So apparently this happened. I sent @Pixelated Pixie and her new kittens some instructions on how to use a gift-a-pult.
In all honesty, I should have expected this:
So that's... Superstar, Hell Girls, Pink Rage (which I thought was Pixie's secret metal punk band or something...), Dragonia, Material Girl, and Games & Girls. Thanks!
And then... there's @Isorn , who apparently decided that our time was better taken up by dropping the equivalent of a MOAB full of game codes upon me. Let's see here...
1) 7 Wonders II, 2) 7 Wonders, 3) 7 Wonders: Ancient Alien Makeover, 4) 7 Wonders 4: Magical Mystery Tour, 5) 7 Wonders: The Treasures of Seven, 6) Adventures of Robinson Crusoe, 7) Angelica Weaver, 8) Chainz 2: Relinked, 9) Discovery! A Seek and Find Adventure, 10) Gardens Inc., 11) Gardens Inc. 2: The Road to Fame, 12) Glowfish, 13) Little Farm, 14) Luxor 2 HD, 15) Luxor 3, 16) Luxor Evolved, 17) Luxor HD, 18) Luxor: 5th Passage, 19) Luxor: Amun Rising, 20) Luxor Mahjong, 21) Luxor: Quest for the Afterlife, 22) Midnight Mysteries: The Edgar Allen Poe Conspiracy, 23) Midnight Mysteries 3, 24) Midnight Mysteries 4, 25) Midnight Mysteries 2, 26) Midnight Mysteries: Witches of Abraham, 27) Reaxxion, 28) Robinson Crusoe and the Cursed Pirates, 29) Samantha Swift and the Golden Touch, 30) Samantha Swift, 31) The Fool, 32) Zombie Bowl-O-Rama
...thirty-eight games. Monsters, the lot of you. I'm at 525 games and have been set back a few years on backlog progress.
Thanks! These ought to help wile away the hours and keep me from mindlessly watching more repeat of TV shows I've seen ten times!
SteevLWhat can I do for you?Registered Userregular
I'm near the end of my second playthrough of Ys Origin, but I've decided to do some grinding to buy everything I can with SP. That's going to add an hour or two to the final gameplay time.
So I clean up one pile of gifts and then another appears.
@Mugsley decides to pile on with gifts of Orion, Star Sky, Pretty Girls Panic, and Kitty Cat Jigsaw Puzzles!
Thanks!
I can has cheezburger, yes?
+19
BeryllineOne Tiara to rule them allRegistered Userregular
edited September 2017
Thank you so much to @JaysonFour for the generous offer of gifting a game!
And thanks to all of you for the warm welcome for Sprout!
Look at that spotty belly! She doesn't even mind if you rub it!
I've had cats before. My previous cat, Lucky, was with me for 18 years and I loved her so much I though I'd never get another cat, because it wouldn't be her. Her time with me overlapped with Benji and Marzipan, but I think she might have passed before I became active on the thread, so I wouldn't have talked about her much.
Lucky
Anyway, yes, I've always had love for the kitties in addition to the bunnies. Really all animals. I'm planning on getting a dog eventually, too, but the time is not right on that yet.
Zavianuniversal peace sounds better than forever warRegistered Userregular
so there I was, deep behind enemy lines in RAID, leading an Inglorious Bastards-style team of bots on a mission to recreate a Led Zepplin album cover, when I was SUDDENLY STRUCK DOWN WITH INFECTIOUS MADNESS COURTESY OF A MAD GIFTER
MADNESS I SAY! MADNESS!!!!!!1!1!
Much thanks @JaysonFour for Doctor Dekker!
I love that HL3 ending and I would have been totally happy with it.
The main theme of the half life series has always been that you are just Gordon Freeman: A Guy, who is up against massive forces you can't hope to understand. It was inspired in part by the Stephen King story The Myst, and about mankind meddling in things it can't understand unleashing an apocalyptic scenario. You can't "get" the aliens in the first half life, they don't seem to have discernable motivations beyond being bringers of chaos, their world is totally unlike ours and it ends with a surreal anticlimax.
Actually
Xen is just pissed at Earth for stealing shit (like its people, animals and crystal samples) from them.
Let's see... a list of all the cat games I know of...
