yeah tbh dota 2 and league right now are making a crazy compelling argument for slow relases
Eve rework comes out soon. buff eve
It's a little more difficult for HotS because everyone released already has some kind of design space that it's seeking to fulfill with each and every hero. Overwatch heroes already have a kit that can be translated almost 1:1 from there to here. I dunno who Kel'thuzad is but from his spotlight it sounded like he has a raid in WoW so he has to have something that draws upon an already established design, whether it be from his raid or whatever tomfoolery it is that he was up to in the original Warcraft games. But as someone that plays both League and HotS (sorry Dota never gave you a shot) there's a massive gap between what comes out in League and what comes out in HotS. I don't think you want to necessarily catch up to the number of playable heroes but catching up in quality would be fantastic, which takes a while of slowly pushing in that direction.
I'd be ok with 6 heroes per year, but I'd want 6 full character reworks for the in between months.
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ArcticLancerBest served chilled.Registered Userregular
Can safely say "Who comes next!?" hasn't been a factor for me for ages. I desperately wish they'd slow down and put more time in with the existing hero pool instead of just constantly lopping new shit on top, especially since most of the new shit has been frustratingly overtuned. Like, what's the point of hero reworks if you're going to give 3 minor tweaks a month later and call it quits if the hero is in a worse place than they started? Or maybe they could take a step back and have more than 4 supports be reliable picks.
I'm much more interested in new maps, but given the state of Braxis, Warhead and Hanamura I can't say I trust them to do anything good with that either these days.
Waffles or whateverPreviously known as, I shit you not, "Waffen"Registered Userregular
Tonight's been a bad night. 0-4 so far and the game's haven't been close at all. Who have I pissed off at Blizzard to of gotten a leaver out of three of those games and two "quitters" after losing the first map event?
They need about four more supports and another 3-4 main tanks before they can slow down releases. A few more specs wouldn't hurt either. They've really put themselves in a corner making teh roster so assassin focused.
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I'd prefer quality over quantity. Quantity means fuck all if you never 50+ percent of the heroes that get released. Also doesn't mean much if the quality gets so bad that you stop playing out of disgust. They don't need to release a bunch half-assed designed characters to catch of to LoL or DOtA. Hell, they don't even need to make a point to catch up those two. It's not like this is an MMO where not having enough content to compete with the older titles could be an issue. I'd say a MOBA is in such a state, that making a point to catch up is a mistake because it's really easy to fuck up in a way that drives players away.
The idea that the current schedule represents some sort of compromise in quality is completely ridiculous. So it's basically gotta come down to some argument about the release schedule being bad for the game somehow or their already being enough heroes or something.
But new releases are some of the most exciting and interesting things the game does and there's still a ton of holes in the roster that need plugging (more supports and tanks as an example) along with a ton of iconic characters that haven't made it into the game yet.
There's no reason to slow down at all. Maybe switch to always a 4 week schedule and then you are pumping out 13 heroes a year. Which means we'd hit the 100 mark, like, 3 years from now almost. That's not too fast by any measure.
I just want more heroes, honestly. It seems like I may be in the minority there, and that's cool. But I came from Dota, and I grew accustomed to having such an incredibly deep pool of heroes to consider during drafts. Hots is only now, after three years, beginning to get close to that same experience. Blizzard not only still has a wealth of remaining characters to pull in (I can think of hundreds off the top of my head), but there are also just a ton of existing Moba character mechanics they haven't touched on or iterated yet. The Hots team does look at Dota when designing their heroes, and I mean they should, since Dota is based on a WC3 mod. Like, Malthael is essentially just a redesigned Necrophos. But we still only have one hero that effectively uses Illusions (Samuro), whereas Dota has half a dozen, and they all feel uniquely different. I don't think the Hots team is rushing things out at this point, it seems like they're putting an awful lot of detail and thought into their releases this year (have you seen the 4-part mini-series on YouTube of all the work they're doing for Kel'Thuzad?), so I don't think we're in "quantity over quality" territory at this stage yet, either.
I just want to see more heroes, frankly. The 4-week release cycle is a big part of what keeps me interested in this game.
I have a serious one-track mind. Once I start doing something new, I basically mine it for value super hard until I've burned myself out on it, or I've learned all there is to learn. Part of the reason why I've stayed focused on Hots for so long is because I can't ever finish it. Every month or so, the game fundamentally changes because another hero is thrown into the mix. That throws off all the calculations you've done up until that point. It shuts down existing options and it opens up new options. Old heroes become viable again, other heroes fall away. The meta changes. This happens like, once every month, and I love that. It means I never get bored with Hots the way I get bored with ... everything else.
