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[Path of Exile]Bestiary League begins on March 2nd

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Posts

  • Crippl3Crippl3 oh noRegistered User regular
    cB557 wrote: »
    Does DR apply to energy shields?

    DR? Damage resistance? Diminishing returns?

  • cB557cB557 voOOP Registered User regular
    Crippl3 wrote: »
    cB557 wrote: »
    Does DR apply to energy shields?

    DR? Damage resistance? Diminishing returns?
    Damage resistance. The thing armor gives you.

  • cB557cB557 voOOP Registered User regular
    armor like the stat armor on armor not armor like the armor the armor stat is on

  • CarpyCarpy Registered User regular
    Carpy wrote: »
    Downloaded this while I wait for the xbone version to come out. I played a really long time ago, I believe before they had started doing any of the leagues, aside from the hardcore/standard ones, but didn't remember what I was trying with any of the characters I had.

    Decided to roll a ranger and man, is shrapnel arrow fun once you get the multi-shot support gem. The game feels really fresh after all the time i've spent on D3.

    I don't want to dissuade you from playing a certain class, far from it. Just know that Evasion as a defense is in a pretty bad spot right now. You're likely to have a hard time if you use a lot of evasion as your primary defense, you may want to look into incorporating the passive that converts all of your evasion into armor.

    It's not that evasion can't be done successfully, it's just harder for new players.

    Thanks for the heads up. I don't know that i'll stick around long enough to really run into those later game issues but it doesn't hurt to be thinking about. Maybe I'll run up a marauder or witch then and see if it sticks with me. I did pick up a fun sounding lighting orb gem that casts lightening whenever you cast lightening near it.

  • themightypuckthemightypuck MontanaRegistered User regular
    Carpy wrote: »
    Carpy wrote: »
    Downloaded this while I wait for the xbone version to come out. I played a really long time ago, I believe before they had started doing any of the leagues, aside from the hardcore/standard ones, but didn't remember what I was trying with any of the characters I had.

    Decided to roll a ranger and man, is shrapnel arrow fun once you get the multi-shot support gem. The game feels really fresh after all the time i've spent on D3.

    I don't want to dissuade you from playing a certain class, far from it. Just know that Evasion as a defense is in a pretty bad spot right now. You're likely to have a hard time if you use a lot of evasion as your primary defense, you may want to look into incorporating the passive that converts all of your evasion into armor.

    It's not that evasion can't be done successfully, it's just harder for new players.

    Thanks for the heads up. I don't know that i'll stick around long enough to really run into those later game issues but it doesn't hurt to be thinking about. Maybe I'll run up a marauder or witch then and see if it sticks with me. I did pick up a fun sounding lighting orb gem that casts lightening whenever you cast lightening near it.

    Evasion works as a layered defense. You don't want to depend on it as your only defense. I'm not good enough to figure out this stuff so I just stack life or ES.

    “Reject your sense of injury and the injury itself disappears.”
    ― Marcus Aurelius

    Path of Exile: themightypuck
  • Crippl3Crippl3 oh noRegistered User regular
    cB557 wrote: »
    armor like the stat armor on armor not armor like the armor the armor stat is on

    Oh, yeah.
    It does work. Energy Shield is more akin to your health than a defense, in fact many builds literally forego having more than one total HP and instead focus it all on Energy Shield.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I just crafted a 5-socket staff with +80% spell damage, added lightning damage to spells, and like 30% global crit mod. Some other decent bonuses too, though one useless one I think (bonus melee damage, which I don't bother with). I can use it in two levels, and it'll probably hold me over for another 20 or so.

    Battletag: Threeve#1501
    PSN: Threeve703
    HefflingBrody
  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    edited July 2017
    6L Pledge of hands
    Reached level 90
    Beat Atziri
    Beat Uber Izaro
    Beat Abaxoth
    Got a Shav wrap, some Council items, Beast Fur Shawl, and a Gruthkul as well as other stuff
    One tier 4 talisman
    749 chaos despite spending a bunch of them
    5 ex
    4 div
    Four reliq keys, used one myself (nothing good)
    46 regals
    33 bless
    59 vaals
    hundreds of splinters, a good crop of deafening essences
    92/126 on Atlas, reached tier 14 because I didn't want to buy myself higher

    Good league for me, this. I might not go as deep into the next one but I'm pleased with my MoM Inquis Storm Call build and I look forward to trying out a different kind of build in the new meta.

