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Twilight Imperium: 4th edition - Game #1: And they're off!

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Posts

  • Mojo_JojoMojo_Jojo A lemon squeezed in the salty fist of Poseidon Registered User regular
    Two tactics, one strategy

    Homogeneous distribution of your varieties of amuse-gueule
  • BrodyBrody Cabot CoveRegistered User regular
    2 Tactics.

  • MrBlarneyMrBlarney Registered User regular
    L1z1x also starts with Neural Motivator, so I should be drawing two Action Cards, not just one.

    Allocate 1 token to Tactic pool and 1 token to Strategy pool. (TP 1 --> 2, SP 0 --> 1)

    chirisigtext.png
  • ElvenshaeElvenshae Registered User regular
    1 token to tactics, 1 to strategy.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • PredaPreda Registered User regular
    1 strategy, 1 tactic

  • MrBodyMrBody Registered User regular
    edited September 11
    Can't get my computer until tonight for an official update, but the only thing that's changed since the last are those one Jol-Nar / Arborec moves and all planets refreshed with tokens removed from the board.

    Everyone can start picking their strategy cards now if they want.

    Cards Trade & Imperial both have 1 trade good on them (note to TI3 vets: unpicked cards simply get a trade good now instead of the old bonus counter)
    F9TgzcL.png
    2PQjpdt.png

    MrBlarney **Speaker**
    Elvenshae
    Mojo
    Hedgethorn
    Brody
    Preda


    MrBody on
  • MrBlarneyMrBlarney Registered User regular
    edited September 11
    I play "Summit" from my hand of action cards to allocate one command token to each of Tactic pool and Strategy pool: (AC 4 --> 3; TP 2 --> 3, SP 1 --> 2 assuming no "Sabotage")
    At the start of the strategy phase: Gain 2 command tokens.

    Pausing for "Sabotage" calls, since I might change my Strategy Card choice based on outcome. (@Elvenshae, @Mojo_Jojo, @Hedgethorn, @Brody, @Preda)

    Also, Elvenshae, are we gonna need to discuss who gets to control Saudor? I can understand that you'd like the world since you're a little bit boxed in by empty space on both sides of your starting area. But I'd hope that you'd rather not get involved in conflict this early on in the game, and you've got a lot of expansion possibilities via your wormhole abilities. Each of us having a solid backing on one of our sides will make the rest of the game much easier.

    MrBlarney on
    chirisigtext.png
  • ElvenshaeElvenshae Registered User regular
    ... Can we actually talk about that? I thought we had to be neighbors to negotiate anything.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • ElvenshaeElvenshae Registered User regular
    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • MrBlarneyMrBlarney Registered User regular
    Nothing can stop table discussion between any players at any time. It's just if we need to make an exchange of commodities, trade goods, or promissory notes (a "transaction") that we need to be neighbors. (See Sec. 27 and 83 in the Rules Reference) And I suspect that will be pretty soon; I'd like to figure out the nicest way to settle such a thing.

    chirisigtext.png
  • Mojo_JojoMojo_Jojo A lemon squeezed in the salty fist of Poseidon Registered User regular
    edited September 11
    No sabotaging here

    Mojo_Jojo on
    Homogeneous distribution of your varieties of amuse-gueule
  • ElvenshaeElvenshae Registered User regular
    ... Well, shit. :D @MrBlarney

    While, obviously, I'd love to have access to Saudor, I'd say that pointing the big, scary fleet of doom that way is also a valid strategic goal. I am, however, slightly light on production capabilities - your three planets produce as much as my five (before adding Saudor and, presumably, Dal Bootha to your empire, as well), so anything you can do to help with that issue going forward would be greatly appreciated.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • MrBlarneyMrBlarney Registered User regular
    I'd be happy to give you at least two full turns worth of my commodities in exchange for being able to take Saudor on amicable terms. Since my commodities limit is 2, that's like you're getting its economic value, but I'm getting its positional value for a couple turns. It also frees up more of your commodities for deal-making, which will be important for when you use the wormholes to make neighbors with more players. Since we can't perform a transaction now to seal the deal, nothing can be bound... but does this seem like a good trade to you?

    chirisigtext.png
  • MrBodyMrBody Registered User regular
    Yup, nothing at all preventing verbal negotiations. The only restriction is on the exchange of tangible components.