I just want more heroes, honestly. It seems like I may be in the minority there, and that's cool. But I came from Dota, and I grew accustomed to having such an incredibly deep pool of heroes to consider during drafts. Hots is only now, after three years, beginning to get close to that same experience. Blizzard not only still has a wealth of remaining characters to pull in (I can think of hundreds off the top of my head), but there are also just a ton of existing Moba character mechanics they haven't touched on or iterated yet. The Hots team does look at Dota when designing their heroes, and I mean they should, since Dota is based on a WC3 mod. Like, Malthael is essentially just a redesigned Necrophos. But we still only have one hero that effectively uses Illusions (Samuro), whereas Dota has half a dozen, and they all feel uniquely different. I don't think the Hots team is rushing things out at this point, it seems like they're putting an awful lot of detail and thought into their releases this year (have you seen the 4-part mini-series on YouTube of all the work they're doing for Kel'Thuzad?), so I don't think we're in "quantity over quality" territory at this stage yet, either.
I just want to see more heroes, frankly. The 4-week release cycle is a big part of what keeps me interested in this game.
I have a serious one-track mind. Once I start doing something new, I basically mine it for value super hard until I've burned myself out on it, or I've learned all there is to learn. Part of the reason why I've stayed focused on Hots for so long is because I can't ever finish it. Every month or so, the game fundamentally changes because another hero is thrown into the mix. That throws off all the calculations you've done up until that point. It shuts down existing options and it opens up new options. Old heroes become viable again, other heroes fall away. The meta changes. This happens like, once every month, and I love that. It means I never get bored with Hots the way I get bored with ... everything else.
I'm not sure you're in a minority at all. Most people want shiny new things. If that wasn't the case then when new heroes dropped the QM queue wouldn't feature two of that character in every game for a week. :P
Otherwise, your perspective is pretty much inverse to mine, which I definitely find interesting.
I love board games. I love digging into a fixed experience and pulling away those layers to really figure out how the game works, and am happy to just try things for the sake of trying them and seeing how they fit into the larger puzzle. I love games finding those games that offer a ton of depth without having a million moving pieces. Hell, I love perfect-information games where the winner is almost certainly who figured out the board the best once it was set up. Like ... Chaos In The Old World is a stand-out example of a game that gets better and better the more you play it, because much like HotS, the more familiar everyone becomes with what everyone else can do and how those things interact, the better the quality of games become. But that's all there in one box. There's no more content to add, and plenty of people would get bored of it - most long before passing the idea "Khorne OP."
In comparison, I feel like HotS is 100% complexities for depth. That bores me, frankly. It's mostly a thing I play these days because MOBAs and other genres I don't actually like that much are the focus on multiplayer experiences, so it's one of the few ways I can still play games with friends. *shrug*
I would wager to say that the majority of a moba player base wants more heroes rather than less.
It's kind of the main attraction, specially for this game due to the Blizzard IP that we all have an afinity for.
We all already have preconceived ideas of what kinds of heroes we want.
i.e. I can't wait for my baneling hero, my overlord hero, hell even a drakonoid hero sounds like fun.
MMMig on
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No-QuarterNothing To FearBut Fear ItselfRegistered Userregular
I'm serious. If the leak is true, and it's been accurate on the hero release schedule so far, Firebat is next hero. KT drops tuesday so probably about 4 weeks after that. So about 4.5 weeks. Might even be 3.5 weeks, although I think they have stopped doing as many 3 week drops.
I'm serious. If the leak is true, and it's been accurate on the hero release schedule so far, Firebat is next hero. KT drops tuesday so probably about 4 weeks after that. So about 4.5 weeks. Might even be 3.5 weeks, although I think they have stopped doing as many 3 week drops.
There's still like 2 or 3 other heroes on the leaked list or whatever right? Do you recall what those are? I'm pretty sure I've heard it before but I don't remember, so I'm curious.
I'm serious. If the leak is true, and it's been accurate on the hero release schedule so far, Firebat is next hero. KT drops tuesday so probably about 4 weeks after that. So about 4.5 weeks. Might even be 3.5 weeks, although I think they have stopped doing as many 3 week drops.
There's still like 2 or 3 other heroes on the leaked list or whatever right? Do you recall what those are? I'm pretty sure I've heard it before but I don't remember, so I'm curious.
It was:
Stukov (SC),
Garrosh (WC)
Kel Thuzad (WC)
Firebat (SC)
Anna (OW)
Junkrat (OW)
Alexstrasza (WC) [I think this one is supposed to be a Blizzcon announcement]
Also I've seen Aidan (D) mentioned as another one possibly on the list.
