I'd guess it will have some kind of PS4/Pro/PS5 scaling based on what you run it on. I wonder what ME1 would even be like without the elevator ride loading screens.
I'd guess it will have some kind of PS4/Pro/PS5 scaling based on what you run it on. I wonder what ME1 would even be like without the elevator ride loading screens.
They'd have to straight edit it out right? Since it's just set to have you sit there for <x> amount of time.
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
I'd guess it will have some kind of PS4/Pro/PS5 scaling based on what you run it on. I wonder what ME1 would even be like without the elevator ride loading screens.
You'd miss out on a chunk of background world building via the News that plays there. Plus squaddie bants, so it'd be a shame to loose them imo.
I'd guess it will have some kind of PS4/Pro/PS5 scaling based on what you run it on. I wonder what ME1 would even be like without the elevator ride loading screens.
You'd miss out on a chunk of background world building via the News that plays there. Plus squaddie bants, so it'd be a shame to loose them imo.
Have them be just long enough that that stuff isn't lost. Because that needs to be in there, even if it was to try and cover a technical limitation.
I'd guess it will have some kind of PS4/Pro/PS5 scaling based on what you run it on. I wonder what ME1 would even be like without the elevator ride loading screens.
You'd miss out on a chunk of background world building via the News that plays there. Plus squaddie bants, so it'd be a shame to loose them imo.
Have them be just long enough that that stuff isn't lost. Because that needs to be in there, even if it was to try and cover a technical limitation.
I’m weirdly disappointed. This has all the makings of a shitty up-rez to pull in more money for EA during a slow release schedule.
The Mass Effect trilogy is fine, ME1 is rough but playable. I went through the whole thing a couple years back and with some mods I had no issues.
FF7 and RE2 are PS1 games. They needed a complete rebuild. Mass Effect needed to sit for another couple years at least. Then with the next gen fully going, look at remaking ME1 and tweaking ME2/3.
While I don’t mind ME1’s gameplay, there is nostalgia involved and it really needs a massive rework to bring it up to modern standards.
ME1 shouldn't keep elevators to retain that dialogue. It should have the quest structure redone so that you'd hear anything interesting from that section in a better way. I will never play ME1 again as it was originally released. I already cleared it... 4 times(?) that way. If they redid it to ME2 and 3 standards, I'd be very interested in seeing that. It'd be so much work to do that though... just make a new one. Andromeda was poorly planned and rushed to the finish, properly bake the next one.
I’m weirdly disappointed. This has all the makings of a shitty up-rez to pull in more money for EA during a slow release schedule.
The Mass Effect trilogy is fine, ME1 is rough but playable. I went through the whole thing a couple years back and with some mods I had no issues.
FF7 and RE2 are PS1 games. They needed a complete rebuild. Mass Effect needed to sit for another couple years at least. Then with the next gen fully going, look at remaking ME1 and tweaking ME2/3.
While I don’t mind ME1’s gameplay, there is nostalgia involved and it really needs a massive rework to bring it up to modern standards.
Keep in mind that they """remastered""" FF7 before the remake too. So I wouldn't take it off the table yet.
I'd guess it will have some kind of PS4/Pro/PS5 scaling based on what you run it on. I wonder what ME1 would even be like without the elevator ride loading screens.
As already noted, something would play. The PC version of Mass Effect 2 already does this--short videos intended to cover loading portions (by running on loop if necessary) will still play at least once even if they don't need to. The introduction is the same way, intended to cover some loading but needing to be manually disabled otherwise.
As a rule, we're dealing with much, much shorter load times--not "no more load times." Game designers aren't obligated to design their games contrary to how they want to (and that might involve transitions to allow for dialog or a dramatic event), so much as they're less obligated to conceal inevitable load times behind stage pieces.
Give me a graphical update, throw in all the DLC (okay, I'm not too fussed about Pinnacle Station), and frankly I'd like tweaks to ME1's godawful inventory system, and I'm in.
Well, obviously I'm in anyway. But, you know. Keeping the wishlist realistic. I'd be amazed if the games - or even just ME1 - ever got full remakes RE2&3-style.
My dream will remain a KotOR remake/remaster -- heck, just rerelease it with the cutscenes upscaled to modern resolutions -- but this sounds like a decent first start, pending additional information.
I’m weirdly disappointed. This has all the makings of a shitty up-rez to pull in more money for EA during a slow release schedule.
