's got some weird fucking hangups that he cannot be objective about.

    GDdCWMm.jpg
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    TaminTamin Registered User regular
    el_vicio wrote: »
    Soooo, Steam has that new-ish relocation feature, right? The one that lets me move installed games to another drive?
    Here's the thing: I'm about to build a new rig (in the next 2 weeks, probably), and I'd like to have all my Steam games on one drive. So I thought about getting said drive early, and start moving my shit over ahead of time, plug the drive into the new machine, install Steam and have it recognize my stuff.
    Is that possible? Or are some workarounds involved, because I suspect it won't be quite that simple

    Huh. I wasn't aware of the move install folder option. That's pretty neat. I think I did it more tediously with the backup-and-restore approach.

    I just tested it, and it seems to be pretty smooth.

    I can see a couple of potential problems, but they seem like edge cases. Hard to say for sure, because steam may treat the library folders in ways I don't expect.

    I'm assuming that the new drive will remain a non-primary drive. I don't know, though, whether you're going to have a vestigial install on the primary drive, or try to install steam directly to the game-drive.

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    Crippl3Crippl3 oh noRegistered User regular
    el_vicio wrote: »
    Soooo, Steam has that new-ish relocation feature, right? The one that lets me move installed games to another drive?
    Here's the thing: I'm about to build a new rig (in the next 2 weeks, probably), and I'd like to have all my Steam games on one drive. So I thought about getting said drive early, and start moving my shit over ahead of time, plug the drive into the new machine, install Steam and have it recognize my stuff.
    Is that possible? Or are some workarounds involved, because I suspect it won't be quite that simple

    If you go to your Steam settings (View -> Settings) and then click on Downloads, there's an option to manage your Steam Library Folders. In there, you can click Add Library Folder, find the Steam folder on your drive, and just add it to Steam, and your games will be automatically recognized and available in Steam.

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    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited March 2017
    None of what Walker is saying there seems out of place for a Mass Effect game

    EDIT: Reading the remainder of the first impression there, and it's as though he were someone experiencing a Bioware game for the first time after only having them described to him by very enthusiastic fans. I know this isn't the case here, so I can only imagine that maybe the passage of time has smoothed out the edges in the previous games because virtually every complaint he voices about the first few hours make me think "Yep, that's Mass Effect"

    Maddoc on
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    DrDinosaurDrDinosaur Registered User regular
    At some point, much like Fallout 4, Another Bioware Game just isn't enough anymore

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    Virgil_Leads_YouVirgil_Leads_You Proud Father House GardenerRegistered User regular
    Brolo wrote: »
    RJXaw8f.png

    i've disagreed with john walker quite a bit in the past

    hopefully that's the case here


    https://www.rockpapershotgun.com/2017/03/14/mass-effect-andromeda-review-opening-hours/

    Whoa, first time reading this fellas work, but it's quite fun.
    Thanks for the link. It feels like he got a good laugh out of it's start, and hopes it's more compelling going forward.
    It's good to temper ones expectations a bit with media like this.
    I'm not expecting especially subtle writing as it seems.

    VayBJ4e.png
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    PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    Brolo wrote: »
    RJXaw8f.png

    i've disagreed with john walker quite a bit in the past

    hopefully that's the case here


    https://www.rockpapershotgun.com/2017/03/14/mass-effect-andromeda-review-opening-hours/

    Whoa, first time reading this fellas work, but it's quite fun.
    Thanks for the link. It feels like he got a good laugh out of it's start, and hopes it's more compelling going forward.
    It's good to temper ones expectations a bit with media like this.
    I'm not expecting especially subtle writing as it seems.

    I dig BioWare stuff in a big way, but one should never expect subtle writing from 'em

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    I needed anime to post.I needed anime to post. boom Registered User regular
    every now and then i see someone call a bioware plot deep and i want to yell at them THEY NAMED THEM THE REAPERS AND THE DARKSPAWN

    liEt3nH.png
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    PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    every now and then i see someone call a bioware plot deep and i want to yell at them THEY NAMED THEM THE REAPERS AND THE DARKSPAWN

    I get frustrated when folks equate "complex" with "good," and by extension, "not complex" with "not good."

    BioWare does opera, and does it very well. It's not particularly nuanced, because it doesn't need to be. It swings for the high notes, and it hits them with aplomb.

