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[Heroes of the Storm 2.0] Ya'll need to sign up for this tournament, though

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Posts

  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Do we need to turn on our profanity filters for the stream commentating?

    I'm asking for a friend...

  • WingedWeaselWingedWeasel Registered User regular
    Do we need to turn on our profanity filters for the stream commentating?

    I'm asking for a friend...

    I curse

    A lot

    So I have to make a conscious effort not to. So my vote is I don't care if you do.

    Inquisitor77
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited June 2017
    Asking non-professional casters to intentionally break their flow is probably not the best idea, I'd think. Having a good running commentary is hard enough, just do you.

    The Escape Goat on
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    General_Armchair
  • kimekime Queen of Blades Registered User regular
    Asking non-professional casters to intentionally break their flow is probably not the best idea, I'd think. Having a good running commentary is hard enough, just do you.

    We'll just judge you excessively

    :P

    Battle.net ID: kime#1822
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  • DonnictonDonnicton Registered User regular
    kime wrote: »
    Asking non-professional casters to intentionally break their flow is probably not the best idea, I'd think. Having a good running commentary is hard enough, just do you.

    We'll just judge you excessively

    :P

    You joke, but this is the PA forums - judging people is a second hobby around here :P

    Inquisitor77
  • kimekime Queen of Blades Registered User regular
    Yeah so that level 1 talent Devil's Due on Diablo is pretty sweet. I like picking up healy orbs that restore half of my health :D

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  • DibbyDibby I'll do my best! Registered User regular
    edited June 2017
    Do we need to turn on our profanity filters for the stream commentating?

    I'm asking for a friend...

    I mean I'm gonna make a conscious effort not to I think

    I curse like a sailor and have the BIGGEST potty mouth when I'm playing, and that's fine for that. But for something like commentating a tournament, which is more organized/serious, and has a wider audience than just ME AN' THE PALS, I think I'd wanna be a bit more professional about it :P

    So I'mma keep it RATED G

    FOR, UH.

    GENEROSITY? B-BECAUSE I'M BEING GENEROUS IN NOT, CURSING, ALL THE TIME,

    rated g for generosity

    that's my slogan

    Dibby on
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  • shrykeshryke Member of the Beast Registered User regular
    edited June 2017
    Knight_ wrote: »
    The seasonal loot box thing doesn't bother me too much since they are still adding bundles, but I do think the massive tint inflation is a lazy way to crap up loot boxes.

    Like the summer boxes only really have 2 new skins, and another they roped into it, but there are almost 20 tints of those 3 skins. That's a bit silly.

    Next patch adds 1 hero and 5 new no-animation-changes skins (including the second skin for Malth). And this adds up to 26 new tints.

    It's kinda insane. That's a lot of lootboxes just to get back to the same shard drop rate as before the patch. And then they'll just add even more tints.

    And the bigger issue is there remains little way to deal with this beyond jumping on the lootbox lottery train. The featured items are low in number and only change once per week. And the prices are complete bullshit now in many cases.

    It's really clear that they are trying to milk us for money via the lootbox lottery by making it really annoyingly difficult to impossible to just buy the shit you want. And they've inflated prices on top of that.

    I'm gonna wait on this summer event before I judge it but if this starts getting into some OW style bullshit, I'm gonna be pissed off. I mean, given the bundles on the PTR it seems like there's a good chance the bundle won't even include all the tints. Which leaves you wondering how the hell you get all the tints/the tints you want.

    shryke on
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    yeah but this is a tourney of the pals so it's coo

    9uiytxaqj2j0.jpg
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Hey Baby Dover, the PA folks might want to curse during the stream...

    npitsca5kzxb.jpg

    No, no! Them, not me!

    Need a voice actor? Hire me at bengrayVO.com
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  • NyhtNyht Registered User regular
    MNC Dover wrote: »
    Hey Baby Dover, the PA folks might want to curse during the stream...

    npitsca5kzxb.jpg

    No, no! Them, not me!

