A lot of BF1 repacks (which they had to know they were gonna get flak for) variants of the same weapons, seemingly missing weapons, and stuff that's way out of chronological order. I mean, BF1 had guns that weren't ever produced or were made a few years after the war ended but I mean, it just seems odd to cherry pick certain gun/variations and leave out others when you've got so many iconic weapons to choose from.
I still think I'm sitting this one out for a while but I keep tabs on it hoping to see something that brings me back in. So far though...
Skipping the M1 Garand is the most "we're withholding content from you in order to make DLCs later" move ever. I mean obviously everyone knows the intent will be to move lots of DLC down the pipe, but still, you want everyone to at least feel like they're buying a package that doesn't have a bunch of holes in it.
+1
ElldrenIs a woman dammitceterum censeoRegistered Userregular
Skipping the M1 Garand is the most "we're withholding content from you in order to make DLCs later" move ever. I mean obviously everyone knows the intent will be to move lots of DLC down the pipe, but still, you want everyone to at least feel like they're buying a package that doesn't have a bunch of holes in it.
The only new, non-returning from BF1 weapon for the US is the M1 Carbine. That’s it. No BAR, no Garand, no M1919A6, no M3 grease gun, nothing. Just the Thompson and the M1 carbine
and I don’t understand the reasoning behind the Mauser 1916 or Winchester 1907 even the slightest bit. Literally every other gun in BF1 had a longer service life.
Skipping the M1 Garand is the most "we're withholding content from you in order to make DLCs later" move ever. I mean obviously everyone knows the intent will be to move lots of DLC down the pipe, but still, you want everyone to at least feel like they're buying a package that doesn't have a bunch of holes in it.
The only new, non-returning from BF1 weapon for the US is the M1 Carbine. That’s it. No BAR, no Garand, no M1919A6, no M3 grease gun, nothing. Just the Thompson and the M1 carbine
and I don’t understand the reasoning behind the Mauser 1916 or Winchester 1907 even the slightest bit. Literally every other gun in BF1 had a longer service life.
That's absurd! It can't be real. What are the odds they'll be in on release and just haven't shown up in prerelease builds?
0
ElldrenIs a woman dammitceterum censeoRegistered Userregular
Skipping the M1 Garand is the most "we're withholding content from you in order to make DLCs later" move ever. I mean obviously everyone knows the intent will be to move lots of DLC down the pipe, but still, you want everyone to at least feel like they're buying a package that doesn't have a bunch of holes in it.
The only new, non-returning from BF1 weapon for the US is the M1 Carbine. That’s it. No BAR, no Garand, no M1919A6, no M3 grease gun, nothing. Just the Thompson and the M1 carbine
and I don’t understand the reasoning behind the Mauser 1916 or Winchester 1907 even the slightest bit. Literally every other gun in BF1 had a longer service life.
That's absurd! It can't be real. What are the odds they'll be in on release and just haven't shown up in prerelease builds?
Apparently Americans are DLC
Edit: and this is looking at the official announcement weapons list for release
Not happy they picked the m1982...m1a1 was my stuff in ww2 and they give the goofy drum mag Tommy gun which wasnt used as nearly as much as the stick mag version.
Oh I hope the American content drop is a saviour
I saw a kid get handed a JB poster by who I presume was his parents outside my store today....he tore it in half infront of his horrified parents.....There's hope for our youth yet!
Incredibly impressive to come back to World War II after all this time and launch with a worse suite of weapons than the original release of the franchise.
And just think, had they gone with the 214X universe, they could (theoretically) get away with having a lackluster starting lineup of guns and add whatever crazy shit they wanted to without being restricted to historical/timeline progression (or resorting to high-tech energy weapons and jetpacks or whatever people hated the ideas of in a mid-nuclear winter setting).
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
It very much feels like they crafted a whole system and then tried to shoehorn the weapons into fitting that system.
Which is exactly what they should do. Them trying to build the game for gameplay and balance instead of ticking off some ww2 list is a very positive thing for me. I sincerely hope that they are designing the game around gameplay and make other elements fit into that.