    Bagging on BioWare for painting in broad strokes instead of subtly shading feels a lot like bagging on Gone Home for lacking bombast and spectacle. Different aims require different tools.

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    Virgil_Leads_YouVirgil_Leads_You Proud Father House GardenerRegistered User regular
    I thought inquisition had a bunch of central characters, who held mystery from their first appearance.
    I hope they bring that type of character writing to the table

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    FishmanFishman Put your goddamned hand in the goddamned Box of Pain. Registered User regular
    I think this was some of the best nuanced thoughts on the issues with Mass Effect that really kinda punched home a few thoughts of my own on the subject. It's 30-something multi-thousand word essays, though, so it takes about as long to read as play through the entire series.

    http://www.shamusyoung.com/twentysidedtale/?p=27792

    X-Com LP Thread I, II, III, IV, V
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    I needed anime to post.I needed anime to post. boom Registered User regular
    every now and then i see someone call a bioware plot deep and i want to yell at them THEY NAMED THEM THE REAPERS AND THE DARKSPAWN

    I get frustrated when folks equate "complex" with "good," and by extension, "not complex" with "not good."

    BioWare does opera, and does it very well. It's not particularly nuanced, because it doesn't need to be. It swings for the high notes, and it hits them with aplomb.

    Bagging on BioWare for painting in broad strokes instead of subtly shading feels a lot like bagging on Gone Home for lacking bombast and spectacle. Different aims require different tools.

    sure that's why i do it when people call them deep, as opposed to good :P

    liEt3nH.png
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    PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    every now and then i see someone call a bioware plot deep and i want to yell at them THEY NAMED THEM THE REAPERS AND THE DARKSPAWN

    I get frustrated when folks equate "complex" with "good," and by extension, "not complex" with "not good."

    BioWare does opera, and does it very well. It's not particularly nuanced, because it doesn't need to be. It swings for the high notes, and it hits them with aplomb.

    Bagging on BioWare for painting in broad strokes instead of subtly shading feels a lot like bagging on Gone Home for lacking bombast and spectacle. Different aims require different tools.

    sure that's why i do it when people call them deep, as opposed to good :P

    Totally - I wasn't disagreeing with ya, I was mentally springboarding off your post

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    Donovan PuppyfuckerDonovan Puppyfucker A dagger in the dark is worth a thousand swords in the morningRegistered User regular
    DrDinosaur wrote: »
    At some point, much like Fallout 4, Another Bioware Game just isn't enough anymore

    Wait, I'm not supposed to like Fallout 4? Shit, I'm 4 days of playtime into it...

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    Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    I think I will always welcome new Bioware games no matter how flawed they are or how many of them end up missing the mark for me, because the high points of the ME games are the best moments of videogaming that I have experienced.

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    el_vicioel_vicio Registered User regular
    edited March 2017
    John Walker goes on grumpy rants, but he makes solid points that I usually find hard to disagree with

    el_vicio on
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    durandal4532durandal4532 Registered User regular
    Yeah "oh John Walker is just a grump" may make him unlikely to be charmed by the writing, but "we set it up so that when you complete a quest the little ! pops up and makes you confused as to why also sometimes we change the active quest for you" is just straight up a bad way to be. That's tripping over a solved problem.

    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
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    IoloIolo iolo Registered User regular
    Fishman wrote: »
    I think this was some of the best nuanced thoughts on the issues with Mass Effect that really kinda punched home a few thoughts of my own on the subject. It's 30-something multi-thousand word essays, though, so it takes about as long to read as play through the entire series.

    http://www.shamusyoung.com/twentysidedtale/?p=27792

    Wow. That is some rabbit hole...

    Lt. Iolo's First Day
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    DrDinosaurDrDinosaur Registered User regular
    DrDinosaur wrote: »
    At some point, much like Fallout 4, Another Bioware Game just isn't enough anymore

    Wait, I'm not supposed to like Fallout 4? Shit, I'm 4 days of playtime into it...

    Nothing about whether you should or should not like Fallout 4 or Mass Effect, but one of the main criticisms of Fallout was that perhaps Bethesda was sticking a little bit too close to the formula for their fourth (Oblivion, Fallout 3, Skyrim, Fallout 4) entry into the Bethesda Open World series

    At some point the quirks that people were fine with when the series started become less acceptable

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    JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    Holding out for the Obsidian take on Fallout 4.

