I hate it when any character gets stuck with Bard and White magic honestly. Anything below Bard 4 is useless, and Bard anything is redundant with WM making it just wasted skill slots. Japan has a purpose for them at least. It would be pretty cool to have a reason to have bard skills that weren't just clones of Protectga/Shellga. Maybe one day they will give them something outside of the music festivals.
Aren't the recent set of stacking things not part of any music thing? If so, then damn, DeNA. Just pick a week and call it Bard week.
And give Eiko her damn record dive already.
And Mog. If I get his sageshout and he still can't be dived, I'll be very, VERY cross.
You're out of luck there. The newest songs are once again part of a Brass De Bravo collaboration.
As are Mog's USB (partywide ATK/MAG/MND buff and Quickcast 3), Edward's USB (Hastega, partywide MAG/MND/RES buff and magic Quickcast 2), Echo's BSB2 (Holy/Non Magic AOE damage with Hyper Break, and magic-based commands that replicate Power Breakdown and Magic Breakdown), Kefka's BSB2 (a magic, Dark/Bio-elemental, version of Squall BSB2), and Legend Materia access for Mog and Edward.
But hey! Global still has exclusive access to Stormlance Grimoire, and Darkmoon.
The craziest thing to me is that in Japan, if you got all of the bard motes that have been available you could give every bard access to the 6* ability, give every one of them their own copy of the 6* ability (clearly you would shatter most of them) and still do the third tier of dive on at least two of them. Meanwhile Global gets nothing for bards.
The craziest thing to me is that in Japan, if you got all of the bard motes that have been available you could give every bard access to the 6* ability, give every one of them their own copy of the 6* ability (clearly you would shatter most of them) and still do the third tier of dive on at least two of them. Meanwhile Global gets nothing for bards.
We get less than nothing since even non-bards are caught in the crossfire.
For something we will one day get, newest JP event is an IV one.
New character: Ursula
Ceodore USB, Kain USB, Tellah BSB, Rydia USB and BSB2 (she's a Water user now. Give her Chain Waterga or Leviathan), Golbez USB, Ursula BSB and SSB
Recurrence of Kain OSB, Kain BSB, Ceodore BSB, Edward BSB, Edward SSB, Tellah SSB, Rydia OSB, Golbez BSB, Yang BSB, Yang SSB.
LM access for everyone with new stuff.
New 5* water summon - Ogopogo. Water version of Tiamat basically, 1-3 hits, scales with MAG. I wonder if it'll have the same MAG caps to bring it up to 3.
Also new 5* monk skill - Gaia Crush. 4 hits, earth element, high crit modifier.
PSN: TheArcadeBear
Steam: TheArcadeBear
0
BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
Ah, Ogopogo makes sense when combined with Rydia's BSB2
6AOE Water/holy hits, Imperil Water, Haste and Burst mode to user:
* 4 ST water/holy summoning magic attacks. Magic Quickcast 2
* 2 ST water/holy summoning magic attacks. Smart Ether 1
She also gets an Enwater, if you get her USB (10 water/non hits, Enwater, party MAG/RES buff)
The obvious intended synergy is to get the 2 quickcasts with burst command 1, and use them on Ogopogo (or Leviathan, in group fights) and the ether command, to get the most use possible out of limited-hone summons.
Of course, this should remind you of Alphinaud, and inspire the same question: should she just spam Command 1 instead? I can't remember, when we say Quickcast, do we mean fast, or instant? If the former, perhaps we should instead compare it to Kain's BSB and Lightning Dive.
Enlong on
0
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Leviathan is supposed to be the strongest water summon. Bad planning.
Ah, Ogopogo makes sense when combined with Rydia's BSB2
6AOE Water/holy hits, Imperil Water, Haste and Burst mode to user:
* 4 ST water/holy summoning magic attacks. Magic Quickcast 2
* 2 ST water/holy summoning magic attacks. Smart Ether 1
She also gets an Enwater, if you get her USB (10 water/non hits, Enwater, party MAG/RES buff)
The obvious intended synergy is to get the 2 quickcasts with burst command 1, and use them on Ogopogo (or Leviathan, in group fights) and the ether command, to get the most use possible out of limited-hone summons.
