As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[Star Wars Battlefront 2] Progression update is Live!

1151618202153

Posts

  • Skull2185Skull2185 Registered User regular
    Preacher wrote: »

    I do have to say I'll probably work on Lando as my hero of choice. He's like a point capper/defender supreme. Dude has smoke, aoe shot, and a disabling grenade he's a fucking beast.

    And he's cooler than the other side of the pillow.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    Xaquin
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Preacher wrote: »
    Ketar wrote: »
    Preacher wrote: »
    I love playing as the little droids. They run so funny.

    Tried out the heavy as that's a timed challenge for this week, first map was maz's castle which I've never as a first order got beyond the first objective. Swear to god its impossible. Second map was a lot better Kashyyk as the droids, made those clone troopers pay!

    Maz's castle is the Skirmish map, right? It's definitely easier on defense, and a resistance team with just a handful of people actually working together should have a big advantage, but I saw the First Order win that one at least half a dozen times during the beta. I actually delivered the package on one of those, and my son totally lost his shit because even he could tell that the First Order has a hard time on that one.

    I have only played it in galactic war. But it starts in the forest and the first objective is to take a hill and woe be to everyone trying to fucking do that. I think the biggest problem I've seen is that first order tends to sit back and snipe and the resistance positions are way better about that, so anyone trying to push just gets annihilated.

    I do have to say I'll probably work on Lando as my hero of choice. He's like a point capper/defender supreme. Dude has smoke, aoe shot, and a disabling grenade he's a fucking beast.

    If you are gonna main Lando as your hero of choice, be very wary of Bossk. He has heat vision to see through the smoke, a long range OHK gun, and can lob endless grenades into whatever you are trying to defend.

  • PreacherPreacher Registered User regular
    Ketar wrote: »
    Strike...Skirmish...whatever that 16 player battle mode is :P

    I only play the 40 man battle, its so I can pad my numbers/ego.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Preacher wrote: »
    Ketar wrote: »
    Strike...Skirmish...whatever that 16 player battle mode is :P

    I only play the 40 man battle, its so I can pad my numbers/ego.

    Galactic Assault is just so much fun. Different objectives per phase, vehicles, heroes, 20v20. Everything I want out of a PvP experience.

    PreacherWolveSight
  • Skull2185Skull2185 Registered User regular
    Strike is great too, though! Galactic Assault is the main draw, but Strike is a nice bit of focused chaos.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • PreacherPreacher Registered User regular
    ObiFett wrote: »
    Preacher wrote: »
    Ketar wrote: »
    Strike...Skirmish...whatever that 16 player battle mode is :P

    I only play the 40 man battle, its so I can pad my numbers/ego.

    Galactic Assault is just so much fun. Different objectives per phase, vehicles, heroes, 20v20. Everything I want out of a PvP experience.

    Yeah I like the scale of it. Especially coming off D2 which has 4 v 4 which I enjoyed too! But this is just like "FUCK YOU CHAOS!!!!"

    Like last night on Tattooine we had a mad scramble in overtime versus an imperial team with vader and like at st's. Thank god Yoda was playing to win

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    So sounds like this is sale material for me. But I'm glad the singleplayer is living up to expectations.

    MrVyngaard
  • SaraLunaSaraLuna Registered User regular
    Reports are that the campaign is only four hours long. I was expecting 2-3x that.

    DecoyKoopahTroopahKarozLord_AsmodeusFencingsaxjdarksunElvenshae
  • mRahmanimRahmani DetroitRegistered User regular
    Campaign has been reportedly 5-8 hours long for a month or so now. I would guess 6 hours if you stroll through it and explore like I do, and half that if you just try to blitz it.

    Skull2185
  • darkmayodarkmayo Registered User regular
    edited November 2017
    Reports are that the campaign is only four hours long. I was expecting 2-3x that.

    I am disappointed in the length but I am also not surprised at all.

    (EDIT IGN is reporting it was about 4 hours, other articles mention 5 to 7/8.. this verge article says 8
    https://www.theverge.com/2017/11/13/16646422/star-wars-battlefront-2-single-player-review-ps4-xbox-pc )

    Shrug


    Hard pass on this one, as pretty as it looks I am not rewarding EA for shady behaviour, maybe if they do even more drastic changes to the progression system.

    darkmayo on
    Switch SW-6182-1526-0041
    DecoyFencingsaxDiplominatorMegaMekjdarksun
  • Skull2185Skull2185 Registered User regular
    I only played the first two missions, and that took an hour and a half. Looks like there's between 10 and 13 missions in the campaign, so there's no way I'm close to half-way there. I could see 4 hours if you're playing on easy and rushing through it, but the standard 6-7 hour campaign is looking pretty likely here.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    PreacherToyDEl Mucho
  • PreacherPreacher Registered User regular
    Skull2185 wrote: »
    I only played the first two missions, and that took an hour and a half. Looks like there's between 10 and 13 missions in the campaign, so there's no way I'm close to half-way there. I could see 4 hours if you're playing on easy and rushing through it, but the standard 6-7 hour campaign is looking pretty likely here.

