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[Mass Effect: Andromeda] Ryders of the Lost Ark(s). Still taggin' spoilers too.

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Posts

  • MagicalGoatsMagicalGoats Registered User regular
    Sorce wrote: »
    I feel like I'm gonna need a guide to find all the extras for Ryder's bedroom.

    ...and why do the models look like crap in comparison to what Shepard had?

    I think the only model that might be missable is in the apartment of a certain black hole of the universe known as Spender.

    What models are all of you missing? Maybe I can help!

    There is no aspect, no facet, no moment of life, that cannot be improved with pizza.
  • SoundsPlushSoundsPlush yup, back. Registered User regular
    edited May 2017
    dporowski wrote: »
    ME2 was definitely not universally adored. Oh, oh, so much hatred for the weapons/gear system. So much. (Note: I thought it was fine. Widow uber alles.)
    66X93Qu.jpg

    Pretty good, yeah. Now before someone goes "but Metacritic!", there's a measure of critic reviews and the extremely hate-parade-able user score, so if there was an uproar from the "entire game community," you'd probably see it there. Compare Dragon Age 2, my favorite DA, which sits at a 4.5 user score because of the haterade (or ME3).

    So no, I mean, I'm not saying literally every person on Earth loved it to deathies, but it was (and is!) highly regarded and didn't have everyone up in arms over it. It certainly does not compare to DA2 in terms of reaction.

    SoundsPlush on
    s7Imn5J.png
    Rainfall
  • MagicalGoatsMagicalGoats Registered User regular
    Easily overlooked models that I know of:
    On Kadara, there is a crate up towards the top of the slums with a black market dealer and a model hidden away in it.
    On ... I think it's Kadara again, the wind farm has a merchant that will sell you one of the models also.

    I am missing the model at the top right of the left side, which looks like it's a bigger one, and on the right side wall, I am missing, again, the top right pegs model, and the middle shelf. Which is either one, or two more models.

    Id just like to say I love the fact that the space ship models just fit with Ryder's personality a lot more than Shepard's. Its easy to imagine Lexi walking in, seeing Ryder playing with toys, and walking right back out.

    There is no aspect, no facet, no moment of life, that cannot be improved with pizza.
    envoy1
  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    Sorce wrote: »
    I feel like I'm gonna need a guide to find all the extras for Ryder's bedroom.

    ...and why do the models look like crap in comparison to what Shepard had?

    I think the only model that might be missable is in the apartment of a certain black hole of the universe known as Spender.

    What models are all of you missing? Maybe I can help!

    I had a feeling you wouldn't get that model if you chose not to steal it but USAgent Ryder doesn't steal.

    I also thought if you stole it it would be a plot point that he knew you were in his room because why else mark it with a choice option but ho ho ho, it seems to mean nothing still.

  • htmhtm Registered User regular
    Cambiata wrote: »
    htm wrote: »
    Cambiata wrote: »
    htm wrote: »
    Cambiata wrote: »
    Heffling wrote: »
    Cambiata wrote: »
    I guess to me, some complaints about the game - mining in particular, but also the stuff about side quests - boil down to, "I played the game until my hands had blisters. Why did you program blisters into the game, Bioware??" So my reaction is, it seems like you can't really attribute those blisters to Bioware?

    Well, the past 3 iterations of Mass Effect trained players not to avoid side quests or activities as those would be crucial to advancement later. The same with the last 3 iterations of Dragon Age.

    So Bioware put in the same side quests (fetch this!) and activities (mine this!) but made them non-critical, and the players have no way of knowing that going into the game. All the players know is that from the previous six Bioware games, it would be critical.

    But that's just not true at all! Particularly with ME1 (matriarch writings, medal collection) and Dragon Age: Inquisition (gather sheep meat, lead a Druffalo back to the farm, raise grandpa from the grave).

    Bioware has been carefully training me not to care about everything over the past decade or so of games. And ME:A is the first game they've made that has trifling quests that nevertheless fit in exactly with who your character is and make sense for you to do, and that I actually want to do so that I can see just what's in that corner of the map (and the quest marker helps me get there!)

