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[Heroes of the Storm 2.0] Ya'll need to sign up for this tournament, though

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Posts

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited June 2017
    Dibby wrote: »
    Xul is fine.

    I mean he's more than fine, he's great. He's got amazing waveclear, a ridiculously potent point-and-click CC button, some really nasty teamfight damage, and two really good Ults (although Skelly Mages is generally the better pick).

    He is far from awful.

    Admittedly yes, Nazeebo does kinda just do everything better than Xul (assuming Dead Rush over Spider build). But Nazeebo is Nazeebo, he's Godking of Specialist Mountain. Xul is still a very good Hero and still does his thing super well though, in spite of that.

    Chromie /xul are lane bffs. His CC is the kiss of death.
    yeah, thats terrifying

    ObiFett on
  • KorrorKorror Registered User regular
    ObiFett wrote: »
    With Auriel being in free rotation I am getting my first chance to try her and I really really like her playstyle. Problem is that I've got a wishlist of heroes worth about 64k gold and I only have a little over 20k and 1.5k gems to spend. Current wishlist: Lucio, Xul, Sonya, Morales, Auriel, D.va, Artanis

    Is she good enough to spend gold/gems on or are one of the other heroes on the wishlist more important? Here's what I've got right now:
    0cpnyjwlt80e.jpg

    Of the free rotations I don't own Chen, Auriel, Artanis, Medivh, or Arthas

    I'm trying to get a good enough roster to be ready to start tackling Hero League seriously. Which leads me to think Lucio/Morales might be more important because I am missing a sustain healer.

    If you're looking for healers with the intention of broadening your roster for HL, I would say Auriel is probably your third best option right now. It's not that she's not great (she totally is!) but she doesn't work as well if you don't have an assassin you can count on to be your hope battery. If you're looking for a general purpose healer, you want to grab Reghar who will probably replace malf as the generalist healer. You already own Uther who is your second best choice for a generalist healer. Just don't take him when you're up against a poke team, uther doesn't output enough healing to sustain a team in long fights. You want to take him when you're comboing with other hard engaging heroes.

    I'd buy Auriel before Medic who is probably the 4th best generalist choice. If you're liking Auriel, Medic is going to feel boring as she doesn't really offer that much besides healing output and you're not going to feel like you're making plays like you do on Auriel.

    Battlenet ID: NullPointer
  • milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    edited June 2017
    Xul's a comfort pick for me. I tend to lean on him a lot because he's able to generate an early XP advantage for his team in ways that most other heroes cannot. I typically play him on medium-sized three-lane battlegrounds like Sky Temple, Infernal Shrines and Blackheart's Bay. By rotating heavily between multiple lanes during the first objective phase, you essentially trade the weakest objective reward of the match for an XP advantage that your team can exploit throughout the remainder of the game. I honestly love him, but he's desperately in need of a talent rework, and a fresh coat of paint, like so many other heroes at the moment. I'm a big fan of his trait in the first few minutes of the game, because he's able to drain tower shots and generate structural advantage faster than many heroes, but once those initial defenses start to drop, there's very little value in his trait -- the skeletons' duration is so short, they won't even reach the next creep wave before expiring. I'm not certain exactly how I'd fix them -I've certainly gone to the drawing board a few times- but I they definitely need some work.

    If it were up to me, I'd roll in the health and mana regeneration bonuses he can pick up at 4 and 7 for raising skeletons into his trait baseline, allowing him to self-sustain a bit more and potentially fill an off-lane role more effectively.

    milk ducks on
    finnithkimeDibbyLord_AsmodeusNyht
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Korror wrote: »
    ObiFett wrote: »
    With Auriel being in free rotation I am getting my first chance to try her and I really really like her playstyle. Problem is that I've got a wishlist of heroes worth about 64k gold and I only have a little over 20k and 1.5k gems to spend. Current wishlist: Lucio, Xul, Sonya, Morales, Auriel, D.va, Artanis

    Is she good enough to spend gold/gems on or are one of the other heroes on the wishlist more important? Here's what I've got right now:
    0cpnyjwlt80e.jpg

    Of the free rotations I don't own Chen, Auriel, Artanis, Medivh, or Arthas

    I'm trying to get a good enough roster to be ready to start tackling Hero League seriously. Which leads me to think Lucio/Morales might be more important because I am missing a sustain healer.