It very much feels like they crafted a whole system and then tried to shoehorn the weapons into fitting that system.
Which is exactly what they should do. Them trying to build the game for gameplay and balance instead of ticking off some ww2 list is a very positive thing for me. I sincerely hope that they are designing the game around gameplay and make other elements fit into that.
There's a give and take, though, particularly when trying to recreate a historical setting. If you just invent a bunch of mechanics and then try to skin it to fit WW2, there's a very likely chance that it won't feel right at all to a very large portion of your audience. On the other hand, if you just try to recreate the setting as accurately as possible without any attention given to how the game plays, you're alienating another very large portion of your audience. Most of your total potential audience is going to be in the middle of that venn diagram somewhere, and that's (typically) where you want to design for.
BloodySloth on
+2
FiggyFighter of the night manChampion of the sunRegistered Userregular
Wait, there are people who look to the BF franchise for historical accuracy?
Like... when even the most recent installment features running on top of blimps....
I'm not looking for ultra-competitive balance. I just want to play a goddamned 32v32 shooter on a big map with lots of guns and attachments to keep things spicy, and allows for a wide range of play styles based on how YOU built your loadout.
Battlefield did this in 3+4 and it was part of what made it a huge success.
Wait, there are people who look to the BF franchise for historical accuracy?
Like... when even the most recent installment features running on top of blimps....
There’s levels of verisimilitude
You can run on top of a blimp and it’s fun and silly but acceptable but if your pistol shoots party balloons it stretches past the breaking point.
Personally if things just don’t feel right it detracts from the experience and the gunplay and how each weapon functions is a big part of that. I’m not asking Battlefield for technical-manual perfect recreations but if they can have the MG42 spray bullets like a firehose and have the FG42 kick like a mule etc etc then it feels ok.
If, like in CoD, the MG42 sounds and fires like an m1919 that’s no bueno
I'm not looking for ultra-competitive balance. I just want to play a goddamned 32v32 shooter on a big map with lots of guns and attachments to keep things spicy, and allows for a wide range of play styles based on how YOU built your loadout.
Battlefield did this in 3+4 and it was part of what made it a huge success.
But that is designing around the game system and "shoehorning" the real life characteristics of guns.
It very much feels like they crafted a whole system and then tried to shoehorn the weapons into fitting that system.
Which is exactly what they should do. Them trying to build the game for gameplay and balance instead of ticking off some ww2 list is a very positive thing for me. I sincerely hope that they are designing the game around gameplay and make other elements fit into that.
There's a give and take, though, particularly when trying to recreate a historical setting. If you just invent a bunch of mechanics and then try to skin it to fit WW2, there's a very likely chance that it won't feel right at all to a very large portion of your audience. On the other hand, if you just try to recreate the setting as accurately as possible without any attention given to how the game plays, you're alienating another very large portion of your audience. Most of your total potential audience is going to be in the middle of that venn diagram somewhere, and that's (typically) where you want to design for.
I don't think ignoring realism and the gun handling of real guns would be a problem in a game like this. The guns should feel fun and sound cool. The gameplay should be balanced and allow for a lot of interesting gameplay. The inventory of guns and maps does not have to be gigantic, it needs enough well designed specimens. I really don't care if there's 60 maps if there's only 2 I like, much like I don't really care if there's 30 guns if 4 are by far the best.
Personally the BFV demo blew me away, partially because I didn't have high expectations.
Wait, there are people who look to the BF franchise for historical accuracy?
Like... when even the most recent installment features running on top of blimps....
There were so many WW2 games back in the day, the guns are basically characters at this point. This game is launching without anyone's favorite characters. That's shitty.
+4
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Wait, there are people who look to the BF franchise for historical accuracy?
Like... when even the most recent installment features running on top of blimps....
There were so many WW2 games back in the day, the guns are basically characters at this point. This game is launching without anyone's favorite characters. That's shitty.
Hah! I never thought of it like that, but yeah it does kinda feel like a long running fighting game launching without my favorite fighters.
Which sadly is a thing that seems to be happening too.
A Capellan's favorite sheath for any blade is your back.