Of course, this should remind you of Alphinaud, and inspire the same question: should she just spam Command 1 instead? I can't remember, when we say Quickcast, do we mean fast, or instant? If the former, perhaps we should instead compare it to Kain's BSB and Lightning Dive.
I've seen on the reddits different things.
Instant Cast is instant cast. There's no beating around the bush on that.
I have seen Quickcast and High Quickcast bandied about on various SB effects though, and I'm not sure which is which. Would TGM be considered High Quickcast, or is it its own unique thing to make it stackable? How much faster is High Quickcast to Quickcast? Are the Celerity/Thief/Ninja skillspeeds Quickcast, High Quickcast, or their own natural speed (which makes applying any quickcast buff make them pretty darn fast anyway).
Leviathan is supposed to be the strongest water summon. Bad planning.
On the other hand, Ogopogo is stronger than Leviathan in FFIV. And it's not the first or second time RK has said "just give them a boss as a summon now."
So I finally got back around to playing TAY this week. Lunar Depths B12 is just dickish. There's an enemy that casts Self Destruct for 9999 to itself and one party member...except it has more than 9999 HP, so it keeps doing that turn after turn. Also Maenads as regular enemies, fuuuuuu
I can't remember, when we say Quickcast, do we mean fast, or instant? If the former, perhaps we should instead compare it to Kain's BSB and Lightning Dive.
I've seen on the reddits different things.
Instant Cast is instant cast. There's no beating around the bush on that.
I have seen Quickcast and High Quickcast bandied about on various SB effects though, and I'm not sure which is which. Would TGM be considered High Quickcast, or is it its own unique thing to make it stackable? How much faster is High Quickcast to Quickcast? Are the Celerity/Thief/Ninja skillspeeds Quickcast, High Quickcast, or their own natural speed (which makes applying any quickcast buff make them pretty darn fast anyway).
So many unknowns.
I think everyone agrees on Instant Cast being instant cast.
"Quickcast" in general means double cast speed (half cast time). There are a few effects, including Thunder God Mode, that cause triple cast speed (one-third cast time) which could be High Quickcast.
The thing people are really inconsistent about is when they say "quickcast" sometimes they actually mean "quick magic attacks" which is specifically black/summon damage effects, and sometimes they mean "everything casts faster." Don't know how best to disambiguate that - I try to spell out Quick Magic Attacks vs Quick Actions.
Celerity/Thief/Ninja actions just have low cast time, so that discussion is orthogonal to quickcast effects - you can apply quick casts to naturally fast actions to make them even faster, and in fact you can even stack different kinds of quick casts to get things pretty darn close to instant.
Leviathan is supposed to be the strongest water summon. Bad planning.
Really depends on which FF we're talking about.
In what game do we get Leviathan and another Water summon that beats him for damage?
I was thinking more about "general strength of summons" which is something that varies pretty hard across FF games. Since FFRK spans multiple titles, it makes sense to me to think about the summons in an "across titles" fashion.
So, is Famfrit "stronger" than Leviathan? Or Bismarck?
Leviathan is supposed to be the strongest water summon. Bad planning.
Really depends on which FF we're talking about.
In what game do we get Leviathan and another Water summon that beats him for damage?
I was thinking more about "general strength of summons" which is something that varies pretty hard across FF games. Since FFRK spans multiple titles, it makes sense to me to think about the summons in an "across titles" fashion.
So, is Famfrit "stronger" than Leviathan? Or Bismarck?
This haunts me.
FFVI Advance gives us an answer to the latter question. Leviathan is stronger, and he teaches the only water-element black magic spell in the game.
So I finally got back around to playing TAY this week. Lunar Depths B12 is just dickish. There's an enemy that casts Self Destruct for 9999 to itself and one party member...except it has more than 9999 HP, so it keeps doing that turn after turn. Also Maenads as regular enemies, fuuuuuu
Self-destruct/exploder not killing the user regardless of current health seems sacreligious
Hmm okay, Bartz' BSB2 w 100 gems. It's really the one relic I wanted, since my water damage currently sucks, but is getting better now that I have a multi-hit water SB, and TIdus' LCSB
Leviathan is supposed to be the strongest water summon. Bad planning.
