Cniva invades Galatia and is Inactive due to Limes.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Let's start by playing 2 yellow (1+1) to encrease loyalty to 2 in Syria. Than play 1 red to attack Sassanids in Galatia.
Geth, roll 2d6h3 for Galatian Legions
Geth, roll 2d6h4 for Sassanids Invader
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
5 Legacy gained: 3 Provinces governed; 2 Improvements.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with six political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
Done.
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
-1 support in Pannonia.
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 3 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with five political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Play yellow 2 (Quaestor to Italia), red 2 (Castra in Hispania), discard 2 blue 1's
Recruit a general - 3 red.
Raise support in Hispania - 2 yellow.
Gain 5 points, trash 1 blue, purchase 2 blue. @stever777
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
7 Legacy gained: 3 Provinces governed; 2 support in Italia; 2 Improvements.
1 Turn of Being Emperor.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with five political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Only cards in the discard pile can be trashed. Your blue 1s are in the available pile.
Your current discard pile contains the cards you just played.
Please re-do.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 2 Provinces governed; 2 Improvement.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with three political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
First of all, play blue 3 to recruit a new governor and invite a Sassanid barbarian in my Galatia army. Than with 2 (1+1) blue try to take over Pannonia.
Seems Geth holds no grudges for wrong calling him... Play yellow 3 to increase influence in Galatia to 3 and put a mob in Gallia. Than play a red 2 and attack Cniva in Galatia.
Geth, roll 2d6h3 for Galatia Legions
Geth, roll 1d6h4 for Coscripted Barbarians
Geth, roll 2d6h3 for Cniva
Nope, no grudges at all! Use Cniva death to encrease again influence in Galatia for free. Place Castra in Britannia, waste last red point, since no retraining is needed. With my 9 political points I buy a Pretender card (4) and trash a blue 1 card.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
6 Legacy gained: 4 Provinces governed; 2 Improvements.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with nine political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Posts
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
Cniva invades Galatia and is Inactive due to Limes.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Preda
The Black Hole of Cygnus X-1
Geth, roll 2d6h3 for Galatian Legions
Geth, roll 2d6h4 for Sassanids Invader
Support Check Phase
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
5 Legacy gained: 3 Provinces governed; 2 Improvements.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with six political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
Done.
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
Done.
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Sassanids do not invade.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Phyphor
The Black Hole of Cygnus X-1
Add legion to Africa army
Increase support in Africa
5 points, buy red 3
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
-1 support in Pannonia.
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 3 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with five political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Alamanni do not invade.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Daemonis
The Black Hole of Cygnus X-1
Recruit a general - 3 red.
Raise support in Hispania - 2 yellow.
Gain 5 points, trash 1 blue, purchase 2 blue.
@stever777
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
7 Legacy gained: 3 Provinces governed; 2 support in Italia; 2 Improvements.
1 Turn of Being Emperor.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with five political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
2 Goths invade Macedonia.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@MrBody
The Black Hole of Cygnus X-1
Play red 3 for 3 points
March Pannonia army to Macedonia, cost 1 point
Initiate battle, cost 1 point
geth roll 2d6h3 for legions
geth roll 3d6h4 for barbs
Spend last red point restoring legion
Play yellow 3,1,1 for 5 points
Increase Macedonia support to 2, spending 2 points
Build Basilica in Macedonia, spending 3 points
Play blue 2 for 2 points
Elect governor in Pannonia (...which I really should have done before I moved out)
geth roll 2d6
Purchase castra card
Trash blue 1
Only cards in the discard pile can be trashed. Your blue 1s are in the available pile.
Your current discard pile contains the cards you just played.
Please re-do.
@MrBody
The Black Hole of Cygnus X-1
Support Check Phase
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
4 Legacy gained: 2 Provinces governed; 2 Improvement.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with three political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Sassanids do not invade.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Preda
The Black Hole of Cygnus X-1
Get, roll 2d6h2 for Pannonia Governorship
Geth, roll 2d6h2 for Pannonia Governorship
Play yellow 3 to increase influence in Galatia to 3 and put a mob in Gallia. Than play a red 2 and attack Cniva in Galatia.
Geth, roll 2d6h3 for Galatia Legions
Geth, roll 1d6h4 for Coscripted Barbarians
Geth, roll 2d6h3 for Cniva
Use Cniva death to encrease again influence in Galatia for free. Place Castra in Britannia, waste last red point, since no retraining is needed. With my 9 political points I buy a Pretender card (4) and trash a blue 1 card.
@stever777
Support Check Phase
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
6 Legacy gained: 4 Provinces governed; 2 Improvements.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with nine political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Goths do not invade.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Phyphor
The Black Hole of Cygnus X-1
Move africa army to hispania
Attack hispania
Geth roll 3d6h3 for attacker
Geth roll 3d6h1 for defender
Take control of hispania
2x 1 blue
Elect governor in hispania with 1 vote, target 1
Geth roll 1d6