The Mass Effect trilogy is fine, ME1 is rough but playable. I went through the whole thing a couple years back and with some mods I had no issues.
FF7 and RE2 are PS1 games. They needed a complete rebuild. Mass Effect needed to sit for another couple years at least. Then with the next gen fully going, look at remaking ME1 and tweaking ME2/3.
While I don’t mind ME1’s gameplay, there is nostalgia involved and it really needs a massive rework to bring it up to modern standards.
Keep in mind that they """remastered""" FF7 before the remake too. So I wouldn't take it off the table yet.
True, and these days it's hard to keep companies from going back to the hit titles. It's just a bit disappointing as I was hoping a 'remake' would be in the cards for the PS5 gen here to get people back into Mass Effect before a new title. But it seems we'll be waiting for the PS6/7 for that.
For no good reason I tried a new run of ME1, but I installed the MEUITM package of texture upgrades, and boy does it make the game look nicer. Combat still feels very floaty and unresponsive so of there is a remake I wish they would look at the mechanics and sound design a bit more.
Story wise ME1 is the best of the three so no changes needed there.
I don’t think I can go back to ME1 if it’s just getting a graphics update. The game seriously needs updates to combat, inventory, animations, and maybe the leveling system.
I just remember when ME first came out I had the PC version and it caused hard blue screen crashes in windows like every hour or so, so I was saving all the time and it took forever to get to like the 1st of the planets then they patched it and i realized it was like 5-10 hours of gameplay
I still find ME1 to be playable. Just gotta do Vangaurd/Wrex/Liara and spam all the OP biotic mass CC abilities and shotgun people in the face. I wonder what they'll do with it in the remaster; I'm not sure if a younger audience is going to be able to get behind all the jank.
I know it would never happen, but man, wouldn't it be awesome if they manged to link ME 1, 2, and 3 all into a single, cohesive story with unified mechanics?
ME1 has no-to-poor loyalty missions, bad design on the classes (unique skills in 2 made such a LARGE difference), bad graphics, bad shooting, etc. Just prettying up the graphics and calling it a day would be such a bad idea. Like... EDI gets introduced in a quest where you fight pogo stick bouncing rocket robots and then unplug a computer at the end. No spoken dialogue. Tali's special quest is hacking a terminal in a random level and saying yes when she asks if she can have the stuff from that computer. It didn't have auto save! If you don't learn to save before battles properly, you can lose 30-50+ minutes of your real life in one bad Krogan charge. The fact that it was a good game still with all of this stuff is impressive but... it needs a LOT of work before just tossing it out there like it would be exciting to play 2 generations after the fact.
All of that is true, but if you didn't know how to save periodically, you'd have to have been pretty damn new to PC gaming. That shit got drilled into you early.
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
All of that is true, but if you didn't know how to save periodically, you'd have to have been pretty damn new to PC gaming. That shit got drilled into you early.
I’ve gotten lazy. Games these days are good about auto saving. Bites me in the ass when i play an old game of course.
ME1 has no-to-poor loyalty missions, bad design on the classes (unique skills in 2 made such a LARGE difference), bad graphics, bad shooting, etc. Just prettying up the graphics and calling it a day would be such a bad idea. Like... EDI gets introduced in a quest where you fight pogo stick bouncing rocket robots and then unplug a computer at the end. No spoken dialogue. Tali's special quest is hacking a terminal in a random level and saying yes when she asks if she can have the stuff from that computer. It didn't have auto save! If you don't learn to save before battles properly, you can lose 30-50+ minutes of your real life in one bad Krogan charge. The fact that it was a good game still with all of this stuff is impressive but... it needs a LOT of work before just tossing it out there like it would be exciting to play 2 generations after the fact.
Holt fuck, the moon mission is an early EDI construct?
All of that is true, but if you didn't know how to save periodically, you'd have to have been pretty damn new to PC gaming. That shit got drilled into you early.
I wonder what the sales are like 360 vs PC. Mass Effect and KOTOR made Bioware more of a console focused dev than a PC focused dev.
ME1 has no-to-poor loyalty missions, bad design on the classes (unique skills in 2 made such a LARGE difference), bad graphics, bad shooting, etc. Just prettying up the graphics and calling it a day would be such a bad idea. Like... EDI gets introduced in a quest where you fight pogo stick bouncing rocket robots and then unplug a computer at the end. No spoken dialogue. Tali's special quest is hacking a terminal in a random level and saying yes when she asks if she can have the stuff from that computer. It didn't have auto save! If you don't learn to save before battles properly, you can lose 30-50+ minutes of your real life in one bad Krogan charge. The fact that it was a good game still with all of this stuff is impressive but... it needs a LOT of work before just tossing it out there like it would be exciting to play 2 generations after the fact.
