Sigh... Yea it looks like my controller. Awesome. I'm glad it wasn't the game I guess...
Okay so the old controller definitely doesn't work in FFXII HD but it works fine in Fortnite. Weird.
Is it on a trigger? In which case it might be pressure sensitive, and something has worn down, while other games just do a binary on/off. I has the same problem with a controller with FF15. Fine for other games, but then FF15 makes me drive at the beginning and Noctis drives like someone's grandma because the trigger doesn't have the range anymore.
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
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ShadowfireVermont, in the middle of nowhereRegistered Userregular
I keep waiting to see gatdamn Noctis in Dissidia, hoping he's not going to be one of the 6 DLC characters
After giving it some thought, I'm hoping that the DLC characters are unorthodox choices, or even characters from non-FF games. It would suck if they locked popular characters behind a paywall, so using it to go creative would be the best outcome.
There are 100 stages within the Trial Mode. After completing each 10th stage, the player can save their progress and receive a reward.
In the International Zodiac Job System version, Trial Mode saves and Game Data saves are meant to be separated, because if the Game Data is overwritten by the Trial Mode save, the Game Data will be lost.
In The Zodiac Age version, players can save Trial Mode data to their main game save and receive items, but overwriting that save with a main game save will erase the Trial Mode progress. It is possible to farm items from the Trial Mode. For example, if the player wants Ribbons from floor 49, they should steal one, beat the floor, and go to the next one. At floor 50, the player should exit back to the title screen, load their game save to lose the trial progress (the player keeps the Ribbon). The player can save their game, return to the title screen, and try the Trial Mode again from floor 49.
This is incorrect, right? I mean you can't just farm ribbons this way. If I load my game as a main save it resets back to level 1...right? Or am I missing something?
No it works exactly like that. I am not sure if it is a bug they never actually fixed, or if they intentionally made the change in the PS4 version and just left the text in.
Sigh... Yea it looks like my controller. Awesome. I'm glad it wasn't the game I guess...
Okay so the old controller definitely doesn't work in FFXII HD but it works fine in Fortnite. Weird.
Is it on a trigger? In which case it might be pressure sensitive, and something has worn down, while other games just do a binary on/off. I has the same problem with a controller with FF15. Fine for other games, but then FF15 makes me drive at the beginning and Noctis drives like someone's grandma because the trigger doesn't have the range anymore.
I don't think so... The problem is Vaan runs then walks. Almost like you're pushing the dpad slightly, which is different from the 2x speed.
Another tip for Zodiark: As soon as you see the combat message about him using "Shift," unleash your Quickenings. It's the last thing he does before putting up the Paling. I had a good chain and was able to finish him off right there.
There are 100 stages within the Trial Mode. After completing each 10th stage, the player can save their progress and receive a reward.
In the International Zodiac Job System version, Trial Mode saves and Game Data saves are meant to be separated, because if the Game Data is overwritten by the Trial Mode save, the Game Data will be lost.
In The Zodiac Age version, players can save Trial Mode data to their main game save and receive items, but overwriting that save with a main game save will erase the Trial Mode progress. It is possible to farm items from the Trial Mode. For example, if the player wants Ribbons from floor 49, they should steal one, beat the floor, and go to the next one. At floor 50, the player should exit back to the title screen, load their game save to lose the trial progress (the player keeps the Ribbon). The player can save their game, return to the title screen, and try the Trial Mode again from floor 49.
This is incorrect, right? I mean you can't just farm ribbons this way. If I load my game as a main save it resets back to level 1...right? Or am I missing something?
No it works exactly like that. I am not sure if it is a bug they never actually fixed, or if they intentionally made the change in the PS4 version and just left the text in.
You aren't missing something. I farmed 3 Ribbons from Trial Mode floor 49 and for each Ribbon you will need to progress through floors 1-49 of Trial Mode.
There are 100 stages within the Trial Mode. After completing each 10th stage, the player can save their progress and receive a reward.
In the International Zodiac Job System version, Trial Mode saves and Game Data saves are meant to be separated, because if the Game Data is overwritten by the Trial Mode save, the Game Data will be lost.