Really depends on which FF we're talking about.
In what game do we get Leviathan and another Water summon that beats him for damage?
I was thinking more about "general strength of summons" which is something that varies pretty hard across FF games. Since FFRK spans multiple titles, it makes sense to me to think about the summons in an "across titles" fashion.
So, is Famfrit "stronger" than Leviathan? Or Bismarck?
This haunts me.
FFVI Advance gives us an answer to the latter question. Leviathan is stronger, and he teaches the only water-element black magic spell in the game.
I do wish they'd thought about the mythology a little more, especially with regards to summons. They should have brought in the Ivalice summons as the 3* elementals versions, and saved the classics for the 5*. I don't care if Ifrit gets outclassed in some of the games, he's still my big, firey buddy.
Leviathan is supposed to be the strongest water summon. Bad planning.
Really depends on which FF we're talking about.
In what game do we get Leviathan and another Water summon that beats him for damage?
I was thinking more about "general strength of summons" which is something that varies pretty hard across FF games. Since FFRK spans multiple titles, it makes sense to me to think about the summons in an "across titles" fashion.
So, is Famfrit "stronger" than Leviathan? Or Bismarck?
This haunts me.
FFVI Advance gives us an answer to the latter question. Leviathan is stronger, and he teaches the only water-element black magic spell in the game.
I do wish they'd thought about the mythology a little more, especially with regards to summons. They should have brought in the Ivalice summons as the 3* elementals versions, and saved the classics for the 5*. I don't care if Ifrit gets outclassed in some of the games, he's still my big, firey buddy.
Leviathan is supposed to be the strongest water summon. Bad planning.
Really depends on which FF we're talking about.
In what game do we get Leviathan and another Water summon that beats him for damage?
I was thinking more about "general strength of summons" which is something that varies pretty hard across FF games. Since FFRK spans multiple titles, it makes sense to me to think about the summons in an "across titles" fashion.
So, is Famfrit "stronger" than Leviathan? Or Bismarck?
This haunts me.
FFVI Advance gives us an answer to the latter question. Leviathan is stronger, and he teaches the only water-element black magic spell in the game.
I do wish they'd thought about the mythology a little more, especially with regards to summons. They should have brought in the Ivalice summons as the 3* elementals versions, and saved the classics for the 5*. I don't care if Ifrit gets outclassed in some of the games, he's still my big, firey buddy.
or add in Ifrit 2, Ifrit 3, etc.
Ifrit and Ifreeta. Shiva and Shivalry. Ramuh and Ramewl.
The next DU has a really wide selection. There's a lot of room for old and buster SSBs there. Not sure if I want to try that.
Do we know if we're getting that festival with the 3 luckies in it?
The answer to all "Do we know" questions for the next week is no. We're at the end of the datamined stuff from the previous update. There should be an update within the week containing the next 5-6 weeks worth of stuff, fest banners excepted since they're never uploaded more than a few days in advance.
Ah, Ogopogo makes sense when combined with Rydia's BSB2
6AOE Water/holy hits, Imperil Water, Haste and Burst mode to user:
* 4 ST water/holy summoning magic attacks. Magic Quickcast 2
* 2 ST water/holy summoning magic attacks. Smart Ether 1
She also gets an Enwater, if you get her USB (10 water/non hits, Enwater, party MAG/RES buff)
The obvious intended synergy is to get the 2 quickcasts with burst command 1, and use them on Ogopogo (or Leviathan, in group fights) and the ether command, to get the most use possible out of limited-hone summons.
Of course, this should remind you of Alphinaud, and inspire the same question: should she just spam Command 1 instead? I can't remember, when we say Quickcast, do we mean fast, or instant? If the former, perhaps we should instead compare it to Kain's BSB and Lightning Dive.
I've seen on the reddits different things.
Instant Cast is instant cast. There's no beating around the bush on that.
