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[PbP] [Time of Crisis] #2 - The Roman Empire In Turmoil - Preda Kills Cniva

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Posts

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Goth barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 1 [1d6=1]
    Path:
    1d6 5 [1d6=5]

  • stever777stever777 AFK most Saturdays Registered User regular
    edited October 12
    lt4expe6apjk.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    Cniva invades Galatia and is Inactive due to Limes.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @Preda

    stever777 on
  • PredaPreda Registered User regular
    Let's start by playing 2 yellow (1+1) to encrease loyalty to 2 in Syria. Than play 1 red to attack Sassanids in Galatia.
    Geth, roll 2d6h3 for Galatian Legions
    Geth, roll 2d6h4 for Sassanids Invader

    Galatian Legions:
    2d6h3 2 [2d6h3=5, 5]
    Sassanids Invader:
    2d6h4 1 [2d6h4=1, 4]

  • PredaPreda Registered User regular
    Both sassanids dead. I spend my last 1 red to restore wounded legion. Discard 1 Blue. With my 6 political points I buy bue 3 and trash blue 1.

  • stever777stever777 AFK most Saturdays Registered User regular
    4 Legacy gained for the victory.

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    5 Legacy gained: 3 Provinces governed; 2 Improvements.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with six political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    Done.

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 5.4 - Phyphor

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    Done.


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 5 [2d6=3, 2]

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Sassanid barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 6 [1d6=6]
    Path:
    1d6 6 [1d6=6]

  • stever777stever777 AFK most Saturdays Registered User regular
    topg86sftyj9.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    The Sassanids do not invade.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @Phyphor

  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited October 13
    2 red, 3 yellow
    Add legion to Africa army
    Increase support in Africa

    5 points, buy red 3

    Phyphor on
    Magic Box
    Academician Prokhor "Phyphor" Zakharov, Chief Scientist of China, Provost of the University of Planet - SE++ Megagame
  • stever777stever777 AFK most Saturdays Registered User regular
    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    -1 support in Pannonia.

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    4 Legacy gained: 3 Provinces governed; 1 Improvement.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with five political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 6.1 - Daemonis

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 8 [2d6=5, 3]

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Alamanni barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 6 [1d6=6]
    Path:
    1d6 2 [1d6=2]

  • stever777stever777 AFK most Saturdays Registered User regular
    y4v8yfpada8c.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    The Alamanni do not invade.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @Daemonis

  • DaemonisDaemonis Registered User regular
    edited October 16
    Play yellow 2 (Quaestor to Italia), red 2 (Castra in Hispania), discard 2 blue 1's
    Recruit a general - 3 red.
    Raise support in Hispania - 2 yellow.
    Gain 5 points, trash 1 blue, purchase 2 blue.

    @stever777

    Daemonis on
  • stever777stever777 AFK most Saturdays Registered User regular
    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    7 Legacy gained: 3 Provinces governed; 2 support in Italia; 2 Improvements.
    1 Turn of Being Emperor.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with five political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 6.2 - MrBody

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 6 [2d6=4, 2]

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Goth barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 2 [1d6=2]
    Path:
    1d6 2 [1d6=2]

  • stever777stever777 AFK most Saturdays Registered User regular
    witnnk5nl0lr.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    2 Goths invade Macedonia.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @MrBody

  • MrBodyMrBody Registered User regular
    Oh come on....

    Play red 3 for 3 points
    March Pannonia army to Macedonia, cost 1 point
    Initiate battle, cost 1 point


    geth roll 2d6h3 for legions
    geth roll 3d6h4 for barbs

    legions:
    2d6h3 3 [2d6h3=[6, 1], [6, 3]]
    barbs:
    3d6h4 3 [3d6h4=2, 5, [6, 6, 3]]

  • MrBodyMrBody Registered User regular
    Weeee....lose 1 legion, reduce the other

    Spend last red point restoring legion

    Play yellow 3,1,1 for 5 points
    Increase Macedonia support to 2, spending 2 points
    Build Basilica in Macedonia, spending 3 points

    Play blue 2 for 2 points
    Elect governor in Pannonia (...which I really should have done before I moved out)


    geth roll 2d6

    2d6 6 [2d6=5, 1]

  • MrBodyMrBody Registered User regular
    edited October 18
    Of course not!

    Purchase castra card

    Trash blue 1

    MrBody on
  • MrBodyMrBody Registered User regular
    Oh, and Place mob in Italia

  • MrBodyMrBody Registered User regular
    Why does it feel like there are way more total barbarians in this game?

  • stever777stever777 AFK most Saturdays Registered User regular
    MrBody wrote: »
    Trash blue 1

    Only cards in the discard pile can be trashed. Your blue 1s are in the available pile.
    Your current discard pile contains the cards you just played.
    Please re-do.

    @MrBody

  • MrBodyMrBody Registered User regular
    Trash Yellow 1

  • stever777stever777 AFK most Saturdays Registered User regular
    5 Legacy gained for the victory.

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    4 Legacy gained: 2 Provinces governed; 2 Improvement.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with three political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 6.3 - Preda

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 3 [2d6=1, 2]

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Sassanid barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 6 [1d6=6]
    Path:
    1d6 2 [1d6=2]

  • stever777stever777 AFK most Saturdays Registered User regular
    pxflt1j67j1d.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    The Sassanids do not invade.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @Preda

  • PredaPreda Registered User regular
    First of all, play blue 3 to recruit a new governor and invite a Sassanid barbarian in my Galatia army. Than with 2 (1+1) blue try to take over Pannonia.

    Get, roll 2d6h2 for Pannonia Governorship

  • PredaPreda Registered User regular
    Retrying...

    Geth, roll 2d6h2 for Pannonia Governorship

    Pannonia Governorship:
    2d6h2 2 [2d6h2=4, 3]

  • PredaPreda Registered User regular
    Seems Geth holds no grudges for wrong calling him...
    Play yellow 3 to increase influence in Galatia to 3 and put a mob in Gallia. Than play a red 2 and attack Cniva in Galatia.

    Geth, roll 2d6h3 for Galatia Legions
    Geth, roll 1d6h4 for Coscripted Barbarians
    Geth, roll 2d6h3 for Cniva

    Galatia Legions:
    2d6h3 2 [2d6h3=5, 5]
    Coscripted Barbarians:
    1d6h4 1 [1d6h4=4]
    Cniva:
    2d6h3 0 [2d6h3=1, 1]

  • PredaPreda Registered User regular
    Nope, no grudges at all!
    Use Cniva death to encrease again influence in Galatia for free. Place Castra in Britannia, waste last red point, since no retraining is needed. With my 9 political points I buy a Pretender card (4) and trash a blue 1 card.

    @stever777

  • MrBodyMrBody Registered User regular
    .....

  • stever777stever777 AFK most Saturdays Registered User regular
    3 Legacy gained for the victory.

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    6 Legacy gained: 4 Provinces governed; 2 Improvements.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with nine political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 6.4 - Phyphor

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 6 [2d6=1, 5]

  • stever777stever777 AFK most Saturdays Registered User regular
    1 Goth barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 6 [1d6=6]
    Path:
    1d6 3 [1d6=3]

  • stever777stever777 AFK most Saturdays Registered User regular
    dpk99hm1s7cg.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    The Goths do not invade.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @Phyphor

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