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[Destiny] D2 Beta: July 18 for PS4 Preorders; July 19 for XB1; Open Beta July 21-25!

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Posts

  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited July 2017
    They wanted the worst, and they got the Durst

    The Oracles used to play clips of LB songs instead of their chimes, like one would pop up and you would hear "Keep rollin rollin rollin"

    I wish I could edit a video together for that

    https://youtu.be/oMzOEvR_owM

    Bless you

    E - Reminds me of the Macho Man dragons from Skyrim, I love it

    Forever Zefiro on
    2fbg9lin3kdl.jpg
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  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    I always had a way harder time finding Archon groups - even when it was new. But that may just be me.

    Regarding location: the forge isn't really on the way to anywhere except for one assassination mission's boss. You don't have to go past the Court to get around the Dreadnought, but you probably would. The only times I'd end up in the Forge are if I was trying to do a patrol bounty/quest that required I go kill that one patrol guy or if I actively decided "Okay, going to go do some Forge now." Court was a lot easier to just get sucked into as you'd be on your way somewhere and hear the gate opening.

    Wait... where were you going that you were going through Court to get there?

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  • PeenPeen Registered User regular
    I didn't say that too but COO isn't hard exactly and even at max light a Purple servitor or Captain in the Forge can fuck your shit up pretty good if you aren't playing with a good group and don't stay on the ball. My biggest problem was of course that the matchmaking sucked, it never made sense to me that you could run down the hallway with a bunch of randos only to watch them disappear and then you were standing in an empty Forge by yourself. But I had some good times in there with a bunch of you guys and it was a fun way to kill time before organized group stuff when the whole fireteam wasn't assembled.

  • DisrupterDisrupter Registered User regular
    The difference between forge and court to me was court seemed to happen organically and forge was planned group times

    You could plan a court night but you didn't have to to do it. If I wanted to forge for more than a few minutes I couldn't do so solo or with one buddy

    616610-1.png
    CptHamilton
  • AuburnTigerAuburnTiger Registered User regular
    The mechanics of Oryx made it interesting.

    Archons was just shoot mans and I got bored of it after a week.

    XBL: Flex MythoMass
  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    vq2TEKC.png
    XBL: Sans Gravitas, Steam, Destiny, Twitch
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    cB557
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    So at the beginning of that IGN video, the Bungie dude is apparently "Rituals and Programming Lead"

    Sounds like some job description from DOOM 2016

    "Ah yes, I do a lot of programming for the core systems and I also open up gateways to Hell"

    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
    cB557
  • CptHamiltonCptHamilton Registered User regular
    Vagabond wrote: »
    I always had a way harder time finding Archon groups - even when it was new. But that may just be me.

    Regarding location: the forge isn't really on the way to anywhere except for one assassination mission's boss. You don't have to go past the Court to get around the Dreadnought, but you probably would. The only times I'd end up in the Forge are if I was trying to do a patrol bounty/quest that required I go kill that one patrol guy or if I actively decided "Okay, going to go do some Forge now." Court was a lot easier to just get sucked into as you'd be on your way somewhere and hear the gate opening.

    Wait... where were you going that you were going through Court to get there?

    Generally running around doing 'kill all the dudes', 'collect husks', or assassination patrols. I dunno what your patrol loop looks like but mine usually went from the spawn area up through the... shit, I've forgotten all the place names in the Dreadnought. There's the spawn area, then the one it connects to with the ass-end of the Cabal ship, then from there I'd go down and through the area where the Court is and back through to the spawn area.

    PSN,Steam,Live | CptHamiltonian
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Disrupter wrote: »
    The difference between forge and court to me was court seemed to happen organically and forge was planned group times

    You could plan a court night but you didn't have to to do it. If I wanted to forge for more than a few minutes I couldn't do so solo or with one buddy

    Both court and forge required groups. You could take on the low stuff solo, in both forge and court, but you couldn't beat the highest runes or highest offerings without a group

  • DisrupterDisrupter Registered User regular
    ObiFett wrote: »
    Disrupter wrote: »
    The difference between forge and court to me was court seemed to happen organically and forge was planned group times

    You could plan a court night but you didn't have to to do it. If I wanted to forge for more than a few minutes I couldn't do so solo or with one buddy

    Both court and forge required groups. You could take on the low stuff solo, in both forge and court, but you couldn't beat the highest runes or highest offerings without a group