I have seen Quickcast and High Quickcast bandied about on various SB effects though, and I'm not sure which is which. Would TGM be considered High Quickcast, or is it its own unique thing to make it stackable? How much faster is High Quickcast to Quickcast? Are the Celerity/Thief/Ninja skillspeeds Quickcast, High Quickcast, or their own natural speed (which makes applying any quickcast buff make them pretty darn fast anyway).
So many unknowns.
TGM is a mode that grants cast time x3 (but not High Quickcast)
High Quickcast is cast time x3
Quickcast is cast time x2
Ninja/Celerity/Thief skills simply have reduced activation times based on their ability type
TGM and Quickcasts stack multiplicativly.
0
SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
So I finally got back around to playing TAY this week. Lunar Depths B12 is just dickish. There's an enemy that casts Self Destruct for 9999 to itself and one party member...except it has more than 9999 HP, so it keeps doing that turn after turn. Also Maenads as regular enemies, fuuuuuu
I can't remember, when we say Quickcast, do we mean fast, or instant? If the former, perhaps we should instead compare it to Kain's BSB and Lightning Dive.
I've seen on the reddits different things.
Instant Cast is instant cast. There's no beating around the bush on that.
I have seen Quickcast and High Quickcast bandied about on various SB effects though, and I'm not sure which is which. Would TGM be considered High Quickcast, or is it its own unique thing to make it stackable? How much faster is High Quickcast to Quickcast? Are the Celerity/Thief/Ninja skillspeeds Quickcast, High Quickcast, or their own natural speed (which makes applying any quickcast buff make them pretty darn fast anyway).
So many unknowns.
I think everyone agrees on Instant Cast being instant cast.
"Quickcast" in general means double cast speed (half cast time). There are a few effects, including Thunder God Mode, that cause triple cast speed (one-third cast time) which could be High Quickcast.
The thing people are really inconsistent about is when they say "quickcast" sometimes they actually mean "quick magic attacks" which is specifically black/summon damage effects, and sometimes they mean "everything casts faster." Don't know how best to disambiguate that - I try to spell out Quick Magic Attacks vs Quick Actions.
Celerity/Thief/Ninja actions just have low cast time, so that discussion is orthogonal to quickcast effects - you can apply quick casts to naturally fast actions to make them even faster, and in fact you can even stack different kinds of quick casts to get things pretty darn close to instant.
FWIW, I adopted the PDF nomenclature of fastcast being all actions and fastzap being the magical only version. And then for anyone with class specific ones I can just say monk fastcast or whatever.
Bringing in the Ivalice summons as low-level counterparts to Ifrit and such would be a little odd.
Like, compare Ifrit to Belias in Tactics A2. Or Shiva to Mateus.
Well, compare Famfrit in XII to Leviathan in XV. The games play pretty loose with the power level of summons anyway, might as well make the most popular summons the most powerful in a crossover game like FFRK.
Fanservice is a big part of this game's appeal, so there's not reason to not double down on it.
To build off previous "No idea what's going on next..."
There's about four likely possibilities for next week:
1.) Extreme Fest stuff (If we stick to Japan's exact timeline, I don't think this is likely though, and it'd be ~3 weeks before we had the fest last year)
2.) Mobius event (Next thing closest to a regular event on the schedule with the current banner format, but NOT a full event, just a half event like WoFF was)
3.) FF7 event (Even less of an event than Mobius, but technically came before it and still uses the current banner format, possibly combined with the FFXV 2-stage dungeon that coincided with it during the fest, may also be part of Extreme fest)
4.) FF6 event (Next regular full event, but banner format change and Full Throttles as part of events start)
Or they could go off the rails and do something batshit crazy, exclusively for global. Or bring back the SoM/RS event or something. We SHOULD also be getting Full Throttles just in general, introduced with the FF3 Torment (Bahamut) about now. But again, who knows? We never got WoL's CSB banner too. Jackasses.
Personally, I'd bet on Mobius next week, presented as a regular event like WoFF was to stretch our timeline out and make up for the missed collabs that put us 'ahead', alongside the new FF3 Torment and Full Throttles in general, and then FF6/legend materia w/announcement of Extremefest stuff (revenge dungeons, Awakening Cloud, Noctis etc) the week after.
