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[Battlefield] - 2042 - Launches Nov 19th

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Posts

  • kaliyamakaliyama Left to find less-moderated fora Registered User regular
    edited May 2018
    I'm not saying you're wrong but I don't really know how you can make these vast claims about what's going to be in the game on the basis of what we've seen so far. And even what little you've said is straightforwardly false, to the extreme displeasure of people all around the Internet: this game is not a tide of white Western men storming the beach to save the day. It's precisely that fact which has made so many people so ridiculously angry in so short a time. That's one of the only things we know about the game so far!

    Shoehorning ahistorical diversity into a game bothers people because it is sacrificing historical accuracy in order to conform with current political norms. I am troubled by this when people learn history though games since it distorts the truth, ultimately leaving us with a deficit of truth and accuracy. http://pbfcomics.com/comics/now-showing/
    PBF209-Now_Showing.jpg

    On the other hand, when people are selecting their own avatars for an ahistorical multiplayer experience, it's hard to see what the concerns about versimillitude are. No reason to restrict how people craft their own representative avatar in multiplayer matches.

    US demographics in WW2 were overwhelmingly white and male: https://en.wikipedia.org/wiki/Ethnic_minorities_in_the_US_armed_forces_during_World_War_II

    Can't dig around for british stats rights now but they deployed lots of colonial troops in north africa.

    what's interesting due to french and british empires, WW1 likely saw much more diverse armies in europe than WW2: https://www.bl.uk/world-war-one/articles/colonial-troops

    https://www.bl.uk/world-war-one/articles/race-racism-and-military-strategy

    kaliyama on
    fwKS7.png?1
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    Man this is why I hate discussing stuff like this in video games. Everyone takes it so personally, like I'm attacking their religion or something.

    All I'm saying is that I'm disappointed that the most people get out of WWII is this highly sanitized version where America saves the world and everyone should kneel before America because 'yall be speaking German if it weren't for us'. EA, Activision, and players all seem to get off on this idea that WWII was this giant paintball match were, at the end of the day, everyone went home and enjoy their lives.

    And we never get to see any other part of the war. It's always one front. It's always a tide of white Western men storming the beach to save the day. Always the same story and imagery until we forget that it was anything else.

    https://youtu.be/kYWb7GfGn_A

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • SynthesisSynthesis Honda Today! Registered User regular
    It was nice (and unexpected) that they added the section, but it kind of sucks that they basically decided "We're going to turn the beginning of the film Enemy at the Gates in to a game," consider Enemy at the Gates is about as accurate a reproduction of the Battle of Stalingrad as Rambo III is of the Afghan Civil War (it even garnered a great deal of criticism from veterans of the battle on its release), but at least it looked really flashy.

  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    MagicPrime wrote: »
    Man this is why I hate discussing stuff like this in video games. Everyone takes it so personally, like I'm attacking their religion or something.

    All I'm saying is that I'm disappointed that the most people get out of WWII is this highly sanitized version where America saves the world and everyone should kneel before America because 'yall be speaking German if it weren't for us'. EA, Activision, and players all seem to get off on this idea that WWII was this giant paintball match were, at the end of the day, everyone went home and enjoy their lives.

    And we never get to see any other part of the war. It's always one front. It's always a tide of white Western men storming the beach to save the day. Always the same story and imagery until we forget that it was anything else.

    https://youtu.be/kYWb7GfGn_A

    The irony.....

  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    Joking aside. A historically accurate shooter would not be fun.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • MulletudeMulletude Registered User regular
    edited May 2018
    Synthesis wrote: »
    It was nice (and unexpected) that they added the section, but it kind of sucks that they basically decided "We're going to turn the beginning of the film Enemy at the Gates in to a game," consider Enemy at the Gates is about as accurate a reproduction of the Battle of Stalingrad as Rambo III is of the Afghan Civil War (it even garnered a great deal of criticism from veterans of the battle on its release), but at least it looked really flashy.

    You seen like somebody who could answer this- What are some good books on WW2 from the Russian perspective? Preferably by someone who served with the infantry or in an armored unit. I have a hard time finding them.