In The Zodiac Age version, players can save Trial Mode data to their main game save and receive items, but overwriting that save with a main game save will erase the Trial Mode progress. It is possible to farm items from the Trial Mode. For example, if the player wants Ribbons from floor 49, they should steal one, beat the floor, and go to the next one. At floor 50, the player should exit back to the title screen, load their game save to lose the trial progress (the player keeps the Ribbon). The player can save their game, return to the title screen, and try the Trial Mode again from floor 49.
This is incorrect, right? I mean you can't just farm ribbons this way. If I load my game as a main save it resets back to level 1...right? Or am I missing something?
No it works exactly like that. I am not sure if it is a bug they never actually fixed, or if they intentionally made the change in the PS4 version and just left the text in.
But...what do you mean?
The Wikia (text above) suggests that you can steal a Ribbon on Floor 49, then complete Floor 49 and move on to Floor 50. Then you die/quit and load your game "erasing your progress" and go back to trial mode and restart at Floor 49.
In practice, you cannot. If you quit on Floor 50 you have two options - going into Trial Mode via auto save takes you to Floor 50. Going into Trial Mode via a main game save you created after loading your auto save takes you to Floor 1. Neither method seems to take you to floor 49 again. Which is the Floor that has a stealable Ribbon.
There are 100 stages within the Trial Mode. After completing each 10th stage, the player can save their progress and receive a reward.
In the International Zodiac Job System version, Trial Mode saves and Game Data saves are meant to be separated, because if the Game Data is overwritten by the Trial Mode save, the Game Data will be lost.
In The Zodiac Age version, players can save Trial Mode data to their main game save and receive items, but overwriting that save with a main game save will erase the Trial Mode progress. It is possible to farm items from the Trial Mode. For example, if the player wants Ribbons from floor 49, they should steal one, beat the floor, and go to the next one. At floor 50, the player should exit back to the title screen, load their game save to lose the trial progress (the player keeps the Ribbon). The player can save their game, return to the title screen, and try the Trial Mode again from floor 49.
This is incorrect, right? I mean you can't just farm ribbons this way. If I load my game as a main save it resets back to level 1...right? Or am I missing something?
No it works exactly like that. I am not sure if it is a bug they never actually fixed, or if they intentionally made the change in the PS4 version and just left the text in.
But...what do you mean?
The Wikia (text above) suggests that you can steal a Ribbon on Floor 49, then complete Floor 49 and move on to Floor 50. Then you die/quit and load your game "erasing your progress" and go back to trial mode and restart at Floor 49.
In practice, you cannot. If you quit on Floor 50 you have two options - going into Trial Mode via auto save takes you to Floor 50. Going into Trial Mode via a main game save you created after loading your auto save takes you to Floor 1. Neither method seems to take you to floor 49 again. Which is the Floor that has a stealable Ribbon.
What am I missing?
I think you're misunderstanding the process. There's no way to go back to the floor with the steal via loading.
You:
1.) Progress to the floor with the thing to steal
2.) Successfully steal the item
3.) Complete the floor
4.) Exit to menu
5.) Go to Load Game (not Trial Mode) and load your auto save. You now have the item you stole from Trial Mode in the main game
6.) Save the game at a save point
To get a second copy of the stolen item, you repeat the steps again, going through the trial floors once more from floor 1.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
You're both agreeing with each other.
The wikia says that you can continue from floor 49, but you can't.
Drez isn't missing anything, the wiki is just wrong.
Cool! I still can't get past level 10, but there's a distinct chance I'll just load it up, let everybody gambit until they die, and farm me some license points and a few items.
Cool! I still can't get past level 10, but there's a distinct chance I'll just load it up, let everybody gambit until they die, and farm me some license points and a few items.
There are a couple of items that can seriously help in the first few floors, if you know where to look.
There's a Diamond Bracelet in a chest on floor 1 (up the stairs to your left as you start). These sell for 6000 each, which can be handy early on if you need to buy equipment.
