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[Overwatch 10.0] Patch live! New Lunar Map and Hog/Reaper/McCree changes!

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Posts

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Konphujun wrote: »
    Zarya continues to get better skins in HotS than Overwatch. :rotate:

    Gotta make room for the new Tracer skins somehow.

    TheDrifter
  • ArcTangentArcTangent Registered User regular
    edited April 2017
    Big patch now live... for PC only... and US only. Suck it, other regions, apparently.

    https://us.battle.net/forums/en/overwatch/topic/20754225379

    Patch notes
    BUG FIXES

    General
    Fixed an issue that caused the game client to crash when Overwatch was launched

    Arcade
    Fixed a bug preventing the Null Sector bots from spawning during the payload escort phase of the Overwatch Uprising brawl
    The Overwatch Uprising 2017 player icon will now unlock when you log into the event
    Firing shots while standing on the payload in Overwatch Uprising will no longer cause accuracy issues for your hero
    Fixed an issue preventing players from placing turrets on moving platforms (i.e. the payload)
    The Overwatch Uprising scorecard now correctly tracks stats from Sombra’s Hack
    The Overwatch Uprising scorecard now correctly tracks Ana’s healing stats
    The Overwatch Uprising scorecard now correctly tracks D.Va’s enemy eliminations

    Competitive Play
    Fixed an issue that could cause inaccurate results when breaking ties based on capture percentage on Assault and Assault/Escort maps

    Heroes
    Fixed an issue that allowed players to move freely when being hit by Mei’s Blizzard or Endothermic Blaster
    Fixed a bug causing D.Va’s hair to be rigid in the Selfie highlight intro when her Palanquin skin is equipped
    Fixed a bug causing Soldier: 76’s cape to clip during the Push-Ups emote when his Strike Commander Morrison, Daredevil: 76, or Stunt Rider: 76 skin was equipped
    Fixed a bug causing the ice on Pharah’s Frostbite skin to stretch when her Flair emote was activated

    Maps
    Fixed a bug causing glass that has been shattered by an explosion to be colored black

    Nothing about the support SR stuff. Wonder if they'll announce in a few days that it was 'fixed' in this patch again. The wording on the comp patch is also weird to me, since that wasn't really what the issue was. It seemed to be more like it would randomly 'forget' points had defenders on them and just go ahead and give the win as if they were uncontested. The problem happened before breaking a tie even came into it. I wouldn't be surprised if it's fixed, but that's a terrible way to describe the issue.

    ArcTangent on
    ztrEPtD.gif
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    Heroes
    Fixed an issue that allowed players to move freely when being hit by Mei’s Blizzard or Endothermic Blaster
    Thank Jesus.
    Maps
    Fixed a bug causing glass that has been shattered by an explosion to be colored black
    Liteterally unplayable.

    davidsdurionsXeddicus
  • TheStigTheStig Registered User regular
    Kai_San wrote: »
    You know they did say Zarya is getting a new skin very soon.

    So there is a chance?

    With HotS 2.0 coming soon, I'm guessing there will be another crossover event with OW rewards, maybe that skin.

    bnet: TheStig#1787 Steam: TheStig
  • SirToastySirToasty Registered User regular
    I must be the only person that thinks all of the HOTS Zarya skins would look awful in the context of Overwatch. They're badly silhouette breaking and are way over the top.

    TheStigDragkoniasBionicPenguinVivixennePacMan1979
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2017
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Dragkonias on
  • ArcTangentArcTangent Registered User regular
    edited April 2017
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    ArcTangent on
    ztrEPtD.gif
    The Escape GoatKoopahTroopahKonphujunImperfectFencingsaxDonnicton
  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    When people say TF2 skins went "over the top" they're talking about this:

    latest?cb=20111226074706

    It's a special blend of style/tonal whiplash.

    ...and of course, as always, Kill Hitler.
    Kana
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited April 2017
    Bethryn wrote: »
    When people say TF2 skins went "over the top" they're talking about this:

    latest?cb=20111226074706

    It's a special blend of style/tonal whiplash.

    that photo is like, circa 2012 or something

    it's gotten much, much worse since then

    edit: to be clear, it's worse in the way that's also sorta great, but definitely not the sort of thing I need two games to do

    The Escape Goat on
    9uiytxaqj2j0.jpg
    ShortyKanaQuid
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2017
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    Like its a very "busy" design.

    Dragkonias on
  • ArcTangentArcTangent Registered User regular
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Like take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    In what way? I mean, there's already a gorilla that's also sometimes a fanged yeti. The Thunder Guard skin has... long hair and some tats?

    ztrEPtD.gif
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Like take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    Like its a very "busy" design.

    junkenstein's monster is probably worse than that, tbh

    9uiytxaqj2j0.jpg
  • ArcTangentArcTangent Registered User regular
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Like take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    Like its a very "busy" design.

    junkenstein's monster is probably worse than that, tbh

    All of Hog's legendary skins are the epitome of busy. His Lunar skin may very well be the most restrained one he has.