-The Cat Games
-Cat On A Diet
-Cat Quest
-The Cat! Porfirio's Adventure
-Catlateral Damage
-Cats Are Liquid
-Cat Machine
-Fort Meow
-Gravity Cat
-Ninja Cats vs. Samurai Dogs
-Super Kitty Boing Boing
-Aqua Kitty: Milk Mine Defender
-Cat Goes Fishing
-Combat Cats
-Spooky Cats
-Nyan Cat: Lost In Space
-The Purring Quest
-Pix the Cat
-Magicat
-Cat Survival
-Cat President: A More Purrfect Union
-Kitty Cat Jigsaw Puzzles
-Konrad the Kitten
-Green Cat
-Lasercat
-Space Cat
- Cat or Bread
- Let the Cat In
- Cat Simulator
- Super Cat Herding
...that's kind of a lot.
Blade kitten
Hot Tin Roof has you playing a kitty detective.
Just remembered two more myself
Cranky Cat The Cat and the Coup (a weird, free avant-garde game where you play the cat of Mohammed Mossadegh around the time the CIA came in and fucked everything up for Iran)
0
HeatwaveCome, now, and walk the path of explosions with me!Registered Userregular
SteevLWhat can I do for you?Registered Userregular
edited September 2017
Not too excited about the unlocked Humble Monthly games, but that's mainly because I haven't heard of most of them. Or, in the case of The Banner Saga II, I haven't even played the first game yet.
Pretty happy about Rise of the Tomb Raider as part of next month's, though!
edit: oh, there's a Worms game in this month's bundle. Haven't played one of those in a while, might be nice for a local multiplayer game!
KalnaurI See Rain . . .Centralia, WARegistered Userregular
edited September 2017
It's that time again! Another month, another Backlog Warriors PotW theme challenge! This month (and, god willing, every month after this) there are two themes, to make it more likely that people can use it as a guide to whittling down that backlog!
September: Back to School
The theme for this month is “Back to School”, and the idea of learning new things, exercising your brain, etc.
This is two-fold: first, playing games where you learn or use one of the basics almost exclusively: English, Math, Writing (Or in this case, Typing), as well as Critical Thinking, History (old to modern events), Science, Art, and Music. So, games with narrative, puzzle, simulation, strategy, and typing elements, among others. The second element is returning to old subjects, and thus any games you had previously started but had not finished are also up for grabs this month. Be sure to specify which is which when you post the game!
Also, any screenshots of one of the following from said games gets an extra point for that game: textbook(s) (how-to books will count), a desk of any kind, an equation, a blackboard, an element displayed as if on the periodic table of elements, yellow pencil(s), map of the world (of the game world, in particular), or the complete alphabet in large letters.
So an ending screenshot and a picture of, say, a bunch of yellow pencils would net you the max of two points in a game.
Also note, you don't have to choose between only doing one theme or the other; you are more than welcome to combine themes. So, go back, finish a game you've already started, then play a typing game, or a heavy narrative game. Start out with playing a historical strategy or 4X style game, and then on to something you almost got to the end of. Or just stick it out with a single one of the two themes if that makes it easier for you.
A final point that retired games are counted, so long as you give a short explanation why. Unlike school, this isn't homework, and it will not be reflective of your final grade. But there will be a quiz at the end of the month.
If you are interested in joining the group, just ask me, Berylline, or Karoz, any of who can add you to the group. Happy backlog slaying!
Edit:
School subject theme addendum: to make sure people understand the full depth and breadth of what I'm thinking of for this, "Life is Strange" would apply to English/Literature in the form of an overall narrative tale. Civilization VI could apply to Critical Thinking and History. SpaceChem would apply to Math, Science, and Critical Thinking. Cities: Skylines would apply to Math, Social Studies (Modern History and it's impact on the current world, basically), and Science, among others.
In short, anything that branches into the 4X (as long as it's historical, not sci-fi), Point and Click Adventure/Narrative (Telltale Games et al), Puzzle, City Sim, Space Sim, Science Sim, Historical Strategy (Historical Total War games, Age of Empires games, and the like), genre game types, or any number of weird small game types like the nearly undefinable "Crazy Plant Shop" game, it fits. This is meant to be wide on purpose. What I've found is that some backlog structure is fun, but too much seems to drive folks away.