    Yeah no way could it be 4 hours based on what I played in the trial. My time was similar to yours skull.

    Weird that IGN is reporting how short the campaign is considering they usually inflate how long it takes to finish a game, the check must not have cleared from EA.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular
    edited November 2017
    There be cooldowns on earning credits from Arcade mode.

    https://clips.twitch.tv/AdorableTenderCrowLitFam

    Apparently it is 3 hours and then after that jumps to 24 hours.
    tcWWvKf.jpg

    HallowedFaith on
    I'm making video games. DesignBy.Cloud
  • PreacherPreacher Registered User regular
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Preacher wrote: »
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I would rather people could do that than what we have now where people can just spend money to gain an advantage in multi.

    A Capellan's favorite sheath for any blade is your back.
    SaraLunaKamarurahonkyDerrickLord_AsmodeusFencingsaxRetaba101MegaMekjdarksunBRIAN BLESSEDMvrckElvenshae
  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular
    edited November 2017
    Preacher wrote: »
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I'm sorry, I didn't realize you spoke for the entirety of this forum. My apologies for sharing information. Next time I post I will be sure to run it by you first.

    HallowedFaith on
    I'm making video games. DesignBy.Cloud
    Elvenshae
  • PreacherPreacher Registered User regular
    Axen wrote: »
    Preacher wrote: »
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I would rather people could do that than what we have now where people can just spend money to gain an advantage in multi.

    I wouldn't. Because like the division had exploits that let people super gear up and it fucked the multi over worse than any f2p element in my opinion.

    Like I get that people don't like the f2p elements, but exploiting credits is also bad and would only ruin what community there will be.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • PreacherPreacher Registered User regular
    ObiFett wrote: »
    Preacher wrote: »
    Ketar wrote: »
    Preacher wrote: »
    I love playing as the little droids. They run so funny.

    Tried out the heavy as that's a timed challenge for this week, first map was maz's castle which I've never as a first order got beyond the first objective. Swear to god its impossible. Second map was a lot better Kashyyk as the droids, made those clone troopers pay!

    Maz's castle is the Skirmish map, right? It's definitely easier on defense, and a resistance team with just a handful of people actually working together should have a big advantage, but I saw the First Order win that one at least half a dozen times during the beta. I actually delivered the package on one of those, and my son totally lost his shit because even he could tell that the First Order has a hard time on that one.

    I have only played it in galactic war. But it starts in the forest and the first objective is to take a hill and woe be to everyone trying to fucking do that. I think the biggest problem I've seen is that first order tends to sit back and snipe and the resistance positions are way better about that, so anyone trying to push just gets annihilated.

    I do have to say I'll probably work on Lando as my hero of choice. He's like a point capper/defender supreme. Dude has smoke, aoe shot, and a disabling grenade he's a fucking beast.

    If you are gonna main Lando as your hero of choice, be very wary of Bossk. He has heat vision to see through the smoke, a long range OHK gun, and can lob endless grenades into whatever you are trying to defend.

    Fuck Bossk that sexual beast of a temptress. I got absolutely annihilated this morning by a bossk/boba fett sandwhich that left me wet and wanting.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    ObiFettSkull2185
  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    Preacher wrote: »
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I'm sorry, I didn't realize you spoke for the entirety of this forum. My apologies for sharing information. Next time I post I will be sure to run it by you first.

    I think it had more to do with that exact clip already being posted earlier today, and already discussed a bit...

    PreacherObiFett
  • PreacherPreacher Registered User regular
    So what's everyone's favorite map so far? I'm liking Hoth the most for both sides, also naboo and kashyyk because I get to be a robot, though naboo's throne room finish can be a real bitch on offense.

    Least favorite is probably maz's castle map if only because again when I've played first order I've never gotten past the first part.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • SeGaTaiSeGaTai Registered User regular
    Preacher wrote: »
    Axen wrote: »
    Preacher wrote: »
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I would rather people could do that than what we have now where people can just spend money to gain an advantage in multi.

    I wouldn't. Because like the division had exploits that let people super gear up and it fucked the multi over worse than any f2p element in my opinion.

    Like I get that people don't like the f2p elements, but exploiting credits is also bad and would only ruin what community there will be.