    Just look at this fucker.

    rw2VkWO.jpg

    I guess the point is don't confuse their lack of creativity for a lot of skins and/or crappy skins for a design decision.

    ztrEPtD.gif
  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    Bethryn wrote: »
    When people say TF2 skins went "over the top" they're talking about this:

    latest?cb=20111226074706

    It's a special blend of style/tonal whiplash.

    that photo is like, circa 2012 or something

    it's gotten much, much worse since then

    edit: to be clear, it's worse in the way that's also sorta great, but definitely not the sort of thing I need two games to do

    yeah this doesn't have an unusual or anything sprayed or covered in christmas lights

    The Escape Goat
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Shorty wrote: »
    Bethryn wrote: »
    When people say TF2 skins went "over the top" they're talking about this:

    latest?cb=20111226074706

    It's a special blend of style/tonal whiplash.

    that photo is like, circa 2012 or something

    it's gotten much, much worse since then

    edit: to be clear, it's worse in the way that's also sorta great, but definitely not the sort of thing I need two games to do

    yeah this doesn't have an unusual or anything sprayed or covered in christmas lights

    I will not rest until they make festiviziers for literally every item in the game

    9uiytxaqj2j0.jpg
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2017
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Like take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    In what way? I mean, there's already a gorilla that's also sometimes a fanged yeti. The Thunder Guard skin has... long hair and some tats?

    You're talking about concept which is something else entirely.

    I'm talking about the design.

    When I say busy I mean having a lot going on in shape/pattern/color palette usually in a way that's distracting.

    I actually don't think Yeti Winston fits that and his design is pretty simple.

    Dragkonias on
    Kana
  • ArcTangentArcTangent Registered User regular
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Like take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    In what way? I mean, there's already a gorilla that's also sometimes a fanged yeti. The Thunder Guard skin has... long hair and some tats?

    You're talking about concept which is something else entirely.

    I'm talking about the design.

    When I say busy I mean having a lot going on in shape/pattern/color palette usually in a way that's distracting.

    I actually don't think Yeti Winston fits that and his design is pretty simple.

    And how do the Thunder Guard or Robo Zarya skins have a lot going on in shape/pattern/color palette that's distracting?

    ztrEPtD.gif
    Dark Raven X
  • Dark Raven XDark Raven X Laugh hard, run fast, be kindRegistered User regular
    More so than Bloodhardt, Devi or Djinnyata?

    Oh brilliant
    The Escape Goat
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    or ffs, just look at mystery man

    it's literally changing the silhouette completely by giving him a scarf that obscures his chin, neck, and shoulders, and it's piss colored

    there is nothing subtle about that color pallet

    9uiytxaqj2j0.jpg
  • ArcTangentArcTangent Registered User regular
    edited April 2017
    More so than Bloodhardt, Devi or Djinnyata?

    DO5fcdl.jpg

    PASS INTO THE IRIS

    ArcTangent on
    ztrEPtD.gif
    Dark Raven XThe Escape GoatKoopahTroopahCantidojungleroomxTheDrifterQuidDonnicton
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2017
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Like take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    In what way? I mean, there's already a gorilla that's also sometimes a fanged yeti. The Thunder Guard skin has... long hair and some tats?

    You're talking about concept which is something else entirely.

    I'm talking about the design.

    When I say busy I mean having a lot going on in shape/pattern/color palette usually in a way that's distracting.

    I actually don't think Yeti Winston fits that and his design is pretty simple.

    And how do the Thunder Guard or Robo Zarya skins have a lot going on in shape/pattern/color palette that's distracting?

    A lot of extra spikes and protrusions that are kind of just there. Also very blocky.

    Robo Zarya less so but even then the design is kind of bloated.

    Dragkonias on
  • BionicPenguinBionicPenguin Registered User regular
    edited April 2017
    I don't even think they wouldn't fit or anything, I just think they look kind of bad.

    They both look WoW as hell and that isn't a good thing.

    BionicPenguin on
    DragkoniasChance
  • ArcTangentArcTangent Registered User regular
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Like take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    In what way? I mean, there's already a gorilla that's also sometimes a fanged yeti. The Thunder Guard skin has... long hair and some tats?

    You're talking about concept which is something else entirely.

    I'm talking about the design.

    When I say busy I mean having a lot going on in shape/pattern/color palette usually in a way that's distracting.

    I actually don't think Yeti Winston fits that and his design is pretty simple.

