As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[Destiny] D2 Beta: July 18 for PS4 Preorders; July 19 for XB1; Open Beta July 21-25!

1272830323399

Posts

  • PreacherPreacher Registered User regular
    BillyIdle wrote: »
    Al_wat wrote: »
    Even with ps4 exclusives i still really want to go PC

    I think i could live with missing out on one strike, one pvp map and one gun.....

    Ive still not fully decided though

    Don't you dare leave me.

    Also I played Destiny 2 at E3 and did the strike they have been showing.

    It felt good fam.

    WHAT CLASS DID YOU PLAY? HOW WERE THE GUNS? BLEED FOR ME!!!!

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • WassermeloneWassermelone Registered User regular
    edited June 2017
    Re: the kotaku Vanilla Destiny expose

    The reality of game development is that a TON of ideas and concepts are created during development that get dumped or discarded through scope changes, changes in focus or direction, people leaving and systems needing to be inherited. Games get reset. Things get restarted. Its not uncommon at all.

    The thing thats abnormal is that they apparently had to do it so close to their launch such that you can still see the major scars and narrative seams where things have been stitched back together. The Darkness and the Stranger were clearly victims of that. It may have been that at some point they knew what the Darkness was but with the reshuffle, the old explanation no longer made any sense. So I don't think its that they never had anything with the Darkness solved and they were just flying by the seat of their pants the whole time... but that the huge narrative reshuffle poked over several of the bottom layers of a massive house of cards and suddenly some of the roof tops had nothing to support em.

    Wassermelone on
    metaghostEl MuchorndmheroHugglescB557shoeboxjeddy3cl1ps3Dyvim TvarFencingsax
  • HugglesHuggles Registered User regular
    edited June 2017
    Didn't early concept art have Destiny in a high fantasy setting?

    E: also @Wassermelone: PC. Joiiiiin meeee. Damnit Bunj I'm also going to be buying your damn game twice aren't I :|

    Huggles on
    Wassermelone
  • DouglasDangerDouglasDanger PennsylvaniaRegistered User regular
    I always figured the Darkness was just a metaphor, not like, an actual thing.

  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    Huggles wrote: »
    Didn't early concept art have Destiny in a high fantasy setting?

    i think initially some of the team wanted to go the fantasy route to be a bit different from Halo. others wanted to stick with sci-fi. they eventually compromised and when with space magic.

  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    I always figured the Darkness was just a metaphor, not like, an actual thing.

    I always figured the Darkness was synonymous with "The Nothing" and Destiny was secretly part of the Neverending Story franchise.

    DevoutlyApatheticObiFettFawstKhraul3cl1ps3
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    Xbox Live: Jefe414
    ErevarawsimocB557tastydonutsDrellokLocal H Jay
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    geez @Brogey that seemed deliberate

    jefe414ErevarawsimoCrippl3
  • WassermeloneWassermelone Registered User regular
    Huggles wrote: »
    Didn't early concept art have Destiny in a high fantasy setting?

    E: also @Wassermelone: PC. Joiiiiin meeee. Damnit Bunj I'm also going to be buying your damn game twice aren't I :|

    Iwillprobablybedoubledipping :<

    GMaster7
  • SeGaTaiSeGaTai Registered User regular
    One take away that I'm sure others have mentioned pages back, we are never going to learn what the traveler is; it's just a mcguffin for being space wizards with your bros

    PSN SeGaTai
  • HugglesHuggles Registered User regular
    Huggles wrote: »
    Didn't early concept art have Destiny in a high fantasy setting?

    E: also @Wassermelone: PC. Joiiiiin meeee. Damnit Bunj I'm also going to be buying your damn game twice aren't I :|

    Iwillprobablybedoubledipping :<

    Tactics: buy PS4 copy, play PS4 copy, buy PC copy, trade in PS4 copy when it becomes obvious that everyone will migrate and PC will be the best platform and in no way full of script kiddies and people playing on toasters. The new recruits from Blizzard will need people to show them how it's done :P

    Luarithae
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited June 2017
    Trials of Osiris.

    Probably the most repeated Trials map ever? Burning Shrine.

    If only Bungie would send out an emergency patch right now and deactivate all Ice Breakers from Trials indefinitely.

    Sirialis on
  • PreacherPreacher Registered User regular
    Sirialis wrote: »
    Trials of Osiris.

    Probably the most repeated Trials map ever? Burning Shrine.

    That's the one with the spinning thing in the middle and the blinding shit from the outside?

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • SirialisSirialis of the Halite Throne. Registered User regular
    edited June 2017
    Thats the one.

    I've had my possibly best Trials match played ever(?) on that map, it was when we crushed a pretty high tiered team that had combined gone to the Lighthouse approximately 300 times iirc.

    Sirialis on
  • PreacherPreacher Registered User regular
    I just normally don't like it.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • SirialisSirialis of the Halite Throne. Registered User regular
    Yeah, the map itself can be kind of annoying, especially with 3 Ice Breakers on the enemy team...