ArcTangent on
0
BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
My money is on a combo of XV/III Torment and Awakening Cloud
0
SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
edited June 2017
Most projections that I saw had it as FF7 next, then Mobius/FF1, then some combo of FF6 and Extreme Fest. Guess we'll see if that changes.
Spectrum on
0
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Are there Ogopogo fans?
I mean, outside of some lake in Canada?
Posts
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Nope. 535 HP. Which may not seem like much, but she's such a lightweight that it would be over a 10% increase to her HP at level 99.
You're out of luck there. The newest songs are once again part of a Brass De Bravo collaboration.
As are Mog's USB (partywide ATK/MAG/MND buff and Quickcast 3), Edward's USB (Hastega, partywide MAG/MND/RES buff and magic Quickcast 2), Echo's BSB2 (Holy/Non Magic AOE damage with Hyper Break, and magic-based commands that replicate Power Breakdown and Magic Breakdown), Kefka's BSB2 (a magic, Dark/Bio-elemental, version of Squall BSB2), and Legend Materia access for Mog and Edward.
But hey! Global still has exclusive access to Stormlance Grimoire, and Darkmoon.
We get less than nothing since even non-bards are caught in the crossfire.
New character: Ursula
Ceodore USB, Kain USB, Tellah BSB, Rydia USB and BSB2 (she's a Water user now. Give her Chain Waterga or Leviathan), Golbez USB, Ursula BSB and SSB
Recurrence of Kain OSB, Kain BSB, Ceodore BSB, Edward BSB, Edward SSB, Tellah SSB, Rydia OSB, Golbez BSB, Yang BSB, Yang SSB.
LM access for everyone with new stuff.
Mso plz
Orlandeau & Ceodore appreciate the holy+ sword addition to their arsenal.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Quite the jackanapes, they are.
In FFV, even when you weren't low level enough to die to one instantly, they were still too annoying to ever want to fight.
New 5* water summon - Ogopogo. Water version of Tiamat basically, 1-3 hits, scales with MAG. I wonder if it'll have the same MAG caps to bring it up to 3.
Also new 5* monk skill - Gaia Crush. 4 hits, earth element, high crit modifier.
Steam: TheArcadeBear
Yep. FFIVa even has a third Leviathan reskin in the Palom/Porom endgame dungeon, called Lunar Leviathan.
6AOE Water/holy hits, Imperil Water, Haste and Burst mode to user:
* 4 ST water/holy summoning magic attacks. Magic Quickcast 2
* 2 ST water/holy summoning magic attacks. Smart Ether 1
She also gets an Enwater, if you get her USB (10 water/non hits, Enwater, party MAG/RES buff)
The obvious intended synergy is to get the 2 quickcasts with burst command 1, and use them on Ogopogo (or Leviathan, in group fights) and the ether command, to get the most use possible out of limited-hone summons.
Of course, this should remind you of Alphinaud, and inspire the same question: should she just spam Command 1 instead? I can't remember, when we say Quickcast, do we mean fast, or instant? If the former, perhaps we should instead compare it to Kain's BSB and Lightning Dive.
38thDoE on steam
I've seen on the reddits different things.
Instant Cast is instant cast. There's no beating around the bush on that.
I have seen Quickcast and High Quickcast bandied about on various SB effects though, and I'm not sure which is which. Would TGM be considered High Quickcast, or is it its own unique thing to make it stackable? How much faster is High Quickcast to Quickcast? Are the Celerity/Thief/Ninja skillspeeds Quickcast, High Quickcast, or their own natural speed (which makes applying any quickcast buff make them pretty darn fast anyway).
So many unknowns.
Steam: TheArcadeBear
Really depends on which FF we're talking about.
On the other hand, Ogopogo is stronger than Leviathan in FFIV. And it's not the first or second time RK has said "just give them a boss as a summon now."
In what game do we get Leviathan and another Water summon that beats him for damage?