    And how do the Thunder Guard or Robo Zarya skins have a lot going on in shape/pattern/color palette that's distracting?

    A lot of extra spikes and protrusions that are kind of just there.

    Robo Zarya less so but even then the design is kind of bloated.

    Extra spikes, you say?
    NNzK0CE.png

    Also, one of Reinhardt's skins gives him a flaming ghost head.

    ztrEPtD.gif
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    like, we're not saying that the idea of keeping skins simple and refined is a bad idea

    we're just saying blizz isn't following that philosophy in the way they've designed overwatch skins

    9uiytxaqj2j0.jpg
    Yilias
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2017
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    ArcTangent wrote: »
    Dragkonias wrote: »
    Yeah. OW has goofy/flashy skins but even then they're pretty restrained.

    Man with pumpkin for head.

    Evel Knieval cosplay.

    Frankenstein's monster.

    Even those aren't all that garish within the context of the game.

    Like take for instance that Thunder God Zarya folks show.

    Cool looking skin but it would be really flashy within the OW engine in a way a lot of other skins aren't.

    In what way? I mean, there's already a gorilla that's also sometimes a fanged yeti. The Thunder Guard skin has... long hair and some tats?

    You're talking about concept which is something else entirely.

    I'm talking about the design.

    When I say busy I mean having a lot going on in shape/pattern/color palette usually in a way that's distracting.

    I actually don't think Yeti Winston fits that and his design is pretty simple.

    And how do the Thunder Guard or Robo Zarya skins have a lot going on in shape/pattern/color palette that's distracting?

    A lot of extra spikes and protrusions that are kind of just there.

    Robo Zarya less so but even then the design is kind of bloated.

    Extra spikes, you say?
    NNzK0CE.png

    Also, one of Reinhardt's skins gives him a flaming ghost head.

    The spikes make sense there as they fit the punk theme.

    Also its a good example of what I mean. OW Zarya has a way less blocky look to her than the HotS one. Way less squares.

    I think BionicPenquin put it best that those skins look more like they belong in something like WoW.

    Dragkonias on
    ShortyKana
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2017
    Though I'll concede that maybe the designs would look better in the OW engine then I'm picturing.

    Dragkonias on
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Isn't the HOTS engine just a modified SC2?

    It's old as dirt.

  • SlortexSlortex In my chairRegistered User regular
    Enlong wrote: »
    What all are the Lucio changes? Been extremely out of the loop boop.

    they upped his projectile speed and damage, made him go faster while wallriding, and drastically cut down the range on his auras (like from 30m to 10m or something)

    They also changed how his boop works, adding a vertical push depending on how much you angle upwards. This is my favorite change. You can really disorient enemies and mess with their aim (though I imagine it will be less effective in the aim front as players get used to it ). Its possible to get under the payload and boop someone on top almost straight up several feet. You can also now boop and get those sweet environmental kills over some railings and walls. On Eichenwalde, I did just that on the bridge before the second point a few times. Some teammates who weren't familiar with the new boop thought enemies were jumping off the bridge, lol.

    jammu
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    I really hate that this patch seems to have disabled putting you back into games you were in but your client crashed during.

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    TF2 is the Fast and Furious of videogames

    Unlucky
  • DonnictonDonnicton Registered User regular
    Dragkonias wrote: »
    Though I'll concede that maybe the designs would look better in the OW engine then I'm picturing.

    This is where I think the disagreement comes from. The two different graphical engines don't compare to eachother very well. You look at the default skins alone for the OW heroes and they both look pretty significantly different in style and detail(Tracer's mouth shape still bugs me) to the point where confidently imagining how a particular hots skin will look in Overwatch without an existing counterpart is a bit of a spotty proposition. Lucio for example has a very "Terran" aesthetic to his default suit in hots while in Overwatch it's much more rounded and appropriate to the OW world's style (the hots version is even missing a few wires). I think they could find an appropriate style that fits both the aesthetic of the suit and of OW.

  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    Mystery Mode continues to be my favorite form of play. I wish they didn't grant character swapping on suicides, for many reason, but mainly because defense has an inherent advantage in all the time in the world to cycle for a comfortable composition. That said it's the most rewarding when it comes to having breakout moments. Even if it's a character I'm already good on, getting amazing plays is still great because the mode allows for shit like 3 roadhogs on one team.

    My favorite was making PotG as Genji. It wasn't my PotG though - I was the butt of the joke for it. I'm not good on him at all but I managed to work up an ult. I press Q, but so does the enemy Bastion. I hit dash to go into the fray, but at the same time the enemy Bastion fires at one of my teammates. My dash actually makes me catch the shell and I die right there. Wasn't even close to mad, that was hysterical.