    I think that side quests are essential in ME2, ME3 (except for overheard fetch quests that you involuntarily acquire on the Citadel), DA:O, and DA2. The only modern-era BW titles with totally inessential filler quests are ME1 and DA:I. It's worth noting, though, that even the Matriarch Writings from ME1 eventually had a fun payoff in ME3. So except maybe for DA:I, past BW games have established a not unreasonable FOMO if you don't do all the filler quests.

    I think ME2 and DA2 are both outliers, especially in that pretty much the entire game community raised their fists in uproar that those systems were too pared down (naturally, ME2 was also my favorite system). ME3 immediately took a giant step away from the pared-down design and even then some people said it didn't go far enough.

    My memory of ME2 is that had a fair amount of hub side quests (stuff like the Quarian/Volus argument in the Citadel and helping Gianni Parasini in Nos Astra) and then the N7 assignments you picked up from scanning planets. My memory of ME3 is that it also had side quests on the Citadel, but the closest thing to the N7 assignments were the bullshit "Shepard hears someone complaining across the room and decides to go help them" missions that were all the worst sort of pure fetch quests.

    So I'm not exactly sure what you mean by "pared down". To me, it seems like questing in ME3 was pared down from ME2. ME2 and ME3 both had a fair number of hub area quests, but ME3 ditched the sort of substantial side quests that you picked up during exploration that ME2 had. I think Hudson or one of the other public faces of ME3 even admitted that the auto-enroll fetch quests in ME3 were kind of crappy because they ran out of time.

    ME2 is pared down in multiple ways. For one, the planets were no longer skyboxes for you to explore, they were instead a small section of the planet you were visiting. A detailed staging area instead of a wide expanse with one or two points of interest. "On rails!" people said. "The world feels smaller!" people said (The world actually felt larger to me, because ME2 had detailed unique locations for each missions, while every location in ME1 was the same prefab building, over and over again, so I never, ever understood this complaint). Side missions within that world were often, "I'm on this mission to recruit Jack, but let me pick up this journal that some guy at the bar said he wanted while I'm here." At least that's how I remember those side missions. Very little to commit to, but on the other hand not a lot of actual content there, either.

    The recruitment and loyalty missions weren't like that, but the ME:A recruitment and loyalty (and dates, and friendly chats) aren't like that, either, so that's not what we're comparing.

    I certainly agree that there was a lot of complaining about linear level design and no Mako in ME2. But how did ME3 take a giant step away from that? Except for the Citadel, I think every location Shepard visited in ME3 was for an on-rails story mission. I don't think any of the ME3 planets could be re-visited or further explored.

    Anyway, I'm not trying to nitpick. I just think thatthe games in the OT (including ME1) established a real precedent for side quests having an impact later in the game or even in a sequel game. The matriarch writings from ME1 are actually a perfect example of this. They were a totally tedious fetch quest in ME1, but... if you found them all, it unlocked a really great Conrad Verner moment in ME3. How, when playing ME1, was I supposed to know that? How, while playing ME:A, can I know if "Hitting Rocks for Science" won't unlock a similar neat little moment in ME:A3?

    I'd less wary of skipping filler quests in ME:A if it had the equivalent of Dragon Age Keep, where I could go and add quest completions to my save state. But... that would also be absurd. "We added a save state editor to ME:A so that players feel better about skipping quests that we know they don't find worth doing". When it gets to that point, you have to ask, "why are there quests in the game that aren't worth doing?". And to be worth doing, IMO, a quest needs to do at least one of three things:

    1. Entertain the player in terms of gameplay
    2. Entertain the player in terms of story and/or characterization.
    3. Reward the player in terms of the game's system commensurate to the effort the player, not the protagonist, invests in completing the quest.

    ME:A has, as you say, a lot of filler quests that seem appropriate for Ryder to be doing, but they don't seem very gratifying for the players beyond adding some verisimilitude to our head canons.

    Apothe0sisTofystedethNightslyr
  • dporowskidporowski Registered User regular
    edited May 2017
    TexiKen wrote: »
    Sorce wrote: »
    I feel like I'm gonna need a guide to find all the extras for Ryder's bedroom.

    ...and why do the models look like crap in comparison to what Shepard had?

    I think the only model that might be missable is in the apartment of a certain black hole of the universe known as Spender.

    What models are all of you missing? Maybe I can help!