    Absalon on
    GoodKingJayIIIHefflingPacificstar
  • cB557cB557 voOOP Registered User regular
    Crippl3 wrote: »
    cB557 wrote: »
    armor like the stat armor on armor not armor like the armor the armor stat is on

    Oh, yeah.
    It does work. Energy Shield is more akin to your health than a defense, in fact many builds literally forego having more than one total HP and instead focus it all on Energy Shield.
    Cool. That's how I'd been assuming it worked, but armor doesn't apply to your shields in warframe so I figured it wouldn't hurt to ask.

    So are acts 1 and 2 just really easy, or is this firestorm build just super good even when you're barely starting to put it together?

  • Crippl3Crippl3 oh noRegistered User regular
    cB557 wrote: »
    Crippl3 wrote: »
    cB557 wrote: »
    armor like the stat armor on armor not armor like the armor the armor stat is on

    Oh, yeah.
    It does work. Energy Shield is more akin to your health than a defense, in fact many builds literally forego having more than one total HP and instead focus it all on Energy Shield.
    Cool. That's how I'd been assuming it worked, but armor doesn't apply to your shields in warframe so I figured it wouldn't hurt to ask.

    So are acts 1 and 2 just really easy, or is this firestorm build just super good even when you're barely starting to put it together?

    both

    KonphujunAegisBrodyjungleroomx
  • KonphujunKonphujun Illinois, USARegistered User regular
    cB557 wrote: »
    Crippl3 wrote: »
    cB557 wrote: »
    armor like the stat armor on armor not armor like the armor the armor stat is on

    Oh, yeah.
    It does work. Energy Shield is more akin to your health than a defense, in fact many builds literally forego having more than one total HP and instead focus it all on Energy Shield.
    Cool. That's how I'd been assuming it worked, but armor doesn't apply to your shields in warframe so I figured it wouldn't hurt to ask.

    So are acts 1 and 2 just really easy, or is this firestorm build just super good even when you're barely starting to put it together?

    I'm about halfway through merciless and it's not slowing down for me. My biggest complaint is I can't find packs dense enough to challenge my DPS. I haven't done any maps yet though, so I'm sure it'll happen.

    Everything: Konphujun(#1458)
  • Ratsult2Ratsult2 Registered User regular
    Is it too early to talk about league starter builds? We usually have to wait for the big patch notes, but I haven't been paying attention and don't know if there is going to be some major changes right before it starts.

  • HefflingHeffling No Pic EverRegistered User regular
    I know, I was reading up on Vorici last night.

    The problem is that most of his missions are terrible. I think I need to do two more for him to get him to my hideout.

    Yeah.

    The "keep x alive for x seconds" or "don't kill all bodyguards" versions are fucking infuriating.

    Try doing any of his missions as a summoner.

    jungleroomxDarmak
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    i broadly only trade for build defining items but then again i dont map

    the.. struggle...

    obF2Wuw.png
  • mccartmccart Registered User regular
    Ratsult2 wrote: »
    Is it too early to talk about league starter builds? We usually have to wait for the big patch notes, but I haven't been paying attention and don't know if there is going to be some major changes right before it starts.

    I made a scorching ray MoM trickster on the Beta that was very strong with the changes to the supports, assuming they don't nerf things a bunch, it should be a good starter.

    Sunder with zerker or slayer should still be really good as well, and there is always ancestral warchief. I'm guessing they will nerf bezerker, it's nearly as powerful with VP as some of the crazy CI builds were, and you can more easily get 6-7k life now.

    Basically try to think which builds might do well with everything having about 3 times more hp (in maps anyway) than they do now, and you'd be on the right track. Builds that relied on instantly blowing shit up in the past didn't do very well on the Beta for me.

    Ratsult2
  • Vi MonksVi Monks Registered User regular
    mccart wrote: »
    Basically try to think which builds might do well with everything having about 3 times more hp (in maps anyway) than they do now, and you'd be on the right track. Builds that relied on instantly blowing shit up in the past didn't do very well on the Beta for me.

    I haven't been following the changes much, though I do intend to jump back in when the expansion hits. Are they changing the overall pace of the game, as this comment seems to imply? Longer times to kill and all that? Sounds interesting, if so.