    If you're looking for healers with the intention of broadening your roster for HL, I would say Auriel is probably your third best option right now. It's not that she's not great (she totally is!) but she doesn't work as well if you don't have an assassin you can count on to be your hope battery. If you're looking for a general purpose healer, you want to grab Reghar who will probably replace malf as the generalist healer. You already own Uther who is your second best choice for a generalist healer. Just don't take him when you're up against a poke team, uther doesn't output enough healing to sustain a team in long fights. You want to take him when you're comboing with other hard engaging heroes.

    I'd buy Auriel before Medic who is probably the 4th best generalist choice. If you're liking Auriel, Medic is going to feel boring as she doesn't really offer that much besides healing output and you're not going to feel like you're making plays like you do on Auriel.

    I super hate playing as Rehgar, so he's not even an option for me.

    TheBlackWindgigawatt666
  • finnithfinnith ... TorontoRegistered User regular
    Just won a game on BoE where we were left with 1% on core. The enemy team had Zuljin, Art and Sonya, so count'em, three heroes who could've probably just walked in (not to mention with the help of their Tass) to end the game.

    Bnet: CavilatRest#1874
    Steam: CavilatRest
    milk duckskimeMMMigDibbyRoe
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Demotion game at Bronze 3 on Hanamura:

    I first pick Nazeebo saying we need solid sieging. Next guy agrees and says he'll take a Bruiser if we can get a healer/tank/dps. Last person showing Tracer, so I keep asking picks 3/4 what they are running and if I need to switch to tank.

    Nothing. No fucking responses. The enemy team goes Anub and Artanis.

    Our picks come up and P3 instapicks Zagara. Everyone starts dropping WTF bombs and I ask why did he do that? His answer...

    Zagara: "Double specialist is good on this map. You clearly never played above Bronze."
    Me: "I haven't. Is it common for Silver level + players to not show pics or discuss draft pics?"
    Sonya: "LOL!"

    The sunny side of the story is that our team won because:
    1. The other team was super bad
    2. We took down two Keeps
    3. Tracer + Nazeebo is absurd

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
    milk duckskimeMMMigDibbymorgan_coke
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Aaaaargh. So we get Haunted Mines. Weasel's on Vikings and they have Nova and a ton of chase, so he's in it pretty rough. I'm Chromie. We have Zag, Lucio, and Nazeebo.

    You think, that's a lot of push, right? Surely we have TLV off in one lane and just shove the other down.

    About 2 minutes before we lost I took out their bottom fort, which had been sitting at a sliver of health for three minutes, with a W. How the fuck do both Zagara and Nazeebo not know how to push?

    9uiytxaqj2j0.jpg
  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited June 2017
    Ugh. "Lemme go finish my placement games" First picks on our team, Arthas Tyreal. Ok, bit too much melee quick, but whatever.

    Next 2 are showing Zeratul and Varian.... Ok "need ranged". They both instalock when it's their turn.

    Wat.

    We almost won too except our Varian went Warbringer so got to die for free to Alarak Greymane (and they had a D.va, so full parrian would have been iiiiiinsane protected value), and refused to defend bosses on cursed hollow and threw away 2 keeps during our curse. Yet another miserable match.

    Knight_ on
    aeNqQM9.jpg
  • MadaraUchihaMadaraUchiha Registered User new member
    @MNC Dover can I join the reserves?

  • Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    milk ducks wrote: »
    Xul's a comfort pick for me. I tend to lean on him a lot because he's able to generate an early XP advantage for his team in ways that most other heroes cannot. I typically play him on medium-sized three-lane battlegrounds like Sky Temple, Infernal Shrines and Blackheart's Bay. By rotating heavily between multiple lanes during the first objective phase, you essentially trade the weakest objective reward of the match for an XP advantage that your team can exploit throughout the remainder of the game. I honestly love him, but he's desperately in need of a talent rework, and a fresh coat of paint, like so many other heroes at the moment. I'm a big fan of his trait in the first few minutes of the game, because he's able to drain tower shots and generate structural advantage faster than many heroes, but once those initial defenses start to drop, there's very little value in his trait -- the skeletons' duration is so short, they won't even reach the next creep wave before expiring. I'm not certain exactly how I'd fix them -I've certainly gone to the drawing board a few times- but I they definitely need some work.

