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[Mass Effect: Andromeda] Sara's out and Scott free; tag your spoilers.

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Posts

  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    To reiterate, this game is huge. I'm at exactly 50% completion and 66 hours in according to the save file. I mean, yeah I took my time, but I was not the most thorough I could be.

    Keep in mind "completion" these days isn't story related, but every little thing like "find all 20 pieces of pottery!" and every little possible thing like that you can do.

    Phoenix138
  • tastydonutstastydonuts Registered User regular
    edited April 2017
    DarkPrimus wrote: »
    Heatwave wrote: »
    Does the real time scenes of moving between planets get shorter later in the game?

    Because this shit got old for me after the second planet.

    Why is this shit so long?!

    It's a loading screen.

    If it's a loading screen then what is it loading when it takes forever to go from opposite ends of the map to system with absolutely nothing in it? (As in, no areas to land and explore, etc.)

    I think it exists because without it there would be nothing keeping a person from quickly sweeping through the map and gathering all the resources. Mechanically there doesn't seem to be any other purpose.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
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  • DarkPrimusDarkPrimus Registered User regular
    DarkPrimus wrote: »
    Heatwave wrote: »
    Does the real time scenes of moving between planets get shorter later in the game?

    Because this shit got old for me after the second planet.

    Why is this shit so long?!

    It's a loading screen.

    If it's a loading screen then what is it loading when it takes forever to go from opposite ends of the map to system with absolutely nothing in it? (As in, no areas to land and explore, etc.)

    I think it exists because without it there would be nothing keeping a person from quickly sweeping through the map and gathering all the resources. Mechanically there doesn't seem to be any other purpose.

    When you walk around on the Tempest, you can see the planet or object you last looked at outside.

    That's why it's a loading screen.

    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
    NartwakCambiata
  • Al_watAl_wat Registered User regular
    if it is a loading screen

    then is it faster on some computers than others?

  • VeagleVeagle Registered User regular
    I have it on an SSD, and it really isn't too bad. Still longer then I'd expect for how little it seems to be loading for most planets, but not long enough for me to really complain about them. However, there have been 2 or 3 times where it hit some bug and just never dropped me out of light speed, so that's pretty annoying.

    steam_sig.png
  • President RexPresident Rex Registered User regular
    Al_wat wrote: »
    if it is a loading screen

    then is it faster on some computers than others?

    I think the only real loading bit is when it does the last little zoom in. It's certainly not taking the whole travel time. It's basically a Resident Evil door (they played in full regardless of when the level loaded).

    SoundsPlushOrcatastydonutsSorceMrTLicious
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Same as ME2 transition videos.

    SoundsPlush
  • SoundsPlushSoundsPlush yup, back. Registered User regular
    edited April 2017
    So heads up, if you can't seem to scan an object despite it being highlighted and the cursor pinging, reduce your FOV. I had this happen to some optional scans on Vetra's loyalty and just moved on, and then ran into one necessary to progress Peebee's loyalty mission so I looked it up.

    Also earlier on Peebee's mission steps there's a part where you have to track down a few things on the first few planets. On Havarl, there's a bug where if you enter through one door instead of the other and continue on, it'll break. You can still enter through said door, but you have to at least run over TO the other door first because for some reason they only put the quest trigger over there. Who knows.
    DarkPrimus wrote: »
    When you walk around on the Tempest, you can see the planet or object you last looked at outside.

    That's why it's a loading screen.

    Eh, that shouldn't be a demanding load considering it's just a window view—even all the window views in a system. I reload from death a planet surface faster than I transition between systems.

    Anyway, I'd rather have an actual loading bar so the loadtime isn't tied to a movie length, e.g. every time I have to watch the Tempest land/depart a planet. Seems like such an obvious mistake in the age of SSDs.

    SoundsPlush on
    s7Imn5J.png
  • tastydonutstastydonuts Registered User regular
    Kinda bummed that you can't...
    Beat Gil without SAM. Ah well.

    “I used to draw, hard to admit that I used to draw...”
  • EriktheVikingGamerEriktheVikingGamer Registered User regular
    edited April 2017
    Bliss 101 wrote: »
    I think Cobra damage works differently than it did in me3. Back then it was, aim at their feet and watch them die. Now, I have done damage but failed to kill a Fiend, but I've also killed a Destroyer with full shields. So maybe the damage diminishes from the point of impact, or maybe it has turned into a hitscan thing and you actually want to hit your target.

    It's definitely not hit scan, and you definitely want to be hitting your target as I've had instances where I've hit close and not had any damage register.