    Preacher
  • awsimoawsimo a perfectly cromulent human; definitely not a robot Registered User regular
    jefe414 wrote: »
    @ :14
    Classic Bogey
    *snip*

    Man our Moments wall is just becoming a series of creative betrayals.

  • PreacherPreacher Registered User regular
    Sirialis wrote: »
    Yeah, the map itself can be kind of annoying, especially with 3 Ice Breakers on the enemy team...

    Yeah for such a contained map it normally comes down to sniping and people using that outside skybox against you.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • PeenPeen Registered User regular
    I'm way way into some Trials this weekend if anyone needs an evening third.

    Also I played a Zone Control match last night that was just ugly, skill based matchmaking at its finest.

  • PreacherPreacher Registered User regular
    1500 to 1200 doesn't sound that ugly? Like I'd say a mercy rule win would be way uglier.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • ErevarErevar The Nounverber Registered User regular
    Speaking of betrayal... @ObiFett thought he got me. Hell, *I* thought that he got me...

    http://xboxclips.com/ShadrakLor/4741a43f-870b-4765-9a0e-1da03c9a73ae

    KkrouBB.png
    (Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
    Bogaerts wrote:
    I can't get off until Shad gives me permission.
    ObiFettDrellok
  • FawstFawst The road to awe.Registered User regular
    edited June 2017
    Re: the kotaku Vanilla Destiny expose

    The reality of game development is that a TON of ideas and concepts are created during development that get dumped or discarded through scope changes, changes in focus or direction, people leaving and systems needing to be inherited. Games get reset. Things get restarted. Its not uncommon at all.

    The thing thats abnormal is that they apparently had to do it so close to their launch such that you can still see the major scars and narrative seams where things have been stitched back together. The Darkness and the Stranger were clearly victims of that. It may have been that at some point they knew what the Darkness was but with the reshuffle, the old explanation no longer made any sense. So I don't think its that they never had anything with the Darkness solved and they were just flying by the seat of their pants the whole time... but that the huge narrative reshuffle poked over several of the bottom layers of a massive house of cards and suddenly some of the roof tops had nothing to support em.

    OK, I will allow for the idea that "at some point in time, someone knew what the Darkness was supposed to be." But when they shuttled everything, they never came up with a replacement, clearly. And they still don't have one. So they may as well have never had a plan in the first place, really. What matters is that their canon is incomplete. It's just a bummer is all. Like I said, I'm not mad; I'm disappointed.

    I still think that The Books of Sorrow is some of the best fiction I've ever read "in" a video game. I think the ideas behind some of the content is astoundingly cool. That they couldn't figure out a way to handle the Darkness, and that they may just abandon the Stranger is ... it's kind of unforgivable. Closure would be welcome. Don't even worry about it threading the story to come, but don't just drop it.

    Fawst on
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    ObiFett wrote: »
    geez @Brogey that seemed deliberate

    Uh huh, Obi.

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • WassermeloneWassermelone Registered User regular
    edited June 2017
    Fawst wrote: »
    Re: the kotaku Vanilla Destiny expose

    The reality of game development is that a TON of ideas and concepts are created during development that get dumped or discarded through scope changes, changes in focus or direction, people leaving and systems needing to be inherited. Games get reset. Things get restarted. Its not uncommon at all.

    The thing thats abnormal is that they apparently had to do it so close to their launch such that you can still see the major scars and narrative seams where things have been stitched back together. The Darkness and the Stranger were clearly victims of that. It may have been that at some point they knew what the Darkness was but with the reshuffle, the old explanation no longer made any sense. So I don't think its that they never had anything with the Darkness solved and they were just flying by the seat of their pants the whole time... but that the huge narrative reshuffle poked over several of the bottom layers of a massive house of cards and suddenly some of the roof tops had nothing to support em.

    OK, I will allow for the idea that "at some point in time, someone knew what the Darkness was supposed to be." But when they shuttled everything, they never came up with a replacement, clearly. And they still don't have one. So they may as well have never had a plan in the first place, really. What matters is that their canon is incomplete. It's just a bummer is all. Like I said, I'm not mad; I'm disappointed.

    I still think that The Books of Sorrow is some of the best fiction I've ever read "in" a video game. I think the ideas behind some of the content is astoundingly cool. That they couldn't figure out a way to handle the Darkness, and that they may just abandon the Stranger is ... it's kind of unforgivable. Closure would be welcome. Don't even worry about it threading the story to come, but don't just drop it.

    Luke Smith said in that interview they have a narrative reason for The Darkness now and that it WOULD return, just that it won't be a part of the plot for vanilla D2.

    It's just at the bottom of the interview so no one got to that part before raging on reddit.

    Wassermelone on
    Fawst
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    Extrapolating from the 'press X for lore' button I'd wager they are moving to a Dark Souls model where item descriptions build on each other to fill in the details that can't be conveyed through level design.

    This is of course extremely hard to do well, so it remains to be seen if they can preserve the depth of the grimoire in what will presumably be one tenth or less of the word count

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • PreacherPreacher Registered User regular
    Wait are you guys actually advocating for keeping the grimoire stuff out of game?