Kalnaur on
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
+4
Zavianuniversal peace sounds better than forever warRegistered Userregular
Just wanted to pop in and plug Stories Untold (which was gifted to me by @UseR2006 !) for any of you that got it recently with the Humble Monthly. I found it to be a very intriguing text adventure/point-n-click/puzzle game with four distinct 'chapters'. The writing was very well done and I loved the soundtrack and creepy vibes found throughout. I played it at night and really dug the whole atmosphere. It's relatively short and I highly recommend a play through if you're interested in these types of games. I would love to see a sequel! https://www.youtube.com/watch?v=SokHO_XlMnk
+8
SteevLWhat can I do for you?Registered Userregular
One game in the latest monthly bundle that I do already own it Momodora: Reverie Under the Moonlight. I bought it a while back because I've enjoyed the previous Momodora games (the first two are free downloads, the third is on Steam). You don't need to have played the previous games, though. It's a sidescrolling sorta-Metroidvania game, but it's also hard as hell. I've been stuck on a boss for a while now, although admittedly I just haven't sat down for an hour or so to figure out its patterns.
KalnaurI See Rain . . .Centralia, WARegistered Userregular
So, this incredibly rare exception to my not accepting gifts is brought to you by @MuddBudd.
I'm accepting this from him but won't accept anything from him on my actual birthday. It has to do with a new ARK addition that comes just before my birthday, and Budd relies on me for building help because I'm amazing, stylish, and above all, modest. So thanks for the (three month early) birthday gift, Budd! :heartbeat:
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
One game in the latest monthly bundle that I do already own it Momodora: Reverie Under the Moonlight. I bought it a while back because I've enjoyed the previous Momodora games (the first two are free downloads, the third is on Steam). You don't need to have played the previous games, though. It's a sidescrolling sorta-Metroidvania game, but it's also hard as hell. I've been stuck on a boss for a while now, although admittedly I just haven't sat down for an hour or so to figure out its patterns.
KalnaurI See Rain . . .Centralia, WARegistered Userregular
Yeah, the original Momodora games are actually free and on the dev's website, and I haven't made it more than 20 minutes into the original game's stages. It is very, very unforgiving.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Prey is a very cool video game. GLOO blob climbing feels like something that shouldn't be allowed in games.
Most games wouldn't be able to handle it. It requires a different approach to designing obstacles so that it neither is required nor breaks things open. A lot of games design their obstacles as puzzles. There might be multiple solutions but they're specific solutions. Prey treats them as problems and doesn't care how you deal with them as long as you solve them somehow with maybe a few exceptions you have to have a certain skill for.
Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
Prey is that kind of sandbox you don't really see that much, a proper kind, not the type where you have a huge map and like six billion superfluous collectable markers on your map.
0
SteevLWhat can I do for you?Registered Userregular
I might have to see if I can fix the connection on my Xbox 360 controller. It must be a bit frayed around the area where the cord connects to the controller, because occasionally I'll get a micro-disconnect. Usually this is fine, but sometimes it does something weird where the controller reconnects as a different player, and I can no longer control my game. Some games can adapt to this with no issues, but I was going through the somewhat lengthy intro in Ys Seven today when this happened and I had to figure out how to control the game using a keyboard until I could save.
I wish there were a way to get Windows to disconnect all (real or imagined) 360 controllers. Unplugging it and plugging it back in does not reset it to the player one position; it just goes back to player 2 (or player 3 if it's really messed up). I usually have to reboot my PC completely to fix it.
Reminder guys! @Berylline has her Meadow run tonight at 9pm EST! Its going to be sooo fun! Its only $3 if you don't have it, and its really small in size, so if you do have it be sure to install it and join up with us! Its going to be a lot of exploring with super cute animals. You'll all love it.
CorriganX on Steam and just about everywhere else.
Just wanted to pop in and plug Stories Untold (which was gifted to me by @UseR2006 !) for any of you that got it recently with the Humble Monthly. I found it to be a very intriguing text adventure/point-n-click/puzzle game with four distinct 'chapters'. The writing was very well done and I loved the soundtrack and creepy vibes found throughout. I played it at night and really dug the whole atmosphere. It's relatively short and I highly recommend a play through if you're interested in these types of games. I would love to see a sequel! https://www.youtube.com/watch?v=SokHO_XlMnk
That computer in the thumbnail and first part of that trailer? I had one of those.
Obviously the branding isn't in place in Stories Untold's version of it but that's very clearly a Sinclair ZX Spectrum 128K +2 (the +2 was the model with the built-in tape deck). And yes, they did sound like that when loading something. The same flashing on the screen border, the way the loading screen draws in monochrome before the limited colour fills in... ah, memories. But yeah, that was my second-ever computer, which I was rocking in the latter half of the '80s, and which replaced an earlier version of the Spectrum that was my first computer.