  • mccartmccart Registered User regular
    Vi Monks wrote: »
    I haven't been following the changes much, though I do intend to jump back in when the expansion hits. Are they changing the overall pace of the game, as this comment seems to imply? Longer times to kill and all that? Sounds interesting, if so.

    Most of the new act bosses are longer encounters than the original ones, and pretty much everything in maps has about 3 times more HP than it does currently. With some effort you can get pretty decent clearspeed up to about tier 6-8 maps but after that things slowed down a lot for me. I only mapped on two characters, a low-life srs/animate weapon character and a MoM Scorching Ray trickster.

    Leveling isn't terribly slow, though the highest zone available in the Beta did feel a bit slower than Merc dried lake ever did. I used hidden potential to level a second Scorching Ray character and I was able to rip through stuff pretty quick.

    The HP increases are an indirect nerf to flasks and charges, both of which also received some direct nerfs, so many builds that relied on high uptime of these powerful buffs will probably be less effective overall. I expect most players will skip bosses in maps once they've killed them, but I could be wrong there. I easily got overwhelmed in Breaches on my srs character in yellow maps past t8, I didn't have enough damage to clear the waves of enemies coming at me so I would either have to portal out or die.

    It seemed like everything in maps did a fair bit less damage but I never got confirmation if that was actually the case or not.

    I think the changes they are making are interesting, but I wonder how hard it will be to safely do red maps.

  • AresProphetAresProphet Registered User regular
    i broadly only trade for build defining items but then again i dont map

    the.. struggle...

    scheck is playing the game on a higher plane of existence

    ex9pxyqoxf6e.png
    surrealitycheck
  • SpawnbrokerSpawnbroker Registered User regular
    I took work off on Friday for this because I am a NEEEEERD

    Steam: Spawnbroker
    mccartGoodKingJayIIIAbsalon
  • Vi MonksVi Monks Registered User regular
    mccart wrote: »
    Vi Monks wrote: »
    I haven't been following the changes much, though I do intend to jump back in when the expansion hits. Are they changing the overall pace of the game, as this comment seems to imply? Longer times to kill and all that? Sounds interesting, if so.

    Most of the new act bosses are longer encounters than the original ones, and pretty much everything in maps has about 3 times more HP than it does currently. With some effort you can get pretty decent clearspeed up to about tier 6-8 maps but after that things slowed down a lot for me. I only mapped on two characters, a low-life srs/animate weapon character and a MoM Scorching Ray trickster.

    Leveling isn't terribly slow, though the highest zone available in the Beta did feel a bit slower than Merc dried lake ever did. I used hidden potential to level a second Scorching Ray character and I was able to rip through stuff pretty quick.

    The HP increases are an indirect nerf to flasks and charges, both of which also received some direct nerfs, so many builds that relied on high uptime of these powerful buffs will probably be less effective overall. I expect most players will skip bosses in maps once they've killed them, but I could be wrong there. I easily got overwhelmed in Breaches on my srs character in yellow maps past t8, I didn't have enough damage to clear the waves of enemies coming at me so I would either have to portal out or die.

    It seemed like everything in maps did a fair bit less damage but I never got confirmation if that was actually the case or not.

    I think the changes they are making are interesting, but I wonder how hard it will be to safely do red maps.

    Sounds like fun changes to me. I'm not a huge fan of the blow up the entire screen instantly meta.

  • GriswoldGriswold that's rough, buddyRegistered User regular
    FFXIV: Brick Shizzhouse - Zalera (Crystal)
    Path of Exile: snowcrash7
    MTG Arena: Snow_Crash#34179
    Battle.net: Snowcrash#1873
    Crippl3
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    The biggest problem right now in beta is the level gap when you start mapping.

    Biggest reason I put down the game for a bit until the new league starts.

    Foolish Chaos
  • Ratsult2Ratsult2 Registered User regular
    Griswold wrote: »
    You can no longer exist
    New expansion sounds hard

    mccartAegisCrippl3cB557jungleroomxDarmakGoodKingJayIIIAbsalonsurrealitycheckBrody
  • KonphujunKonphujun Illinois, USARegistered User regular
    Ratsult2 wrote: »
    Griswold wrote: »
    You can no longer exist
    New expansion sounds hard

    That was the joke I've seen so far in those "patch notes".

