Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

[PbP] [Time of Crisis] - The Roman Empire In Turmoil - Postumus Meets His End In Gaul

2

Posts

  • MrBodyMrBody Registered User regular
    How many influence points to throw an orgy and where do I buy the card?

  • stever777stever777 AFK most Saturdays Registered User regular
    MrBody wrote: »
    How many influence points to throw an orgy and where do I buy the card?

    Become Emperor and you'll find out.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 1.2 - MrBody

    dljhvhbgigkx.jpg
    Player Info
    nwvyipc415tu.jpg

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.
    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.
    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 7 [2d6=5, 2]

  • stever777stever777 AFK most Saturdays Registered User regular
    6x8nzjokfm7i.jpg

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.

    @MrBody

  • stever777stever777 AFK most Saturdays Registered User regular
    BTW, I put your Governors (circles) and Generals (squares) stacked in the bottom right hand corner so you can see how much your next one costs.

  • MrBodyMrBody Registered User regular
    Welp, pretty much the exact same play as Hedge.

    Play 3x1 red cards. Move army to Aegyptus (1), recruit 2nd general (1), create army with 2nd general in Africa (1).

    Play 2x1 blue cards. Recruit 2nd governor (1), elect & place my 2nd governor into Aegyptus (1).

  • MrBodyMrBody Registered User regular
    Use 2 influence to buy a Quaestor card

  • stever777stever777 AFK most Saturdays Registered User regular
    (Italia's support drops to 6 for losing Aegyptus.)

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    2 Legacy gained: 1 per province governed.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with two political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

  • stever777stever777 AFK most Saturdays Registered User regular
    edited July 13
    Turn 1.3 - Preda

    vtgkl2mxxzro.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.
    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.
    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 9 [2d6=5, 4]

    stever777 on
  • stever777stever777 AFK most Saturdays Registered User regular
    1 Nomad barbarian is activated.

    Geth, roll 1d6-2 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6-2 0 [1d6=2]
    Path:
    1d6 5 [1d6=5]

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Nomad barbarian invades Aegyptus.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.

    @Preda

  • PredaPreda Registered User regular
    Play 3 blue and 2 red influence. Recruit a new governor and a new general. Roll 2 dice to take control of Britannia (automatric). use last red influence to build a new army in Britannia. Spend my 2 political points to buy a Quaestor card.

    @stever777

  • MrBodyMrBody Registered User regular
    o_o

  • stever777stever777 AFK most Saturdays Registered User regular
    (Italia's support drops to 5 for losing Britannia.)

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    2 Legacy gained: 1 per province governed.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with two political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 1.4 - Daemonis

    u4ojb6ftbbo7.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.
    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.
    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 7 [2d6=3, 4]

  • stever777stever777 AFK most Saturdays Registered User regular
    vymgckgxhvb6.jpg

    Raiding Parties has ended.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.

    @Daemonis


  • MrBodyMrBody Registered User regular
    and here I was thinking I was so clever in figuring out that blue was better than yellow for building your economy the first turn.

    Though I didn't account for barbs showing up the first round. Really wished I had saved one red.

  • stever777stever777 AFK most Saturdays Registered User regular
    ...and thus Rome fell...

  • MrBodyMrBody Registered User regular
    edited July 14
    .

    MrBody on
  • DaemonisDaemonis Registered User regular
    Play 3 blue and 2 yellow.
    1 blue to recruit a governor.
    2 blue to place the governor to Galatia.
    2 yellow to increase support level in Syria.
    Purchase Tribute

    @stever777

  • MrBodyMrBody Registered User regular
    Is there a limit on the number of legions that can exist?

  • stever777stever777 AFK most Saturdays Registered User regular
    There are 33 counters but I highly doubt we'll get near that quantity.

  • DaemonisDaemonis Registered User regular
    MrBody wrote: »
    Is there a limit on the number of legions that can exist?
    There are 33 legion tokens.

  • stever777stever777 AFK most Saturdays Registered User regular
    (Italia's support drops to 4 for losing Galatia.)

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    2 Legacy gained: 1 per province governed.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with two political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 2.1 - Hedgethorn

    thh4zf5vl626.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.
    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.
    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 10 [2d6=4, 6]

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Frank barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 2 [1d6=2]
    Path:
    1d6 5 [1d6=5]

  • stever777stever777 AFK most Saturdays Registered User regular
    The Franks do not invade.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.

    @Hedgethorn

  • stever777stever777 AFK most Saturdays Registered User regular
    Postumus: Marcus Postumus was a western Roman emperor of provincial origin. He usurped power from Emperor Gallienus around the year 260 and assumed the title and powers of emperor in the western provinces of Gallia, Britannia and Hispania, thereby founding what was called the Gallic Empire. He ruled for the better part of ten years before he was murdered by his own troops.

  • stever777stever777 AFK most Saturdays Registered User regular
    BTW, I believe this code for die rolls will do the exploding 6s.
    1d6hX
    X = to-hit #
    Full-strength Legion eg. 1d6h3

  • stever777stever777 AFK most Saturdays Registered User regular
    Geth, roll 10d6h3 for Test

    Test:
    10d6h3 9 [10d6h3=2, 4, 5, 1, 5, [6, 5], 3, 4, 3, 4]

  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Play Quaestor (Yellow 2), place Quaestor in Macedonia.
    Play three Yellow 1 cards.
    Build a Limes in Pannonia (cost: 3 yellow).
    Place Militia in Pannonia (cost: 2 yellow).
    Play one Red 1 card.
    Move army from Macedonia into Thracia.

    Generate two political points, purchase Tribute (Blue 2).


    @stever777

  • stever777stever777 AFK most Saturdays Registered User regular
    edited July 15
    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    3 Legacy gained: 2 Provinces governed; 1 Improvement.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with two political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    stever777 on
  • stever777stever777 AFK most Saturdays Registered User regular
    I've decided to post the map after the Crisis Phase to give a clearer picture as your Action Phase starts. Please hold actions until I post it.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 2.2 - MrBody

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.
    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.
    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 6 [2d6=2, 4]

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Goth barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.



    Invasion Check:
    1d6 6 [1d6=6]
    Path:
    1d6 1 [1d6=1]

  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    @stever777 : I should get one additional legacy point for controlling the Limes, no?

    stever777Preda
  • stever777stever777 AFK most Saturdays Registered User regular
    ku98lfip6gdt.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    The Goths do not invade.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish. You may choose the same action multiple times, if you can afford to pay the necessary influence points.

    @MrBody

  • stever777stever777 AFK most Saturdays Registered User regular
    Maybe Geth will roll for The Goths...
    8-)

  • MrBodyMrBody Registered User regular
    Is there a limit on the purchasable cards in the supply? Can we own more than one copy of a card? (two castra cards, for example)

  • MrBodyMrBody Registered User regular
    edited July 15
    Play 1 blue
    Attempt to elect my governor in Asia
    (why not?)


    geth roll 1d6h1

    1d6h1 2 [1d6h1=[6, 1]]

    MrBody on
2
Sign In or Register to comment.