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[Roleplaying Games] Thank God I Finally Have A Table For Cannabis Potency.

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Posts

  • TastyfishTastyfish Registered User regular
    Easy DM cheat as well, give them maps and handouts. Or a skill within the party to do something like Tarot with an actual set of cards.

    Having done the first time campaigns with new groups a couple of times, even having done all the sensible stuff like have a session or two to set up characters, work out who they are - and then even just have a quick session where they then meet up and play some silly pub games to learn the rules (and given hints like - you're a wizard, what's on your character sheet that lets you cheat at darts), to buy time to then actually start writing stuff* - until you're some way in everything is just in your head. You can see the connections, and why stuff matters and the backstory because you wrote it and you know what is relevant and what is just a quick off the cuff description.

    Takes a lot more to get the players invested in that same world because they've been there at best 10% of the time you have and have never seen the big picture. But a map that shows them places they might want to go, or some hand out that they can keep coming back to, is going to make it more real for them as well.

    For a lot of players it's just improv, only the current moment counts - if you want a story you need to make them want it to, and make the background part of the puzzle they're trying to solve. But if you're doing that, and they're not realised that's the way the game is supposed to be played, you need to give them actual things they will hold onto for the moments they aren't paying attention or making notes.

  • KadokenKadoken One batch, two batch, penny and hIIIIII Registered User regular
    edited January 2
    I tried the map thing. The guy I specifically made it for never really appreciated it and left the game in a mutual quitting of eachother’s games.

    Also even with a premade thing with blank cells making like 30 different segments of a hive giving them bare utilities and personality was hard. Specific locations exist but for everything else that shit is abstracted and narratived out.

    Edit: that player with the OP character has decided to consciously semi-retire that character. He’s going to Terra to be sanctioned after that meeting with the daemonhost awakened his abilities.

    He has also told me his own personal misgivings about how he plays. I’m happy he’s trying a brand new character in an effort to fit in with the rest power-wise and to roleplay someone different.

    Edit: Since the holidays I’ve changed my tune quite a bit. I’ve gotten to play myself and have been having a good time GMing the last recent sessions.

    Kadoken on
    I am going to shoot this mystery with my pistol of deduction -Sherlock Holmes (Scott Benson)
    Mine TTRPG blog http://darkheresychainsofmalice.blogspot.com/
  • KadokenKadoken One batch, two batch, penny and hIIIIII Registered User regular
    edited January 2
    I watched the Steely Dan episode of JoJo part 3. He has a power that makes anything done to him get done to the person he uses it on. Now assuming your players are not okay with just killing a character with that power and thus killing one of their friends, how would you make a character (NPC) with a power like that? Obviously this idea is not original.

    If you wanted it to be a proper challenge and puzzle, you wouldn’t make it a thing where if the character has more health they would just do a battle of attrition on it. The damage would have to be proportional between characters or they have to share the same wounds. They can’t just win by abusing a loss recovery mechanic like death saves or fate. Healing one would heal the other.

    One use would be to use it as a way to drive players forward by taking their character or an NPC hostage in return for a favor to someone shady.

    Also maybe one could use it to make a doppelganger situation more interesting.

    Once again this is not original, I just think it could be neat.

    Edit: one of my players named their new ship after Spandau Ballet which I believe is the secret lemotif of the Emperor. If anyone asks Spandau is a Kasr on Cadia where their pilot is from. Also Ballet because she fly goode.



    All my musically named characters usually have an explanation for their name. “Yankee” Rose is a bounty hunter was the victim of a failed hanging that damaged her throat and voice. Wu Tang is named after the group but he’s from a planet that mixes Chinese and Western influences and knows kung fu and embodies the spirit of hardcore rap, is full of bravado, and has dirty fighting skill to match. Benjamin Breeg is named after the Iron Maiden song and it’s not his guilty past but the past of the spirit who kept possessing him that is the song reference. Sometimes the names make no sense like the antagonist Rainmaker that had nothing to do with the song and the in-story justification I made was a stretch (he kidnapped the children of a tribe of a newly found human civilization on a frontier world and threw them out of valkyries to incite the tribe to fight against the Imperials while doing a rainmaker dance [think Man of Stone from Punisher MAX]) so I renamed into something more fitting.