    Chance
  • VivixenneVivixenne Remember your training, and we'll get through this just fine. Registered User regular
    edited April 2017
    Couple more videos:

    https://youtu.be/SDFUZfwf21s

    https://youtu.be/xwyA-Kafxoc

    I actually really enjoy watching them not just because I can go WHOA LOOK AT ME WHAT A BADASS (which is mainly the King's Row video) but also learning from mistakes. Like missing where a Mercy was hiding, being out of position, etc. The biggest things in these videos were DPS having good priority, the team responding to Support call-outs, and generally decent ult economy.

    Vivixenne on
    XBOX: NOVADELPHINI | DISCORD: NOVADELPHINI #7387 | TWITTER
    ChanceKai_San
  • TTODewbackTTODewback Puts the drawl in ya'll I think I'm in HellRegistered User regular
    Played for a bit last night. Only one win the entire night. The matches were so lopsided. Almsot every game was level 400-600 (sometimes grouped) players vs level 100-200 rando players and hanzo mains .
    Just absolutely smashed over and over.
    Then finally get a match where everyone is similarly leveled and no "hanzo mains".
    Hanamura. attack. match starts our lucio speed boosts us and we just ignore the enemy and plow straight to the point
    Their reinhardt charges in with his team following to defend
    as he charges in a concussive blast him off the map and the enemy just stops and falls over dead.
    first point capped in...like 45 seconds.

    second point takes a little longer. about the 3 try we overpower them.
    Once again the reinhardt charges int o save the day.
    Our lucio is crouched where the drop off is to the point and the reinhardt charges over him
    As the reinhardt passes over, the lucio boops him upwards.
    He flies up across the room , missing the point entirely and overtime ends with out victory as the point never gets contested


    It was a great match in a night full of what the fuck is this matchmaking

    Bless your heart.
    Chance
  • ArcTangentArcTangent Registered User regular
    Re:Genji losing a swing in the Uprising patch
    So looking into this more, it looks like the issue some people are seeing is due to a different bug fix.

    Before the last major patch, the amount of sword swings you could get changed depending on your latency. Strangely, if you had higher latency you could swing more often. This bug was fixed, which caused some players to suddenly get less swings than they were used to.

    Looking into this bug in more detail, the ping threshold before you could gain a single extra swing was somewhat low, so many people probably got used to 7 swings rather than 6.

    With that in mind we're going to increase his swing speed overall so he'll gain that 7th swing back for all players, regardless of latency. I'm not entirely sure when we can get that update into the players hands, but we'll make sure its in the patch notes when it hits.

    Sorry for the confusion.
    https://us.battle.net/forums/en/overwatch/topic/20753995404?page=8#post-152

    That's a... really fucking weird bug and 'fix.'

    ztrEPtD.gif
    jungleroomxRoad BlockKoopahTroopahTalith
  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    For anyone playing Heroes of the Storm, Genji and Hanamura from Overwatch are being added.

    https://www.youtube.com/watch?v=Dq5-18Vt-c0

    Strangely, Hanamura is a payload in HOTS instead of a control map.

    I keep forgetting that HOTS is a thing. I really like the game but honestly it seems all I ever play is Hearthstone and Overwatch. Still trying to grind away in WoW as well to get my free Hearthstone character. :/

    sig.gif

    2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
    Teriferin
  • soylenthsoylenth Portland, ORRegistered User regular
    I had a very satisfying moment recently where I melted double-meis (in mystery hero) as symmettra. so good.

    I dumped 40 bucks into ps4 boxes before remembering I want to invest PC side now, so that was dumb. (not a complaint about loot boxes!)

    I did finally get my golden balls on zenyatta on PS4, which I will still play for casual couch time, but man are heroes like mccree and widow much more satisfying to play on PC. I can actually kill people with them there. Imagine!

    You know, I avoided PC for a long time because I didn't want the drama, but actually I find I enjoy PC way more BECAUSE people talk. True, there are jerks and babies, but mostly people are nice and chill and it helps me not tilt so hard. Unlike PS4 which is just emotes and physical domination sans any verbal communication which, as it turns out, is just maddening to me. Now I just need to get some kind of mic set-up for PC.

    It's very frustrating to play a team that is dominating your team 1v1 and 6v6 and any other combination and there's nothing really you can do about it. Bleah. Until suddenly your team is camped outside THEIR spawn and everything is good and why are they so upset.

    Konphujun
  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    I can't even get on on Xbox today. It loads up the Tracer screen but kicks me back to the dashboard.

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    After a watching a few Sombra vids, I've come to the conclusion that you can tell whether a gaming vid is worth watching nearly instantly by listening for "sub-optimal".

This discussion has been closed.