    Right but the group happened organically. Just go there and use lower runes for a bit and folks would show up. For Forge I would spend forever slow walking in to try to trigger anybody and never could

    616610-1.png
    El Mucho
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Disrupter wrote: »
    ObiFett wrote: »
    Disrupter wrote: »
    The difference between forge and court to me was court seemed to happen organically and forge was planned group times

    You could plan a court night but you didn't have to to do it. If I wanted to forge for more than a few minutes I couldn't do so solo or with one buddy

    Both court and forge required groups. You could take on the low stuff solo, in both forge and court, but you couldn't beat the highest runes or highest offerings without a group

    Right but the group happened organically. Just go there and use lower runes for a bit and folks would show up. For Forge I would spend forever slow walking in to try to trigger anybody and never could

    I mean, the same thing would happen in Forge? I would go in solo and mess around with lower offerings for a bit and folks would show up.

    Dyvim TvarPreachercB557shoeboxjeddy
  • DisrupterDisrupter Registered User regular
    Nobody ever showed up for me. And I'd be lucky to have one or two offerings at most to use because they didn't stack

    616610-1.png
    CptHamiltonEl Mucho
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    The offering not stacking was a problem, yes.

    PreacherPeenBolthorn
  • PreacherPreacher Registered User regular
    Well anyway, the IGN video made it public events look way better and more involved and since your map will show when is coming up and where. FUCK YEAH!

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    ObiFettcB557Vagabond
  • DisrupterDisrupter Registered User regular
    Yeah but the flip side is they pretty much guaranteed no court/forge area. Saying they want to take that flavor and put it in public events.

    I want an area where I can fight summoned monsters without moving much. Just chillin at the court was so fun to party chat and drink beers to

    616610-1.png
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Disrupter wrote: »
    Yeah but the flip side is they pretty much guaranteed no court/forge area. Saying they want to take that flavor and put it in public events.

    I want an area where I can fight summoned monsters without moving much. Just chillin at the court was so fun to party chat and drink beers to

    Good thing they removed the need to go to orbit and added more landing zones to patrol.

    You should be able to zip from public event to public event without any hassle.

    Preacherpatrkslayzy23shoeboxjeddy
  • PreacherPreacher Registered User regular
    Disrupter wrote: »
    Yeah but the flip side is they pretty much guaranteed no court/forge area. Saying they want to take that flavor and put it in public events.

    I want an area where I can fight summoned monsters without moving much. Just chillin at the court was so fun to party chat and drink beers to

    I'd much rather have it be all over a map than in one place. I hate any kind of static grinding, but I played EQ1 back in the day and that was literally 8+ hours in the same place killing the same mobs.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    mosssnack
  • squall99xsquall99x Registered User regular
    Preacher wrote: »
    Disrupter wrote: »
    Yeah but the flip side is they pretty much guaranteed no court/forge area. Saying they want to take that flavor and put it in public events.

    I want an area where I can fight summoned monsters without moving much. Just chillin at the court was so fun to party chat and drink beers to

    I'd much rather have it be all over a map than in one place. I hate any kind of static grinding, but I played EQ1 back in the day and that was literally 8+ hours in the same place killing the same mobs.

    Looks good. I'll throw my hat in on Archon's Forge being more enjoyable to me. Court was fun the first few times but I never had much luck finding people there or staying very long. Archon's Forge I could normally force different instances until I got one with 3-4 people there. The encounters weren't as elaborate for sure, but it was fun to veg out and kill a bunch of stuff on cruise control.

    oHqYBTXm.jpg
    Preacherpatrkslayzy23
  • ErevarErevar The Nounverber Registered User regular
    I can't decide if seeing things like what I'm going to spoiler below is an indication that our community has come full-circle, or if it's just proof that everybody has different opinions, or if people tend to post (and agree with) contrary opinions more at times when the general tone of the community is negative, or... just about anything else.
    iyssmd8pgmyp.jpg

    Personally:
    I haven't been exposed to this much angst since I was in high school. <_<
    For the record, I've always preferred Dinklebot to NoNoBot

    KkrouBB.png
    (Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
    Bogaerts wrote:
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  • WassermeloneWassermelone Registered User regular
    Erevar wrote: »
    I can't decide if seeing things like what I'm going to spoiler below is an indication that our community has come full-circle, or if it's just proof that everybody has different opinions, or if people tend to post (and agree with) contrary opinions more at times when the general tone of the community is negative, or... just about anything else.
    iyssmd8pgmyp.jpg

    Personally:
    I haven't been exposed to this much angst since I was in high school. <_<
    For the record, I've always preferred Dinklebot to NoNoBot

    I was aghast at that post

    I mean, opinions are like assholes and everything

    But Dinklebot was terrible. He gained a certain je ne sais quois by just hearing him constantly, but there was nothing good about that performance (whether or not thats his fault or the voice direction's fault, who knows). Amusing Nolanbot is a great because he sounds like a good friend.