    Kadoken on
    I am going to shoot this mystery with my pistol of deduction -Sherlock Holmes (Scott Benson)
    Mine TTRPG blog http://darkheresychainsofmalice.blogspot.com/
  • AssuranAssuran Is swinging on the Spiral Registered User regular
    edited January 3
    I’ve caught the itch to play some D&D again and I came across this Reddit/dnd post talking about how the Roman Empire is the perfect D&D setting, and I have to agree. An empire beset on all sides by Barbarian hordes, struggling under the weight of bureaucracy as corruption whithers it from within. A world on the cusp of industrial revolution but still has “evidence” of the gods work and living heroes of legend among the populus. Where else can you find indoor plumbing and heating in a temple to Neptune? Plus, if I’m a little loose with the 500 years or so of history, I can have a strong Parthian Empire right next door. I’m going to workshop this with my group and see how we want to divide up the world. To this end I’m interested in any recommendations for history books that cover life in this time period.

    I’m also running an L5R game with a different crowd. I picked up Emerald Empire, and while I’ve only skimmed it to far it looks amazing as a campaign setting book goes. Very light on character options if that’s what you’re interested in. To be honest, I feel like I’m rereading “Everyday Life in Traditional Japan” which I had picked up and read in preparation of running L5R.

    Tom Holland suggests the following list His list.

    I would add Mary Beard's other book, SPQR as well.

    Assuran on
    italianranmaMrVyngaard
  • Endless_SerpentsEndless_Serpents Registered User regular
    edited January 3
    Forgive me, wrong thread.

    Endless_Serpents on
  • KadokenKadoken One batch, two batch, penny and hIIIIII Registered User regular
    edited January 5
    JoJo part 3 is an amazing source of villains to crib from for RPGs.

    Kadoken on
    I am going to shoot this mystery with my pistol of deduction -Sherlock Holmes (Scott Benson)
    Mine TTRPG blog http://darkheresychainsofmalice.blogspot.com/
  • VanguardVanguard Just float along and fill your lungs Registered User, __BANNED USERS regular
    Happy new year, RPG thread.

    My long running DCC group is currently en route to the moon in a spaceship piloted by a renegade Black Goblin mage who has stuffed the hull with bombs. His mission? To destroy the moon.

    MsAnthropyMatevKadokenRingoElvenshaeEndless_SerpentsToxJacobkoshNipsMrVyngaardtemplewulf
  • KadokenKadoken One batch, two batch, penny and hIIIIII Registered User regular
    edited January 9
    Vanguard wrote: »
    Happy new year, RPG thread.

    My long running DCC group is currently en route to the moon in a spaceship piloted by a renegade Black Goblin mage who has stuffed the hull with bombs. His mission? To destroy the moon.

    It blocks his view of Venus

    The end of the last DH adventure I GM (we’ve had like 3 over the course of the winter [many XPs]) ended with the group sitting down, almost getting outright murdered because they wasted the time of the daughter of a dark eldar archon, and just talking their way to a solution with a kroot kindred tribe. They also got a big crate of illegal guns that literally has a post it note on it that says “do not open. that means you.”

    For one player semi-retiring his character, I got a send off for him and basically the end of this campaign of individual adventures over the winter. They’re going to meet the arch-villain of this theatre of campaigns, the guy behind most of their troubles, personally.

    Kadoken on
    I am going to shoot this mystery with my pistol of deduction -Sherlock Holmes (Scott Benson)
    Mine TTRPG blog http://darkheresychainsofmalice.blogspot.com/
  • KadokenKadoken One batch, two batch, penny and hIIIIII Registered User regular
    edited January 14
    The session went amazingly. I finally got to trot out this archvillain and playing him was so fun.

    I got done all the things I wanted for DH this winter. Taking a break from GMing and going to play in a 5E game. I’m hoping to get the current character I’m playing in the front of dangerous situations so I can bring out Katt Dogg, the gnoll rap bard. Leaving his old traveling troupe, GWA, to go solo, Katt Dogg would meet the new party and join them to earn money and influence to bring his family to a safer place. Katt uses a small staff of prestidigitation to amplify his voice and help cast bard spells. Katt is small and weak among gnolls but is wise and charismatic. He has constant friction against the law.

    Rock and roll tiefling bards have been done. I’m bringing hip-hop to DnD.

    Kadoken on
    I am going to shoot this mystery with my pistol of deduction -Sherlock Holmes (Scott Benson)
    Mine TTRPG blog http://darkheresychainsofmalice.blogspot.com/
    ElvenshaeJacobyRingowebguy20Steelhawk
  • XagarXagar Registered User regular
    I just overhauled a bunch of out-of combat stuff for my game, thought you all might be interested. These are all pretty expensive abilities, progression-wise, and finding trainers for some of the more wild Tier III options might be difficult.

    The crafting stuff refers to the general list of items available to players, and is kinda difficult to judge the value of without it, I'm just posting it for completeness' sake.