    Also, I've thought about leveling up the Havoc Trooper next. Only, instead of speccing for dakka I think there might be enough melee bonuses to try a jetpacking ground pound melee spec. Gonna Mario all up ins.

    EriktheVikingGamer on
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  • KanaKana Registered User regular
    Kinda bummed that you can't...
    Beat Gil without SAM. Ah well.

    tbf, nothing about Ryder leads me to believe that Ryder has any sort of poker face whatsoever

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
    SoundsPlushTynnanStrikorGatorOrcaRainfallFencingsax3cl1ps3NyysjanTheDrifterDonnictonNartwakSorcemilk ducksSnicketysnickBionicPenguincurly haired boyEl MuchoMrTLiciousDuriniaTofystedeththatassemblyguyCambiatajdarksunForar
  • PreacherPreacher Registered User regular
    Kana wrote: »
    Kinda bummed that you can't...
    Beat Gil without SAM. Ah well.

    tbf, nothing about Ryder leads me to believe that Ryder has any sort of poker face whatsoever
    Kana wrote: »
    Kinda bummed that you can't...
    Beat Gil without SAM. Ah well.

    tbf, nothing about Ryder leads me to believe that Ryder has any sort of poker face whatsoever

    And to be fair Gil has been playing Poker a lot longer than Ryder has. Like it was feasible in ME2 you could lie about your skill and actually possess some. Ryder not so likely, far too early in her/his career, and not a lot of down time for either one to really have the time to pick it up.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    Cambiata
  • FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
    Well this is annoying. Somewhere around Level 25 the ammo boxes stopped providing me with ammo. I need to go all the way back to an Outpost or similar safe zone to re-equip.

  • PhillisherePhillishere Registered User regular
    Preacher wrote: »
    Kana wrote: »
    Kinda bummed that you can't...
    Beat Gil without SAM. Ah well.

    tbf, nothing about Ryder leads me to believe that Ryder has any sort of poker face whatsoever
    Kana wrote: »
    Kinda bummed that you can't...
    Beat Gil without SAM. Ah well.

    tbf, nothing about Ryder leads me to believe that Ryder has any sort of poker face whatsoever

    And to be fair Gil has been playing Poker a lot longer than Ryder has. Like it was feasible in ME2 you could lie about your skill and actually possess some. Ryder not so likely, far too early in her/his career, and not a lot of down time for either one to really have the time to pick it up.

    Gil's basically a pro. He tells you he knows the odds of every hand and bets accordingly. Someone like that is going to be really hard to beat.

    NartwakEl MuchoCambiata
  • DreadBertDreadBert Registered User regular
    Strikor wrote: »
    To reiterate, this game is huge. I'm at exactly 50% completion and 66 hours in according to the save file. I mean, yeah I took my time, but I was not the most thorough I could be.

    Keep in mind "completion" these days isn't story related, but every little thing like "find all 20 pieces of pottery!" and every little possible thing like that you can do.

    Yep, 95 hours and 80ish percent complete at end of last mission because i ignored those unmarked fetch quests. Can't guess how long a full complete would take without a guide.

    Nartwak
  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    Orca wrote: »
    Same as ME2 transition videos.

    I loved these so much.

    Lokah Samastah Sukhino Bhavantu
  • JusticeforPlutoJusticeforPluto Registered User regular
    Has anyone else done Liam's Loyality mission? Cause I just finished it and have some questions
    Namely, what did Liam do and why are we arguing? It makes it hard to choose what to do with the Angara cause I have no idea whats going on. Something with codes?

  • CatalaseCatalase Registered User regular
    Goumindong wrote: »
    ARs are the all around strongest weapon I think, especially as you get higher weapon ranks and skills. They have the highest combination of damage/clip and DPR.
    Wait really?? I haven't spent a great deal of time in MP yet but so far, ALL the guns except the vanquisher seem to be straight trash. ARs were no exception.

    I stopped playing with my Turian soldier pretty early when I figured out none of the ARs were worth a damn and I was better slapping my charger X on him, which frankly is dull as hell. Was especially disappointed to find out how useless the mattock had become

    "Life before death, strength before weakness, journey before destination."
    Tofystedeth
  • DreadBertDreadBert Registered User regular
    Preacher wrote: »
    OptimusZed wrote: »
    Preacher wrote: »
    Bliss 101 wrote: »
    I stopped being scared and took the plunge into Gold a couple of days ago. In general it doesn't seem noticeably more difficult than Silver except during objective waves against Kett. Things can get pretty hectic trying to complete uploads or hacking with two Ascendants and at least one Fiend and a billion Anointed rampaging around. One or two players generally have to try to kite them away from the objective, which is often a suicide mission since things keep spawning around the map as long as the objective is up.