But that list should basically be the rest of the year if the leak is correct.
There was a time when Fnatic HotS captain, Dob 'Quackniix' Engström took to Twitter. He told the world that, were his team to win the Mid-Season Brawl World Championship, the five Quackstreet Boys would create a boyband video. Sure, he may have regretted saying it... But we made it anyway!
I am more amused by this than I should be. You can tell in parts of the video which of them were not pleased with making the video, and which ones were having a blast the entire time :P
There was a time when Fnatic HotS captain, Dob 'Quackniix' Engström took to Twitter. He told the world that, were his team to win the Mid-Season Brawl World Championship, the five Quackstreet Boys would create a boyband video. Sure, he may have regretted saying it... But we made it anyway!
I am more amused by this than I should be. You can tell in parts of the video which of them were not pleased with making the video, and which ones were having a blast the entire time :P
Wubby is literally just standing there the entire time, praying someone will shoot him. This video is hilarious for all the right reasons.
NOTABLY. There's some cool little nuggets in there LIKE THIS ONE:
· Reiterated that reporting absolutely does work, but they want to give feedback to the player that their reports were actioned upon
So like the whole Dota 2 thing where it tells you "hey friendo, action was recently taken on people you reported". Which is cool cause it's positive reinforcement and it lets you know that the system is working.
Also this one:
They are working on something right now in regards to match making improvements to get you to your skill level faster and help in the case of smurfs, but no timing announced yet
And this one:
New Hero Role system is a good idea and will be coming at some point in the future
It's still happening! They haven't forgotten! My guess: Blizzcon.
I think you missed the most notable nugget from that thread: they seem to be talking about slowing down the pace of new hero releases Soon™ now that the hero pool is quite sizable (I think KT will make 71 heroes, not 70).
Slowing down Hero releases is a terrible idea imo.
1 every 4 weeks is one of the best things about this game.
Yeah, it's not a good nugget. Just the most significant thing in that thread.
I'm serious. If the leak is true, and it's been accurate on the hero release schedule so far, Firebat is next hero. KT drops tuesday so probably about 4 weeks after that. So about 4.5 weeks. Might even be 3.5 weeks, although I think they have stopped doing as many 3 week drops.
I believe Cassia/2.0 was the last 3 week hero drop back in April, so it's probably fairly safe to assume they're on a rigid 4 week schedule now.
I'm serious. If the leak is true, and it's been accurate on the hero release schedule so far, Firebat is next hero. KT drops tuesday so probably about 4 weeks after that. So about 4.5 weeks. Might even be 3.5 weeks, although I think they have stopped doing as many 3 week drops.
There's still like 2 or 3 other heroes on the leaked list or whatever right? Do you recall what those are? I'm pretty sure I've heard it before but I don't remember, so I'm curious.
It was:
Stukov (SC),
Garrosh (WC)
Kel Thuzad (WC)
Firebat (SC)
Anna (OW)
Junkrat (OW)
Alexstrasza (WC) [I think this one is supposed to be a Blizzcon announcement]
Also I've seen Aidan (D) mentioned as another one possibly on the list.
But that list should basically be the rest of the year if the leak is correct.
don't think the timeline lines up for alex to be at blizzcon, it's only two months away
I'm serious. If the leak is true, and it's been accurate on the hero release schedule so far, Firebat is next hero. KT drops tuesday so probably about 4 weeks after that. So about 4.5 weeks. Might even be 3.5 weeks, although I think they have stopped doing as many 3 week drops.
There's still like 2 or 3 other heroes on the leaked list or whatever right? Do you recall what those are? I'm pretty sure I've heard it before but I don't remember, so I'm curious.
It was:
Stukov (SC),
Garrosh (WC)
Kel Thuzad (WC)
Firebat (SC)
Anna (OW)
Junkrat (OW)
Alexstrasza (WC) [I think this one is supposed to be a Blizzcon announcement]
Also I've seen Aidan (D) mentioned as another one possibly on the list.
But that list should basically be the rest of the year if the leak is correct.
don't think the timeline lines up for alex to be at blizzcon, it's only two months away
Spent a good portion of the afternoon trying to unrust myself from Artanis.
MIXED RESULTS. 2-5 with him, but hey it's QM. It's giving me crap teammates and making me the solo tank etc etc etc. I feel like I played okay, anyway. Was definitely missing a lot of my swaps and dying a bit more than I'd like to.