    I'm also curious about similar from a Japanese perpective.

    Or really any that isn't US, British or German since those 3 make up the majority from what i've been able to find.

    Mulletude on
    XBL-Dug Danger WiiU-DugDanger Steam-http://steamcommunity.com/id/DugDanger/
  • General_ArmchairGeneral_Armchair Registered User regular
    MagicPrime wrote: »
    Joking aside. A historically accurate shooter would not be fun.
    That's just your opinion.

    3DS Friend Code:
    Armchair: 4098-3704-2012
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    MagicPrime wrote: »
    Joking aside. A historically accurate shooter would not be fun.
    That's just your opinion.

    Apparently DICE shares that opinion.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • KetBraKetBra Dressed Ridiculously Registered User regular
    kaliyama wrote: »
    I'm not saying you're wrong but I don't really know how you can make these vast claims about what's going to be in the game on the basis of what we've seen so far. And even what little you've said is straightforwardly false, to the extreme displeasure of people all around the Internet: this game is not a tide of white Western men storming the beach to save the day. It's precisely that fact which has made so many people so ridiculously angry in so short a time. That's one of the only things we know about the game so far!

    Shoehorning ahistorical diversity into a game bothers people because it is sacrificing historical accuracy in order to conform with current political norms. I am troubled by this when people learn history though games since it distorts the truth, ultimately leaving us with a deficit of truth and accuracy. http://pbfcomics.com/comics/now-showing/
    PBF209-Now_Showing.jpg

    On the other hand, when people are selecting their own avatars for an ahistorical multiplayer experience, it's hard to see what the concerns about versimillitude are. No reason to restrict how people craft their own representative avatar in multiplayer matches.

    US demographics in WW2 were overwhelmingly white and male: https://en.wikipedia.org/wiki/Ethnic_minorities_in_the_US_armed_forces_during_World_War_II

    Can't dig around for british stats rights now but they deployed lots of colonial troops in north africa.

    what's interesting due to french and british empires, WW1 likely saw much more diverse armies in europe than WW2: https://www.bl.uk/world-war-one/articles/colonial-troops

    https://www.bl.uk/world-war-one/articles/race-racism-and-military-strategy

    The point is that these tentpole WW2 shooters are already ahistorical enough that it doesn't matter, in the larger picture.

    KGMvDLc.jpg?1
  • SatsumomoSatsumomo Rated PG! Registered User regular
    As someone who played competitive 50v50 ARMA II matches, which were done once a week in 4 hour sessions, and had sometimes to sit on a hill for 3 hours without seeing enemy combatants, historical accuracy can definitely get boring in war games.

  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    KetBra wrote: »
    kaliyama wrote: »
    I'm not saying you're wrong but I don't really know how you can make these vast claims about what's going to be in the game on the basis of what we've seen so far. And even what little you've said is straightforwardly false, to the extreme displeasure of people all around the Internet: this game is not a tide of white Western men storming the beach to save the day. It's precisely that fact which has made so many people so ridiculously angry in so short a time. That's one of the only things we know about the game so far!

    Shoehorning ahistorical diversity into a game bothers people because it is sacrificing historical accuracy in order to conform with current political norms. I am troubled by this when people learn history though games since it distorts the truth, ultimately leaving us with a deficit of truth and accuracy. http://pbfcomics.com/comics/now-showing/
    PBF209-Now_Showing.jpg

    On the other hand, when people are selecting their own avatars for an ahistorical multiplayer experience, it's hard to see what the concerns about versimillitude are. No reason to restrict how people craft their own representative avatar in multiplayer matches.

    US demographics in WW2 were overwhelmingly white and male: https://en.wikipedia.org/wiki/Ethnic_minorities_in_the_US_armed_forces_during_World_War_II

    Can't dig around for british stats rights now but they deployed lots of colonial troops in north africa.

    what's interesting due to french and british empires, WW1 likely saw much more diverse armies in europe than WW2: https://www.bl.uk/world-war-one/articles/colonial-troops

    https://www.bl.uk/world-war-one/articles/race-racism-and-military-strategy

    The point is that these tentpole WW2 shooters are already ahistorical enough that it doesn't matter, in the larger picture.