For those unfamiliar with it, think roughly competitive to a Commodore C64 or maybe an Apple IIe at a push. Marvellous machine.
Prey is a very cool video game. GLOO blob climbing feels like something that shouldn't be allowed in games.
Have you played Shadow Complex? It has a similar mechanic.
+1
BeryllineOne Tiara to rule them allRegistered Userregular
edited September 2017
Meadow: Running of the Badgers will be starting in about a half hour! If you're interested in joining, read below:
We're going to hop on the US East server. Then, we're going to pick Grove 2. It'll probably just be us that way. (If we're on Grove 1 with other players, they're going to assume the group of us are collecting obelisks and might be confused/disappointed when we're not.) To pick the grove, once you're on the screen with the animal selection, it'll be down in the lower left corner. If you have any questions on this, just ask!
As for chat, we're going to use the newly made PA FNG discord.
Despite the name, you do not have to choose to be a badger! Everyone starts the game with the baby badger unlocked. Depending on which Shelter games you own, you might have other options, too. More options are unlocked through playing the game.
If you're not interested in joining, but interested in watching, I will be streaming on Twitch.
SteevLWhat can I do for you?Registered Userregular
Just tried HackyZack, one of the Humble Monthly games. It's an interesting concept: you've got to kick a ball into a goal, but the level setups are similar to a platformer like Super Meat Boy: https://www.youtube.com/watch?v=ivl5NlHd21Y
I'm not entirely sold on the game, though. It might just be a little too difficult for me. Super Meat Boy was hard enough just to get to the harder stages' goals; in HackyZack, you're dealing with similar Meat Boy physics, but also trying to kick a ball around.
Rise of the Tomb Raider is the new Humble Monthly teaser game? Huh. It finally happened. They're selling that game cheaper than the 15 or so dollars I paid for it when it was new due to a Gamestop.com pricing mistake.
I just recently got into board games, and I've been eyeing Lords of Waterdeep for awhile now. It's at the top of my list. I almost pulled my trigger on the box today, too! And then what happens? They release a PC version of the board game on Steam. Much excitement! Why I think I'll go get my credit card and...
Pixie! Aaaaaaaaaaaa!
Thank you so much!
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
+18
KalnaurI See Rain . . .Centralia, WARegistered Userregular
that image was objectifying and stupid enough when it first started making rounds, let's not give it anymore legs
It must be exhausting being you.
Has anyone played ARK since it left Early Access? I'm about to fire it up, but was curious people's thoughts on it's finished state compared to it previously.
I wanted to respond to this, but I was sort of busy at the time, so:
It runs nominally better on my computer than the last time I played it, back when our servers were shutting down in . . . February, I think? It's still not meant for my level of machine (4 year old middle of the road gaming laptop), but it still runs pretty ok on Low or medium settings in almost all areas, and higher settings on the texture settings. There's a cavalcade of new dinos, items, settings, and end-game progression through the various bosses and on into the final boss and an "ascension" process that gives you greater rewards, more difficult bosses, and unlocks certain appearance settings.
The official servers, as with most of these games, are going to be a mixed bag of toxic assholes who need to assert their "dominance" by being an utter prick mixed in with folks who are going to become not-nice people to fight off the assholes. This happens in PvE as well as PvP, and items with the base game, like cages and handcuffs, are meant to explicitly troll players.
Unoffical servers such as our upcoming PA servers, on the other hand, are . . . select with who is let in, and thus who you'll be playing with. To my knowledge, all of them will be PvE, and the general air around most of the previous servers was overall one of cooperative play, even with "rival" tribes. We'll have a large amount of mods running on the servers, though, so if you're looking for a truly vanilla experience, you might need to look elsewhere (though mods help make the game more fun, IMHO). Also, certain settings can easily be changed on unoffical servers to fix the long taming, breeding, gathering, and other processes that more or less make up "the grind" of ARK.
Both server types mean the game continues on without you; on official and unoffical PvP servers, offline raiding is a common occurrence, and you might easily wake to everything dead and a respawn screen (or, for the extra demented, wake up to all your stuff and dinos gone, and all your structures gone as well). On PvE, people will more commonly troll other players on official by building as close as possible in the early game to lock them into a smaller overall area, or build a house around you while you sleep so you can't escape. On unoffical PvE, it's a mixed bag. We had a single troll player very early on in the life of ARK, and since then, only good and helpful players (even if a tad immature at times).