    Would be a pretty boring game if no one was allowed to talk.

  • ElvenshaeElvenshae Registered User regular
    I figured it was a simulation of the early game in 4Xs where you don't really know who or where your neighbors are, and the way the rulebook described "nonbinding deals" made it look like any sort of negotiation required being a neighbor.

    @MrBlarney

    That seems eminently fair. Let us vaguely wave psuedopodia in each other's direction, as is the custom of my people.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • BrodyBrody Cabot CoveRegistered User regular
    No Sabotage

  • Mojo_JojoMojo_Jojo A lemon squeezed in the salty fist of Poseidon Registered User regular
    And now we sit back and see how many turns before one betrays the other. Once somebody lands on Metacol Rex we can use the easier trade to start betting on such things

    Homogeneous distribution of your varieties of amuse-gueule
    Elvenshae
  • BrodyBrody Cabot CoveRegistered User regular
    I'm guessing Blarney shoots first.

  • discriderdiscrider Registered User regular
    MrBlarney wrote: »
    Nothing can stop table discussion between any players at any time. It's just if we need to make an exchange of commodities, trade goods, or promissory notes (a "transaction") that we need to be neighbors. (See Sec. 27 and 83 in the Rules Reference) And I suspect that will be pretty soon; I'd like to figure out the nicest way to settle such a thing.

    Or it needs to be the Agenda phase.

  • MrBodyMrBody Registered User regular
    edited September 12
    Round 2 - Strategy Phase

    Map
    8CyPeS1m.png
    full map
    8CyPeS1.png
    (unit visual reference)
    (max component restrictions per player: 8 destroyers, 8 cruisers, 4 carriers, 5 dreadnoughts, 2 war suns, 5 PDS, 3 space docks)

    Objectives
    I - Lead from the Front - Spend a total of 3 tokens from your strategy and/or tactics pool. 1 VP
    I - Diversify Research - Own 2 technologies in each of 2 colors. 1 VP
    I- Develop Weaponry - Own 2 unit upgrade technologies. 1 VP
    I- ???
    I- ???
    II- ???
    II- ???
    II- ???
    II- ???
    II - ???

    Victory Track
    MrBlarney - 0
    Elvenshae - 0
    Mojo - 0
    Hedgethorn - 0
    Brody - 0
    Preda - 0

    Technologies
    Ciz5AvY.png

    Promissory notes (any player may give these to another. "Black player" is just the example; insert your own color)
    Race specific promissory notes (only the stated race may give these)

    Player mats

    MrBlarney **Speaker**
    2Dw2IBZ.png

    Elvenshae
    s7oexAh.png

    Mojo
    mCBFqaR.png

    Hedgethorn
    wPmacqE.png

    Brody
    lp3BhgZ.png

    Preda
    2Cgji3t.png

    MrBody on
  • MrBodyMrBody Registered User regular
    edited September 12
    Time to pick strategy cards. (feel free to PM preference order if you know what you want ahead of time)


    Cards (Trade & Imperial have 1 bonus trade good on them)
    F9TgzcL.png
    2PQjpdt.png
    (note to TI3 veterans: unpicked strategy cards simply get a trade good on them every round instead of the bonus markers you could turn into a trade good or command token)

    MrBody on
  • MrBodyMrBody Registered User regular
  • MrBlarneyMrBlarney Registered User regular
    Well, having not heard from all the players regarding sabotage of my action card play but in the interest of keeping things rolling, I'll select (7) Technology. @Elvenshae has the next selection.

    chirisigtext.png
  • MrBodyMrBody Registered User regular
  • MrBodyMrBody Registered User regular
    MrBlarney wrote: »
    Well, having not heard from all the players regarding sabotage of my action card play but in the interest of keeping things rolling, I'll select (7) Technology. @Elvenshae has the next selection.

    Approved. We'll put a one day time limit on sabotage responses.

