This is definitely a work in progress. Let me know if you have links to add.
Hello! Welcome to Gwent, the new F2P card game based on the surprisingly addictive minigame from The Witcher 3. The game is developed by CD Projekt Red and well, it’s even more addictive.
Similar but vastly more complex than the original game, the standalone card game Gwent has players choosing from five factions, building a deck of twenty five cards and battling over three rounds for best two out of three. The high score wins the round.
Cards are primarily divided into factions and then types and colors.
These form the core of your strategy with each faction having three unique leaders and a unique faction ability
with an ability when activated. Neutral cards exist able to be used by every faction, but the majority of cards that synergize are tied to a faction.
• Northern Realms
• Units: The meat of a deck, these are what have power values that will score to win the round. You can’t win without units!
• Spells: These are special cards that will interact with units, decks, graveyards and sometimes even a player’s hand. They do not score points or remain on the battlefield.
• Leaders: These are static units that you will always have access to. There are currently three leaders per faction and you choose one when you build your deck. Your opponent can see which leader you are and will have an idea of your strategy/capability going into the match. Using your leader ability can happen once per match just like playing a card and acts as a physical unit on the board with power.
All cards are either bronze, silver or gold represented by the border surrounding them. Bronze cards can each be 3x per deck maximum and silver and gold are 1x. Additionally, a deck can have a maximum of 6 silver cards and 4 gold cards. You want to have the maximum of silver and gold and the rest be bronze as silver and gold cards are usually more powerful or useful than their counterparts.
Over the course of three rounds, you will take turns playing units in the melee/ranged/siege rows of your board and casting spells that interact with units, decks and graveyards. The round will not end until both players pass and once one player passes, the other player may continue to take turns playing cards until they run out. This means Gwent is at its heart about two things: more points on the board and more cards in your hand. Bluffing and deception are key to causing your opponent to over or under commit to a round.
• Mulligan and the art of the “Blacklist”
is pretty good for strategy articles
Beginner Deck Builds
The starter decks are pretty good now in the Open Beta. There are cheap decks on GwentDB as well. You can unlock all leaders and get ore to buy extra packs of card (kegs) by doing the challenges in the interface. Do the challenges!
– decks, card database, forums
– discussion, links to interesting things
• Reddit Gwent Megathread
- a million interesting and useful links
– decklists mostly
GoG friends list (Xbox/PS4 do not have play vs. friends capabilities yet):
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