    Well this is strange. I want to support this with an AWESOME but then I feel like I'm celebrating your kid's saddening face.

    ... eh, I'll do it anyway.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited June 2017
    With Auriel being in free rotation I am getting my first chance to try her and I really really like her playstyle. Problem is that I've got a wishlist of heroes worth about 64k gold and I only have a little over 20k and 1.5k gems to spend. Current wishlist: Lucio, Xul, Sonya, Morales, Auriel, D.va, Artanis

    Is she good enough to spend gold/gems on or are one of the other heroes on the wishlist more important? Here's what I've got right now:
    0cpnyjwlt80e.jpg

    Of the free rotations I don't own Chen, Auriel, Artanis, Medivh, or Arthas

    I'm trying to get a good enough roster to be ready to start tackling Hero League seriously. Which leads me to think Lucio/Morales might be more important because I am missing a sustain healer.

    ObiFett on
  • kimekime Queen of Blades Registered User regular
    I would prioritize Auriel, Xul, Sonya, and Artanis.

    They are consistently in pretty good spots, and fun.

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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Auriel is slightly niche (not super niche though, probably more broadly applicable than Morales), but when she's good she's really fucking good. Actually probably the best sustained healer in the game because if your team is doing damage, you have an AoE nuke heal every 5 seconds or some shit.

    9uiytxaqj2j0.jpg
    kime
  • RoeRoe Always to the East Registered User regular
    Sonya and Artanis are fun to play. I would prioritize them before unlocking any other hero.

    Also, I tried to play Arthas, but Johanna seems to be the better pick IMO.

    oHw5R0V.jpg
  • finnithfinnith ... TorontoRegistered User regular
    kime wrote: »
    I would prioritize Auriel, Xul, Sonya, and Artanis.

    They are consistently in pretty good spots, and fun.

    I would probably replace Xul with Lucio tbh. While this gives you two healers, Xul is in a pretty bad spot imo. His waveclear is good, but it's outshined by heroes like Guldan (Q Build) or Nazeebo who can clear multiple waves just as effectively at range with equivalent self-sustain. I think he only works as a niche pick on maps where you can easily rotate between two lanes, so Spider Queen and BHB. His teamfight is alright, but it's still not as good as the aforementioned heroes.

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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Roe wrote: »
    Also, I tried to play Arthas, but Johanna seems to be the better pick IMO.

    I imagine that's a playstyle thing. I prefer Johanna as well, but if we're talking strictly "who's the better pick", Arthas is much more favored in higher tiers of play. But if the playstyle doesn't click, it doesn't click, and you play who you're comfortable with.

    Also they don't reaaaaally fill the same role. Johanna gets people together, Arthas keeps people together. Arthas also like, does damage. But he can't interrupt channels.

    9uiytxaqj2j0.jpg
    MMMig
  • SeGaTaiSeGaTai Registered User regular
    All that being said I rarely see auriel busted out in hl. Your so dependent on your dmg actually doing damage, and them knowing to keep it up to get healed and not just running away/backing/fountain.

    It's too hard getting paired with someone you don't know to know you'll pull it off, not that you can't, but it's a little all your eggs in one basket, and sadly for anything ranked, minimizing variance is usually better.

    PSN SeGaTai
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    SeGaTai wrote: »
    All that being said I rarely see auriel busted out in hl. Your so dependent on your dmg actually doing damage, and them knowing to keep it up to get healed and not just running away/backing/fountain.

    It's too hard getting paired with someone you don't know to know you'll pull it off, not that you can't, but it's a little all your eggs in one basket, and sadly for anything ranked, minimizing variance is usually better.

    That's not inherently wrong, but in that case Morales and Lucio could struggle just as much if not more, because they actually do even less damage than Auriel does. And if you don't trust someone to do damage, I wouldn't trust them to do anything with the help of Morales' beam, either. Supports are in a rough spot there in general, if I had to support I'd play planning on success rather than failure because of it.