BUT, one of the wins was incredibly solid:
So I feel like the rust is gone at this point.
But all that said and done... Ehhh. Artanis is a really niche pick at this point, I think. He's still very fun and effective, don't get me wrong. But there's also other Tanks that have the same playmaking potential of Arty's swaps, except... they're better.
Like Stitches. Hook is literally the same thing as an Artanis swap but it's 100% safe. Plus you're tankier. And you still do a lot of damage.
I DUNNOOOO, haha. Maybe Artanis just needs a rework. He kinda feels like he's been lagging behind for a while now. He kinda feels like you have to put in way more effort to get like, normal results for any other bruiser.
Artanis is, swinging back to a discussion from yesterday, a hero that actually feels rushed. His entire kit remains half-baked, even after the rework. It was way worse originally but their attempts to make it all fit together feel like extremely well executed duct tape more then anything.
Fundamentally his kit just doesn't make much sense. It feels like they were still in the brainstorming stage, floating various ideas around and trying different things and then someone higher up said "This has to release with SC2" and they went "Oh shit, he's gotta be finalized TODAY then" and they just went with whatever they had.
I can't actually think of another hero that feels as disjointed.
shryke on
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Artanis is, swinging back to a discussion from yesterday, a hero that actually feels rushed. His entire kit remains half-baked, even after the rework. It was way worse originally but their attempts to make it all fit together feel like extremely well executed duct tape more then anything.
Fundamentally his kit just doesn't make much sense. It feels like they were still in the brainstorming stage, floating various ideas around and trying different things and then someone higher up said "This has to release with SC2" and they went "Oh shit, he's gotta be finalized TODAY then" and they just went with whatever they had.
I can't actually think of another hero that feels as disjointed.
Lunara's Q and E still feel janky as hell as part of her kit.
Posts
It's a little more difficult for HotS because everyone released already has some kind of design space that it's seeking to fulfill with each and every hero. Overwatch heroes already have a kit that can be translated almost 1:1 from there to here. I dunno who Kel'thuzad is but from his spotlight it sounded like he has a raid in WoW so he has to have something that draws upon an already established design, whether it be from his raid or whatever tomfoolery it is that he was up to in the original Warcraft games. But as someone that plays both League and HotS (sorry Dota never gave you a shot) there's a massive gap between what comes out in League and what comes out in HotS. I don't think you want to necessarily catch up to the number of playable heroes but catching up in quality would be fantastic, which takes a while of slowly pushing in that direction.
Never heard of her.
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I'm much more interested in new maps, but given the state of Braxis, Warhead and Hanamura I can't say I trust them to do anything good with that either these days.
Perhaps I can interest you in my meager selection of pins?
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battletag: Millin#1360
Nice chart to figure out how honest a news source is.
But new releases are some of the most exciting and interesting things the game does and there's still a ton of holes in the roster that need plugging (more supports and tanks as an example) along with a ton of iconic characters that haven't made it into the game yet.
There's no reason to slow down at all. Maybe switch to always a 4 week schedule and then you are pumping out 13 heroes a year. Which means we'd hit the 100 mark, like, 3 years from now almost. That's not too fast by any measure.
I think it's fair for Hots to catch up to a game that literally took all it's heroes from Blizzard, yeah.
I just want to see more heroes, frankly. The 4-week release cycle is a big part of what keeps me interested in this game.
I have a serious one-track mind. Once I start doing something new, I basically mine it for value super hard until I've burned myself out on it, or I've learned all there is to learn. Part of the reason why I've stayed focused on Hots for so long is because I can't ever finish it. Every month or so, the game fundamentally changes because another hero is thrown into the mix. That throws off all the calculations you've done up until that point. It shuts down existing options and it opens up new options. Old heroes become viable again, other heroes fall away. The meta changes. This happens like, once every month, and I love that. It means I never get bored with Hots the way I get bored with ... everything else.
I'm not sure you're in a minority at all. Most people want shiny new things. If that wasn't the case then when new heroes dropped the QM queue wouldn't feature two of that character in every game for a week. :P
Otherwise, your perspective is pretty much inverse to mine, which I definitely find interesting.
I love board games. I love digging into a fixed experience and pulling away those layers to really figure out how the game works, and am happy to just try things for the sake of trying them and seeing how they fit into the larger puzzle. I love games finding those games that offer a ton of depth without having a million moving pieces. Hell, I love perfect-information games where the winner is almost certainly who figured out the board the best once it was set up. Like ... Chaos In The Old World is a stand-out example of a game that gets better and better the more you play it, because much like HotS, the more familiar everyone becomes with what everyone else can do and how those things interact, the better the quality of games become. But that's all there in one box. There's no more content to add, and plenty of people would get bored of it - most long before passing the idea "Khorne OP."