    If it were up to me, I'd roll in the health and mana regeneration bonuses he can pick up at 4 and 7 for raising skeletons into his trait baseline, allowing him to self-sustain a bit more and potentially fill an off-lane role more effectively.

    I'd like to see his Skeletons become permanent minions that he can raise from dead lane minions, like in Diablo 2, and some of his talents would be geared towards upgrading them like in Diablo 2, giving them better weapons and abilities, or replacing them with a golem. I'll be honest, I like Xul but I kind of hate that he's supposed to be the Diablo 2 Necromancer.

    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited June 2017
    And then my next game has just a worthless valla who spends entire game flaming, and then when anyone responds they spam "stop typing" and tells entire team to report me for bad cocoons (which ended up winning the game lol). Fuck hero league man.

    Knight_ on
    aeNqQM9.jpg
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    "MNC Dover" can I join the reserves?

    Sure, I just need your info. In fact, I've had a few requests but never got all the info I needed.

    If you want in, simply @ me with the following info: Forum Name, B.Net name (if different), B.Net ID #, approximate rank, and preferred role(s).

    Korror (Nullpointer#1191) - Gold (Support/Specialist)
    MNC Dover (#1994) - Bronze (Tank/Assassin)

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
  • Knight_Knight_ Dead Dead Dead Registered User regular
    ah well, still got diamond 3 again, raptor here we come.

    aeNqQM9.jpg
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Rich back on MVP Black...

  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited June 2017
    still looking for that button that makes teams run back from the other side of the map while i'm trying to clear catapults off of core. plz no 5v4.

    Knight_ on
    aeNqQM9.jpg
  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    Knight_ wrote: »
    ah well, still got diamond 3 again, raptor here we come.
    I'm so very jealous. I still can't believe how low I went this season ...

  • LucascraftLucascraft Registered User regular
    Rich back on MVP Black...

    I did not realize that he wasn't. But I haven't been following the HGC much this season.

  • NyhtNyht Registered User regular
    milk ducks wrote: »
    Xul's a comfort pick for me. I tend to lean on him a lot because he's able to generate an early XP advantage for his team in ways that most other heroes cannot. I typically play him on medium-sized three-lane battlegrounds like Sky Temple, Infernal Shrines and Blackheart's Bay. By rotating heavily between multiple lanes during the first objective phase, you essentially trade the weakest objective reward of the match for an XP advantage that your team can exploit throughout the remainder of the game. I honestly love him, but he's desperately in need of a talent rework, and a fresh coat of paint, like so many other heroes at the moment. I'm a big fan of his trait in the first few minutes of the game, because he's able to drain tower shots and generate structural advantage faster than many heroes, but once those initial defenses start to drop, there's very little value in his trait -- the skeletons' duration is so short, they won't even reach the next creep wave before expiring. I'm not certain exactly how I'd fix them -I've certainly gone to the drawing board a few times- but I they definitely need some work.

    If it were up to me, I'd roll in the health and mana regeneration bonuses he can pick up at 4 and 7 for raising skeletons into his trait baseline, allowing him to self-sustain a bit more and potentially fill an off-lane role more effectively.

    See I've thought about stuff like rolling the HP mana regen into his talent (which would help him sustain crazy good without having to wait until 7) but I keep looking at his current win rate which isn't bad. So giving him baseline stuff that is already good means it would probably have to get a few tweaks/hit. Like both could be cut to half or 3/4 as good as it is now. Then maybe have a talent at 7 that increases both back to how they are now OR you can choice Harvest Vitality (maybe bump up it's strength more than it is. Turn it into a questing talent per Hero hit to make it better than it is now).