    Please let there be an Obsidian take on Fallout 4.

    GDdCWMm.jpg
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Mr. G wrote: »
    God.
    Dammit.
    Does this include the Ducktales: ReMaster? Duck tales and the two R&R games are fucking classics.

    Humor can be dissected as a frog can, but dies in the process.
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    captainkcaptaink TexasRegistered User regular
    Doesn't look like the new Ducktales.

    Darkwing Duck
    Ducktales 1 & 2 (there was a 2?)
    Chip & Dale 1 & 2
    Talespin

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    I had duck tales 2 on gameboy, not sure if there was another version of it

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    I had duck tales 2 on gameboy, not sure if there was another version of it

    There was an NES version.

    Humor can be dissected as a frog can, but dies in the process.
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    MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    But are they including the Chip & Dale MMORPG?

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    DarkPrimusDarkPrimus Registered User regular
    edited March 2017
    Fishman wrote: »
    I think this was some of the best nuanced thoughts on the issues with Mass Effect that really kinda punched home a few thoughts of my own on the subject. It's 30-something multi-thousand word essays, though, so it takes about as long to read as play through the entire series.

    http://www.shamusyoung.com/twentysidedtale/?p=27792

    It's been a while since I looked at the dude's writings, and while I'm sure he's written more since last I looked, but part 28 or 30 or where ever I was at a year or so ago was far more than I needed to read in order to be able to get an idea about his "retrospective."

    This dude has some Opinions.

    Notice how it is both capital-O Opinions and italicized opinions, combined together. Because neither form of emphasis by itself was sufficient to convey the strength by which he holds them.

    The dude has a very clear, personal idea of what the Mass Effect series was and what it should have been, and anything that deviates from this idea, which was formed entirely from his experience with the first game, is something that everyone should acknowledge is terrible and that Bioware should be ashamed of for even considering, never mind putting it in their games.

    Now, I am not dismissing every criticism he has of the series. But the vast majority of his articles are complaints about very specific things that are problems only because they don't conform to his rigidly-defined expectations for what the games were supposed to deliver. Many of his complaints are ones that a lot of us probably share, but we are willing to accept that not everything we wanted happened. He seems unable to let anything go, unwilling to accept change as a positive force.

    To put it succinctly, I've never seen anyone write so passionately, eloquently, and prolifically about a video game that they hold in such contempt.

    DarkPrimus on
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    Mr. GMr. G Registered User regular
    So another CS GO streamer got swatted

    https://www.youtube.com/watch?v=YtyYBbj5TzM

    But this time one of the cops that showed up was a Counter-Strike fan that immediately understood the situation and started making extremely specific references to the Counter-Strike competitive & streaming scene

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    TheStigTheStig Registered User regular
    Not awesome that he got swatted, but awesome that the cops were cool.

    bnet: TheStig#1787 Steam: TheStig
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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    I really REALLY like hollow knight, but man some of the spike puzzles are hot garbage

    for reference I just rescued bretta

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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited March 2017
    every now and then i see someone call a bioware plot deep and i want to yell at them THEY NAMED THEM THE REAPERS AND THE DARKSPAWN

    I get frustrated when folks equate "complex" with "good," and by extension, "not complex" with "not good."

    BioWare does opera, and does it very well. It's not particularly nuanced, because it doesn't need to be. It swings for the high notes, and it hits them with aplomb.

    Bagging on BioWare for painting in broad strokes instead of subtly shading feels a lot like bagging on Gone Home for lacking bombast and spectacle. Different aims require different tools.

    sure that's why i do it when people call them deep, as opposed to good :P

    they tend to make very good and interesting characters and absolutely abysmal and meandering stories

    bioware please just write sitcoms or something instead of operas with bad controls

    EDIT: also never fucking write romances again

    they are almost universally awful and creepy

    PiptheFair on
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    MadicanMadican No face Registered User regular
    DrDinosaur wrote: »
    DrDinosaur wrote: »
    At some point, much like Fallout 4, Another Bioware Game just isn't enough anymore

    Wait, I'm not supposed to like Fallout 4? Shit, I'm 4 days of playtime into it...