    I had a feeling you wouldn't get that model if you chose not to steal it but USAgent Ryder doesn't steal.

    I also thought if you stole it it would be a plot point that he knew you were in his room because why else mark it with a choice option but ho ho ho, it seems to mean nothing still.

    The dialogue around picking it up is great, just sayin'.

    Edit: And re playing with toys, you KNOW it's going down like this.

    https://www.youtube.com/watch?v=eGoXyXiwOBg

    dporowski on
    MagicalGoatsStriped KramerHeffling
  • JookieJookie Registered User regular
    TexiKen wrote: »
    you could miss upgrades in ME2 but I think they were still available at kiosks after the fact like in ME3.

    What I liked about it in ME2 was that it made actually looking for things not be a chore like in recent Bioware games because it was a limited thing. You would either find story elaborating datapads or credits or something genuinely worthwhile like an upgrade.
    You could miss weapons entirely if I'm not mistaken. One of my friends totally missed getting the Vindicator on his first playthrough as a soldier, which was a weapon I got a ton of use out of.

    butts
  • PellaeonPellaeon Registered User regular
    I really couldn't say what's going on. I got a new headphone with Mic as my children (actually, just the 3 yr-old) destroyed my last, plugged it in. No response in any game. Check keybinding, and switch to Push-To-Talk and nothing. No one ever says anything. I asked in over 10 games if the thing was working and not once did anyone ever reply. I'm not sure where to check if I've muted myself or not on accident.

    Could be shit wasn't working, could just be no one wants to talk (which is weird IMO).

    Edit: Then again, maybe experienced MP cats will say that's because in-game conversation is a dumpster fire, idk.

    I can probably count on one hand the number of times I've ever heard anyone talk in all multiplayer I've done in both 3 and A. Pretty sure random groups just....don't

    I've heard one guy in andromeda, in one game, utter one phrase ever. Pretty sure it was "c'mon!" On our way to extraction, maybe he got killed?

    I never made it to gold/platinum, but at the lower levels people just do their own thing and it usually works.

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    I thought ME3 had the best equipment/loot system, personally, which I've said a few times before. Guns and mods sprinkled throughout levels, easy to see, which rewards exploration but does not particularly encourage players to scour every inch of the place, especially since anything you miss can be bought later from a store.

    SoundsPlushApothe0sis
  • LostNinjaLostNinja Registered User regular
    Great, the online is busted again. After a week of finally working they must have decided to roll it back so I can't connect without messing with my firewall settings (something I'm not going to do).

    I'm connected to XBox Live, I shouldn't have to jump through anymore hoops to connect online for a game. Even the Apex app will only work when I turn off my wifi and use my cellular connection.

  • LD50LD50 Registered User regular
    Sorce wrote: »
    I feel like I'm gonna need a guide to find all the extras for Ryder's bedroom.

    ...and why do the models look like crap in comparison to what Shepard had?
    They're 600 years old

    Strikor
  • El MuchoEl Mucho Registered User regular
    Sirialis wrote: »
    Best Teammate cosplay.

    kKOplrEl.jpg

    This was at the Calgary Comic and Entertainment Expo this past weekend. I saw it in person. It is an amazing costume. I believe he took home best costume. There was also a very good Jaal cosplay.

    BNet: ElMucho#1392
    Origin: theRealElMucho
    LilnoobshtmMagicalGoatsBRIAN BLESSEDDracomicronTofystedethForar
  • hippofanthippofant ティンク Registered User regular
    Jookie wrote: »
    TexiKen wrote: »
    you could miss upgrades in ME2 but I think they were still available at kiosks after the fact like in ME3.

    What I liked about it in ME2 was that it made actually looking for things not be a chore like in recent Bioware games because it was a limited thing. You would either find story elaborating datapads or credits or something genuinely worthwhile like an upgrade.
    You could miss weapons entirely if I'm not mistaken. One of my friends totally missed getting the Vindicator on his first playthrough as a soldier, which was a weapon I got a ton of use out of.

    There was nothing in ME2 that you could not miss, pretty much. In fact, Zaeed's loyalty mission explicitly uses this as a mechanic, as the paragon and renegade options give you different upgrade pick-ups.