    But it does matter.

    The same way why it matters how black people are always designated as 'looters' and how white people are 'scavenging for survival'.

  • KetBraKetBra Dressed Ridiculously Registered User regular
    KetBra wrote: »
    kaliyama wrote: »
    I'm not saying you're wrong but I don't really know how you can make these vast claims about what's going to be in the game on the basis of what we've seen so far. And even what little you've said is straightforwardly false, to the extreme displeasure of people all around the Internet: this game is not a tide of white Western men storming the beach to save the day. It's precisely that fact which has made so many people so ridiculously angry in so short a time. That's one of the only things we know about the game so far!

    Shoehorning ahistorical diversity into a game bothers people because it is sacrificing historical accuracy in order to conform with current political norms. I am troubled by this when people learn history though games since it distorts the truth, ultimately leaving us with a deficit of truth and accuracy. http://pbfcomics.com/comics/now-showing/
    PBF209-Now_Showing.jpg

    On the other hand, when people are selecting their own avatars for an ahistorical multiplayer experience, it's hard to see what the concerns about versimillitude are. No reason to restrict how people craft their own representative avatar in multiplayer matches.

    US demographics in WW2 were overwhelmingly white and male: https://en.wikipedia.org/wiki/Ethnic_minorities_in_the_US_armed_forces_during_World_War_II

    Can't dig around for british stats rights now but they deployed lots of colonial troops in north africa.

    what's interesting due to french and british empires, WW1 likely saw much more diverse armies in europe than WW2: https://www.bl.uk/world-war-one/articles/colonial-troops

    https://www.bl.uk/world-war-one/articles/race-racism-and-military-strategy

    The point is that these tentpole WW2 shooters are already ahistorical enough that it doesn't matter, in the larger picture.

    But it does matter.

    The same way why it matters how black people are always designated as 'looters' and how white people are 'scavenging for survival'.

    Sorry, I worded that incorrectly.

    I don't think the question of representation is meaningless, but that specific concerns of historical accuracy (which usually ignore the many frontline roles that women did play in the war) are not particularly compelling, given the many ways in which these games are not at all historically accurate.

    KGMvDLc.jpg?1
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited May 2018
    Satsumomo wrote: »
    As someone who played competitive 50v50 ARMA II matches, which were done once a week in 4 hour sessions, and had sometimes to sit on a hill for 3 hours without seeing enemy combatants, historical accuracy can definitely get boring in war games.

    I've said this elsewhere.

    Conquest Game Starts -> March in Formation for an hour -> 3 Minute Firefight -> Get blown up by a tank/artillery

    I mean, we all know that holding down the flags of a village square, a farm, a factory, and bridge until the enemy ran out of tickets is how the war was won.

    MagicPrime on
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    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • SynthesisSynthesis Honda Today! Registered User regular
    Mulletude wrote: »
    Synthesis wrote: »
    It was nice (and unexpected) that they added the section, but it kind of sucks that they basically decided "We're going to turn the beginning of the film Enemy at the Gates in to a game," consider Enemy at the Gates is about as accurate a reproduction of the Battle of Stalingrad as Rambo III is of the Afghan Civil War (it even garnered a great deal of criticism from veterans of the battle on its release), but at least it looked really flashy.

    You seen like somebody who could answer this- What are some good books on WW2 from the Russian perspective? Preferably by someone who served with with the infantry or armored unit. I have a hard time finding them.

    I'm also curious about similar from a Japanese perpective.

    Or really any that isn't US, British or German since those 3 make up the majority from what i've been able to find.