    PreacherEl MuchoCptHamiltonHermanoshoeboxjeddy
  • ronzoronzo Registered User regular
    edited July 2017
    I enjoyed dinklebot because he sounded/came off the alien AI that he is supposed to be.

    Nolanbot feels like a portal personality core, and jokes way more.

    Both types are fine in destiny (see the announcement video with the tone differences between Zavala and Cayde), but Nolan seems closer to cayde all the time, and lacks a lot of the gravitas that Dinklage brought to the role. I can see why people like one over the other.

    Honestly the bigger issue is our player character not talking anymore. A lot of what made ghost better in year 1 was the back and forth interactions.

    ronzo on
    Dyvim TvarElementWrathSeGaTaiBursar
  • CptHamiltonCptHamilton Registered User regular
    There is nothing reddit loves more than being contrarian.

    I miss A CELL!! FROM THE PRISON OF ELDERS!!!!! occasionally but I wouldn't want it back if it were offered.

    PSN,Steam,Live | CptHamiltonian
    PreacherRemington
  • PreacherPreacher Registered User regular
    Back and forth interactions in year 1? Like the six times there was dialogue?

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • CptHamiltonCptHamilton Registered User regular
    Preacher wrote: »
    Back and forth interactions in year 1? Like the six times there was dialogue?

    I can only think of 3 off the top of my head. And only one where Ghost and the Guardian talk back and forth at all, which was like one line each way.


    I think Dinklage seemed to have more gravitas than Nolan because non of his delivery was inflected at all. Plenty of lines which come off joking when Nolan says them - because, presumably, they're meant to be joking - sounded grave-but-ridiculous when Dinklage said them.

    PSN,Steam,Live | CptHamiltonian
  • ronzoronzo Registered User regular
    Preacher wrote: »
    Back and forth interactions in year 1? Like the six times there was dialogue?

    Even if it's that low, it still more than the zero times in the last two years of expansions.

    Dyvim Tvar
  • AuburnTigerAuburnTiger Registered User regular
    I didn't start playing until TTK so I never got to experience Dinklebot.

    XBL: Flex MythoMass
    PeenKhraul
  • CptHamiltonCptHamilton Registered User regular
    edited July 2017
    I didn't start playing until TTK so I never got to experience Dinklebot.

    The internet has you covered. Conveniently, this video begins with what I'm pretty sure is the only amusing back-and-forth between the Guardian and Ghost.

    https://www.youtube.com/watch?v=YTQp6loFEkM


    Also, I'd forgotten just how bad his delivery was. I remembered it was bad but man.

    CptHamilton on
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    AuburnTiger
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    I sympathize with complaints about the changing tone of d2 and think this quote from Eurogamer sums it up well
    Destiny definitely needed something to go where its amputated storyline should have been, but I'm not sure that thing should have been chewed-over action movie quips or generic space battle cut-scenes. And why are the new antagonists just a remix of the first game's least interesting enemy? Destiny was a cold fish alright, but it did have an oddball mystique which seems to have been blown away by all the explosions.

    There were a lot of things about the presentation of D1 that were just flat out bad and I have no doubt that D2 will be a pretty marked improvement. However for all of its flaws D1 had a unique tone. D2 appears to be going for the whedonesque avengers explosion quipfest. And I can see why they would, they want this thing to be played by everyone

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  • PreacherPreacher Registered User regular
    Man people are making an awful lot of implications from the limited story we've seen.

    "Why did they choose the least interesting enemy?"

    Maybe to make them more interesting? Nah, lets just bitch instead.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    cB557CptHamiltonCrippl3patrkslayzy23shoeboxjeddyWassermelone
  • RemingtonRemington Registered User regular
    Oh no. Did the Reddit voice actor argument spill over into here, too?