Single player is available as well, though even with their last minute tweaking and providing of settings as a single-player-settings checkbox, I found myself changing the settings still more than what they thought was comfortable. Almost all the major facets of the game, including survival mechanics, creature power, and survivor durability have a slider (and the ability to input numbers even high than the listed default; as far as I've seen, there's no true cap). The greatest features of single player is the ability to pause at any time and the lack of need to provide upkeep routinely, as you are essentially spinning up a server every time you play in single player, time doesn't pass once you exit the single player game.
Provided you are playing with people you know, or at least people with a level of dickishness you know you can tolerate, the rest of the game is solid as it ever was. There are new ways to tame certain dinosaurs and the other various creatures that litter the ARKs, the crafting is fun enough while not being super complicated, the building is simple and solid (and improved, even in the vanilla structure building, by a new "disable collision" feature to allow easier building into sides of mountains or on large slopes, etc.), and there are plenty of mods to provide anyone with anything they could ever want, from true castle-style architecture to better taming items to new creatures to tame to simple perches for flying animals, and even a raft of decorative mods for those that feel the need for more flair.
All in all, what ARK is now is, at it's core what it was when I started playing: a game where you die a lot at first, and then less as you get up structures and tame creatures, and then it splits off into more of an occasional death adventure where you're more interested in finding out the "secrets" (on official ARKs such as The Island and Scorched Earth and the upcoming Aberration, this means Explorer Notes of the survivors that came before), as well as beating the bosses and getting off whatever rock you're stuck on. It also contains one of the single most toxic fanbases I've seen outside of Free-to-Play MMOGs, full of tiny tyrants and people with something to prove, or people who will endlessly bitch about the content and design process from every angle; to almost the last one, these people populate only the official servers and the Discussions section of Steam. They are best avoided at all costs. The game itself is as fun as it's always been, just with more creatures and options to tame and build and breed than there was at the outset, and it still holds plenty of grind that can be easily mitigated by playing on an unofficial server or in single player. It runs nominally better, and the devs are continuing to work on it even after release. You can think of the release as more "this is feature complete" rather than "done forever". I mean, tomorrow (and thus, probably Monday) they have an update planned to issue two new items and a creature, and a few bug fixes. The development will proceed for quite some time.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Posts
In all honesty, I should have expected this:
So that's... Superstar, Hell Girls, Pink Rage (which I thought was Pixie's secret metal punk band or something...), Dragonia, Material Girl, and Games & Girls. Thanks!
And then... there's @Isorn , who apparently decided that our time was better taken up by dropping the equivalent of a MOAB full of game codes upon me. Let's see here...
1) 7 Wonders II, 2) 7 Wonders, 3) 7 Wonders: Ancient Alien Makeover, 4) 7 Wonders 4: Magical Mystery Tour, 5) 7 Wonders: The Treasures of Seven, 6) Adventures of Robinson Crusoe, 7) Angelica Weaver, 8) Chainz 2: Relinked, 9) Discovery! A Seek and Find Adventure, 10) Gardens Inc., 11) Gardens Inc. 2: The Road to Fame, 12) Glowfish, 13) Little Farm, 14) Luxor 2 HD, 15) Luxor 3, 16) Luxor Evolved, 17) Luxor HD, 18) Luxor: 5th Passage, 19) Luxor: Amun Rising, 20) Luxor Mahjong, 21) Luxor: Quest for the Afterlife, 22) Midnight Mysteries: The Edgar Allen Poe Conspiracy, 23) Midnight Mysteries 3, 24) Midnight Mysteries 4, 25) Midnight Mysteries 2, 26) Midnight Mysteries: Witches of Abraham, 27) Reaxxion, 28) Robinson Crusoe and the Cursed Pirates, 29) Samantha Swift and the Golden Touch, 30) Samantha Swift, 31) The Fool, 32) Zombie Bowl-O-Rama
...thirty-eight games. Monsters, the lot of you. I'm at 525 games and have been set back a few years on backlog progress.
Thanks! These ought to help wile away the hours and keep me from mindlessly watching more repeat of TV shows I've seen ten times!
I can has cheezburger, yes?
We accept her. We accept her.
One of us
One of us
Welcome to cat club. We always talk about cat club.