  • MassenaMassena Registered User regular
    Pellaeon wrote: »
    I really couldn't say what's going on. I got a new headphone with Mic as my children (actually, just the 3 yr-old) destroyed my last, plugged it in. No response in any game. Check keybinding, and switch to Push-To-Talk and nothing. No one ever says anything. I asked in over 10 games if the thing was working and not once did anyone ever reply. I'm not sure where to check if I've muted myself or not on accident.

    Could be shit wasn't working, could just be no one wants to talk (which is weird IMO).

    Edit: Then again, maybe experienced MP cats will say that's because in-game conversation is a dumpster fire, idk.

    I can probably count on one hand the number of times I've ever heard anyone talk in all multiplayer I've done in both 3 and A. Pretty sure random groups just....don't

    I've heard one guy in andromeda, in one game, utter one phrase ever. Pretty sure it was "c'mon!" On our way to extraction, maybe he got killed?

    I never made it to gold/platinum, but at the lower levels people just do their own thing and it usually works.

    When I was doing multi, the FIRST thing I would do is mute (almost) everyone else. Because of the way Origin defaulted to open mic, you could get all the way into a match before realizing someone was blaring static or something and drowning out all other sound. After having to quit like my third match because of that, I just started preemptively muting most folks in the lobby.

    I wouldn't be surprised if I'm not the only who did (does) that.

    TerribleMisathrope
  • JookieJookie Registered User regular
    hippofant wrote: »
    Jookie wrote: »
    TexiKen wrote: »
    you could miss upgrades in ME2 but I think they were still available at kiosks after the fact like in ME3.

    What I liked about it in ME2 was that it made actually looking for things not be a chore like in recent Bioware games because it was a limited thing. You would either find story elaborating datapads or credits or something genuinely worthwhile like an upgrade.
    You could miss weapons entirely if I'm not mistaken. One of my friends totally missed getting the Vindicator on his first playthrough as a soldier, which was a weapon I got a ton of use out of.

    There was nothing in ME2 that you could not miss, pretty much. In fact, Zaeed's loyalty mission explicitly uses this as a mechanic, as the paragon and renegade options give you different upgrade pick-ups.
    I forget what Grandpa Zaeed's thing gives other than the heavy weapon ammo upgrade, which is still in the non-Zaeed game later on to still make the Cain obtainable. If I'm not mistaken though, missing a weapon in ME2 means you miss that weapon for good.

    butts
  • SiliconStewSiliconStew Registered User regular
    Jookie wrote: »
    hippofant wrote: »
    Jookie wrote: »
    TexiKen wrote: »
    you could miss upgrades in ME2 but I think they were still available at kiosks after the fact like in ME3.

    What I liked about it in ME2 was that it made actually looking for things not be a chore like in recent Bioware games because it was a limited thing. You would either find story elaborating datapads or credits or something genuinely worthwhile like an upgrade.
    You could miss weapons entirely if I'm not mistaken. One of my friends totally missed getting the Vindicator on his first playthrough as a soldier, which was a weapon I got a ton of use out of.

    There was nothing in ME2 that you could not miss, pretty much. In fact, Zaeed's loyalty mission explicitly uses this as a mechanic, as the paragon and renegade options give you different upgrade pick-ups.
    I forget what Grandpa Zaeed's thing gives other than the heavy weapon ammo upgrade, which is still in the non-Zaeed game later on to still make the Cain obtainable. If I'm not mistaken though, missing a weapon in ME2 means you miss that weapon for good.

    Because you couldn't revisit mission areas, if you failed to pick something up, it was gone forever on that playthrough. Because of the time limit on the IFF, it was possible to miss entire missions and miss out on equipment that way as well. And the limited money meant you probably can't buy everything on a single playthrough.

    Just remember that half the people you meet are below average intelligence.
  • tastydonutstastydonuts Registered User regular
    edited May 2017
    *headstump blood gurgle*
    Also, I'm definitely a loser, so there's that. Spoilered for TMI details no one fucking cares about.
    Who plays X-Coms (and has since the first one came out for DOS) and finds DOTA 2 and LOL, to be worse than boring? Losers. Losers like me.