    The Spirit stat that appears often in the list goes from 3-9, for reference. You can have 1/2/3 rituals active at once at 3/6/9 Spirit. It doesn't do much in combat unless you get KOed, and it mostly serves as a "do magic stuff" stat.

    For reference on the ranges and sizes listed, 1x1 is as large as a normal human, and the range of most combat skills goes from 1-6.

    Apparently there's a character limit on these forums WHO KNEW (gdoc)

    I should mention to @discrider @AustinP0027 @joshgotro that I'm still up for starting the PBP from last year back up again whenever.

  • discriderdiscrider Registered User regular
    also happy to restart @Xagar , but I didn't want to be the first (and then only) poster

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
    AustinP0027
  • AustinP0027AustinP0027 Registered User regular
    @Xagar

    I'm leaving on vacation Saturday and will be gone for a week without internet, but when I get back, I'm all for jumping back in.

    discrider
  • KadokenKadoken One batch, two batch, penny and hIIIIII Registered User regular
    edited January 18
    I have the name for my final campaign with my oldest group.

    So, to simplify, in my Dark Heresy campaigns the god Malal did exist and was part of the big four way before Slaanesh existed. He was a god of banality and personified the recursive nature of Chaos. They beat him up, spread his essence out, and it congealed into forming the warp storm in the 2E fluff, the Pandaemonium. All the factions want to manipulate the pandaemonium using ancient xenos tech that could have destroyed the warp storm or harnessed its power but that old race was destroyed before they could use it. The main antagonist group, the Tarot, performed the steps necessary for this god stuff to be released, setting most of the plot into motion

    We have warring for it:
    The Inquisition with squabbling factions.
    A Dark Eldar archon.
    The Tarot, a huge entrenched sector wide conspiracy comprised of mercenaries, renegades, and Chaos (except Nurgle) led by an ultra charismatic, manipulative, and powerful being.
    The Bilious Legions, a huge entrenched Nurglite conspiracy.

    They will war for different pieces of that old race’s ancient weapon. The acolytes will trek across the Askellon sector meeting monsters, assassins, the horrors of the warp, and ancient shit that was not to be disturbed. I’m calling it God Dust Crusaders. I thought this whole thing up two years before I had even watched JoJo. I did not realize I had given the arch-villain what essentially is a stand until I thought about it a couple days later.

    Kadoken on
    I am going to shoot this mystery with my pistol of deduction -Sherlock Holmes (Scott Benson)
    Mine TTRPG blog http://darkheresychainsofmalice.blogspot.com/
  • italianranmaitalianranma Registered User regular
    Anyone have any experience with My Little Pony Tales of Equestria Storyteller Game? Literally asking for a friend with a 7-year-old daughter who's looking for a good RPG to play with his children. I'll forward other recommendations too: they don't want to introduce the kids to D&D just yet as they'd like to start with something a little less violent.

    飛べねぇ豚はただの豚だ。
  • MaclayMaclay Registered User regular
    Anyone have any experience with My Little Pony Tales of Equestria Storyteller Game? Literally asking for a friend with a 7-year-old daughter who's looking for a good RPG to play with his children. I'll forward other recommendations too: they don't want to introduce the kids to D&D just yet as they'd like to start with something a little less violent.

    It read to me like a very simplified Cortex (Firefly, Marvel Heroic, etc.) game, though I've heard Savage Worlds uses a similar resolution system if that helps. Traits have a die rating (d4-d20) that you roll against a difficulty score. If you have a relevant Talent then you can add that die to your roll as well. There's also a meta-currency to help you out of a jam. In terms of content issues it's mostly fine but does include some light combat ('Scuffling').
    The book is very much written from the perspective that kids will be reading it, but that might make it a frustrating read for adults. Overall I find it a little too simplistic, but for a 7 year old it's probably about right.

    italianranmadavidsdurionsRingo
  • Endless_SerpentsEndless_Serpents Registered User regular
    edited January 21
    Does anyone want to play a newbie friendly game of Dungeon World?

    The premise is the heroes have been transported from across the multiverse to take part in a race to the top of a fairy king’s tower.

    You can be anything, so long as you can afix it to the classes of Dungeon World. Dark elf cleric of night? Okay. Robot Robin Hood? Definitely.

    Think Into the Spiderverse, Timesplitters, Planescape, Guardians of the Galaxy, just a really gonzo dungeon crawl.

    It’s called Glamjin’s Tower of Glory and it’ll start properly once I have four players, but for now it’s just a thread to chat about and design your characters, and tell me what you’d like to see.

    Endless_Serpents on
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