I mean, I spend time with my family too... but a good percentage is spent with a cat in my lap while I'm laying on a couch.
@JaysonFour has dropped a cluster bomb!
Thanks for Proteus, Hot Wheels Bone Shaker, Esper, Masamune, and NBA Flag Pack!
@Mugsley decides to pile on with gifts of Orion, Star Sky, Pretty Girls Panic, and Kitty Cat Jigsaw Puzzles!
Thanks!
I can has cheezburger, yes?
And thanks to all of you for the warm welcome for Sprout!
Look at that spotty belly! She doesn't even mind if you rub it!
I've had cats before. My previous cat, Lucky, was with me for 18 years and I loved her so much I though I'd never get another cat, because it wouldn't be her. Her time with me overlapped with Benji and Marzipan, but I think she might have passed before I became active on the thread, so I wouldn't have talked about her much.
Lucky
Anyway, yes, I've always had love for the kitties in addition to the bunnies. Really all animals. I'm planning on getting a dog eventually, too, but the time is not right on that yet.
Sprout is adorbs.
My cats, Big Cat, Little Cat and Chrissie all liked that lap pose, too.
https://xkcd.com/231/
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
MADNESS I SAY! MADNESS!!!!!!1!1!
Much thanks @JaysonFour for Doctor Dekker!
Hot Tin Roof has you playing a kitty detective.
Actually
Just remembered two more myself
Cranky Cat
The Cat and the Coup (a weird, free avant-garde game where you play the cat of Mohammed Mossadegh around the time the CIA came in and fucked everything up for Iran)
Please use my name in Xcom 2!
I should warn you though.
Those bestowed the glorious name of Heatwave tend to die quickly.
At least when I'm playing games :P
Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
Plus I believe the new Humble Monthly games get released in a few hours. Hoping for some good stuff in there!
Good skip for me.
Now, Rise of the Tomb Raider...
Pretty happy about Rise of the Tomb Raider as part of next month's, though!
edit: oh, there's a Worms game in this month's bundle. Haven't played one of those in a while, might be nice for a local multiplayer game!
If you are interested in joining the group, just ask me, Berylline, or Karoz, any of who can add you to the group. Happy backlog slaying!
Edit:
I really do like the art style and animation.
So, anyway, I'm giving away my copy. Chances are whoever wins it will beat it before I do!
And no I'm not saying that cause of a certain witch.
I'm accepting this from him but won't accept anything from him on my actual birthday. It has to do with a new ARK addition that comes just before my birthday, and Budd relies on me for building help because I'm amazing, stylish, and above all, modest. So thanks for the (three month early) birthday gift, Budd! :heartbeat:
That's a fun game. Kind of really short, though, but entertaining. I think it lasted me 5 hours, and that with a bunch of backtracking?
Most games wouldn't be able to handle it. It requires a different approach to designing obstacles so that it neither is required nor breaks things open. A lot of games design their obstacles as puzzles. There might be multiple solutions but they're specific solutions. Prey treats them as problems and doesn't care how you deal with them as long as you solve them somehow with maybe a few exceptions you have to have a certain skill for.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
I wish there were a way to get Windows to disconnect all (real or imagined) 360 controllers. Unplugging it and plugging it back in does not reset it to the player one position; it just goes back to player 2 (or player 3 if it's really messed up). I usually have to reboot my PC completely to fix it.
CorriganX on Steam and just about everywhere else.
That computer in the thumbnail and first part of that trailer? I had one of those.
Obviously the branding isn't in place in Stories Untold's version of it but that's very clearly a Sinclair ZX Spectrum 128K +2 (the +2 was the model with the built-in tape deck). And yes, they did sound like that when loading something. The same flashing on the screen border, the way the loading screen draws in monochrome before the limited colour fills in... ah, memories. But yeah, that was my second-ever computer, which I was rocking in the latter half of the '80s, and which replaced an earlier version of the Spectrum that was my first computer.
For those unfamiliar with it, think roughly competitive to a Commodore C64 or maybe an Apple IIe at a push. Marvellous machine.
Steam | XBL
Have you played Shadow Complex? It has a similar mechanic.
As for chat, we're going to use the newly made PA FNG discord.
Despite the name, you do not have to choose to be a badger! Everyone starts the game with the baby badger unlocked. Depending on which Shelter games you own, you might have other options, too. More options are unlocked through playing the game.