Also deeply weird: the FG42 is listed as a LMG, which it definitely was not and was completely unsuitable for.
It was an automatic fire weapon with a bipod. But yes, it was supposed to be an automatic rifle with the option for limited bursts of fire. Being this is a video game with no carrying capacity issues, and there are already other scoped rifles, yeah, it's not surprising it ends up in that capacity.
That aside, the weapon list sounds pretty bizarre. I'm not surprised that Soviet weapons aren't making it into the game to start, this is BF after all, but excluding so many American weapons seems risky.
Synthesis on
0
FiggyFighter of the night manChampion of the sunRegistered Userregular
I never really looked at BF that way. I couldn't name you more than a handful of guns. I just found ones I liked and had fun.
And in the BFV demo, I did the same. I think I'm probably in the majority, though. This forum is traditionally pretty niche in its hangups.
Also deeply weird: the FG42 is listed as a LMG, which it definitely was not and was completely unsuitable for.
It was an automatic fire weapon with a bipod. But yes, it was supposed to be an automatic rifle with the option for limited bursts of fire. Being this is a video game with no carrying capacity issues, and there are already other scoped rifles, yeah, it's not surprising it ends up in that capacity.
That aside, the weapon list sounds pretty bizarre. I'm not surprised that Soviet weapons aren't making it into the game to start, this is BF after all, but excluding so many American weapons seems risky.
Considering they have an assault rifle category you’d think they’d snatch up any weapon that could reasonably fit the description for it, which the FG42 works better as
Also deeply weird: the FG42 is listed as a LMG, which it definitely was not and was completely unsuitable for.
It was an automatic fire weapon with a bipod. But yes, it was supposed to be an automatic rifle with the option for limited bursts of fire. Being this is a video game with no carrying capacity issues, and there are already other scoped rifles, yeah, it's not surprising it ends up in that capacity.
That aside, the weapon list sounds pretty bizarre. I'm not surprised that Soviet weapons aren't making it into the game to start, this is BF after all, but excluding so many American weapons seems risky.
Considering they have an assault rifle category you’d think they’d snatch up any weapon that could reasonably fit the description for it, which the FG42 works better as
FG42 is more of a battle rifle/squad support weapon due to using a full power rifle cartridge akin to the BAR, FAL, or G3. Assault rifles like the STG44, AK47, or AR15 use an intermediate power cartridge.
Black lives matter.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
I can see why American weapons aren't in yet. That seems like some ofthe content they are going to pushout as they do the tides of war stuff.
It does sort of hurt a bit but I dont need specific weapons to play a game.
It's almost like a modern day shooter with out and aka or m4. Lots of other weapons out there just not always represented.
I saw a kid get handed a JB poster by who I presume was his parents outside my store today....he tore it in half infront of his horrified parents.....There's hope for our youth yet!
I never really looked at BF that way. I couldn't name you more than a handful of guns. I just found ones I liked and had fun.
And in the BFV demo, I did the same. I think I'm probably in the majority, though. This forum is traditionally pretty niche in its hangups.
If you think fans of the WW2 setting in video games can't name a dozen weapons and what they do... you're incorrect. That might be the majority of "random kids who started gaming with Overwatch or Fortnite" but it's certainly not the majority of the playerbase who played BF 1942, BF 1943, Call of Duty, Call of Duty 2, CoD 3, CoD World at War, CoD WW2, Medal of Honor Allied Assault, etc etc.
+3
ElldrenIs a woman dammitceterum censeoRegistered Userregular
Also deeply weird: the FG42 is listed as a LMG, which it definitely was not and was completely unsuitable for.
It was an automatic fire weapon with a bipod. But yes, it was supposed to be an automatic rifle with the option for limited bursts of fire. Being this is a video game with no carrying capacity issues, and there are already other scoped rifles, yeah, it's not surprising it ends up in that capacity.
That aside, the weapon list sounds pretty bizarre. I'm not surprised that Soviet weapons aren't making it into the game to start, this is BF after all, but excluding so many American weapons seems risky.