    On the upside, people in Gold (except me) tend to have somewhat decent weapons and Ascendants go down pretty fast when the entire team descends upon one.

    Yeah gold right now tends to have people who are pretty competent. Devices on wave 6 seems to be the real "oooh shiiii" thing.

    Uploads actually seem harder to me, especially when you can see one site from another one. Wave six, it just gets impossible to clear a zone, much less to adjacent ones

    When I see upload is up, I tend to spread out from my team specifically to avoid getting spawn fucked. I've noticed other players doing the same.

    It can be acrap shoot on wave 6. If your team doesn't have the dps to hold a point probably going to get rolled on the last one though. Granted a scatter approach will get one maybe two capped.

    From what ive seen it is all in the team. I've done gold runs that felt like bronze because we ran together and covered each others backs. Folks have enough kit the headless chickens are able to pull bronze now and making life tough when they hit the harder levels.

  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    So I just beat the main game. I made sure to find all the arks, and get all my planets up to 100% before embarking -- and I think it made a difference.
    All the groups, pathfinders, and whatnot show up during the Meridian battle and do their thing. It was pretty epic.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
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    PreacherPhillishere
  • PriestPriest Registered User regular
    edited April 2017
    Anyone else getting the impression that Bioware was super pissed that they couldn't have their super-happy synthesis ending in ME3, so they went ahead and (1st 2-hours spoiler)
    foisted it on you via Pathfinders/SAM anyway as a slick little middle finger?

    I dunno, but the whole thing came off to me as "Hey, we know you totes hated this in ME3 but fuck you now you're stuck with it bye hahahahah!

    Edit:
    Yes, I know the Arks left before ME3 - I'm talking from a purely meta point of view, not a canon point of view.

    Priest on
  • GoumindongGoumindong Registered User regular
    Rami wrote: »
    I played a few rounds of multi tonight and it was actually lag free and didn't crash at all or anything.

    Of course all I do is charge around and punch things because the starting weapons are garbage and I've unlocked nothing good.

    Some of the tech powers have + x% All Damage, does that literally mean all the damage you deal is increased by that amount, just permanently?

    I think it means "power and combo" rather than combo individually or power individually
    Rami wrote: »
    I played a few rounds of multi tonight and it was actually lag free and didn't crash at all or anything.

    Of course all I do is charge around and punch things because the starting weapons are garbage and I've unlocked nothing good.

    Some of the tech powers have + x% All Damage, does that literally mean all the damage you deal is increased by that amount, just permanently?

    It means targets take more damage from all sources while under the effects of those powers.

    No. That is -enemy defense.
    Catalase wrote: »
    Goumindong wrote: »
    ARs are the all around strongest weapon I think, especially as you get higher weapon ranks and skills. They have the highest combination of damage/clip and DPR.
    Wait really?? I haven't spent a great deal of time in MP yet but so far, ALL the guns except the vanquisher seem to be straight trash. ARs were no exception.

    I stopped playing with my Turian soldier pretty early when I figured out none of the ARs were worth a damn and I was better slapping my charger X on him, which frankly is dull as hell. Was especially disappointed to find out how useless the mattock had become

    The charger X is a legit good gun. For some reason it does 2x the damage of its single player equivalent (or something equally dumb). So it might get nerfed.

    I find however that it is significantly harder to hit weak points with it than the M-8. Though I have not tried it without a scope.

    wbBv3fj.png
    EriktheVikingGamer
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    SAM spoilers
    I'm sorry Knight, can I blow up SAM now?

    I get it SAM, we are on a hot planet and there are above normal temperatures. Now shut the fuck up!

    milk ducksSoundsPlushGatorMassenajdarksun
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    This area can be mined for resources.

    NartwakSoundsPlushBliss 101Gator3cl1ps3thatassemblyguyjdarksun
  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    I like how, some 60 odd hours into it, the game keeps reminding me that I can use the right stick to look around.

    Lokah Samastah Sukhino Bhavantu
  • Al_watAl_wat Registered User regular
    well have you tried doing that yet

    Nartwak
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    edited April 2017
    Strikor wrote: »
    This area can be mined for resources.

    FFFFfffffffuuuuu!

    I guess krogan like to do more than just hit stuff.
    They like to imagine they're hitting stuff too.

    jefwlthz7jo5.png

    krogan LARP? Who knew?

    Orca on
    JihadJesusNyysjanDuriniajdarksun
  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    Al_wat wrote: »
    well have you tried doing that yet

    Nah, seems a bit risky to be honest.

