I think that on uploads you should have one or two sturdier classes sitting on the point while others kite/flank the enemies.
Cobras are good in those cases (people are way too stingy with those imo)
Yeah especially in gold, like literally that's what you should be saving them for? What other reason would you use one?
Shit depending on the scenario I even use them on bronze if its an apex and I'll be damned if we lose.
Meanwhile, on Bronze I'll have folks using their Cobras to kill Destroyers that have had 1.5 of their turrets destroyed.
Seriously, was going full DAKKADAKKADAKKA on a Destroyer with the Turian Soldier: one turret down, the other is shieldless and will be gone in about a second and a half. Then "WHAM", dude missiles it. I've had this happen like three times now, and all different players. I chalk it up to newbieness and there's nothing wrong with that, but I also remember folks in ME3 who'd still pull this on Gold. Invariably, they'd be the same people who would get knocked down and couldn't get themselves back up because they'd already used all of their revive gel ages ago.
I had a dude missile a spawn of dogs on Silver. On wave 1.
Some people just don't have any sense of proportionality.
I think that on uploads you should have one or two sturdier classes sitting on the point while others kite/flank the enemies.
Cobras are good in those cases (people are way too stingy with those imo)
Yeah especially in gold, like literally that's what you should be saving them for? What other reason would you use one?
Shit depending on the scenario I even use them on bronze if its an apex and I'll be damned if we lose.
Meanwhile, on Bronze I'll have folks using their Cobras to kill Destroyers that have had 1.5 of their turrets destroyed.
Seriously, was going full DAKKADAKKADAKKA on a Destroyer with the Turian Soldier: one turret down, the other is shieldless and will be gone in about a second and a half. Then "WHAM", dude missiles it. I've had this happen like three times now, and all different players. I chalk it up to newbieness and there's nothing wrong with that, but I also remember folks in ME3 who'd still pull this on Gold. Invariably, they'd be the same people who would get knocked down and couldn't get themselves back up because they'd already used all of their revive gel ages ago.
I had a dude missile a spawn of dogs on Silver. On wave 1.
Some people just don't have any sense of proportionality.
To be fair, after now having tried a missile on silver, and discovering it won't kill anything you really need dead (Missile + Hydra = Angry Hydra at 1/3 HP) I can understand the temptation to just kill things you hate with it. I hate the damn dogs.
+1
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Honestly. Power damage in MP feels so low atm that I wonder if its bugged or something.
with the 2k equipment packs I have no problem using cobras all over the place
hell, I forget which but I used a cobra on either @Strikor or @EriktheVikingGamer last night because they beat me to the punch on disabling a device :P
Yeah, I like Kineticist. Who needs biotic power damage when you can just throw shit off the map?
So if I'm reading that Pull rank 6 ability right, I restore a bunch of shields on a Pull. And in Biotic Ascension I use my shield as mana for powers to compensate for them having zero cooldown. :rotate:
I think Cobra damage works differently than it did in me3. Back then it was, aim at their feet and watch them die. Now, I have done damage but failed to kill a Fiend, but I've also killed a Destroyer with full shields. So maybe the damage diminishes from the point of impact, or maybe it has turned into a hitscan thing and you actually want to hit your target.
I really do think they're going to "balance" Kett. I'm pretty sure they didn't intend an entire faction to be 100% invisible, but oops turns out that's what happens when you have enclosed spaces and more than one Destined.
Cobra missiles are useful, but they aren't an instant I win button like they were in ME3. Never use one on an ascendant unless you're saving someone from the synch kill.
I would like some money because these are artisanal nuggets of wisdom philistine.
I think Cobra damage works differently than it did in me3. Back then it was, aim at their feet and watch them die. Now, I have done damage but failed to kill a Fiend, but I've also killed a Destroyer with full shields. So maybe the damage diminishes from the point of impact, or maybe it has turned into a hitscan thing and you actually want to hit your target.
You do a loooooooot more damage to destroyers if you hit them in their chest cannon when they are charging up to fire it.
There should really be an option to disable the console. I've died several time because I hit ~ instead of 1.
yeah
the first time this happened to me, was right before an extraction and i was like, jumping distance away
except my console was up and I didn't realize it. So I had no keyboard. I was boosting as fast as I could to get there... but it was around like 3 corners and up stairs and around and oh fuck I missed extraction.
Every time I complete a multiplayer match I crash to desktop (...and sometimes during matches). Fortunately most have been after the match so I get credit for stuff, but it's tiring to restart the game every time. And it's also weird since multiplayer - other than some heavy jitter for the first 30 seconds after loading in - works pretty smoothly. It hasn't CTDed on me (although it has crashed other ways).