Holt fuck, the moon mission is an early EDI construct?
I never made that connection
It was mentioned in ME2 that (I think it was a single sentence explanation):
she's based on the salvaged rogue AI that was on the Moon.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
Whenever I replay ME1 now, I immediately console in the max rank N7 heavy armor and some skill points because god damnit if I'm doing this I'm doing this looking great.
Gameplay wise, full biotic is pretty fun in 1. You really don't get a grasp on how many chairs are in a room until you drop a singularity on a group of dumbasses.
ME1 has no-to-poor loyalty missions, bad design on the classes (unique skills in 2 made such a LARGE difference), bad graphics, bad shooting, etc. Just prettying up the graphics and calling it a day would be such a bad idea. Like... EDI gets introduced in a quest where you fight pogo stick bouncing rocket robots and then unplug a computer at the end. No spoken dialogue. Tali's special quest is hacking a terminal in a random level and saying yes when she asks if she can have the stuff from that computer. It didn't have auto save! If you don't learn to save before battles properly, you can lose 30-50+ minutes of your real life in one bad Krogan charge. The fact that it was a good game still with all of this stuff is impressive but... it needs a LOT of work before just tossing it out there like it would be exciting to play 2 generations after the fact.
Yeah, that's why I mentioned this feels like a cash grab. Just making ME1 'work' on newer consoles at 4k is such a cop out. You can still play the ME trilogy on an Xbox One or PC. ME1 needs a lot of work. And last we heard, Anthem had "all hands on deck" till it's launch around a year back. So that would give them only 1 and a half years roughly. I'm going to keep my expectations low till EA throws out more details.
I have a hard time replaying ME1 these days due to the jankiness of the combat. I usually get halfway through and then give it up.
At this point I usually pop open the console and grab a handful of SuperGun (AR that does 25k damage/shot) for the appropriate squadmates and that helps a lot. I ain't going through ME1 for the gameplay, only the story.
And maybe getting the Mako stuck in new and impressive ways.
Mentioned it before, but the first thing I do when replaying ME1 is go into the .ini file and boost my inventory to 500. Or maybe 5,000. The point is, I never want to have to think about my inventory.
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
2000 is a bare minimum.
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
I think one of my favorite fancanon things that became canon is that Shepard is the worst driver.
I wonder how they'll handle ME3 MP? I wouldn't mind jumping back in if this gets more folks back playing, but not if I have to start from scratch.
Origin ID\ Steam ID: Warder45
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
Yeah, by the time all the multiplayer expansions finished, that was a ridiculous number of unlocks.
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BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
edited May 2020
I'm willing to bet real money that I can still find a Mass Effect 3 multiplayer game in under a minute, which until last week was literally faster than Call of Duty
re: Mass Effect 1, I really enjoyed the mod system they used, particularly towards endgame where the player could do a ton of wacky physics shit. I'd love to see something akin to Mass Effect 3 or even Andromeda's overall combat system, but it wouldn't surprise me if it was just a low-effort up-resolution release. Hell, I'd still play it at least once, the things that bother other players greatly doesn't bother me as much.
I'm willing to bet real money that I can still find a Mass Effect 3 multiplayer game in under a minute, which until last week was literally faster than Call of Duty
re: Mass Effect 1, I really enjoyed the mod system they used, particularly towards endgame where the player could do a ton of wacky physics shit. I'd love to see something akin to Mass Effect 3 or even Andromeda's overall combat system, but it wouldn't surprise me if it was just a low-effort up-resolution release. Hell, I'd still play it at least once, the things that bother other players greatly doesn't bother me as much.
You totally can
50/50 on if you're gonna to hear Russians yelling at each other for the entire match though :P
Yeah, by the time all the multiplayer expansions finished, that was a ridiculous number of unlocks.
It got to be too much for me. I freely admit I preferred it before all the expansions made it overwhelming - and the stupid number of unlocks coupled with an early lootbox system did not help.
I'm willing to bet real money that I can still find a Mass Effect 3 multiplayer game in under a minute, which until last week was literally faster than Call of Duty
re: Mass Effect 1, I really enjoyed the mod system they used, particularly towards endgame where the player could do a ton of wacky physics shit. I'd love to see something akin to Mass Effect 3 or even Andromeda's overall combat system, but it wouldn't surprise me if it was just a low-effort up-resolution release. Hell, I'd still play it at least once, the things that bother other players greatly doesn't bother me as much.