    Strategy (turn-based and real-time), 4X (Master of Orion FTW!!) & Tactics games are my bread and butter, along with 3rd person RPGs. FPS is way down on the list, though well above nearly all MMO's, most of which I find truly insipid (like, no thanks WOW, LoL, DOTA 2, etc., you all entertain for about an hour and then I'm done with your repetitive ultra-grind).

    Homeworld Remaster? Yes please.
    Doom reboot? Meh. It's cool, but Homeworld gets the pre-order; Doom can wait ... Crysis rules though (but I still bought it like 5 years after release).
    DOTA 2? Deleted to make space on SSD for X-Com 2. Would delete again for Doom/Crysis/nearly any excuse or none at all.

    Alternative answer: Once Destiny gets a PC release PC gamers will perhaps give the tiniest of fucks about Destiny :P

    Eh? Destiny on PC was a thing clamoured for both before the game launched and throughout its lifetime. Only at Rise of Iron expansion did "omg Destiny PC plx people switch to okay, Destiny 2 on PC then," which is a thing that is happening. You may not have given the tiniest of fucks about it, but it was a can kicked along for a fair bit in more than a few places (where places are reddit, various gamer centric blogs/communities).

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • SorceSorce Not ThereRegistered User regular
    The stuff you could grab on Zaeed's loyalty mission were the HW Ammo upgrade (good for getting the Cain before Horizon), an AR ammo upgrade, and the M-451 Firestorm.

    sig.gif
  • A duck!A duck! Moderator, ClubPA mod
    *headstump blood gurgle*
    Also, I'm definitely a loser, so there's that. Spoilered for TMI details no one fucking cares about.
    Who plays X-Coms (and has since the first one came out for DOS) and finds DOTA 2 and LOL, to be worse than boring? Losers. Losers like me.

    Strategy (turn-based and real-time), 4X (Master of Orion FTW!!) & Tactics games are my bread and butter, along with 3rd person RPGs. FPS is way down on the list, though well above nearly all MMO's, most of which I find truly insipid (like, no thanks WOW, LoL, DOTA 2, etc., you all entertain for about an hour and then I'm done with your repetitive ultra-grind).

    Homeworld Remaster? Yes please.
    Doom reboot? Meh. It's cool, but Homeworld gets the pre-order; Doom can wait ... Crysis rules though (but I still bought it like 5 years after release).
    DOTA 2? Deleted to make space on SSD for X-Com 2. Would delete again for Doom/Crysis/nearly any excuse or none at all.

    Alternative answer: Once Destiny gets a PC release PC gamers will perhaps give the tiniest of fucks about Destiny :P

    Eh? Destiny on PC was a thing clamoured for both before the game launched and throughout its lifetime. Only at Rise of Iron expansion did "omg Destiny PC plx people switch to okay, Destiny 2 on PC then," which is a thing that is happening. You may not have given the tiniest of fucks about it, but it was a can kicked along for a fair bit in more than a few places (where places are reddit, various gamer centric blogs/communities).

    Nobody gives a fuck about Destiny. Stop talking about it in the ME:A thread.

    autono-wally, erotibot300
  • HappylilElfHappylilElf Registered User regular
    edited May 2017
    *headstump blood gurgle*
    Also, I'm definitely a loser, so there's that. Spoilered for TMI details no one fucking cares about.
    Who plays X-Coms (and has since the first one came out for DOS) and finds DOTA 2 and LOL, to be worse than boring? Losers. Losers like me.

    Strategy (turn-based and real-time), 4X (Master of Orion FTW!!) & Tactics games are my bread and butter, along with 3rd person RPGs. FPS is way down on the list, though well above nearly all MMO's, most of which I find truly insipid (like, no thanks WOW, LoL, DOTA 2, etc., you all entertain for about an hour and then I'm done with your repetitive ultra-grind).

    Homeworld Remaster? Yes please.
    Doom reboot? Meh. It's cool, but Homeworld gets the pre-order; Doom can wait ... Crysis rules though (but I still bought it like 5 years after release).
    DOTA 2? Deleted to make space on SSD for X-Com 2. Would delete again for Doom/Crysis/nearly any excuse or none at all.