  • VagabondVagabond Sans Gravitas Glimmer Mafia DonRegistered User regular
    This guy is awful at Destiny but he did upload no-commentary video that lets you hear Dinklebot in all his 2014 glory:
    https://youtu.be/E_bz4SAa40Y

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  • PeenPeen Registered User regular
    Preacher wrote: »
    Man people are making an awful lot of implications from the limited story we've seen.

    "Why did they choose the least interesting enemy?"

    Maybe to make them more interesting? Nah, lets just bitch instead.

    Also am I missing something or did the strike have a healthy mix of Vex and Cabal, and a few Fallen as well? They've hardly abandoned the other bad guys and honestly, just based on the little mini-boss guys sprinkled throughout the story mission (as well as some of the D1 strike bosses), the Cabal could be really interesting to fight. For me they might be boring/underdeveloped in the lore but as in-game protagonists they're just fine.

    Preacher
  • PreacherPreacher Registered User regular
    Strike even has some fallen. So yeah Cabal are taking the lead, but so did technically the vex in vanilla's story and that didn't make them super interesting.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • CptHamiltonCptHamilton Registered User regular
    edited July 2017
    I don't think D1 had a tone, period, prior to at least House of Wolves. That introduced a storyline that lasted for a number of missions, strikes, and into the Prison...and had a lot of quips - though not from Ghost since it was before Nolan came on board.

    Taken King and Rise of Iron, tonally, seem pretty closely matched to what I saw in the beta. Ghost and some of the NPCs make light of stuff, other NPCs are very serious, and there are moments where badass stuff happens or things explode. Homecoming was a lot more serious and emotionally-impactful than, say, the first mission where you land on the Dreadnought. Which also happened right after a space battle cut scene.

    CptHamilton on
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  • PreacherPreacher Registered User regular
    Yeah the beta story mission hits me in the feels. City on fire, guardians in trouble, and you get some bad ass moments too. Like if thats the tone of the story, bring on Cayde cracking wise from time to time.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    cB557
  • ronzoronzo Registered User regular
    Remington wrote: »
    Oh no. Did the Reddit voice actor argument spill over into here, too?

    I mean, you could engage it or ignore it, instead of complaining about the discussion you don't seem to care for happening here.

    Surprisingly not everyone is a hive mind about the voice change, hence why you get that Reddit thread and my comments here.

  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited July 2017
    I don't think D1 had a tone, period, prior to at least House of Wolves. That introduced a storyline that lasted for a number of missions, strikes, and into the Prison...and had a lot of quips - though not from Ghost since it was before Nolan came on board.

    Taken King and Rise of Iron, tonally, seem pretty closely matched to what I saw in the beta. Ghost and some of the NPCs make light of stuff, other NPCs are very serious, and there are moments where badass stuff happens or things explode. Homecoming was a lot more serious and emotionally-impactful than, say, the first mission where you land on the Dreadnought. Which also happened right after a space battle cut scene.

    Yeah I think that's true. I think a lot of people romanticized (myself included) the sparseness and weirdness of pre-TTK Destiny. It didn't make the game particularly fun to play at the time but I think it definitely contributed to the sense of mystery in things like the Vault of Glass. And with TTK elements of the weird side of Destiny still existed in the form the Books of Sorrow.

    I think when people complain about nolanbot being too humor focused what they are really saying is that their worried that Destiny 2 won't have that sense of mystery that D1 did

    DodgeBlan on
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    https://medium.com/@alascii
    cB557
  • NosfNosf Registered User regular
    edited July 2017
    Dinklebot wasn't so bad. Actor can't do a whole lot about bad material. New guy isn't any better, he's just different and more cartoony sounding.

    I was pretty happy that the Strike was heavily populated with the best enemy in the game. No, not the wanna be Roman rhino men.

    Nosf on
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    Please note in this case mystery and botched execution are interchangeable

    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
    CptHamiltoncB557shoeboxjeddy
  • awsimoawsimo a perfectly cromulent human; definitely not a robot Registered User regular
    Dinklebot, serious. Nolanbot, witty. But best mission narrator...is Variks the Loyal, yessssssss?

    DodgeBlanEl MuchoLocal H JayCptHamiltonBolthornRedcoat-13Crippl3Custom SpecialPreachercB557patrkslayzy23ElementWrathSeGaTaiHugglesWassermelone
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