    The CIS side is pretty straightforward. To start, for anything that would be written by Steven Zaloga (who is an amazing model builder, but not actually a historian, even a war historian) try and find a book on the same subject by Mikhail Baryatinskiy (who has a few works translated into English), but that's very esoteric. There are lots of Russian-language texts, but a lot of them don't really get translated. I'm a big fan of Omer Bartov (Israeli, not Russian) who specializes in the German military, and the differences between it in the first and second world wars and the ideological component of Naziism in it, his writing goes an enormous way to debunk the whole "a few bad eggs" myth on the Eastern Front. Gabriel Gorodetsky (also Israeli, funny enough) has some excellent analysis of politics and leadership, and I've actually gotten to meet him to sign my copy of Grand Delusion: Stalin and the German Invasion of Russia when he visited the US--the hatred he gets from followers of Vladimir Rezun ("Victor Suvorov") psuedo historical texts in kind of a badge of pride of his. For a primary source, which has both advantages and disadvantages, I'd recommend Andrey Gromyko's memoirs (he worked in the foreign ministry through the whole war, and was personally acquainted with Stalin in his very early career), or Chuikov's Battle of Stalingrad (both as primary sources from Soviet leaders, these are pretty predictably biased on their own way, they both hold up really well). If you can find it, Volokolamsk Highway (by a Soviet war correspondent covering the most famous battle of Kazakh officer Bauyrzhan Momyshuly) is really, really good, and one can see the early Israeli military made it required reading. On the whole I don't really fixate on the war since that's not my area of study (I did my research on postwar politics, there are no shortage of war historians).

    The Japanese side is tricky. A lot of my introductory knowledge was from English-language textbooks of varying quality that I read as a student in Japan. It's not really exactly on the subject, but I still recommend The Rape of Nanking by Iris Chang (then again, I speak Chinese so that's not really that surprising I so) since, as flawed as it is (in particular, Chang's own personality tends to bleed into the analysis, particularly her desire to find heroic personalities on both sides), it's still probably the best English language work on the topic, or was anyway. I've heard good things about So Lovely a Country will never Perish, a collection of writings by Japanese authors during the war, but it's hardly a critical analysis either. Shigeru Mizuki, a famous manga artist who was drafted into the war and saved by indigenous people in Rabaul Island, has a really good series Showa: A History of Japan, which is very approachable, but might not hold up to the highest historical scrutiny (not unlike the primary sources).

  • MulletudeMulletude Registered User regular
    Thank you for taking the time to write that up Synthesis! Got a lot to start looking for with that.

    XBL-Dug Danger WiiU-DugDanger Steam-http://steamcommunity.com/id/DugDanger/
  • SynthesisSynthesis Honda Today! Registered User regular
    Mulletude wrote: »
    Thank you for taking the time to write that up Synthesis! Got a lot to start looking for with that.

    No problem. Might as well put that master's degree to some use.

  • JuggernutJuggernut Registered User regular
    I'm assuming terrain deformation is coming back, right? Seeing the battlefield turn into a pock marked, muddy waste in real time was kinda the coolest thing about bf1 imo.

  • General_ArmchairGeneral_Armchair Registered User regular
    Satsumomo wrote: »
    As someone who played competitive 50v50 ARMA II matches, which were done once a week in 4 hour sessions, and had sometimes to sit on a hill for 3 hours without seeing enemy combatants, historical accuracy can definitely get boring in war games.

    The lulls make the action all the sweeter because it raises the stakes and adds more weight to your actions. You cannot capture that intense feeling when a fatal mistake means that you only experience a few seconds of downtime before being thrown back into the fight within throwing distance of the enemy.

    3DS Friend Code:
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  • Vic_HazardVic_Hazard Registered User regular
    Satsumomo wrote: »
    As someone who played competitive 50v50 ARMA II matches, which were done once a week in 4 hour sessions, and had sometimes to sit on a hill for 3 hours without seeing enemy combatants, historical accuracy can definitely get boring in war games.

    The lulls make the action all the sweeter because it raises the stakes and adds more weight to your actions. You cannot capture that intense feeling when a fatal mistake means that you only experience a few seconds of downtime before being thrown back into the fight within throwing distance of the enemy.

    You don't need 3 hours to create a lull in the action to allow for suspense and tense action though. PUBG does well to keep the action feel meaningful and dangerous while keeping the game fun and the sessions within reasonable amounts of time.