    Alternative answer: Once Destiny gets a PC release PC gamers will perhaps give the tiniest of fucks about Destiny :P

    Eh? Destiny on PC was a thing clamoured for both before the game launched and throughout its lifetime. Only at Rise of Iron expansion did "omg Destiny PC plx people switch to okay, Destiny 2 on PC then," which is a thing that is happening. You may not have given the tiniest of fucks about it, but it was a can kicked along for a fair bit in more than a few places (where places are reddit, various gamer centric blogs/communities).

    Ok, well I was joking hence the ":P" but sure this is a thing we can do

    or not, not works super good too

    HappylilElf on
  • tastydonutstastydonuts Registered User regular
    IDK, I replied because the comment chain had an @ to me. but that conversation was shut down, at least in this thread.

    “I used to draw, hard to admit that I used to draw...”
  • Apothe0sisApothe0sis Have you ever questioned the nature of your reality? Registered User regular
    Kadara has the most absurd quest that I am CERTAIN must be a self parody

    An angaran woman asks you to find her sister.
    You walk 10 steps, scan her dead body under a grate and then go back and tell her. Yup, she dead.

    I am certain it's lampshading the fact that this happened about a zillion times in DA:I (but they were always as far away as they were dead)

    TexiKenMagicalGoatsDuriniaNightslyr
  • MagicalGoatsMagicalGoats Registered User regular
    Middle shelf model on the right wall is The Tempest, you get that when you finish movie night apparently.

    If you go into movie night with no romance, you get Drack using your shoulder instead. I'm definitely okay with this!

    There is no aspect, no facet, no moment of life, that cannot be improved with pizza.
    LostNinja
  • PellaeonPellaeon Registered User regular
    Jesus christ, silver wave 6, assassination. I take out the first two with cobra rpgs. 3rd one is another ascendant. Every gathers around and shoots their peashooters at it. Someone fire an rpg. Anyone fire an rpg. #BILLPULLMANDOESN'TANYONEHAVEANYMISSILESLEFT?

    Nope, let's wipe instead.

  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    Middle shelf model on the right wall is The Tempest, you get that when you finish movie night apparently.

    If you go into movie night with no romance, you get Drack using your shoulder instead. I'm definitely okay with this!

    Drack, the lost romance. :(

    Gator3cl1ps3
  • HappylilElfHappylilElf Registered User regular
    Makes sense!! Thanks!

    Edit: Oh hey, this can be cool, though who knows for how long:
    https://www.youtube.com/watch?v=fU7Izsb5a3w.
    Disrupter + Cryo is actually really cool and melts faces.

    uhh, so yup this works and it's clearly a glitch (and also brokenly good) and I think I'm going to not use it because it's obviously a bug and EA occasionally decides to be dicks about this kind of thing even though it's their own damn fault for not properly QAing the game *cough*no open beta*cough*

    TerribleMisathrope
  • BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    No shit?? People kept going on and on about how it did not work!! Every shotgun build I ever looked at had people claiming to avoid.

    What bout ME:A? Does it work for you?

    Especially useful on the claymore in ME3.

    Have 8 hours in MEA multi. Can't say anything.

    I remember putting smart choke on the Claymore in ME3 and absolutely going to town on Bronze and Silver for ultimate giggles, sniping geth and Cerberus from like halfway across the map

    It was fucking hilarious and it doesn't quite feel the same without the Claymore in Andromeda

    StrikorHappylilElfcurly haired boy
  • dporowskidporowski Registered User regular
    edited May 2017
    Naladen's pretty good I think. If only it had a prox fuse.


    Edit: And the Salarian not-infiltrators are great. They do NOT want to be here today, not want to be shot at, and do not in any way want to do anything other than go home now.

    dporowski on
  • HappylilElfHappylilElf Registered User regular
    dporowski wrote: »
    Naladen's pretty good I think. If only it had a prox fuse.


    Edit: And the Salarian not-infiltrators are great. They do NOT want to be here today, not want to be shot at, and do not in any way want to do anything other than go home now.

    to me the timid/cowardly Salarian voice acting was funny for the first few matches

    By the time they hit 20 it was long past annoying enough that I retired those classes permanently

    I mean I'll still bring them out if I need to but otherwise I have a plethora of classes to play where the voice acting isn't actively annoying

  • dporowskidporowski Registered User regular
    You're gonna hate the kineticist...