    Lokah Samastah Sukhino Bhavantu
    Al_wat
  • KanaKana Registered User regular
    Someone made a pretty funny highlight reel of ME:A jokes

    For whatever other (many) flaws the game has, the humor definitely works. Ryder is a hoot.

    (spoilers, obviously)
    https://youtu.be/2MzfiZBgaQY

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
    OrcafirewaterwordEl Mucho
  • HappylilElfHappylilElf Registered User regular
    I kinda wish they did a better job of pointing out you have new emails

    I just got done with a planet and came back to over a dozen emails for side quests on top of the game implying I should go do a plot mission right now

    And I know nothing has a timer but it very much feels like "gha fuck all this imma go play multiplayer"

    Kana
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    I check my mail whenever I'm on ship. It still throws them in bunches, probably because of progress triggers.

    Fencingsaxenvoy1SorceNartwakBionicPenguincurly haired boyRainfall3cl1ps3thatassemblyguyjdarksun
  • KanaKana Registered User regular
    I kinda wish they did a better job of pointing out you have new emails

    I just got done with a planet and came back to over a dozen emails for side quests on top of the game implying I should go do a plot mission right now

    And I know nothing has a timer but it very much feels like "gha fuck all this imma go play multiplayer"

    Also as the game progresses characters will have new stuff to say on old topics, but the freaking text stays grayed out

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
    StrikorPhoenix138SorceArteenDevoutlyApatheticTexiKenDarkPrimusMassena
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    I love the krogan colony. I <3 those little tail wagging headbutters.

    Phoenix138
  • Phoenix138Phoenix138 ArizonaRegistered User regular
    It might break some of the immersion but i'd have also been ok with an option that places an indicator over a squad mate who has something new to say. Would limit those "Just checking in. Ok good chatting with you!" conversations i kept having.

    OrcaStrikorenvoy1SorceFencingsaxHappylilElfBionicPenguinDarkewolfeEl MuchoHadesthatassemblyguyPreciousBodilyFluidsjdarksunForar
  • SorceSorce Not ThereRegistered User regular
    edited April 2017
    DarkPrimus wrote: »
    I think the game being so much more sprawling means the spacing of the interrupts feels even sparser than they normally would.
    I've finished three planets and I've encountered... three interrupts. And it wasn't even one per planet.
    I like how, some 60 odd hours into it, the game keeps reminding me that I can use the right stick to look around.
    My personal favorite is "Use <S> to slow down the Nomad."

    FUCK NO.

    Sorce on
    sig.gif
    StrikorFencingsaxOrcaHappylilElfSnicketysnickBionicPenguinSoundsPlushRainfallEl MuchoDuriniaTofystedeth3cl1ps3thatassemblyguyjdarksun
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    "You don't understand me at all, game." FASTER!

    FencingsaxOrca
  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    Kana wrote: »
    I kinda wish they did a better job of pointing out you have new emails

    I just got done with a planet and came back to over a dozen emails for side quests on top of the game implying I should go do a plot mission right now

    And I know nothing has a timer but it very much feels like "gha fuck all this imma go play multiplayer"

    Also as the game progresses characters will have new stuff to say on old topics, but the freaking text stays grayed out

    Well that's irritating I didn't know that.

    OrcaNyysjanHappylilElfBionicPenguinDarkewolfeOptimusZedPixelated PixieTexiKenEl MuchoZombie GandhiDarkPrimusMassenahippofantMsAnthropyUnluckySaraLunaVeagleCambiatajdarksun
  • dporowskidporowski Registered User regular
    You know, when I popped open the box and saw a Carnifex, I was sort of expecting it to actually do a measurable amount of damage at some point.

  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Drack just soloed a krogan boss. This dude can be my krannt any day.

    HappylilElfEl MuchoDuriniaTofystedeththatassemblyguyCambiatajdarksun
  • Phoenix138Phoenix138 ArizonaRegistered User regular
    edited April 2017
    Fencingsax wrote: »
    Kana wrote: »
    I kinda wish they did a better job of pointing out you have new emails

    I just got done with a planet and came back to over a dozen emails for side quests on top of the game implying I should go do a plot mission right now

    And I know nothing has a timer but it very much feels like "gha fuck all this imma go play multiplayer"

    Also as the game progresses characters will have new stuff to say on old topics, but the freaking text stays grayed out

    Well that's irritating I didn't know that.

    I know for certain that Drack and Cora have plenty of war stories to tell. And Kallo has plenty of stories regarding the construction of the Tempest. Not sure what the others are.

    No surprise, but Drack has some great stories.

    Phoenix138 on
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