    But I agree man. Complete comfort pick. I've picked up Xul on maps like Cursed Hollow which aren't his best maps and still just dominated the numbers on our team in every category. He's so reliably good for me. But he's also in need of a re-work, sure. Making his skeletons permanent may go a long way to making them useful. Them getting instantly destroyed by the Core is a good thing though. Like his major benefit should be getting you there. It doesn't need to also dominate at the core. I'm just scared of them turning him into something bad when they change him but I don't see his base kit changing.

    milk ducks
  • morgan_cokemorgan_coke Registered User regular
    I'm still waiting for another MultiClass. Diablo 2 Druid would be an awesome choice as a Specialist that split into either a Warrior or Assassin. Just make Elemental/Summoner the push build and then Werewolf or Werebear the Assassin/Warrior build respectively.

    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
  • WingedWeaselWingedWeasel Registered User regular
    I'm still waiting for another MultiClass. Diablo 2 Druid would be an awesome choice as a Specialist that split into either a Warrior or Assassin. Just make Elemental/Summoner the push build and then Werewolf or Werebear the Assassin/Warrior build respectively.

    Honestly another multiclass might be the final straw for me regarding QM vs draft. I think I need a break from QM as I am having a lot less fun with nonsense comps and certain heroes bring virtually unplayable as a result of it being so wildly unpredictable

  • dav3ybdav3yb Registered User regular
    Varian is such a beast when be hits 10. I'm really starting to like him. And I still can't seem to get a feel for genji, sometimes i do good things with him, and others times not so much.

    Also won a pretty satisfying game against a 5 stack. Don't recall their exact comp, but they had an Artanis and 4 assassins, so I could tell their general plan was warp prism someone and just focus them down. Started out a but sketchy, but we eventually pulled ahead. I think i was Varian that game too.

    PSN: daveyb1337 || XBL: dav3yb360 || Steam: dav3yb || Switch: SW-5274-1897-8495 || 3DS FC: 2079-7419-8843
  • DibbyDibby I'll do my best! Registered User regular
    edited June 2017
    Man I had a game a few days ago as Genji vs a team of 4 tanks+Gul'dan

    The actual team comps were like, Genji (me)/Sonya/Greymane/Medivh/Johanna, vs Sonya/Tyrael/Dehaka/Zarya/Gul'dan

    And like, I couldn't do ANYTHING

    And someone on my team starts bitching me out for "not diving Gul'dan"

    yes, sure, let me just dive on the gul'dan. who is surrounded by a LITERAL fortress at all times. i won't instantly get fearbombed, or stunned, or expulsion zoned or anything. the zarya/tyrael won't immediately drop a shield on gul'dan, no way. tyrael won't drop sanc or anything!!!

    Jeeeeeez man. Come on. I know you're upset we were losing the game, but don't blame that shit on me. Blame that shit on our lack of teamwork, blame that shit on our warm-body Medivh, blame that shit on the matchmaker. But don't blame me for our loss.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Dibby wrote: »
    Man I had a game a few days ago as Genji vs a team of 4 tanks+Gul'dan

    The actual team comps were like, Genji (me)/Sonya/Greymane/Medivh/Johanna, vs Sonya/Tyrael/Dehaka/Zarya/Gul'dan

    And like, I couldn't do ANYTHING

    And someone on my team starts bitching me out for "not diving Gul'dan"

    yes, sure, let me just dive on the gul'dan. who is surrounded by a LITERAL fortress at all times. i won't instantly get fearbombed, or stunned, or expulsion zoned or anything. the zarya/tyrael won't immediately drop a shield on gul'dan, no way. tyrael won't drop sanc or anything!!!

    Jeeeeeez man. Come on. I know you're upset we were losing the game, but don't blame that shit on me. Blame that shit on our lack of teamwork, blame that shit on our warm-body Medivh, blame that shit on the matchmaker. But don't blame me for our loss.

    The other team is irrelevant, it's your fault for not working your will on them. I would've thought you knew that at your MMR!

    ... I really don't get the disconnect that makes people think the other team will just flail around being target dummies in this, but it sure does explain some of the drafts you see.

    kshu0oba7xnr.png

  • morgan_cokemorgan_coke Registered User regular
    I'm still waiting for another MultiClass. Diablo 2 Druid would be an awesome choice as a Specialist that split into either a Warrior or Assassin. Just make Elemental/Summoner the push build and then Werewolf or Werebear the Assassin/Warrior build respectively.