  • Mojo_JojoMojo_Jojo A lemon squeezed in the salty fist of Poseidon Registered User regular
    Makes sense or we'll spend most of the game waiting to confirm that nobody is sabotaging

    Homogeneous distribution of your varieties of amuse-gueule
  • ElvenshaeElvenshae Registered User regular
    Trade

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • ElvenshaeElvenshae Registered User regular
    @Mojo_Jojo is up.

    omgbfz5lzi1s.png
    Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
    The Disappearance of Inigo Sharpe: Tomas à Dunsanin
  • Mojo_JojoMojo_Jojo A lemon squeezed in the salty fist of Poseidon Registered User regular
    Leadership
    @Hedgethorn

    Homogeneous distribution of your varieties of amuse-gueule
  • MrBodyMrBody Registered User regular
    edited September 12
    +1 trade good to Elvenshae

    MrBody on
    Elvenshae
  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    edited September 12
    @MrBody Per my racial special power, I should have put one infantry out during the status phase. May I do that now?
    (If so, one infantry on Corneeo, please
    .)

    Hedgethorn on
  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    I'll take Construction, I guess?

  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
  • MrBodyMrBody Registered User regular
    Hedgethorn wrote: »
    @MrBody Per my racial special power, I should have put one infantry out during the status phase. May I do that now?
    (If so, one infantry on Corneeo, please
    .)

    Yup! one infantry to Corneeo

    Hedgethorn
  • MrBodyMrBody Registered User regular
    Added max unit restrictions to the OP, under the current map.

  • BrodyBrody Cabot CoveRegistered User regular
    Politics

    @Preda

  • PredaPreda Registered User regular
    Let's be daring and give everyone a chance to trade. Go IMPERIAL!

    @MrBody to set the action phase.

  • MrBodyMrBody Registered User regular
    +1 trade good to Winnu

  • MrBodyMrBody Registered User regular
    edited September 13
    Round 2 - Action Phase

    Map
    8CyPeS1m.png
    full map
    8CyPeS1.png
    (unit visual reference)
    (max component restrictions per player: 8 destroyers, 8 cruisers, 4 carriers, 5 dreadnoughts, 2 war suns, 5 PDS, 3 space docks)

    Objectives
    I - Lead from the Front - Spend a total of 3 tokens from your strategy and/or tactics pool. 1 VP
    I - Diversify Research - Own 2 technologies in each of 2 colors. 1 VP
    I- Develop Weaponry - Own 2 unit upgrade technologies. 1 VP
    I- ???
    I- ???
    II- ???
    II- ???
    II- ???
    II- ???
    II - ???

    Victory Track
    MrBlarney - 0
    Elvenshae - 0
    Mojo - 0
    Hedgethorn - 0
    Brody - 0
    Preda - 0

    Technologies
    Ciz5AvY.png

    Promissory notes (any player may give these to another. "Black player" is just the example; insert your own color)
    Race specific promissory notes (only the stated race may give these)

    Player mats

    MrBlarney (+1 SP +1 TP) **Speaker**
    3 action cards
    2Dw2IBZ.png

    Elvenshae
    1 action card
    s7oexAh.png

    Mojo
    2 action cards
    mCBFqaR.png

    Hedgethorn +1 infantry on Corneo
    2 action cards
    wPmacqE.png

    Brody
    3 action cards
    lp3BhgZ.png

    Preda +1 trade good
    3 action cards
    2Cgji3t.png


    +1 trade good on Diplomacy and Warfare

    Mojo - Leadership 1
    Brody - Politics 3
    Hedgethorn - Construction 4
    Elvenshae - Trade 5
    MrBlarney - Technology 7
    Preda - Imperial 8

    @Mojo_Jojo

    MrBody on
  • Mojo_JojoMojo_Jojo A lemon squeezed in the salty fist of Poseidon Registered User regular
    Activate Wellon.
    Move one carrier from the Abyz/Fria system with two ground forces and a fighter
    Land the ground forces on the planet


    @Brody

    Homogeneous distribution of your varieties of amuse-gueule
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