    9uiytxaqj2j0.jpg
  • morgan_cokemorgan_coke Registered User regular
    SeGaTai wrote: »
    All that being said I rarely see auriel busted out in hl. Your so dependent on your dmg actually doing damage, and them knowing to keep it up to get healed and not just running away/backing/fountain.

    It's too hard getting paired with someone you don't know to know you'll pull it off, not that you can't, but it's a little all your eggs in one basket, and sadly for anything ranked, minimizing variance is usually better.

    I adapted to this when I was leveling Auriel by tweaking talents so I didn't have to rely on my idiot teammates for energy.

    1: Searing Light - literally refunds 30%+ of your energy every time you use it. Also awesome for securing kills.
    4: Majestic Span - pretty "meh" tier, this is most useful
    7: Energized Cord - this is where your heals really take off. You just get soooo much energy from even just auto-ing things. Works synergistically with 1 and 4.
    10: Crystal Aegis - instantly refill your Energy bar, save someone
    13: Blinding Flash/Converging Force - depends on enemy comp
    16: Reservoir of Hope - you can get some ridic chunky heals and DPS once you get a few stacks built up here.
    20: Shield of Hope - an extra AoE heal button that's better than Storm Shield.

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  • kimekime Queen of Blades Registered User regular
    finnith wrote: »
    kime wrote: »
    I would prioritize Auriel, Xul, Sonya, and Artanis.

    They are consistently in pretty good spots, and fun.

    I would probably replace Xul with Lucio tbh. While this gives you two healers, Xul is in a pretty bad spot imo. His waveclear is good, but it's outshined by heroes like Guldan (Q Build) or Nazeebo who can clear multiple waves just as effectively at range with equivalent self-sustain. I think he only works as a niche pick on maps where you can easily rotate between two lanes, so Spider Queen and BHB. His teamfight is alright, but it's still not as good as the aforementioned heroes.

    That's a solid point. Nazeebo does everything Xul does but better.

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  • Knight_Knight_ Dead Dead Dead Registered User regular
    With malf getting kneecapped to broccoli tier, and Lucio still in garbage tier after his nerfs, Auriel, Rehgar and Uther are the only 3 general hero league supports. You should own them.

    Xul is an awful character right now, he is worse at the only thing he does than Zagara and Azmodan, and they both fight better than him.

    Sonya and Artanis are both good bruisers, Sonya moreso. Artanis is good against AA heavy comps because of his ult and strength against people who want to hit him. Also very strong on BoE due to Amateur Opponent.

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  • DibbyDibby I'll do my best! Registered User regular
    edited June 2017
    Xul is fine.

    I mean he's more than fine, he's great. He's got amazing waveclear, a ridiculously potent point-and-click CC button, some really nasty teamfight damage, and two really good Ults (although Skelly Mages is generally the better pick).

    He is far from awful.

    Admittedly yes, Nazeebo does kinda just do everything better than Xul (assuming Dead Rush over Spider build). But Nazeebo is Nazeebo, he's Godking of Specialist Mountain. Xul is still a very good Hero and still does his thing super well though, in spite of that.

    Dibby on
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  • finnithfinnith ... TorontoRegistered User regular
    Knight_ wrote: »
    With malf getting kneecapped to broccoli tier, and Lucio still in garbage tier after his nerfs, Auriel, Rehgar and Uther are the only 3 general hero league supports. You should own them.

    Xul is an awful character right now, he is worse at the only thing he does than Zagara and Azmodan, and they both fight better than him.

    Sonya and Artanis are both good bruisers, Sonya moreso. Artanis is good against AA heavy comps because of his ult and strength against people who want to hit him. Also very strong on BoE due to Amateur Opponent.

    I think Khara is viable support as well, but he's definitely got a much higher skill floor with how Palm works (my favourite thing is when the person you palm takes that as an excellent opportunity to run away from all sources of dmg).

    In terms of bruiser/off-tanks I would also learn Dehaka as well.

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  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    kime wrote: »
    finnith wrote: »
    kime wrote: »
    I would prioritize Auriel, Xul, Sonya, and Artanis.

