Ok, here's the deal: André LaMothe (who worked at Electronic Arts about the same time I did -- weird) has started selling retro "game consoles" built on modern technology. The first design he had was the
XGameStation, which worked like the old 8-bit consoles, and came in various flavors (including the "Pico" which you can put together on a breadboard). He's now got the "
Hydra", based on a new 32-bit eight-core microcontroller. It appears to be about comparable to the SNES or Genesis.
The draw here is that these are machines that you can assemble yourself, if you like, and write little games for them as well. For those among you who grew up with early consoles, and then developed some coding skills in later life, it's a serious nostalgia trip. The
Propeller chip (which is essentially all the Hydra is) is a pretty nice little multi-core machine, and writing software for it (especially games) is a satisfying challenge.
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What are we supposed to be discussing in this thread?