Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
The Real Gaius Julius Caesar
#The Real Gaius Julius Caesar
Lots of crowds in Italia for the emperor's inauguration. The biggest crowds ever. Record sizes. Lots of people talking about these crowds.
#buildTheLimeWall
MrBody on
+1
Options
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
Play Castra (Red 2).
Place Castra in Macedonia.
Add second legion to Army in Thracia.
Play Quaestor (Yellow 2) and Yellow 1.
Place Quaestor in Pannonia.
Increase support in Macedonia to 3.
Play Tribute (Blue 2) and Blue 1.
Flip Alamanni in Pannonia to Inactive side.
Might as well take a shot at it....
Geth, roll 3d6h2 to place governor in Italia
to place governor in Italia:
3d6h22 [3d6h2=1, 3, 4]
0
Options
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
Didn't expect that to work.
Gain 4 legacy.
Gain 6 political points, purchase Foederati and trash Blue 1.
0
Options
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 3 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with six political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
Alamanni barbarian in Pannonia is flipped to active.
Add one Mob counter to each of your provinces with Mobs.
Led by Ardashir, 3 Sassanid barbarians invade Syria & 1 invades Aegyptus.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Nope, just an oversight.
I just figured there couldn't be any dissent in your empire's homeland.
Turns out the Romans can be just as annoyed about your rule as the other players.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
-1 support in Aegyptus due to barbarian.
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
6 Legacy gained: 3 Provinces governed; 3 support in Italia.
1 Turn of Being Emperor.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with seven political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
Nomad barbarian in Africa is flipped to active.
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Let's start byu playing a quaestor, Encrease support in Hispania and put the quaestor there. Than, since we don't do things in half, I play 8 red influence (3,3,1,1).
First 3 points enlarge gallia army to 3 legions.
1 point to move gallia army to Italy.
1 point to engage battle there. I'll eventually use my flanking manouvre.
Geth, roll 3d6h3 for Preda's Army
Geth, roll 2d6h3 for MrBody Army
Ok, good enough... No reroll. I'll immediattely retrain my broken legion, now Occupying Rome. With the final 2 points I'll encrease to 2 legions my hispanic army. 2 VP for victory 3 for provinces, with my 9 political influence I'll trash 2 red 1 card and a 1 blue card.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 3 Provinces governed.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with nine political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Looks like success (I needed 3 votes, right?) Increase support in Aegiptus to 3 = 2+3 yellow.
Lose 1 support in Aegiptus, gain 9 influence. Purchase 4 yellow, trash 1 yellow. @stever777
Does tribute affect barbarian leaders? Do they even have an inactive side?
Yes, it does.
From designer on BGG - Basically Barbarian leaders are just barbarian counters with a special ability.
The back of the counter doesn't say "Inactive" like the others but they are affected like the others.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
-1 support in Italia for loss of Aegyptus.
-1 support in Aegyptus.
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 4 Provinces governed.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with nine political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
Sassanid barbarians in Syria are flipped to active.
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
Play Red 1 card.
Attack Alamanni tribe in Pannonia.
Geth, roll 2d6h3 for Pannonia's legions
Geth, roll 1d6h5 for Pannonia's militia
Geth, roll 1d6h4 for Alamanni barbarian
Pannonia's legions:
2d6h33 [2d6h3=[6, 3], 5]
Pannonia's militia:
1d6h50 [1d6h5=4]
Alamanni barbarian:
1d6h41 [1d6h4=4]
0
Options
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
Alamanni destroyed.
Militia in Pannonia killed, one legion reduced due to the Plague. +3 Legacy.
Play two more Red 1 cards.
Add second Legion to army in Macedonia.
Play Mob (Yellow 3).
Place a Mob in Gallia.
Increase support of Thracia to 3.
Hold onto fifth card.
Gain 7 legacy (+3 from battle, 3 provinces, 1 improvement).
Gain 7 political points. Buy Yellow 3 (Mob) and Red 3 (Flanking Maneuver).
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 3 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with seven political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Posts
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Franks do not invade.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Hedgethorn
The Black Hole of Cygnus X-1
#The Real Gaius Julius Caesar
Lots of crowds in Italia for the emperor's inauguration. The biggest crowds ever. Record sizes. Lots of people talking about these crowds.
