Because of <reasons> I'm not familiar with 20 year old strategy games. What was XCOM, and why is this a big deal?
Some XCOM History:
In 1994, Microprose released the original XCOM: UFO Defense. This game mixed real-time strategy with turn-based strategy. The RTS part, called the Geoscape, took place on a global scale. You started with one base (with the ability to build more) somewhere on the planet. You had to manage your resources, which included buying or manufacturing weapons, ammo, armor, outfitting your air force and troops, and directing research and manufacturing focuses. The money for all of this (including paying everybody's salary) could come from selling your supplies or manufactured goods, but mainly from the funding council of countries. If a country was happy with your performance, you'd receive more money from them the next month. If they were displeased (or infiltrated by the aliens) they would cut off their funding. Actually putting soldiers on the ground for a specific mission (UFO crash, etc.) triggered the turn-based portion of the game, called the battlescape. Missions in the battlescape started with your squad on the landing craft, ready to take on the alien menace. By directing your soldiers, you either killed the enemy or led your soldiers to their (permanent) deaths.
The point being the game was deep, hard, and brutal. High casualties and squad-wipes were not only normal, but expected. It has remain well-played to this day. In fact, you should really
go read @Fishman
's LP of the original right now
. It's one of the best LPs in the history of forever.
UFO Defense had some sequels which some people have strong opinions about. There were other attempts to clone or revive the series, most of which failed in a spectacular manner. This is the first time that a dedicated, high-budget team has attempted to bring the classic into the modern age.WTF is XCOM: Enemy Unknown Within?
Fast Forward to 2012: Our friends at Firaxis gave us a straight-up re-imagining/modernization of the original XCOM. We're going from this:
How is this all made possible? Jake Solomon, GENTLEMAN ADVENTURER tells us.XCOM: Enemy Within ExpansionXCOM: Enemy Within
is the expansion pack for XCOM: Enemy Unknown, released 11-12-13 (I KNOW, WITTY AMIRITE?).
Similar to other expansions for Firaxis games (see: Civ V), XCOM: EW is not a "new campaign", but a set of significant changes/enhancements to the original game. The expansion introduces new mechanics both at the tactical layer (MEC and Gene Mod troops, new meld resource in missions, new mission types) and the strategic layer (introduction of new concurrent enemy faction, new resource to manage, new tactics for reducing panic).
Release date: February 5th, 2016Trailers and Other General Moving Visual Stimuli:
December hype trailer
XCOM 2 BebopTIPS & TRICKS
Confused about how Hits / Crits / Dodge are calculated? Check out this diagram to understand exactly how badly RNGesus
is sticking it to you:
What things are safe to sell in the Black Market without messing with your research or builds?Here's a list
How Cover Works: A Tutorial
HEY YOU - want to send fellow Penny Arcadians to their horrific deaths as members of your XCOM 2 squads?
XCOM 2 adds the concept of "character pools", which allows you to customize soldiers and then share them
. We here at the PA XCOM thread are collecting these soldiers as a PA pool, which will be updated regularly and (hopefully) automatically synced through Steam. Here's the details on how YOU can join!Here is the CURRENT POOL
Ready to fight for Earth with other Penny Arcadians?
This is the form
for submitting your willingness to participate in the various shenanigans that will result from this character pool being distributed to the denizens of the PA Forums G&T XCOM Thread.
If you've got XCOM 2 yourself, export your character in a character pool file and then head over to the Character Pool Upload Page
, which will save both of us a lot of work.INSTRUCTIONS FOR EXPORTING:
In game, go into the character pool -> select the character you want to send -> click "Export" -> on the next page click "create new pool" (at the top) -> name the pool -> THEN select the pool you just created to export.
Then, take the "whatyounamedyourpool.bin file (located in ...\Documents\My Games\XCOM2\XComGame\CharacterPool\Importable) and upload it to the site.
Don't have XCOM 2, but still want to see your name in lights? (Likely on a memorial wall...)
Then proceed with this survey
. Good Luck, Commander.
For reference, you might want to peruse the different customization options visually on Youtube:INSTRUCTIONS FOR TWEAKING CHARACTER SELECTION
You want to go into \Documents\my games\XCOM2\XComGame\Config\XComGameData.ini (or the DefaultGameData.ini file in your install directory) and set it like this:
The .ini settings were misreported in a few forums & on a few videos. There are 3 configuration lines to change:
InitialSoldiersCharacterPoolSelectionMode - starting soldiers
RewardUnitCharacterPoolSelectionMode - soldiers granted by completing vip missions & certain POIs
RecruitsCharacterPoolSelectionMode - soldiers available for recruitment
XCOM: EW version
Setting these to eCPSM_PoolOnly will force the game to use characters within your pool first and then generate randoms afterward. RandomOnly means you only get random soldiers in the pool.
HEY YOU - want to send fellow Penny Arcadians to their horrific deaths as members of your XCOM:EU/EW squads?
You can drop this file
into C:\Users\<YOUR USER>\Documents\My Games\XCOM - Enemy Within\XComGame\Config
(if using Windows 7) to use custom names.
The hottest (video) ticket in-thread these days is for the Ironman Impossible
videos of one BeagleRush
. Follow along as he narrates his pain in real time. As a bonus, you will definitely learn something about the tactics needed to win the harder difficulties.Season OneSeason Two
A bit of an introduction into the three special "Council Mission" types:Escort MissionAbduction MissionBomb Disposal
For business reasons, I must preserve the outward sign of sanity.