Considering they have an assault rifle category you’d think they’d snatch up any weapon that could reasonably fit the description for it, which the FG42 works better as
FG42 is more of a battle rifle/squad support weapon due to using a full power rifle cartridge akin to the BAR, FAL, or G3. Assault rifles like the STG44, AK47, or AR15 use an intermediate power cartridge.
I am aware of that yes
But considering only the first of those weapons even existed during the time period and intermediate cartridges were at best experimental, you’d think they’d grab automatic battle rifles with that designation too.
I think its super weird they dont have the Garand, but the US showed up later in the war so maybe US guns will be added later.
It'd be really weird if they didnt have a Kar98 or a Mosin Nagant (I didnt check the weapons list to confirm), although BF may have moved away from the viability of bolt action rifles.
I think its super weird they dont have the Garand, but the US showed up later in the war so maybe US guns will be added later.
It'd be really weird if they didnt have a Kar98 or a Mosin Nagant (I didnt check the weapons list to confirm), although BF may have moved away from the viability of bolt action rifles.
I think its super weird they dont have the Garand, but the US showed up later in the war so maybe US guns will be added later.
It'd be really weird if they didnt have a Kar98 or a Mosin Nagant (I didnt check the weapons list to confirm), although BF may have moved away from the viability of bolt action rifles.
Kar98 is definitely in. I distinctly remember that one in both Levelcap's and Jackfrags' videos.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
0
ElldrenIs a woman dammitceterum censeoRegistered Userregular
This is the full list of things in at release, since apparently not everyone saw that:
From the weapon list it seems obvious that the USA and USSR are coming as DLC because they didn't enter the war until '41. Some weapons from the USA (like the Thompson and M1911 - which were developed much earlier) could be passed off as part of the lend lease program.
What jumps out to me is the M1A1 Carbine which didn't come in until '42. Surely that could have been the Garand instead.
0
ElldrenIs a woman dammitceterum censeoRegistered Userregular
From the weapon list it seems obvious that the USA and USSR are coming as DLC because they didn't enter the war until '41. Some weapons from the USA (like the Thompson and M1911 - which were developed much earlier) could be passed off as part of the lend lease program.
What jumps out to me is the M1A1 Carbine which didn't come in until '42. Surely that could have been the Garand instead.
Considering that the list also contains the FG42, MG42, G43, StG44, and last-ditch Volkssturmgewehr, I’m not sure date of introduction was a factor they really considered
From the weapon list it seems obvious that the USA and USSR are coming as DLC because they didn't enter the war until '41. Some weapons from the USA (like the Thompson and M1911 - which were developed much earlier) could be passed off as part of the lend lease program.
What jumps out to me is the M1A1 Carbine which didn't come in until '42. Surely that could have been the Garand instead.
Considering that the list also contains the FG42, MG42, G43, StG44, and last-ditch Volkssturmgewehr, I’m not sure date of introduction was a factor they really considered
Going to go ahead and say anything is game when the nation is already featured?
Once they add US forces it'll have all the missing gats
I saw a kid get handed a JB poster by who I presume was his parents outside my store today....he tore it in half infront of his horrified parents.....There's hope for our youth yet!
I don't know why I always think the War Stories/Campaigns are going to be good (because eh) but the trailer for War Stories sure did look good.
I really like the focus on some of the lesser known sides of WW2. Getting a whole thing devoted to Norwegian resistance fighters, French colonial (Algerians?) soldiers and even a German tank squad is actually really cool. I hope they do it justice. I just remember the War Stories from BF1 being so short that about the time you started to get invested in the cool concepts and characters it was over.
mojojoeoA block off the park, living the dream.Registered Userregular
edited October 2018
Yo 2 things-
1) I am thinking about renting out an angry dome dependent on offered ea options....
2) Do you like cheap games? Do you plan on playing Anthem and BFV? OR literally any EA game and BFV? Cool.
step 1) Cancel your preorder. If you did not preorder goto step2.
step 2) Join EA Access Premier for a year at 100$. (2 x 60 a game is 120- congrats you have now saved 20 bucks.)
step 3) Add BFV to your library. Notice that its deluxe. You have now saved 40 bucks total.
step 4) Start playing the full game Nov 9 as an EA access member during early launch.