    A drinking bird over the respawn key and a mechanical motor moving your mouse will generate the same amount of credits playing multi, barring challenges.

    Like it seems like of they are concerned about anyone making meaningful progress outside of paying money, they would have thought of this

    PSN SeGaTai
    Fencingsax
  • PreacherPreacher Registered User regular
    SeGaTai wrote: »
    Preacher wrote: »
    Axen wrote: »
    Preacher wrote: »
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I would rather people could do that than what we have now where people can just spend money to gain an advantage in multi.

    I wouldn't. Because like the division had exploits that let people super gear up and it fucked the multi over worse than any f2p element in my opinion.

    Like I get that people don't like the f2p elements, but exploiting credits is also bad and would only ruin what community there will be.

    A drinking bird over the respawn key and a mechanical motor moving your mouse will generate the same amount of credits playing multi, barring challenges.

    Like it seems like of they are concerned about anyone making meaningful progress outside of paying money, they would have thought of this

    I don't believe this is true? Like if you are afking your teams probably aren't winning so your credit gains would be kind of shit.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    Two rubber bands, and a lego technic set to punch the X button every 20 seconds.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    Preacher wrote: »
    So what's everyone's favorite map so far? I'm liking Hoth the most for both sides, also naboo and kashyyk because I get to be a robot, though naboo's throne room finish can be a real bitch on offense.

    Least favorite is probably maz's castle map if only because again when I've played first order I've never gotten past the first part.

    I've only played the beta maps so far. I'll probably get an hour or two in late tonight though - it unlocks right around when I usually finish hosting trivia.

  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular

    Axen wrote: »
    Preacher wrote: »
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I would rather people could do that than what we have now where people can just spend money to gain an advantage in multi.

    Well it clearly favors people with money so the 'exploit' notion is out the window. There is no reason for players to have a 24 hour cap on earning credits for playing hours and hours of the game when someone else can come buy that stuff up in two seconds. This design has absolutely nothing to do with game design 'balance' or there would be cooldowns on purchasing loot crates or crystals.

    That is just my opinion though, I can't stomach a mechanic that arbitrarily limits my play sessions or worse tells me 'come back tomorrow.'

    I'm making video games. DesignBy.Cloud
    Handsome CostanzaMenasorLord_AsmodeusDecoyFencingsaxRetabaMegaMekjdarksunElvenshae
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited November 2017
    Preacher wrote: »
    SeGaTai wrote: »
    Preacher wrote: »
    Axen wrote: »
    Preacher wrote: »
    yes we know the single player mode has caps on credits to stop people from exploiting it to gain an advantage in multi.

    I would rather people could do that than what we have now where people can just spend money to gain an advantage in multi.

    I wouldn't. Because like the division had exploits that let people super gear up and it fucked the multi over worse than any f2p element in my opinion.

    Like I get that people don't like the f2p elements, but exploiting credits is also bad and would only ruin what community there will be.

    A drinking bird over the respawn key and a mechanical motor moving your mouse will generate the same amount of credits playing multi, barring challenges.

    Like it seems like of they are concerned about anyone making meaningful progress outside of paying money, they would have thought of this

    I don't believe this is true? Like if you are afking your teams probably aren't winning so your credit gains would be kind of shit.

    AFAIK, credit gains are minimal based on how well you're kicking ass or not. Like the difference between winning and losing a match is like 50-75 credits if I recall.

    Edit - This was during beta, not the full game that's out now.

    KoopahTroopah on
    Fencingsax
  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular
    THAT is actually hard to balance.

    Better players will always have heroes and more credits FOR those heroes while average players will just get dumped on all the time. However, if you give everyone credits based on time-played it becomes an AFK sessions.

    Tough spot to be in when you put the progression behind RNG though.

    I'm making video games. DesignBy.Cloud
  • ToyDToyD Registered User regular
    I have played various terrible Star Wars games for a looong Time now. I have never really gotten on board with the off main story characters because I never really connect with them. However after only 3 missions I am liking what I see in the campaign. It’s definitely got some collectibles I’ve missed already but it provides a good immersive environment for me. I have especially liked the transitions between footwork and flying.

    Even down to the emotion when the emperor dies is done well.

    steam_sig.png
  • Skull2185Skull2185 Registered User regular
    ToyD wrote: »

    Even down to the emotion when the emperor dies is done well.

    OMG!

    Spoilers... wtf!?

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    ToyDElvenshae
  • ToyDToyD Registered User regular
    Skull2185 wrote: »
    ToyD wrote: »

    Even down to the emotion when the emperor dies is done well.

    OMG!

    Spoilers... wtf!?