  • DehumanizedDehumanized Registered User regular
    this old onion video about historically accurate war games remains the best

    https://www.youtube.com/watch?v=A5tRNs2X5Q4

  • SynthesisSynthesis Honda Today! Registered User regular
    Mulletude wrote: »
    Thank you for taking the time to write that up Synthesis! Got a lot to start looking for with that.

    By the way, it occurs to me that "CIS" has actually become a somewhat commonly used contraction that in English has surpassed the older 1990s-era acronym, Commonwealth of Independent States (which is just an easier way of saying "most of the former USSR").

  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    So you only get one life, and when you die you spend the rest of the match typing out the letter to your mother from the War Department.

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  • shoeboxjeddyshoeboxjeddy Registered User regular
    Man this is why I hate discussing stuff like this in video games. Everyone takes it so personally, like I'm attacking their religion or something.

    All I'm saying is that I'm disappointed that the most people get out of WWII is this highly sanitized version where America saves the world and everyone should kneel before America because 'yall be speaking German if it weren't for us'. EA, Activision, and players all seem to get off on this idea that WWII was this giant paintball match were, at the end of the day, everyone went home and enjoy their lives.

    And we never get to see any other part of the war. It's always one front. It's always a tide of white Western men storming the beach to save the day. Always the same story and imagery until we forget that it was anything else.

    They've already talked about the War Stories campaign mode where you play through various unexplored fronts, such as a female soldier fighting in Norway. Have you ever seen Norway in a WW2 shooter before? Your complaint comes off as kneejerk and uninformed about the actual game here.

  • Cobalt60Cobalt60 regular Registered User regular
    One of the Medal of Honour games had a few levels in Norway where you needed to take out a heavy water production facility.

  • BloodySlothBloodySloth Registered User regular
    MagicPrime wrote: »
    So you only get one life, and when you die you spend the rest of the match typing out the letter to your mother from the War Department.

    I can actually see a little experimental indie game doing something like this, and now I'm kind of sad it doesn't already exist.

  • ErlkönigErlkönig Seattle, WARegistered User regular
    Cobalt60 wrote: »
    One of the Medal of Honour games had a few levels in Norway where you needed to take out a heavy water production facility.

    Allied Assault also had a mission in Norway to disable an experimental submarine. At least, that's what exploring the games listed here showed: https://en.m.wikipedia.org/wiki/Category:Video_games_set_in_Norway

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
  • General_ArmchairGeneral_Armchair Registered User regular
    Vic_Hazard wrote: »
    Satsumomo wrote: »
    As someone who played competitive 50v50 ARMA II matches, which were done once a week in 4 hour sessions, and had sometimes to sit on a hill for 3 hours without seeing enemy combatants, historical accuracy can definitely get boring in war games.

    The lulls make the action all the sweeter because it raises the stakes and adds more weight to your actions. You cannot capture that intense feeling when a fatal mistake means that you only experience a few seconds of downtime before being thrown back into the fight within throwing distance of the enemy.

    You don't need 3 hours to create a lull in the action to allow for suspense and tense action though. PUBG does well to keep the action feel meaningful and dangerous while keeping the game fun and the sessions within reasonable amounts of time.

    There is a gradient between "you die in the game, you die for real" and "three seconds are not allowed to pass without an explosion or the dinging bell of being rewarded with points" I personally think that the best balance of pacing is something along the lines of BF2/2142 or Red Orchestra 2. Where death comes easily, health does not regen automatically, and squad spawning is restricted to at most spawning on the squad leader. However you're not forced to sit out the rest of the match because you ate a bullet and you're never more than at worst a minute or two of walking from the frontline by foot.

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  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    I actually love PUBG pacing. Everytime I see someone off in the distance I always have to weigh my options: Can I hit this guy from this range? Am I exposed from my position? Am I better off trying to sneak closer? Should I let this guy go?

    Sometimes it's just a frantic 'shit shit shit shit' spray and pray when I run around a corner and run into another player.