And floor 3 has the Flowering Cactoid, which has a very powerful sword as it's rare steal. It's tricky to get (and it'll take a fair whack of LP to unlock it), but if you go in with Vaan, Fran and Balthier (who all have steal from the start, no matter the job you give them), you can steal its item, and if it isn't what you want, just quit out to menu and reload on that floor until you get it. then finish the floor, and its yours to keep.
You're both agreeing with each other.
The wikia says that you can continue from floor 49, but you can't.
Drez isn't missing anything, the wiki is just wrong.
Correct - I understand the process as I now have three Ribbons. I was disputing the Wikia.
Anyway I think trying to steal shit in Trial Mode has pushed me past my boredom limit. I have three Ribbons, three Wyrmhero Blades, a Zodiac Spear, an Ultimate Blade, a bunch of Hermes Sandals, three Black Robes...
Time to get back to the main story. I'm not super far I guess: Mt. Bur Omeletteface.
Anyway I think trying to steal shit in Trial Mode has pushed me past my boredom limit. I have three Ribbons, three Wyrmhero Blades, a Zodiac Spear, an Ultimate Blade, a bunch of Hermes Sandals, three Black Robes...
Time to get back to the main story. I'm not super far I guess: Mt. Bur Omeletteface.
Berry Omelette? I don't know, that seems an odd choice.
I am just past that same part but I have yet to really touch trial mode. I picked up one of the super bows and have been able to just crush everything using it. I will probably get three ribbons before I do some of the harder optional bosses and espers though.
Nothing they do with FFXV can surprise me anymore.
On a more positive note they're updating the game with bestiary and chapter select this month.
Both are good additions, but at this point I wonder if I should just wait for the PC version and replay the game after months of updates and a presumably better looking and running version.
Nothing they do with FFXV can surprise me anymore.
On a more positive note they're updating the game with bestiary and chapter select this month.
Both are good additions, but at this point I wonder if I should just wait for the PC version and replay the game after months of updates and a presumably better looking and running version.
God I am really enjoying the new things they added to FFXII. I just got into the castle last night... But having that 2x/4x speed increase makes getting LP so much easier.
+2
BeezelThere was no agreement little morsel..Registered Userregular
God I am really enjoying the new things they added to FFXII. I just got into the castle last night... But having that 2x/4x speed increase makes getting LP so much easier.
As of last night I have maxed out/unlocked everything on both license boards of all 6 characters, lol. Except for Espers I haven't gained yet and whatever is locked behind them.
God I am really enjoying the new things they added to FFXII. I just got into the castle last night... But having that 2x/4x speed increase makes getting LP so much easier.
I feel it's worth mentioning that the PC port of Trails of Cold Steel happens to have the same two features that TZA does: a fast forward mode and auto saving.
In fact, Cold Steel goes a few steps further: the fast forward mode works the entire time, even in cutscenes and the main menu. Auto save can also be configured to your desired specifications: every five minutes, every five seconds, every hour, etc.
These two features really need to be the standard for most JRPGs going forward. The fast forward option has made running around to talk to every NPC an absolute breeze.
Posts
Is it on a trigger? In which case it might be pressure sensitive, and something has worn down, while other games just do a binary on/off. I has the same problem with a controller with FF15. Fine for other games, but then FF15 makes me drive at the beginning and Noctis drives like someone's grandma because the trigger doesn't have the range anymore.
Frog and Primm.
No it works exactly like that. I am not sure if it is a bug they never actually fixed, or if they intentionally made the change in the PS4 version and just left the text in.
PSN:Furlion
I don't think so... The problem is Vaan runs then walks. Almost like you're pushing the dpad slightly, which is different from the 2x speed.
You aren't missing something. I farmed 3 Ribbons from Trial Mode floor 49 and for each Ribbon you will need to progress through floors 1-49 of Trial Mode.
- The Four Horsemen of the Apocalypse (2017, colorized)
So this is happening I guess.
"...only mights and maybes."
You're gonna need a snack while you wait for it to download, though.
Steam: pazython
But...what do you mean?