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Preacher wrote: »
    Wait are you guys actually advocating for keeping the grimoire stuff out of game?

    People like the Grimoire, they just want it accessible in-game. Bungie's response to "lol lore on your website" was apparently "okay, no more grimoire at all." I feel like people rightly take exception to this.

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
    El MuchoSirialisCrippl3shoeboxjeddyDyvim Tvar
  • PreacherPreacher Registered User regular
    Do we know for sure there isn't anymore grimoire stuff in the game? Like this seems like idle speculation and inference.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    Forever ZefiroDouglasDanger
  • PeenPeen Registered User regular
    Preacher wrote: »
    1500 to 1200 doesn't sound that ugly? Like I'd say a mercy rule win would be way uglier.

    Look at the k/ds. It started 4v4 and so it was hard to control all of the zones, plus some people were running around killing people instead of focusing on captures. One guy had three kills, two melee and one rocket, and still stuck the whole thing out God bless his heart.

  • PreacherPreacher Registered User regular
    Its zone control though, K/d's are meaningless?

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    DouglasDanger
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    I actually liked the grimoire and never wanted it in game but recognize I am a freak. When I sit down in front of the PS4 I want to shoot manz but when I'm on the train or in a boring meeting I want to read about the dysfunctional relationship between a rock dude with a sweet cape and his day-glo son.

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
    Luarithae
  • WassermeloneWassermelone Registered User regular
    edited June 2017
    I think this is a bit of a Hogfather situation
    WHAT WOULD HAVE HAPPENED IF YOU HADN'T SAVED HIM?
    "Yes! The sun would have risen just the same, yes?"
    NO
    "Oh, come on. You can't expect me to believe that. It's an astronomical fact."
    THE SUN WOULD NOT HAVE RISEN.
    ...
    "Really? Then what would have happened, pray?"
    A MERE BALL OF FLAMING GAS WOULD HAVE ILLUMINATED THE WORLD.

    Even if there's no grimoire there's going to be SOME vehicle for lore.

    Wassermelone on
    cB557Huggles
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Preacher wrote: »
    Do we know for sure there isn't anymore grimoire stuff in the game? Like this seems like idle speculation and inference.

    From a Forbes article (site asks you to not use adblock so I put the relevant passage below)
    Good-bye Grimoire

    But nothing inspires my own confidence in Destiny 2 more than learning that Grimoire Cards are no more. Much of the original game's story and lore was conveyed to players via these cards, which you could read only outside the game proper. In other words, to truly understand and care about what was going on, you'd need more than Destiny itself. This was something I really loathed about the game, and I'm pretty sure I wasn't alone.

    So I asked Bungie's World Lead, Steve Cotton, if Grimoire Cards would play a role in the game and he came back with a resounding "No."

    "The answer to that question is 'no' and the reason it's 'no' is because we want to put the lore in the game," Cotton told me. "We want people to be able to find the lore. All the story is told through the Adventures, it's told through the characters in the world, it's told through the campaign and it's told through scannables you find throughout the world."

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • PreacherPreacher Registered User regular
    So the cards that being separate online things not in the game are gone, replaced by information in the actual game? Like he says you'll learn stuff in campaign, from exploring and scanning things?

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Preacher wrote: »
    So the cards that being separate online things not in the game are gone, replaced by information in the actual game? Like he says you'll learn stuff in campaign, from exploring and scanning things?

    Yes, which is not the Grimoire. I don't understand. Are you agreeing now?

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
  • PreacherPreacher Registered User regular
    Yeah but that doesnt' mean the writing and lore is gone, its just in the game and you'll get it from different things now. Like they were specifically saying the medium for reading the lore is gone, but not the lore itself you'll now get it in a different way?

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    cB557Forever Zefiro
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    Preacher wrote: »
    Yeah but that doesnt' mean the writing and lore is gone, its just in the game and you'll get it from different things now. Like they were specifically saying the medium for reading the lore is gone, but not the lore itself you'll now get it in a different way?

    But no one here claimed the writing and lore was gone. The Grimoire was a wonderful format for people interested in the lore. It provided a way to reference discovered information again after it was learned. It was a way to cite sources when formulating theories. It was also a nice way to know when Bungie added new lore to the game and a way to track whether you had discovered it.

    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
    Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
    El Muchoshoeboxjeddy
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    There will almost certainly be LESS lore this time in terms of sheer volume. I'm not saying that's a bad thing

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    It's been said before by others but I think it would be great if they put in a Mass Effect codex style thing in game for the data formerly known as the grimoire.

    Xbox Live: Jefe414
    PreacherSirialisDrellokawsimoshoeboxjeddy3cl1ps3
  • PeenPeen Registered User regular
    Mass effect had an insane amount of text in the game, it's totally doable.

    And regardless of game mode, if your team gets roflstomped in kd you don't like it and if you're stomping it's fun as shit.

    cB5573cl1ps3
Sign In or Register to comment.