If you even play just 1 game past bfv it pays for itself. and you get deluxe (who cares but still). and can play early.
madden fifa wasteland2 all the sims and such are there. That is a steal if you plan on playing BFV.
mojojoeo on
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
I've never really played CoD multi, but I thought about trying it because I heard BR mode was good, but then I saw this video of the BF dev playing and I was very much "nope!"
@mojojoeo I assume this is the type of service where you lose access when your sub lapses? Regardless, that is pretty tempting. I've probably spent more than $100 on EA games in the last 2 months, never mind whole year.
Posts
I’m down with that as long as I can still pick up the “Make dildos go faster” perk.
That's a $9.99 Tides of war shortcut that you can have a sense of pride and accomplishment.
A lot of BF1 repacks (which they had to know they were gonna get flak for) variants of the same weapons, seemingly missing weapons, and stuff that's way out of chronological order. I mean, BF1 had guns that weren't ever produced or were made a few years after the war ended but I mean, it just seems odd to cherry pick certain gun/variations and leave out others when you've got so many iconic weapons to choose from.
I still think I'm sitting this one out for a while but I keep tabs on it hoping to see something that brings me back in. So far though...
The only new, non-returning from BF1 weapon for the US is the M1 Carbine. That’s it. No BAR, no Garand, no M1919A6, no M3 grease gun, nothing. Just the Thompson and the M1 carbine
and I don’t understand the reasoning behind the Mauser 1916 or Winchester 1907 even the slightest bit. Literally every other gun in BF1 had a longer service life.
That's absurd! It can't be real. What are the odds they'll be in on release and just haven't shown up in prerelease builds?
Apparently Americans are DLC
Edit: and this is looking at the official announcement weapons list for release
'Cause it's getting harder and harder for me.
PSN: ShogunGunshow
Origin: ShogunGunshow
Oh I hope the American content drop is a saviour
Wait did I say impressive? The other thing.
Which is exactly what they should do. Them trying to build the game for gameplay and balance instead of ticking off some ww2 list is a very positive thing for me. I sincerely hope that they are designing the game around gameplay and make other elements fit into that.
There's a give and take, though, particularly when trying to recreate a historical setting. If you just invent a bunch of mechanics and then try to skin it to fit WW2, there's a very likely chance that it won't feel right at all to a very large portion of your audience. On the other hand, if you just try to recreate the setting as accurately as possible without any attention given to how the game plays, you're alienating another very large portion of your audience. Most of your total potential audience is going to be in the middle of that venn diagram somewhere, and that's (typically) where you want to design for.
Like... when even the most recent installment features running on top of blimps....
Battlefield did this in 3+4 and it was part of what made it a huge success.
PSN: ShogunGunshow
Origin: ShogunGunshow
There’s levels of verisimilitude
You can run on top of a blimp and it’s fun and silly but acceptable but if your pistol shoots party balloons it stretches past the breaking point.
Personally if things just don’t feel right it detracts from the experience and the gunplay and how each weapon functions is a big part of that. I’m not asking Battlefield for technical-manual perfect recreations but if they can have the MG42 spray bullets like a firehose and have the FG42 kick like a mule etc etc then it feels ok.
If, like in CoD, the MG42 sounds and fires like an m1919 that’s no bueno
But that is designing around the game system and "shoehorning" the real life characteristics of guns.
I don't think ignoring realism and the gun handling of real guns would be a problem in a game like this. The guns should feel fun and sound cool. The gameplay should be balanced and allow for a lot of interesting gameplay. The inventory of guns and maps does not have to be gigantic, it needs enough well designed specimens. I really don't care if there's 60 maps if there's only 2 I like, much like I don't really care if there's 30 guns if 4 are by far the best.
Personally the BFV demo blew me away, partially because I didn't have high expectations.
There were so many WW2 games back in the day, the guns are basically characters at this point. This game is launching without anyone's favorite characters. That's shitty.
Hah! I never thought of it like that, but yeah it does kinda feel like a long running fighting game launching without my favorite fighters.