The Wikia (text above) suggests that you can steal a Ribbon on Floor 49, then complete Floor 49 and move on to Floor 50. Then you die/quit and load your game "erasing your progress" and go back to trial mode and restart at Floor 49.
In practice, you cannot. If you quit on Floor 50 you have two options - going into Trial Mode via auto save takes you to Floor 50. Going into Trial Mode via a main game save you created after loading your auto save takes you to Floor 1. Neither method seems to take you to floor 49 again. Which is the Floor that has a stealable Ribbon.
What am I missing?
Well, now I have one Ribbon and one Wyrmhero Blade. So Mindflayers may not be so bad anymore.
Also I don't feel the need to steal anything from floors 1-48 now so I can just focus on getting to 49 as quickly as possible.
Somehow i have actually managed to not spoil myself on anything about the game yet
I think you're misunderstanding the process. There's no way to go back to the floor with the steal via loading.
You:
1.) Progress to the floor with the thing to steal
2.) Successfully steal the item
3.) Complete the floor
4.) Exit to menu
5.) Go to Load Game (not Trial Mode) and load your auto save. You now have the item you stole from Trial Mode in the main game
6.) Save the game at a save point
To get a second copy of the stolen item, you repeat the steps again, going through the trial floors once more from floor 1.
- The Four Horsemen of the Apocalypse (2017, colorized)
The wikia says that you can continue from floor 49, but you can't.
Drez isn't missing anything, the wiki is just wrong.
It autosaves between floors, so get to level 3 (or whatever), steal what you want, reach level 4, then die.
There are a couple of items that can seriously help in the first few floors, if you know where to look.
And floor 3 has the Flowering Cactoid, which has a very powerful sword as it's rare steal. It's tricky to get (and it'll take a fair whack of LP to unlock it), but if you go in with Vaan, Fran and Balthier (who all have steal from the start, no matter the job you give them), you can steal its item, and if it isn't what you want, just quit out to menu and reload on that floor until you get it. then finish the floor, and its yours to keep.
It's overpowered, but isn't that the fun of it?
Yes, at least early in the game, cash seems hard to come by. I've actually started selling some of the superseded weapons and armor.
It's the
In the original IZJS, it was called the
They changed all the names of those weapons for TZA for some reason.
- The Four Horsemen of the Apocalypse (2017, colorized)
Correct - I understand the process as I now have three Ribbons. I was disputing the Wikia.
- The Four Horsemen of the Apocalypse (2017, colorized)
No worries.
Time to get back to the main story. I'm not super far I guess: Mt. Bur Omeletteface.
Berry Omelette? I don't know, that seems an odd choice.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
PSN:Furlion
https://www.theverge.com/platform/amp/2017/8/22/16183222/final-fantasy-15-pocket-edition-iphone-android-windows
On a more positive note they're updating the game with bestiary and chapter select this month.
Both are good additions, but at this point I wonder if I should just wait for the PC version and replay the game after months of updates and a presumably better looking and running version.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
170 gigs, though.
hahaha I am dying. Silly shit like this is a gift from on high.
"...only mights and maybes."
As of last night I have maxed out/unlocked everything on both license boards of all 6 characters, lol. Except for Espers I haven't gained yet and whatever is locked behind them.
I feel it's worth mentioning that the PC port of Trails of Cold Steel happens to have the same two features that TZA does: a fast forward mode and auto saving.
In fact, Cold Steel goes a few steps further: the fast forward mode works the entire time, even in cutscenes and the main menu. Auto save can also be configured to your desired specifications: every five minutes, every five seconds, every hour, etc.
These two features really need to be the standard for most JRPGs going forward. The fast forward option has made running around to talk to every NPC an absolute breeze.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
Now I have to double dip: there is so much potential for amazing, insane, and amazingly insane things that will come from this.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
I wonder if there will be an optimization/compression mod because 170gigs is a tough ask for a single game.
People are speculating that's just the Windows Store size, which requires you to download extra languages.
Either way it doesn't matter to me. I've got 4TB for just such occasions.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
My poor SSD weeps at the 170GB install.