    Honestly another multiclass might be the final straw for me regarding QM vs draft. I think I need a break from QM as I am having a lot less fun with nonsense comps and certain heroes bring virtually unplayable as a result of it being so wildly unpredictable

    Actually more multiclass is what we need to fix QM. It's like the Tassadar/Tyrande/Abathur/Medivh bit, where they just all get thrown in a pile and matched against each other. With 3 or 4 multiclass characters you can do the same thing and boom! it's fixed.

    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
    NeurotikaJookie
  • WingedWeaselWingedWeasel Registered User regular
    edited June 2017
    I'm still waiting for another MultiClass. Diablo 2 Druid would be an awesome choice as a Specialist that split into either a Warrior or Assassin. Just make Elemental/Summoner the push build and then Werewolf or Werebear the Assassin/Warrior build respectively.

    Honestly another multiclass might be the final straw for me regarding QM vs draft. I think I need a break from QM as I am having a lot less fun with nonsense comps and certain heroes bring virtually unplayable as a result of it being so wildly unpredictable

    Actually more multiclass is what we need to fix QM. It's like the Tassadar/Tyrande/Abathur/Medivh bit, where they just all get thrown in a pile and matched against each other. With 3 or 4 multiclass characters you can do the same thing and boom! it's fixed.

    I'm not sure that's true , at least not until there is a critical mass of them. Even then there is the issue of forcing "multiclass" heroes to essentially be single class heroes. Varian once classified as a tank will almost never be able to go dps builds

    Edit: the issue is the classification of the hero with respect to to the matchmaker. I guess in a world where 100% of heroes are multiclass and you just choose on the fly we would be fine (but isn't that just another way of looking at draft?). However I doubt we would ever get to that point. But if we had a support/assassin and specialist/warrior or whatever I dont know that the quality of games would increase. We have already seen what happens when Varian is matched as an assassin and then has the chance to be a tank. Given enough multiclass heroes to to ensure they show up in the majority of the games might resolve it, but in the interim it is going to be a cluster

    WingedWeasel on
  • SeGaTaiSeGaTai Registered User regular
    That'll just lead to the team with more multi class being favored, as they have way more flexibility in making up for whatever their comp is missing

    PSN SeGaTai
  • KorrorKorror Registered User regular
    SeGaTai wrote: »
    That'll just lead to the team with more multi class being favored, as they have way more flexibility in making up for whatever their comp is missing

    You expect multiclass heroes to pick the right role for the team regardless of their personal preference? My experience of Varians on my teams tells me that they will always pick the wrong ult which is usually twin blades. Rest of our team is assassins who could use hard CC to delete someone? Twin blades! The entire enemy team is anti-melee with blinds/disengages? Twin Blades!

    Curiously, this never happens when the Varian is on the other team. Funny how that happens.

    Battlenet ID: NullPointer
    TheBlackWindSeGaTai
  • DibbyDibby I'll do my best! Registered User regular
    edited June 2017
    DBulLFAU0AAt3O4.jpg

    topping every single stat, outdamaging our assassins, rest of my team fed like crazy, our samuro is being toxic as FUCK the entire game

    ...lanes not being soaked, team never grouping, even when we'd win teamfights nothing would happen from it...

    what more can i even do here ¯\_(ツ)_/¯

    oh well. i did well at least, that's all that matters.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    milk ducks
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I know Anub is the bees knees but boy I have no idea how to play him.

    Battletag: Threeve#1501
    PSN: Threeve703
  • WingedWeaselWingedWeasel Registered User regular
    Honestly without the seemingly disastrous teammates, that looks like it would've been a pretty big uphill battle given those comps

  • morgan_cokemorgan_coke Registered User regular
    I'm still waiting for another MultiClass. Diablo 2 Druid would be an awesome choice as a Specialist that split into either a Warrior or Assassin. Just make Elemental/Summoner the push build and then Werewolf or Werebear the Assassin/Warrior build respectively.

