Edge of the Empire is a roleplaying system set in the Star Wars universe. It works using narrative dice- roll to attempt a risky maneuver with that starfighter, and you get a Success and an Advantage. Congrats! You pulled it off and (you decide this bit) you lined up for a great shot next round. Or maybe you rolled a Failure and a Despair. Not only did you fail to pull off that Double-Sklerk Roll you redlined your engines so hard that they exploded. Not good.
How's it played?
You'll need a copy of Edge of the Empire or Age of Rebellion. Use Duty
instead of Obligation for character creation. If you ain't got those and would still like to play, feel free to shoot me a PM!
What's the catch?
Glad you asked! See, as a loyal citizen you support the Empire. You're not some high-and-mighty Grand Inquisitor, oh no.
You're the retired Stormtrooper who decided to come out of retirement after her son was killed in a Rebel bombing.
You're the independent shipper fed up with constant pirate attacks who's finally taking matters into his own hands.
You're the colonist who lost everything after a corrupt sector official shut down the largest employer on your world in exchange for kickbacks from galactic competitors.
There are fifty million inhabited worlds in the galaxy. Most of them never even see a Stormtrooper. You're the closest thing to law and order in lightyears
But that lessens my opportunity to shoot dudes in the face!
Hardly! In fact, you'll have even more opportunity to shoot dudes in the face because you'll be fighting both sides.
Why are you doing this?
One of the things they don't really get into in Star Wars media (movies, tv shows, etc.) is that billions of sentients really do support the Empire, and continue
to support it even after the New Republic pops up. I wanted to explore that.
What do you need from me?
- this system makes it easy to design a character around a backstory and fill in the stats, rather than making a character around stats and filling in the backstory later.
- EoE here
and AoR here
Use 20 Duty instead of Obligation for character creation, but if you want to throw in Obligation for favor, go right ahead. Everyone still starts with 20 Duty and you can lower it for XP in the same way that EoE uses Obligation)
Note that you're going to need to modify whatever you write up for Duty
to be Imperial-friendly. So instead of grabbing everyone who looks even vaguely against the Empire for the Personnel type, you'd instead be on the lookout for the rare intelligent and honest citizen to serve the Empire (instead of the usual cowardly incompetents). Who knows, maybe you can even install them in key positions. It's that
kind of game.
Again, if you don't have the rulebooks, or if you own EoE but really want the classes in AoR, or really really want to play a Chiss but don't have the Explorer add-on hit me up via PM. We'll work something out.
Tips for making good characters-
*Character creation is the only time you can change Attributes in a big way. Way down the road there are options to increase them by one or two, but for now this is it.
That being said, higher attributes = better. You can always increase skills later, but now is the only time you can use XP for base stats. Take advantage of it.
*Ranged (light) is always useful
*Everyone gets one light blaster for free! Use your creds to buy something fun.
Reynolds- XP10-C, Droid Trader
discrider- Xket Tchuk, Rodian Medic
Saint Justice- Roland Dorsai, Human Mercenary Soldier
cj ikawura- Delilah Zhurial, Human Ace
El Skid- Malleous Templeton, Human Agitator