    - You can now be found in Fall of Oriath
    - You can no longer exist

    Sounds about right.

    Everything: Konphujun(#1458)
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Dread Thicket better be 50% or worst expansion ever.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • GriswoldGriswold that's rough, buddyRegistered User regular
    Ratsult2 wrote: »
    Griswold wrote: »
    You can no longer exist
    New expansion sounds hard

    I also liked "Fixed a bug which could cause incorrect behaviour"

    FFXIV: Brick Shizzhouse - Zalera (Crystal)
    Path of Exile: snowcrash7
    MTG Arena: Snow_Crash#34179
    Battle.net: Snowcrash#1873
    Crippl3
  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    edited August 2017
    I'm liking the new loot filter sounds they're going to introduce.

    Patch notes tomorrow - might be some new surprises there.

    Absalon on
  • JutranjoJutranjo Registered User regular
    I want to do a Sunder build but I'm lazy and don't want to make a tree myself. Does anyone have a tree + links? I'm torn between going Slayer or Berzerker. Or maybe a juggernaut EQ lab farmer instead?

  • Aktn BstrdAktn Bstrd Registered User regular
    I stopped around a month ago, pretty excited that this is finally being released! Are there updated passive trees yet or do we need to wait longer?

  • JutranjoJutranjo Registered User regular
    The update tree is supposed to be posted sometime today.

    Aktn Bstrd
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    if they dont put 3 melee clusters around witch im quitting the game and reporting chris wilson to kiwi government

    obF2Wuw.png
    AresProphet
  • AresProphetAresProphet Registered User regular
    if they dont put 3 melee clusters around witch im quitting the game and reporting chris wilson to kiwi government

    Giant sword witch is the best character in the game

    Queen's Escape SRS chan...

    ex9pxyqoxf6e.png
  • BrodyBrody The Watch The First ShoreRegistered User regular
    Do most people here play hardcore or softcore?

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
  • mccartmccart Registered User regular
    I play softcore, I played hardcore for a while but I would get mad losing characters so I stopped.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I might try a hardcore character after playing for a little more, but I vastly prefer softcore.

    Battletag: Threeve#1501
    PSN: Threeve703
  • SpawnbrokerSpawnbroker Registered User regular
    I used to play hardcore only, but I get maybe 2-3 hours of gaming time a night now, so losing a character is absolutely devastating to me. So I switched to softcore because it allows me to try new encounters without feeling like I might lose multiple weeks of progress.

    Steam: Spawnbroker
    GoodKingJayIIIjungleroomx
  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    If you want to transfer stuff from your remove-only tabs now that you're in standard or hardcore, consider getting a program that allows you to set scroll up or down on your mouse wheel as a left-click.

    This let's you buy tons of orbs if you want to exchange some of your Alterations for Jeweller's etc., and allows you to move things from a tab to your inventory or vice versa by just rolling while moving the mouse. Faster and less irritating than clicking like a maniac.

    Just don't scroll too fast or you get booted for making too many actions per second.

  • AresProphetAresProphet Registered User regular
    I used to play hardcore only, but I get maybe 2-3 hours of gaming time a night now, so losing a character is absolutely devastating to me. So I switched to softcore because it allows me to try new encounters without feeling like I might lose multiple weeks of progress.

    I hate the feeling of losing progress

    But

    Without that risk in play I find ARPGs kind of stale and tedious

    So I'm a hardcore player because it creates an artificial level of challenge that the game otherwise lacks

    ex9pxyqoxf6e.png
    Yilias
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    I play hardcore because I got into PoE watching streams of it, and everyone plays hardcore there, so I got used to all of the build & playing advice being centred around the assumption you were on hardcore. Plus, the economy's different and I prefer that.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
    AresProphetBrody
  • GriswoldGriswold that's rough, buddyRegistered User regular
    I've played a bunch of hardcore in this game, but my friends play softcore, so I've pivoted to playing softcore and doing my best to treat it like hardcore.

    FFXIV: Brick Shizzhouse - Zalera (Crystal)
    Path of Exile: snowcrash7
    MTG Arena: Snow_Crash#34179
    Battle.net: Snowcrash#1873
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