    Honestly another multiclass might be the final straw for me regarding QM vs draft. I think I need a break from QM as I am having a lot less fun with nonsense comps and certain heroes bring virtually unplayable as a result of it being so wildly unpredictable

    Actually more multiclass is what we need to fix QM. It's like the Tassadar/Tyrande/Abathur/Medivh bit, where they just all get thrown in a pile and matched against each other. With 3 or 4 multiclass characters you can do the same thing and boom! it's fixed.

    I'm not sure that's true , at least not until there is a critical mass of them. Even then there is the issue of forcing "multiclass" heroes to essentially be single class heroes. Varian once classified as a tank will almost never be able to go dps builds

    Edit: the issue is the classification of the hero with respect to to the matchmaker. I guess in a world where 100% of heroes are multiclass and you just choose on the fly we would be fine (but isn't that just another way of looking at draft?). However I doubt we would ever get to that point. But if we had a support/assassin and specialist/warrior or whatever I dont know that the quality of games would increase. We have already seen what happens when Varian is matched as an assassin and then has the chance to be a tank. Given enough multiclass heroes to to ensure they show up in the majority of the games might resolve it, but in the interim it is going to be a cluster

    You're not understanding me. We just need 3 or 4 multi-class, then the MM can put them in a little bin that says "only match ppl in this bin against each other", just like it does now with the non-healy healers i.e. - Abathur, Tyrande, Medivh, Tassadar.

    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    Korror wrote: »
    SeGaTai wrote: »
    That'll just lead to the team with more multi class being favored, as they have way more flexibility in making up for whatever their comp is missing

    You expect multiclass heroes to pick the right role for the team regardless of their personal preference? My experience of Varians on my teams tells me that they will always pick the wrong ult which is usually twin blades. Rest of our team is assassins who could use hard CC to delete someone? Twin blades! The entire enemy team is anti-melee with blinds/disengages? Twin Blades!

    Curiously, this never happens when the Varian is on the other team. Funny how that happens.

    I had a Varian in QM who was the only warrior on either team and went Colossal Smash. He then proceeded to spend the rest of the game split pushing instead of fighting with the team. So that was a thing.

    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • WingedWeaselWingedWeasel Registered User regular
    I'm still waiting for another MultiClass. Diablo 2 Druid would be an awesome choice as a Specialist that split into either a Warrior or Assassin. Just make Elemental/Summoner the push build and then Werewolf or Werebear the Assassin/Warrior build respectively.

    Honestly another multiclass might be the final straw for me regarding QM vs draft. I think I need a break from QM as I am having a lot less fun with nonsense comps and certain heroes bring virtually unplayable as a result of it being so wildly unpredictable

    Actually more multiclass is what we need to fix QM. It's like the Tassadar/Tyrande/Abathur/Medivh bit, where they just all get thrown in a pile and matched against each other. With 3 or 4 multiclass characters you can do the same thing and boom! it's fixed.

    I'm not sure that's true , at least not until there is a critical mass of them. Even then there is the issue of forcing "multiclass" heroes to essentially be single class heroes. Varian once classified as a tank will almost never be able to go dps builds

    Edit: the issue is the classification of the hero with respect to to the matchmaker. I guess in a world where 100% of heroes are multiclass and you just choose on the fly we would be fine (but isn't that just another way of looking at draft?). However I doubt we would ever get to that point. But if we had a support/assassin and specialist/warrior or whatever I dont know that the quality of games would increase. We have already seen what happens when Varian is matched as an assassin and then has the chance to be a tank. Given enough multiclass heroes to to ensure they show up in the majority of the games might resolve it, but in the interim it is going to be a cluster

    You're not understanding me. We just need 3 or 4 multi-class, then the MM can put them in a little bin that says "only match ppl in this bin against each other", just like it does now with the non-healy healers i.e. - Abathur, Tyrande, Medivh, Tassadar.

    You're right, I misunderstood (not sarcasm).

    morgan_coke
  • morgan_cokemorgan_coke Registered User regular
    edited June 2017
    Korror wrote: »
    SeGaTai wrote: »
    That'll just lead to the team with more multi class being favored, as they have way more flexibility in making up for whatever their comp is missing

    You expect multiclass heroes to pick the right role for the team regardless of their personal preference? My experience of Varians on my teams tells me that they will always pick the wrong ult which is usually twin blades. Rest of our team is assassins who could use hard CC to delete someone? Twin blades! The entire enemy team is anti-melee with blinds/disengages? Twin Blades!

