Etrian Odyssey: Nexus - When your cat is an absolute unit.

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  • l_gl_g Registered User regular
    I think I overall really like the pacing of EON exploring because it has the gimmick side dungeons as well as dungeons with fewer than 5 full-size floors.
    EON's dungeon NPC/role-play moments are rather weak, though, and that weakness is exacerbated by its incredible length. EO5 is much, much better than EON in this.

    EO5's new party mechanics make EON look like a step backward, but EON is still fun enough with the breadth of classes and hilarious breadth of voices/customization options available that it's still a fun game to poke at before bed.

    Cole's Law: "Thinly sliced cabbage."
  • KiTAKiTA Registered User regular
    Wonder what the odds of a EO:N Switch port is.

    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • GONG-00GONG-00 Registered User regular
    KiTA wrote: »
    Wonder what the odds of a EO:N Switch port is.

    I'd like to think the devs are busy working on a new game designed for the Switch.

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  • rahkeesh2000rahkeesh2000 Registered User regular
    GONG-00 wrote: »
    KiTA wrote: »
    Wonder what the odds of a EO:N Switch port is.

    I'd like to think the devs are busy working on a new game designed for the Switch.

    You would, but this is Atlas... if it's going anything like SMT, I wouldn't be too optimistic.

    cj iwakura
  • l_gl_g Registered User regular
    There was that trailer a year or two back about the stage for Etrian Odyssey, but it offered nothing concrete.
    I wouldn't be surprised if there's a tiny team on it building the new technology for the game because the old engine which powered their 3DS games is pretty damn old at this point, and could definitely use an overhaul for the next generation of the games. EO is small enough for Atlus that it's not going to get the lion's share of resources the way Persona will, but produces a thing that they can quietly bank on somewhat reliably. Labyrinth of Refrain was a totally surprising success for NIS, and it certainly represents one kind of next-gen dungeon crawler in terms of its technology and fresh ideas.

    Alternatively the next EO is just going to be a mobile game.

    Cole's Law: "Thinly sliced cabbage."
  • Dr. FlamingoDr. Flamingo 49 Gilded Disc Perceives the Sun Registered User regular
    Does EON have a lot of EOV-based content?

  • rahkeesh2000rahkeesh2000 Registered User regular
    The opposite, it's got everything BUT V.

    l_g
  • l_gl_g Registered User regular
    To be specific: all of the most interesting new systems from EOV aren't in EON. This includes cooking in the dungeon, character species and species skills, dungeon events that check species skills, the "summon row" so that summoned units don't use regular party slots, Union Skills (which are like Burst Skills but more interesting!), and all of the cool new takes on familiar classes (Dragoon is like Defender but 100x cooler!).

    Subclassing being just a specialization of the primary class is contentious, but overall it worked ok. It's certainly not as flexible as freeform choosing another class, but instead works on the idea of doubling down points in unlocked abilities in the primary class and becoming stronger there, rather than gaining strength from putting points into something tangential that you are not allowed to max out.

    Cole's Law: "Thinly sliced cabbage."
  • rahkeesh2000rahkeesh2000 Registered User regular
    I was more speaking in terms of content not systems. Like I didn't think there was any dungeon graphics from V?

  • Dr. FlamingoDr. Flamingo 49 Gilded Disc Perceives the Sun Registered User regular
    Ah, thanks. I was just trying to decide between starting Nexus or continuing my EOV file. I didn't want any further spoilers for V, although I think I already know The Big Twist.

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