    Heh I almost didn’t put it in there except it was in the trailer because I geniunely thought someone might say that fo realz.

    steam_sig.png
  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    ToyD wrote: »
    I have played various terrible Star Wars games for a looong Time now. I have never really gotten on board with the off main story characters because I never really connect with them. However after only 3 missions I am liking what I see in the campaign. It’s definitely got some collectibles I’ve missed already but it provides a good immersive environment for me. I have especially liked the transitions between footwork and flying.

    Even down to the emotion when the emperor dies is done well.

    I finished the campaign this morning, and the immersiveness is maintained throughout. It could've been 3x as long and not worn out its welcome. It's damn pretty, too.

    Of course, the first thing I did afterwards is unlock Iden, go into an Arcade match, and discover that MP Iden doesn't have the scanner or grenade that was so useful in SP.

  • PreacherPreacher Registered User regular
    ToyD wrote: »
    I have played various terrible Star Wars games for a looong Time now. I have never really gotten on board with the off main story characters because I never really connect with them. However after only 3 missions I am liking what I see in the campaign. It’s definitely got some collectibles I’ve missed already but it provides a good immersive environment for me. I have especially liked the transitions between footwork and flying.

    Even down to the emotion when the emperor dies is done well.

    I finished the campaign this morning, and the immersiveness is maintained throughout. It could've been 3x as long and not worn out its welcome. It's damn pretty, too.

    Of course, the first thing I did afterwards is unlock Iden, go into an Arcade match, and discover that MP Iden doesn't have the scanner or grenade that was so useful in SP.

    I liked her kit when I played her in multi. That rifle with the alt fire grenade surprises people.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Skull2185Skull2185 Registered User regular
    Hah, I thought it was done well too. Though it was kind of abrupt. I figured the end of the mission would be when the Death Star blows up. Then it was just like "Oop.. we doin this now? Ok!" and I came down on those rebel scums like a fiery aspect of justice.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    ToyD
  • PreacherPreacher Registered User regular
    I haven't played beyond what the trial would let you, but I was surprised how good the story was so far. Like I was worried when it was going to be an imperial story we were going to get some serious edgelord alert, but Iden makes sense as a character, again as far as what I've seen which is up to the fondor ship yards stuff.

    Also turns out blowing up correlian corvettes is fun, I now support the space nazis.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    ToyD
  • ToyDToyD Registered User regular
    Skull2185 wrote: »
    Hah, I thought it was done well too. Though it was kind of abrupt. I figured the end of the mission would be when the Death Star blows up. Then it was just like "Oop.. we doin this now? Ok!" and I came down on those rebel scums like a fiery aspect of justice.

    I liked how it took that and when you escape that’s usually the end of a level but NOPE! Now time to fly which I really liked. The one thing I have really liked about both these battlefronts has been the Star Wars experience.

    steam_sig.png
    Preacher
  • PreacherPreacher Registered User regular
    ToyD wrote: »
    Skull2185 wrote: »
    Hah, I thought it was done well too. Though it was kind of abrupt. I figured the end of the mission would be when the Death Star blows up. Then it was just like "Oop.. we doin this now? Ok!" and I came down on those rebel scums like a fiery aspect of justice.

    I liked how it took that and when you escape that’s usually the end of a level but NOPE! Now time to fly which I really liked. The one thing I have really liked about both these battlefronts has been the Star Wars experience.

    Yeah the battles and the story don't feel generic to me, they feel specific to the star wars experience.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Skull2185Skull2185 Registered User regular
    Every bit of audio is super authentic to the IP too! It's like Star Wars ear sex.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    PreacherKetar
  • PreacherPreacher Registered User regular
    Skull2185 wrote: »
    Every bit of audio is super authentic to the IP too! It's like Star Wars ear sex.

    Oh my god. I mean its super easy since star wars sounds have been in like every game going back to the fucking nintendo era. But hearing the stomp of AT AT's and the high pitched pew pew of their blasters is like all my feels.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • HallowedFaithHallowedFaith Call me Cloud. Registered User regular
    edited November 2017
    The design of the game is gorgeous. There is an insane amount of love that went into this detail. No doubt they have a crazy 'canon' team and the process to approve content must be absolutely fierce.

    Just like BF1 this is VERY Star Wars. Starfighter Assault is also almost worth the 60 dollar entry by itself if only because we're so starved of Star Wars space combat but more because it is very well done. It's simplistic but feels great.

    HallowedFaith on
    I'm making video games. DesignBy.Cloud
  • PreacherPreacher Registered User regular
    I'd say space combat in general. Its a genre that is pretty empty, but having the star wars shine on it does make it awesome.

    Like flying an arc fighter in patrol support for ground forces just feels great.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
Sign In or Register to comment.