In comparison, I feel like HotS is 100% complexities for depth. That bores me, frankly. It's mostly a thing I play these days because MOBAs and other genres I don't actually like that much are the focus on multiplayer experiences, so it's one of the few ways I can still play games with friends. *shrug*
Perhaps I can interest you in my meager selection of pins?
It's kind of the main attraction, specially for this game due to the Blizzard IP that we all have an afinity for.
We all already have preconceived ideas of what kinds of heroes we want.
i.e. I can't wait for my baneling hero, my overlord hero, hell even a drakonoid hero sounds like fun.
Witty signature comment goes here...
wra
And my Raynor generic marine conversion skin.
Speaking of, how is Raynor right now?
Not great, he can do work, but pretty much all the other AA ranged assassins are in a better place than him right now.
Battle.net: morgancoke#1589
Titan's Creed: Jump first, don't ask questions, punch everything
4.5 weeks away
don't tease me
I'm serious. If the leak is true, and it's been accurate on the hero release schedule so far, Firebat is next hero. KT drops tuesday so probably about 4 weeks after that. So about 4.5 weeks. Might even be 3.5 weeks, although I think they have stopped doing as many 3 week drops.
There's still like 2 or 3 other heroes on the leaked list or whatever right? Do you recall what those are? I'm pretty sure I've heard it before but I don't remember, so I'm curious.
Steam ID
It was:
Stukov (SC),
Garrosh (WC)
Kel Thuzad (WC)
Firebat (SC)
Anna (OW)
Junkrat (OW)
Alexstrasza (WC) [I think this one is supposed to be a Blizzcon announcement]
Also I've seen Aidan (D) mentioned as another one possibly on the list.
But that list should basically be the rest of the year if the leak is correct.
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Steam profile
sigh
WoWtcg and general gaming podcast
WoWtcg and gaming website
(I added the link.)
I am more amused by this than I should be. You can tell in parts of the video which of them were not pleased with making the video, and which ones were having a blast the entire time :P
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Steam profile
Wubby is literally just standing there the entire time, praying someone will shoot him. This video is hilarious for all the right reasons.
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Steam: TimIsOnSteam
Battle.net: TimIsOnBnet#1745
Switch: SW-7012-4788-7410
PSN: TimIsOnTheNet
- signed a lady who had a keychain with a little box on it that played that Backstreet Boys song when you pushed a button
But seriously so great, it's always good to see teams not take themselves too seriously (EXCEPT YOU WUBBY)
Well, I'm 6/10 and 4/2 right now, so it's going ok at least.
XBL: InvaderJims
Bnet: Pudgestomp#11153
http://us.battle.net/heroes/en/blog/21016370
September 5 to November 14
Mount is a crazy looking metal horse with lights. Epic version has a light-up mane.
don't think the timeline lines up for alex to be at blizzcon, it's only two months away
Might only be announced then.
e: that said i presume alex at blizzcon was the goal when the leak came out, and just a few delays in schedules here and there can mess with that
With maybe some 3 week updates that might happen. Or maybe they'll be a double OW event as you say.
MIXED RESULTS. 2-5 with him, but hey it's QM. It's giving me crap teammates and making me the solo tank etc etc etc. I feel like I played okay, anyway. Was definitely missing a lot of my swaps and dying a bit more than I'd like to.
BUT, one of the wins was incredibly solid:
So I feel like the rust is gone at this point.
But all that said and done... Ehhh. Artanis is a really niche pick at this point, I think. He's still very fun and effective, don't get me wrong. But there's also other Tanks that have the same playmaking potential of Arty's swaps, except... they're better.
Like Stitches. Hook is literally the same thing as an Artanis swap but it's 100% safe. Plus you're tankier. And you still do a lot of damage.
I DUNNOOOO, haha. Maybe Artanis just needs a rework. He kinda feels like he's been lagging behind for a while now. He kinda feels like you have to put in way more effort to get like, normal results for any other bruiser.
Battle.net Tag: Dibby#1582
Fundamentally his kit just doesn't make much sense. It feels like they were still in the brainstorming stage, floating various ideas around and trying different things and then someone higher up said "This has to release with SC2" and they went "Oh shit, he's gotta be finalized TODAY then" and they just went with whatever they had.
I can't actually think of another hero that feels as disjointed.
Lunara's Q and E still feel janky as hell as part of her kit.