I think everyone agrees on Instant Cast being instant cast.
"Quickcast" in general means double cast speed (half cast time). There are a few effects, including Thunder God Mode, that cause triple cast speed (one-third cast time) which could be High Quickcast.
The thing people are really inconsistent about is when they say "quickcast" sometimes they actually mean "quick magic attacks" which is specifically black/summon damage effects, and sometimes they mean "everything casts faster." Don't know how best to disambiguate that - I try to spell out Quick Magic Attacks vs Quick Actions.
Celerity/Thief/Ninja actions just have low cast time, so that discussion is orthogonal to quickcast effects - you can apply quick casts to naturally fast actions to make them even faster, and in fact you can even stack different kinds of quick casts to get things pretty darn close to instant.
I was thinking more about "general strength of summons" which is something that varies pretty hard across FF games. Since FFRK spans multiple titles, it makes sense to me to think about the summons in an "across titles" fashion.
So, is Famfrit "stronger" than Leviathan? Or Bismarck?
This haunts me.
FFVI Advance gives us an answer to the latter question. Leviathan is stronger, and he teaches the only water-element black magic spell in the game.
Self-destruct/exploder not killing the user regardless of current health seems sacreligious
I do wish they'd thought about the mythology a little more, especially with regards to summons. They should have brought in the Ivalice summons as the 3* elementals versions, and saved the classics for the 5*. I don't care if Ifrit gets outclassed in some of the games, he's still my big, firey buddy.
The next DU has a really wide selection. There's a lot of room for old and buster SSBs there. Not sure if I want to try that.
Do we know if we're getting that festival with the 3 luckies in it?
or add in Ifrit 2, Ifrit 3, etc.
MWO: Adamski
Like, compare Ifrit to Belias in Tactics A2. Or Shiva to Mateus.
Ifrit and Ifreeta. Shiva and Shivalry. Ramuh and Ramewl.
The answer to all "Do we know" questions for the next week is no. We're at the end of the datamined stuff from the previous update. There should be an update within the week containing the next 5-6 weeks worth of stuff, fest banners excepted since they're never uploaded more than a few days in advance.
TGM is a mode that grants cast time x3 (but not High Quickcast)
High Quickcast is cast time x3
Quickcast is cast time x2
Ninja/Celerity/Thief skills simply have reduced activation times based on their ability type
TGM and Quickcasts stack multiplicativly.
FWIW, I adopted the PDF nomenclature of fastcast being all actions and fastzap being the magical only version. And then for anyone with class specific ones I can just say monk fastcast or whatever.
Well, compare Famfrit in XII to Leviathan in XV. The games play pretty loose with the power level of summons anyway, might as well make the most popular summons the most powerful in a crossover game like FFRK.
Fanservice is a big part of this game's appeal, so there's not reason to not double down on it.
There's about four likely possibilities for next week:
1.) Extreme Fest stuff (If we stick to Japan's exact timeline, I don't think this is likely though, and it'd be ~3 weeks before we had the fest last year)
2.) Mobius event (Next thing closest to a regular event on the schedule with the current banner format, but NOT a full event, just a half event like WoFF was)
3.) FF7 event (Even less of an event than Mobius, but technically came before it and still uses the current banner format, possibly combined with the FFXV 2-stage dungeon that coincided with it during the fest, may also be part of Extreme fest)
4.) FF6 event (Next regular full event, but banner format change and Full Throttles as part of events start)
Or they could go off the rails and do something batshit crazy, exclusively for global. Or bring back the SoM/RS event or something. We SHOULD also be getting Full Throttles just in general, introduced with the FF3 Torment (Bahamut) about now. But again, who knows? We never got WoL's CSB banner too. Jackasses.
Personally, I'd bet on Mobius next week, presented as a regular event like WoFF was to stretch our timeline out and make up for the missed collabs that put us 'ahead', alongside the new FF3 Torment and Full Throttles in general, and then FF6/legend materia w/announcement of Extremefest stuff (revenge dungeons, Awakening Cloud, Noctis etc) the week after.
I mean, outside of some lake in Canada?
38thDoE on steam