    Curiously, this never happens when the Varian is on the other team. Funny how that happens.

    I had a Varian in QM who was the only warrior on either team and went Colossal Smash. He then proceeded to spend the rest of the game split pushing instead of fighting with the team. So that was a thing.

    This. I just have generally accepted that QM exists solely to get you a quick game on whatever hero you want to play. Anything beyond that simple fact - 9 other people fast - is pure bonus gravy with a side of RNG.

    EDIT: also, speaking of Varian, when are they going to fix Victory Rush so it triggers off of player kills? Like, it's just fundamentally weird that it doesn't.

    morgan_coke on
    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
    kimeGrundlestiltskinEtiowsa
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited June 2017
    Korror wrote: »
    SeGaTai wrote: »
    That'll just lead to the team with more multi class being favored, as they have way more flexibility in making up for whatever their comp is missing

    You expect multiclass heroes to pick the right role for the team regardless of their personal preference? My experience of Varians on my teams tells me that they will always pick the wrong ult which is usually twin blades. Rest of our team is assassins who could use hard CC to delete someone? Twin blades! The entire enemy team is anti-melee with blinds/disengages? Twin Blades!

    Curiously, this never happens when the Varian is on the other team. Funny how that happens.

    I had a Varian in QM who was the only warrior on either team and went Colossal Smash. He then proceeded to spend the rest of the game split pushing instead of fighting with the team. So that was a thing.

    This. I just have generally accepted that QM exists solely to get you a quick game on whatever hero you want to play. Anything beyond that simple fact - 9 other people fast - is pure bonus gravy with a side of RNG.

    Yeah I basically tend to regard QM as a glorified ARAM mode, where I get to pick my own character but everything else is a total crapshoot, and use it to develop some level of comfort with a specific character and their abilities. If I'm remotely concerned about comps or strategy I'll play unranked draft or HL.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
    kimeA Dabble Of Thelonius
  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    *sigh*
    Go in unranked queue. See it flash 180 second expected wait. Game immediately forms within a second. Hanamura pops up. They first-pick Brightwing, we 2nd pick Butcher.

    Yeah, you can guess how that game went. It's uncanny how incompetent some people are at draft and the game in general. Also, no matter how often I give this a fair shake, people unerringly prove to me that I should just be playing QM because the quality of games is just as bad. :/

  • RoeRoe Always to the East Registered User regular
    edited June 2017
    Just won my three games in a row for my gold quest. Three games as Uther, which I was not expecting to win.

    I think someone complained about Uther not gaining mana back on melee, which is actually a first tier talent that goes along with a quest to hit stuff 75 times.

    I had absolutely no mana problems all three games. The talents that give you speed after you HoJ and weakens the target are great. Casting hammer and running away is my new favorite thing as a healer now.

    Roe on
    oHw5R0V.jpg
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Spent $5 on the welcome bundle, seemed like a good deal. Got Cho'Gall and the D.Va Announcer out of it, so I'm pleased.

    I think I want to buy a melee assassin but I'm not sure who yet. I am leaning towards Zeratul but I don't have 10,000 gold and I don't think I want to spend 750 gems on him.

    Battletag: Threeve#1501
    PSN: Threeve703
    kime
  • morgan_cokemorgan_coke Registered User regular
    Spent $5 on the welcome bundle, seemed like a good deal. Got Cho'Gall and the D.Va Announcer out of it, so I'm pleased.

    I think I want to buy a melee assassin but I'm not sure who yet. I am leaning towards Zeratul but I don't have 10,000 gold and I don't think I want to spend 750 gems on him.

    Get Illidan. He's old, he's cheap, and if you die a ton on him, people won't even be mad, they'll just be like ... Illidan ... sigh.

    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
    DonnictonOatsTheBlackWindGeneral_ArmchairDarkewolfeA Dabble Of Thelonius
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I think I have Illidan? I can't remember. I've messed around with him a little bit, but I thought he was kind of terrible.

    Battletag: Threeve#1501
    PSN: Threeve703
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