    They are consistently in pretty good spots, and fun.

    I would probably replace Xul with Lucio tbh. While this gives you two healers, Xul is in a pretty bad spot imo. His waveclear is good, but it's outshined by heroes like Guldan (Q Build) or Nazeebo who can clear multiple waves just as effectively at range with equivalent self-sustain. I think he only works as a niche pick on maps where you can easily rotate between two lanes, so Spider Queen and BHB. His teamfight is alright, but it's still not as good as the aforementioned heroes.

    That's a solid point. Nazeebo does everything Xul does but better.

    I don't know about that. Xul is much better/more reliable at getting picks.

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  • RoeRoe Always to the East Registered User regular
    Kharazim is more single dps than heals. He does heal, but he doesn't do much of it.

    Uther seems like his opposite, dps wise, but Uther does more healing than anything now.

    The best thing about Kharazim is the statues he can talent into that help his allies against whatever type of top heavy the other team is.

    oHw5R0V.jpg
  • NyhtNyht Registered User regular
    Woof. You guys are really trashing on my Xul T_T

    He might not be where he used to be but I've still had great luck with him as my goto pick in HL and QM. If I can pick him, I do.

    I've found the guy still does his job. He pushes a lane hard but also spawns canon fodder to eat up ammo faster or push down enemy structures more quickly. At 7 when you can heal from minions, he's pretty rough in a lane. I've come back from near losses in some skirmished because people fought me in a lane where I could clear minions which then turned into skeletons which both healed me and pressured the enemy. Exploding corpse at 13 helps get even more value out of the little guys.

    As far as team fights, he's great depending on what you're doing. His W punishes AA heroes. Love hurting some tanky Artanis.

    He has a point and click root which sets up SO much BS if played right.

    His Q scythe has been hit over the ages but its secured enough kills that I don't complain. Cost could be lowered.

    Also for Team Fights, I always pick Skeletal Mages now. Never Nova. Nova is sometimes good. Mages always seems good. Controls a team fight area. Acts as an escape with the slow. And it prioritizes heroes. It's so good.

    Then his free Shield, which is always the explosive one now for 15% health. Killed so many people not expecting that when it pops and its ready every Team Fight given only 30 second cooldown.

    Personally, I think Xul is just fine in a "use him and have fun knowing you're not hurting your team" mindset.

    But like Thrall, that pale skinned necromancer needs some talent love. He's got one build, pretty much, with a couple variances. 4 you can go mana efficient or Jailors for 2 more skeletons on your root. 16 you can go more skeletons or bone prison causing vulnerable.

    20 as well is usually Mages or Bone Spear (mostly mages for me now if I usually see us securing at least 1 kill before they get one in a skirmish, and always if they have Murky or Vikings).

    But generally the others are set.

    Level 1 is almost always the same. 4 is only 2 options. 7 is only one. 13 is only 1. 16 is 2.

    I want to see him get some love with his talents one day but I am scared they'll break what I love as well, so I'm being patient. I see a lot of quest talents in his future like everyone else's.

    But man, if you get a free weekend with Xul, take him for a spin several times. He's so good.

    I still got his HotS release pic as my phone background and its in my rotation as one of them for my Desktop at home.

    GrundlestiltskinkimeMMMigMNC DoverDibby
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Knight_ wrote: »
    With malf getting kneecapped to broccoli tier, and Lucio still in garbage tier after his nerfs, Auriel, Rehgar and Uther are the only 3 general hero league supports. You should own them.

    Xul is an awful character right now, he is worse at the only thing he does than Zagara and Azmodan, and they both fight better than him.

    Sonya and Artanis are both good bruisers, Sonya moreso. Artanis is good against AA heavy comps because of his ult and strength against people who want to hit him. Also very strong on BoE due to Amateur Opponent.