Which sadly is a thing that seems to be happening too.
It was an automatic fire weapon with a bipod. But yes, it was supposed to be an automatic rifle with the option for limited bursts of fire. Being this is a video game with no carrying capacity issues, and there are already other scoped rifles, yeah, it's not surprising it ends up in that capacity.
That aside, the weapon list sounds pretty bizarre. I'm not surprised that Soviet weapons aren't making it into the game to start, this is BF after all, but excluding so many American weapons seems risky.
And in the BFV demo, I did the same. I think I'm probably in the majority, though. This forum is traditionally pretty niche in its hangups.
Considering they have an assault rifle category you’d think they’d snatch up any weapon that could reasonably fit the description for it, which the FG42 works better as
FG42 is more of a battle rifle/squad support weapon due to using a full power rifle cartridge akin to the BAR, FAL, or G3. Assault rifles like the STG44, AK47, or AR15 use an intermediate power cartridge.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
It does sort of hurt a bit but I dont need specific weapons to play a game.
It's almost like a modern day shooter with out and aka or m4. Lots of other weapons out there just not always represented.
If you think fans of the WW2 setting in video games can't name a dozen weapons and what they do... you're incorrect. That might be the majority of "random kids who started gaming with Overwatch or Fortnite" but it's certainly not the majority of the playerbase who played BF 1942, BF 1943, Call of Duty, Call of Duty 2, CoD 3, CoD World at War, CoD WW2, Medal of Honor Allied Assault, etc etc.
I am aware of that yes
But considering only the first of those weapons even existed during the time period and intermediate cartridges were at best experimental, you’d think they’d grab automatic battle rifles with that designation too.
It'd be really weird if they didnt have a Kar98 or a Mosin Nagant (I didnt check the weapons list to confirm), although BF may have moved away from the viability of bolt action rifles.
No Russian weapons whatsoever
Kar98 is definitely in. I distinctly remember that one in both Levelcap's and Jackfrags' videos.
https://www.battlefield.com/news/weapons-vehicles-gadgets-reinforcements-list-battlefield-5
From the weapon list it seems obvious that the USA and USSR are coming as DLC because they didn't enter the war until '41. Some weapons from the USA (like the Thompson and M1911 - which were developed much earlier) could be passed off as part of the lend lease program.
What jumps out to me is the M1A1 Carbine which didn't come in until '42. Surely that could have been the Garand instead.
Considering that the list also contains the FG42, MG42, G43, StG44, and last-ditch Volkssturmgewehr, I’m not sure date of introduction was a factor they really considered
Going to go ahead and say anything is game when the nation is already featured?
Once they add US forces it'll have all the missing gats
The ones that forget about things like Secret Weapons of WWII.
I really like the focus on some of the lesser known sides of WW2. Getting a whole thing devoted to Norwegian resistance fighters, French colonial (Algerians?) soldiers and even a German tank squad is actually really cool. I hope they do it justice. I just remember the War Stories from BF1 being so short that about the time you started to get invested in the cool concepts and characters it was over.
1) I am thinking about renting out an angry dome dependent on offered ea options....
2) Do you like cheap games? Do you plan on playing Anthem and BFV? OR literally any EA game and BFV? Cool.
step 1) Cancel your preorder. If you did not preorder goto step2.
step 2) Join EA Access Premier for a year at 100$. (2 x 60 a game is 120- congrats you have now saved 20 bucks.)
step 3) Add BFV to your library. Notice that its deluxe. You have now saved 40 bucks total.
step 4) Start playing the full game Nov 9 as an EA access member during early launch.
If you even play just 1 game past bfv it pays for itself. and you get deluxe (who cares but still). and can play early.
madden fifa wasteland2 all the sims and such are there. That is a steal if you plan on playing BFV.
I've never really played CoD multi, but I thought about trying it because I heard BR mode was good, but then I saw this video of the BF dev playing and I was very much "nope!"
@mojojoeo I assume this is the type of service where you lose access when your sub lapses? Regardless, that is pretty tempting. I've probably spent more than $100 on EA games in the last 2 months, never mind whole year.