You totally can
50/50 on if you're gonna to hear Russians yelling at each other for the entire match though :P
At least you could turn them off - part of the genius of ME3 multi was it being perfectly playable with no team comms.
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They'd have to straight edit it out right? Since it's just set to have you sit there for <x> amount of time.
You'd miss out on a chunk of background world building via the News that plays there. Plus squaddie bants, so it'd be a shame to loose them imo.
D3 Steam #TeamTangent STO
Have them be just long enough that that stuff isn't lost. Because that needs to be in there, even if it was to try and cover a technical limitation.
Steam | XBL
Oh absolutely the way to go yes.
D3 Steam #TeamTangent STO
Eh... Remakes of old games with newer, better mechanics are a thing I fully support as a PC player.
The Mass Effect trilogy is fine, ME1 is rough but playable. I went through the whole thing a couple years back and with some mods I had no issues.
FF7 and RE2 are PS1 games. They needed a complete rebuild. Mass Effect needed to sit for another couple years at least. Then with the next gen fully going, look at remaking ME1 and tweaking ME2/3.
While I don’t mind ME1’s gameplay, there is nostalgia involved and it really needs a massive rework to bring it up to modern standards.
Keep in mind that they """remastered""" FF7 before the remake too. So I wouldn't take it off the table yet.
As already noted, something would play. The PC version of Mass Effect 2 already does this--short videos intended to cover loading portions (by running on loop if necessary) will still play at least once even if they don't need to. The introduction is the same way, intended to cover some loading but needing to be manually disabled otherwise.
As a rule, we're dealing with much, much shorter load times--not "no more load times." Game designers aren't obligated to design their games contrary to how they want to (and that might involve transitions to allow for dialog or a dramatic event), so much as they're less obligated to conceal inevitable load times behind stage pieces.
But really, EA/BioWare isn't changing anything except for a graphical update.
Well, obviously I'm in anyway. But, you know. Keeping the wishlist realistic. I'd be amazed if the games - or even just ME1 - ever got full remakes RE2&3-style.
Steam | XBL
I might as well start over in ME2.
True, and these days it's hard to keep companies from going back to the hit titles. It's just a bit disappointing as I was hoping a 'remake' would be in the cards for the PS5 gen here to get people back into Mass Effect before a new title. But it seems we'll be waiting for the PS6/7 for that.
Story wise ME1 is the best of the three so no changes needed there.
I know it would never happen, but man, wouldn't it be awesome if they manged to link ME 1, 2, and 3 all into a single, cohesive story with unified mechanics?
I’ve gotten lazy. Games these days are good about auto saving. Bites me in the ass when i play an old game of course.
Holt fuck, the moon mission is an early EDI construct?
I never made that connection
I wonder what the sales are like 360 vs PC. Mass Effect and KOTOR made Bioware more of a console focused dev than a PC focused dev.
It was mentioned in ME2 that (I think it was a single sentence explanation):
Gameplay wise, full biotic is pretty fun in 1. You really don't get a grasp on how many chairs are in a room until you drop a singularity on a group of dumbasses.
Yeah, that's why I mentioned this feels like a cash grab. Just making ME1 'work' on newer consoles at 4k is such a cop out. You can still play the ME trilogy on an Xbox One or PC. ME1 needs a lot of work. And last we heard, Anthem had "all hands on deck" till it's launch around a year back. So that would give them only 1 and a half years roughly. I'm going to keep my expectations low till EA throws out more details.
And maybe getting the Mako stuck in new and impressive ways.
re: Mass Effect 1, I really enjoyed the mod system they used, particularly towards endgame where the player could do a ton of wacky physics shit. I'd love to see something akin to Mass Effect 3 or even Andromeda's overall combat system, but it wouldn't surprise me if it was just a low-effort up-resolution release. Hell, I'd still play it at least once, the things that bother other players greatly doesn't bother me as much.
You totally can
50/50 on if you're gonna to hear Russians yelling at each other for the entire match though :P
It got to be too much for me. I freely admit I preferred it before all the expansions made it overwhelming - and the stupid number of unlocks coupled with an early lootbox system did not help.
At least you could turn them off - part of the genius of ME3 multi was it being perfectly playable with no team comms.
Steam | XBL