    Ugh, I really hate Rehgar (unless they've seriously reworked him since I played him a year or so ago), so yeah I should probably pick up Auriel.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Against uncoordinated teams Kharazim is a monster healer. It's not the beefiest heal in the world, but when the other team is spreading damage and you get that solid heal on 3 or 4 people it's such a huge HP swing.

    9uiytxaqj2j0.jpg
    Knight_
  • shrykeshryke Member of the Beast Registered User regular
    kime wrote: »
    finnith wrote: »
    kime wrote: »
    I would prioritize Auriel, Xul, Sonya, and Artanis.

    They are consistently in pretty good spots, and fun.

    I would probably replace Xul with Lucio tbh. While this gives you two healers, Xul is in a pretty bad spot imo. His waveclear is good, but it's outshined by heroes like Guldan (Q Build) or Nazeebo who can clear multiple waves just as effectively at range with equivalent self-sustain. I think he only works as a niche pick on maps where you can easily rotate between two lanes, so Spider Queen and BHB. His teamfight is alright, but it's still not as good as the aforementioned heroes.

    That's a solid point. Nazeebo does everything Xul does but better.

    Nah. Nazeebo has worse waveclear, especially early. He's got way less reliable lockdown too. Nazeebo is a late game damage monster, but he doesn't waveclear and rotate as well as Xul and takes longer to get going.

    Xul will get you lane and XP dominance in a way Nazeebo just can't.

    MMMigNyhtTim is on the Internet
  • NyhtNyht Registered User regular
    ObiFett wrote: »
    Knight_ wrote: »
    With malf getting kneecapped to broccoli tier, and Lucio still in garbage tier after his nerfs, Auriel, Rehgar and Uther are the only 3 general hero league supports. You should own them.

    Xul is an awful character right now, he is worse at the only thing he does than Zagara and Azmodan, and they both fight better than him.

    Sonya and Artanis are both good bruisers, Sonya moreso. Artanis is good against AA heavy comps because of his ult and strength against people who want to hit him. Also very strong on BoE due to Amateur Opponent.

    Ugh, I really hate Rehgar (unless they've seriously reworked him since I played him a year or so ago), so yeah I should probably pick up Auriel.

    I know people are calling Time of Death on Malf but I'd wait it out. Seeing the changes myself, losing Cleanse is considered the biggest deal along with his manage regen going into a bad spot, but he could still be quite good (IE more balanced). In Pro play is where Cleanse is often this Holy Grail.

    We're not in the pros. Cleanses often get wasted, I've found. "Great, I used Cleanse to get him out of that root ... and he's still dead."

    At level 7 in its place you get higher damage on his moonfire (eh) or constant SLOW poking on the enemy (this is good).

    He still has great roots. His healing was only hit from the HOT section, not the upfront. The mana went up on it but the mana went DOWN on moonfire poking.

    You will have to back for mana more often but I'm not convinced he's dead.

    Inquisitor77Dibby
  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited June 2017
    Kharazim is good too, he's just a bit different from the others. I put him in that Li Li bucket of capable of solo healing, but really works best with another support due to his kit synergizing really well with others. He's also nice with a heavy frontline comp.

    edit: re malf, he's not super rip at midtier, but the TD mana change really hurts him as a solo. imo i think he'll be a good second support because the moonfires are hot, he can sustain fairly well, roots are still valuetown, and that fills a lot of holes other supports have. But Malf needs someone who can stop burst from blowing people up, which he used to do with cleanse. But if he goes with Auriel for Aegis, Rehgar with Ancestral, Kharazim with Palm, or Uther just existing because uther says no to burst, he can still do work.

    Knight_ on
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  • finnithfinnith ... TorontoRegistered User regular
    edited June 2017
    shryke wrote: »
    kime wrote: »
    finnith wrote: »
    kime wrote: »
    I would prioritize Auriel, Xul, Sonya, and Artanis.

    They are consistently in pretty good spots, and fun.