0
HeatwaveCome, now, and walk the path of explosions with me!Registered Userregular
Does the real time scenes of moving between planets get shorter later in the game?
Because this shit got old for me after the second planet.
it feels to me like you would just get killed very quickly being all in the open like that. But like I said, I haven't really tried so I dunno
Well the havoc troopers air tree gives you 100+ resistance while airborne, so you might take less damage, and from having done it in Bronze (I know easy mode) enemies tend to hit you less while airborn especially if you are like on top of their head.
I would like some money because these are artisanal nuggets of wisdom philistine.
Does the real time scenes of moving between planets get shorter later in the game?
Because this shit got old for me after the second planet.
Why is this shit so long?!
Nnnope
0
OrcaAlso known as EspressosaurusWrexRegistered Userregular
I've switched to tabbing out while moving between planets/systems.
It does mean I occasionally miss Suvi saying something something, but oh well.
They should have grabbed the movement from Independence War 2 as well. Their movement is just weird.
+3
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Alright. I hit the point of gathering and leveling not mattering any more.
The leveling was luckily a lot later than it comes in many games like this but it still has arrived. Although seeing as some people were complaining about not having enough stuff early in the game I guess that's why so many games with lots of optional stuff having this weird level curve. I wish it wasn't the case and they were more willing to let it be possible to play just the main scenario without basically having everything. But then people complain... Bah!!!
To reiterate, this game is huge. I'm at exactly 50% completion and 66 hours in according to the save file. I mean, yeah I took my time, but I was not the most thorough I could be.
+6
HeatwaveCome, now, and walk the path of explosions with me!Registered Userregular
Played some more multiplayer. Had two matches where stuff just started rubber banding all over the place and it took like a second after I shot them for stuff to die.
Like, when it works this is pretty fun but everything else about it is shit.
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
because without fail, it will kick me at some point anyways. Most of the time I have no issues. But its strange, if I get any lag, it is a certainty that before the match ends I will be kicked.
Posts
I had a dude missile a spawn of dogs on Silver. On wave 1.
Some people just don't have any sense of proportionality.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
To be fair, after now having tried a missile on silver, and discovering it won't kill anything you really need dead (Missile + Hydra = Angry Hydra at 1/3 HP) I can understand the temptation to just kill things you hate with it. I hate the damn dogs.
?
hell, I forget which but I used a cobra on either @Strikor or @EriktheVikingGamer last night because they beat me to the punch on disabling a device :P
So if I'm reading that Pull rank 6 ability right, I restore a bunch of shields on a Pull. And in Biotic Ascension I use my shield as mana for powers to compensate for them having zero cooldown. :rotate:
Mostly because i hit "4" when i meant to hit "3" and oops there goes a rocket
It's that and Kineticist sharing 50/50 of my most played kits. Opposite ends on the spectrum of guns/biotics.
pleasepaypreacher.net
You do a loooooooot more damage to destroyers if you hit them in their chest cannon when they are charging up to fire it.
Of course all I do is charge around and punch things because the starting weapons are garbage and I've unlocked nothing good.
Some of the tech powers have + x% All Damage, does that literally mean all the damage you deal is increased by that amount, just permanently?
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
It means targets take more damage from all sources while under the effects of those powers.
Steam: MightyPotatoKing
Yep, I've done same several times
pleasepaypreacher.net
it feels to me like you would just get killed very quickly being all in the open like that. But like I said, I haven't really tried so I dunno
Steam: MightyPotatoKing
yeah
the first time this happened to me, was right before an extraction and i was like, jumping distance away
except my console was up and I didn't realize it. So I had no keyboard. I was boosting as fast as I could to get there... but it was around like 3 corners and up stairs and around and oh fuck I missed extraction.
Because this shit got old for me after the second planet.
Why is this shit so long?!
Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
Well the havoc troopers air tree gives you 100+ resistance while airborne, so you might take less damage, and from having done it in Bronze (I know easy mode) enemies tend to hit you less while airborn especially if you are like on top of their head.
pleasepaypreacher.net
Nnnope
It does mean I occasionally miss Suvi saying something something, but oh well.
They should have grabbed the movement from Independence War 2 as well. Their movement is just weird.
The leveling was luckily a lot later than it comes in many games like this but it still has arrived. Although seeing as some people were complaining about not having enough stuff early in the game I guess that's why so many games with lots of optional stuff having this weird level curve. I wish it wasn't the case and they were more willing to let it be possible to play just the main scenario without basically having everything. But then people complain... Bah!!!
It's a loading screen.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
QEC must mean quit even communicating m i rite gang?
Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
Like, when it works this is pretty fun but everything else about it is shit.
because without fail, it will kick me at some point anyways. Most of the time I have no issues. But its strange, if I get any lag, it is a certainty that before the match ends I will be kicked.