    Nothing about whether you should or should not like Fallout 4 or Mass Effect, but one of the main criticisms of Fallout was that perhaps Bethesda was sticking a little bit too close to the formula for their fourth (Oblivion, Fallout 3, Skyrim, Fallout 4) entry into the Bethesda Open World series

    At some point the quirks that people were fine with when the series started become less acceptable

    My first and only Fallout prior to 4 was New Vegas, done by Obsidian. I fucking loved that game so much that I roleplayed through it as someone who'd read too many historical texts and wanted to be a knight in search of a lord, gallivanting across the desert aiding the populace with a flaming sword in one hand and an anti-material rifle in the other because Deathclaws are NOT impressed by three feet of iron. The more they learned about the world and various "lords" who sought her help though she soon became a knight errant dedicated to freeing the people of the land from tyranny by allowing the robots to run things. All the DLC was in-character too and I liked every bit of it. Hell, Dead Money is probably my favorite because of the message and revenge.

    Then I played 4 and it was just the baby, the baby, the baby, the baby. I dreaded doing the main plot because the character I was running collided harshly with the character Bioware wanted to force me into being. The plot was also incredibly predictable and soon the gameplay itself just became rote. I looked up the plot, confirmed that the twist was exactly what I had predicted, and dropped it entirely. Whereas with Skyrim I could forgive a whole lot more because it let me be who I wanted and honestly a bunch of fantasy stuffed into the gameplay sweetens it immensely for me.

    I would play an Obsidian Fallout game in a heartbeat. I will not play another Bethesda Fallout game without some major changes.

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    Undead ScottsmanUndead Scottsman Registered User regular
    StarCraft remastered rumor has popped up again. Apparently to be announced as early as next week, to be released in May or June.

    http://www.shacknews.com/article/99421/report-starcraft-remastered-may-be-coming-this-summer

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    Donovan PuppyfuckerDonovan Puppyfucker A dagger in the dark is worth a thousand swords in the morningRegistered User regular
    Wow, that's the complete opposite of my experience so far. Shaun's been mentioned in game maybe three times after that whole thing at the beginning of the game. I mean, I haven't found Nick Valentine yet, but I'm doing lots of work for the Minutemen, the Railroad, and the BoS. I also became a ship's lieutenant!

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    LasbrookLasbrook It takes a lot to make a stew When it comes to me and youRegistered User regular
    I don't feel like necroing the VR thread, so I'll just post here.

    I've been playing Superhot VR for the first time and that game is so much fun. I dunno how far in I am but it doesn't have the problem I had with regular Superhot in that it just became wave after waves of dudes and became pure trial and error. Like I still die and have to redo sections of levels but it's a bit harder to die since you can literally pull off some matrix shit, also when you do have to restart pulling off what you did in previous sections faster just makes you feel badass.

    I have two complaints, first of which probably isn't the games' fault. Since I don't have the recommended play area positioning/scale feels a bit off to the point where I've had dudes at the start of a level standing directly in front of me or having to take a step back at the start of a level. The second complaint is that fear of heights works in VR. I don't really do horror stuff but this surpasses dropping out of FSD directly in front of a star in Elite as the most terrifying thing I have done in VR.
    There is one level you end by walking out a 20 story window that I just straight up said nope and took the headset off and moved forward.

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    AistanAistan Tiny Bat Registered User regular
    All the stuff that exists around the main story of Fallout 4 is pretty good-great. It's the main story stuff that kind of falls apart, moreso as you go forward with it. My main problem with it is that no matter what else I do in the wasteland I am always playing the former lawyer, mother and widow from 200 years ago looking for her infant child.

    If they had taken out the child/husband part and just left it as me being a person out of time left to their own devices, with maybe a bit of tightening up on the main quest writing to make me want to engage with it naturally as I run into the story hooks, I would have enjoyed it a lot more. That's one of the strength's of the Elder Scrolls series, you get to play whoever you want to be really. Sure in Skyrim you're always the dragonborn unless you mod it to avoid those triggers, but that's just one aspect of your character as opposed to Fallout 4 hardcoding in several bits of your past and personality right from the start.

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    Mr. GMr. G Registered User regular
    Is there a mod yet for the random civilian start for Fallout 4?

    that was one of the coolest things for Skyrim

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This discussion has been closed.