    I would probably replace Xul with Lucio tbh. While this gives you two healers, Xul is in a pretty bad spot imo. His waveclear is good, but it's outshined by heroes like Guldan (Q Build) or Nazeebo who can clear multiple waves just as effectively at range with equivalent self-sustain. I think he only works as a niche pick on maps where you can easily rotate between two lanes, so Spider Queen and BHB. His teamfight is alright, but it's still not as good as the aforementioned heroes.

    That's a solid point. Nazeebo does everything Xul does but better.

    Nah. Nazeebo has worse waveclear, especially early. He's got way less reliable lockdown too. Nazeebo is a late game damage monster, but he doesn't waveclear and rotate as well as Xul and takes longer to get going.

    Xul will get you lane and XP dominance in a way Nazeebo just can't.

    This is true, Nazeebo's waveclear really only comes into it's own at level 7 with the W build, while other builds will definitely lose to Xul push-wise in lane. I think Nazeebo's lockdown is based on your ability to properly place walls to trap enemies or bodyblock, and sometimes I feel Xul's root needs some extra displacement or follow up to ensure that the target doesn't just walk behind a gate early on.

    finnith on
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  • LucascraftLucascraft Registered User regular
    Honestly, this just feel like they wanted to shake up the healer meta, so they made Malf undesirable at the pro level of play.

    I'm sure he will still be fine for us plebs who are bad at Cleanse and won't miss it anyway.

  • NyhtNyht Registered User regular
    Hey, speaking of Malf.

    You guys remember when he was still good and people did Tranquility over TD? And the TD got buffed super hard and everyone went that way.

    ... I mean ... Tranq is still good, isn't it? In this mostly not bursty meta?

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I've been super underwhelmed by the healing it put out when someone took it against me. It's not enough to like, keep someone up.

    9uiytxaqj2j0.jpg
    Knight_Dibby
  • Knight_Knight_ Dead Dead Dead Registered User regular
    Tranq's hps is pretty low, I think it's like 150ish per second at 20? It's not nothing especially if damage is very split, and depending on the comp there is certainly a place for it now with Dream nerfed so badly, but Dream can just straight up win fights.

    aeNqQM9.jpg
  • kimekime Queen of Blades Registered User regular
    I'm not trying to disrespect Xul! I like him, he's a bunch of fun! Even with waveclear though, Nazeebo does it more safely than Xul, which is an important part of "who lane clears better". He's also not really much worse with the right build. Level 7 on and you can clear waves with a couple abilities, then move on to the next before it even finishes.
    I've been super underwhelmed by the healing it put out when someone took it against me. It's not enough to like, keep someone up.

    I think with Tranq the idea was always to pop it at the beginning of the fight, and then it basically mitigates a whole bunch of damage for its duration. It's not as much a "you are low health, time to Tranquility for heals!" type of ability. It's been a while, but I think that's the way it was used best?

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  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Honestly I heal just as much, if not more, with Kharazim than I do on other supports. It's all a matter of how you play.

    The real issue with Kharazim, assuming you know what you're doing, is not that you can't heal. The real issue is that your teammates don't know how to play around dash (in particular, giving you avenues of escape or staying within range for healing).

    If you have to rely on yourself to maintain dash mobility then you might as well play a backline healer, because you won't be using Kharazim's kit to his fullest. It's an exacerbated version of when people run away from healers in general. Or, as an offensive analogy, Greymanes who don't know how to weave in and out of melee range to get the most damage in safely.

    WingedWeaselfinnith
  • General_ArmchairGeneral_Armchair Registered User regular
    Dibby wrote: »
    Xul is fine.

    I mean he's more than fine, he's great. He's got amazing waveclear, a ridiculously potent point-and-click CC button, some really nasty teamfight damage, and two really good Ults (although Skelly Mages is generally the better pick).

    He is far from awful.

    Admittedly yes, Nazeebo does kinda just do everything better than Xul (assuming Dead Rush over Spider build). But Nazeebo is Nazeebo, he's Godking of Specialist Mountain. Xul is still a very good Hero and still does his thing super well though, in spite of that.

    Chromie /xul are lane bffs. His CC is the kiss of death.

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