  • HappylilElfHappylilElf Registered User regular
    dporowski wrote: »
    You're gonna hate the kineticist...

    Very possible. I mean I've tried her but she's only level II for me so I've been avoiding her because so many level X classes.

    also because shields for power usage is something that I'd probably love on bronze and hate with a passion on gold.

  • SorceSorce Not ThereRegistered User regular
    Cambiata wrote: »
    Middle shelf model on the right wall is The Tempest, you get that when you finish movie night apparently.

    If you go into movie night with no romance, you get Drack using your shoulder instead. I'm definitely okay with this!

    Drack, the lost romance. :(
    That's Lexi's territory. Never rub another [variable]'s rhubarb.

    sig.gif
    Striped Kramer
  • klemmingklemming Registered User regular
    I'd like a side-quest where you have to pick a successor as Pathfinder, just in case something happens to you.
    Given that potentially every Pathfinder is on their second/third in line, it makes sense to plan for this.
    Leaving aside the nepotism option to just give the job to your sibling, it'd be a nice quest if you have to pick someone from your team, and try to avoid it upsetting anyone while making a smart choice.
    I'd probably pick Vetra.
    Cora's a decent second in command, but her loyalty mission and personal growth is all about realising that she wouldn't be a great Pathfinder.
    Peebee's too obsessed with Remnant (and probably wouldn't want the responsibility), and Liam would try to do the right thing and immediately cause a massive screwup.
    Drack would be interesting, but I don't see it.
    But Vetra and Jaal would both have potential (though I doubt Jaal would be a popular pick with the Nexus, which would make the job harder).

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  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    klemming wrote: »
    I'd like a side-quest where you have to pick a successor as Pathfinder, just in case something happens to you.
    Given that potentially every Pathfinder is on their second/third in line, it makes sense to plan for this.
    Leaving aside the nepotism option to just give the job to your sibling, it'd be a nice quest if you have to pick someone from your team, and try to avoid it upsetting anyone while making a smart choice.
    I'd probably pick Vetra.
    Cora's a decent second in command, but her loyalty mission and personal growth is all about realising that she wouldn't be a great Pathfinder.
    Peebee's too obsessed with Remnant (and probably wouldn't want the responsibility), and Liam would try to do the right thing and immediately cause a massive screwup.
    Drack would be interesting, but I don't see it.
    But Vetra and Jaal would both have potential (though I doubt Jaal would be a popular pick with the Nexus, which would make the job harder).
    Is a nonhuman even eligible to be the human pathfinder?

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  • CatalaseCatalase Registered User regular
    edited May 2017
    I like Drack, Jaal and Vetra. But not a single person on that ship should be a pathfinder.

    Including Ryder, tbh

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  • DarkPrimusDarkPrimus Registered User regular
    Obvious successor is the other Ryder sibling.

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  • SorceSorce Not ThereRegistered User regular
    I'd say Cora as a 2nd isn't a bad choice, moreso after her post-loyalty mission. She's pretty much there in that capacity anyway. And I'd choose Suvi over Liam as a 2nd all day every day. She'd even get to lick all kinds of things, which seems to be her jam.

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  • daveNYCdaveNYC Why universe hate Waspinator? Registered User regular
    The fact that
    Papa Ryder is able to just declare that his (inexperienced and none too bright) son is his Pathfinder heir.
    is just crazy. That they then gloss over the complete shit show that would normally result is even crazier. Yeah, Tann, Anderson, and Cora aren't happy, but nowhere near what'd be realistic for the amount of fuckery that dad just pulled off.
    And after all that (Ryder Family Secrets)
    you find out that you got the job because it allowed dad to hide the fact that he had stuffed his terminally ill wife into cryo and brought her along (violating who knows how many regulations and safety protocols) to Andromeda in the hopes of a miracle cure.

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  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Honestly I think it just stems from the decision to make BabyRyder an inexperienced newbie who's like 20 years old. I wish they had not done that.

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  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    3clipse wrote: »
    Honestly I think it just stems from the decision to make BabyRyder an inexperienced newbie who's like 20 years old. I wish they had not done that.

    But it allows for Casual Ryder, which is hilarious. I think that evens out to a neutral decision at worst.

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