If you're not interested in joining, but interested in watching, I will be streaming on Twitch.
http://www.fallout3nexus.com/downloads/file.php?id=16534
I'm not entirely sold on the game, though. It might just be a little too difficult for me. Super Meat Boy was hard enough just to get to the harder stages' goals; in HackyZack, you're dealing with similar Meat Boy physics, but also trying to kick a ball around.
Still haven't played it, of course.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Jayson didn't appreciate my dialect, and hit me with 4 new cat games to brush up on my linguistics.
Thank you so much for Reigning Cats, Meow-Jong, Calico & Co., and The Cat Games! They all look super interesting.
CorriganX on Steam and just about everywhere else.
Pixie! Aaaaaaaaaaaa!
Thank you so much!
I wanted to respond to this, but I was sort of busy at the time, so:
The official servers, as with most of these games, are going to be a mixed bag of toxic assholes who need to assert their "dominance" by being an utter prick mixed in with folks who are going to become not-nice people to fight off the assholes. This happens in PvE as well as PvP, and items with the base game, like cages and handcuffs, are meant to explicitly troll players.
Unoffical servers such as our upcoming PA servers, on the other hand, are . . . select with who is let in, and thus who you'll be playing with. To my knowledge, all of them will be PvE, and the general air around most of the previous servers was overall one of cooperative play, even with "rival" tribes. We'll have a large amount of mods running on the servers, though, so if you're looking for a truly vanilla experience, you might need to look elsewhere (though mods help make the game more fun, IMHO). Also, certain settings can easily be changed on unoffical servers to fix the long taming, breeding, gathering, and other processes that more or less make up "the grind" of ARK.
Both server types mean the game continues on without you; on official and unoffical PvP servers, offline raiding is a common occurrence, and you might easily wake to everything dead and a respawn screen (or, for the extra demented, wake up to all your stuff and dinos gone, and all your structures gone as well). On PvE, people will more commonly troll other players on official by building as close as possible in the early game to lock them into a smaller overall area, or build a house around you while you sleep so you can't escape. On unoffical PvE, it's a mixed bag. We had a single troll player very early on in the life of ARK, and since then, only good and helpful players (even if a tad immature at times).
Single player is available as well, though even with their last minute tweaking and providing of settings as a single-player-settings checkbox, I found myself changing the settings still more than what they thought was comfortable. Almost all the major facets of the game, including survival mechanics, creature power, and survivor durability have a slider (and the ability to input numbers even high than the listed default; as far as I've seen, there's no true cap). The greatest features of single player is the ability to pause at any time and the lack of need to provide upkeep routinely, as you are essentially spinning up a server every time you play in single player, time doesn't pass once you exit the single player game.
Provided you are playing with people you know, or at least people with a level of dickishness you know you can tolerate, the rest of the game is solid as it ever was. There are new ways to tame certain dinosaurs and the other various creatures that litter the ARKs, the crafting is fun enough while not being super complicated, the building is simple and solid (and improved, even in the vanilla structure building, by a new "disable collision" feature to allow easier building into sides of mountains or on large slopes, etc.), and there are plenty of mods to provide anyone with anything they could ever want, from true castle-style architecture to better taming items to new creatures to tame to simple perches for flying animals, and even a raft of decorative mods for those that feel the need for more flair.
All in all, what ARK is now is, at it's core what it was when I started playing: a game where you die a lot at first, and then less as you get up structures and tame creatures, and then it splits off into more of an occasional death adventure where you're more interested in finding out the "secrets" (on official ARKs such as The Island and Scorched Earth and the upcoming Aberration, this means Explorer Notes of the survivors that came before), as well as beating the bosses and getting off whatever rock you're stuck on. It also contains one of the single most toxic fanbases I've seen outside of Free-to-Play MMOGs, full of tiny tyrants and people with something to prove, or people who will endlessly bitch about the content and design process from every angle; to almost the last one, these people populate only the official servers and the Discussions section of Steam. They are best avoided at all costs. The game itself is as fun as it's always been, just with more creatures and options to tame and build and breed than there was at the outset, and it still holds plenty of grind that can be easily mitigated by playing on an unofficial server or in single player. It runs nominally better, and the devs are continuing to work on it even after release. You can think of the release as more "this is feature complete" rather than "done forever". I mean, tomorrow (and thus, probably Monday) they have an update planned to issue two new items and a creature, and a few bug fixes. The development will proceed for quite some time.