  • DacDac Registered User regular
    Honestly, I'd just love to have MAVs back.

    I <3 MAVs.

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  • Skull2185Skull2185 Registered User regular
    I'm really liking what I'm seeing with BFV. Grand Operations sounds really fun. I wonder what the weapon situation is going to be like at launch if it's the early stages of the war, I'm assuming it's before the USA joined in? I want my Garand!

    Non-medic revives are kinda funny looking too. Person bleeding out on death's door, and then you come along and pat them on the shoulder like "Nahhhh, you're alright buddy. Come on, on your feet."

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • ToyDToyD Registered User regular
    I hope the squad play harkens back to 2142. I really like the non medic revives! However I am really chuckling at how much it looks like bf 1. I liked bf 1 but man it got a lot of hate. Maybe more accurate weapons will save it.

    steam_sig.png
  • emp123emp123 Registered User regular
    BF1 was kinda meh when it first launched, it feels pretty solid now though. And thats coming from someone who doesnt mind the more inaccurate weapons.

  • Skull2185Skull2185 Registered User regular
    BFV has loot boxes!

    Sorta... but not really maybe?

    Apparently if you buy the deluxe edition, you get 20 "airlifts" for free. You get a free airlift a week for 20 weeks and it contains one free cosmetic item. People are understandably wary, but on paper it just sounds like you get a free random cosmetic a week for 20 weeks if you buy the deluxe edition.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Skull2185 wrote: »
    BFV has loot boxes!

    Sorta... but not really maybe?

    Apparently if you buy the deluxe edition, you get 20 "airlifts" for free. You get a free airlift a week for 20 weeks and it contains one free cosmetic item. People are understandably wary, but on paper it just sounds like you get a free random cosmetic a week for 20 weeks if you buy the deluxe edition.

    I can't really get too worked up over loot boxes for cosmetics. If you really wanna waste your own money throwing it away on making your gun green instead of brown, go right ahead.

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  • Skull2185Skull2185 Registered User regular
    Customization is a big hook for me. I love being able to personalize my characters in games with cool looking cosmetics. The problem with the lootbox method is that the randomness is designed to get you to keep pumping money into it so you can get that cool thing you want. At least with the method they're apparently going with, you can just buy the thing you want now instead of buying a .034% chance at getting the thing you want.

    I don't like that customization has been ripped out of games in general unless you pay for it. That sucks, but if it makes map packs and stuff free, that's an acceptable trade off. I guess

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Skull2185 wrote: »
    Customization is a big hook for me. I love being able to personalize my characters in games with cool looking cosmetics. The problem with the lootbox method is that the randomness is designed to get you to keep pumping money into it so you can get that cool thing you want. At least with the method they're apparently going with, you can just buy the thing you want now instead of buying a .034% chance at getting the thing you want.

    I don't like that customization has been ripped out of games in general unless you pay for it. That sucks, but if it makes map packs and stuff free, that's an acceptable trade off. I guess

    Yeah if they remove ALL customization options and put them into loot boxes, that's shitty.

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  • JusticeforPlutoJusticeforPluto Registered User regular
    I have such and internal dilemma with this game.

    It really does not look or feel like a WW2 game to me, especially with all the crazy customization options.

    But, I don't want to be on the side that's angry about women and people of color being playable. And especially not the edgelords and wheraboos fawning over the German military and demanding all the swastikas.

    Gah. If this was a Bad Company title I wouldn't mind the tonal shift but any attempt at historical accuracy got thrown out the window.

  • ErrorError Registered User regular
    I'd say the trailer yesterday had a much different tone, one that feels very similar to how they sold the older games in the series. So I guess I'll have to see what the actual game is like.

  • SatsumomoSatsumomo Rated PG! Registered User regular
    Women and PoC in the game making it not historically accurate is a valid complaint. But it so happens that I don't really care that the game isn't historically accurate.

    Though removing things like Swastiksas (I don't think they're doing that, right? I know it happened in COD but only in MP) is something I'd be wary of, because then we'd be calling them "Nuzos" in the next iteration if we continue the trend.

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