#buildTheLimeWall
Place Castra in Macedonia.
Add second legion to Army in Thracia.
Play Quaestor (Yellow 2) and Yellow 1.
Place Quaestor in Pannonia.
Increase support in Macedonia to 3.
Play Tribute (Blue 2) and Blue 1.
Flip Alamanni in Pannonia to Inactive side.
Might as well take a shot at it....
Geth, roll 3d6h2 to place governor in Italia
Gain 4 legacy.
Gain 6 political points, purchase Foederati and trash Blue 1.
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 3 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with six political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
Alamanni barbarian in Pannonia is flipped to active.
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
Castras removed.
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
Led by Ardashir, 3 Sassanid barbarians invade Syria & 1 invades Aegyptus.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@MrBody
The Black Hole of Cygnus X-1
@stever777
I just figured there couldn't be any dissent in your empire's homeland.
Turns out the Romans can be just as annoyed about your rule as the other players.
The Black Hole of Cygnus X-1
Play red (1,1) for 2 points, recruit 2nd legion in Aegyptus
Play blue (2,1) for 3 points
Use tribute event to flip Africa Nomad
Purchase 3rd governor spending 3 points
Play yellow (4) for 4 points
No event
Spend 4 points to toss bread and remove both mobs in Italia and Aegyptus
Purchase blue (3) & trash blue (1)
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
-1 support in Aegyptus due to barbarian.
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
6 Legacy gained: 3 Provinces governed; 3 support in Italia.
1 Turn of Being Emperor.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with seven political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
Nomad barbarian in Africa is flipped to active.
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Sassanids do not invade.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Preda
The Black Hole of Cygnus X-1
First 3 points enlarge gallia army to 3 legions.
1 point to move gallia army to Italy.
1 point to engage battle there. I'll eventually use my flanking manouvre.
Geth, roll 3d6h3 for Preda's Army
Geth, roll 2d6h3 for MrBody Army
@stever777
Terra Palace has already been taken...
Speaking of red, that is still the color of the governor so the emperor still lives!
He didn't get driven out of the palace. He just teleported to Horus' flasgship!
Support Check Phase
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 3 Provinces governed.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with nine political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Nomads do not invade.
Plague of Cyprian is active.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Daemonis
The Black Hole of Cygnus X-1
Replace a governor in Aegyptus - 4 blue.
Geth roll 4d6
Increase support in Aegiptus to 3 = 2+3 yellow.
Lose 1 support in Aegiptus, gain 9 influence. Purchase 4 yellow, trash 1 yellow.
@stever777
Stupid stupid barbarians. That's 4 in a row going to my end...
Does tribute affect barbarian leaders? Do they even have an inactive side?
Yes, it does.
From designer on BGG - Basically Barbarian leaders are just barbarian counters with a special ability.
The back of the counter doesn't say "Inactive" like the others but they are affected like the others.
The Black Hole of Cygnus X-1
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
-1 support in Italia for loss of Aegyptus.
-1 support in Aegyptus.
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 4 Provinces governed.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with nine political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
Sassanid barbarians in Syria are flipped to active.
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
Removed
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
2 Goths invade Galatia.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Hedgethorn
The Black Hole of Cygnus X-1
Must be praying to the right gods.
The Black Hole of Cygnus X-1
Attack Alamanni tribe in Pannonia.
Geth, roll 2d6h3 for Pannonia's legions
Geth, roll 1d6h5 for Pannonia's militia
Geth, roll 1d6h4 for Alamanni barbarian
Militia in Pannonia killed, one legion reduced due to the Plague. +3 Legacy.
Play two more Red 1 cards.
Add second Legion to army in Macedonia.
Play Mob (Yellow 3).
Place a Mob in Gallia.
Increase support of Thracia to 3.
Hold onto fifth card.
Gain 7 legacy (+3 from battle, 3 provinces, 1 improvement).
Gain 7 political points. Buy Yellow 3 (Mob) and Red 3 (Flanking Maneuver).
@stever777
Support Check Phase
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 3 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with seven political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1