Even if a new dedicated handheld underperforms in comparison to the Switch, Nintendo still has an opportunity to make a killing on it as long as they can convince most consumers that they need to own both, which I'm becoming increasingly convinced they believe they can do, through a combination of keeping the game libraries separate and carefully controlling their marketing message.
We're going to deliberately hold exclusives to particular platforms so gaming enthusiasts have to buy multiple hardware statement to "scratch that itch" is anti-consumer no matter how you want to spin it.
There's an easy solution, as consumers: Don't buy into the bullshit.
I done fucked up and already bought a Switch. I'm not buying any more 3DS shit, though. I'm only floating one Nintendo console at a time.
Is any switch owner really going to buy a 3ds for exclusives at this point? Maybe for new Pokemon but I think most would have joined in for Sun and Moon.
Sure the reverse makes sense. Get a last few 3ds sales then work on converting them to a switch.
But at this point I'd say the main appeal of a 3ds is the backlog and pocketablity.
Is any switch owner really going to buy a 3ds for exclusives at this point? Maybe for new Pokemon but I think most would have joined in for Sun and Moon.
Sure the reverse makes sense. Get a last few 3ds sales then work on converting them to a switch.
But at this point I'd say the main appeal of a 3ds is the backlog and pocketable type.
Sure, why not? If they don't own one yet, they're gonna get a system with dozens of fantastic exclusives.
If the 3DS is a compelling purchase at this point, then don't buy a switch. The 3DS is a better portable system with more games, and if they're going to fuck around and isolate libraries, just wait till the Switch is in its twilight years to pick it up for the handful of great exclusives it has, otherwise ignore it.
Fallout 4 would just be so much more enticing. Maybe Skyrim's easier to port? I dunno...
Skyrim is a lot older and has a lot less graphical bells and whistles.
Fallout 4 didn't exactly run amazingly when it launched either. They've had a lot of time and an enhanced edition to work on Skyrim.
It's still kinda weird but make sense, I'm not sure the Switch could handle Fallout 4 without some major dev time. (Also Skyrim is a better game overall)
Skyrim is also more positively remembered. People who like Fallout 4 will still say the main plot kind of sucked or that it lost a lot of the ways past games gave you multiple options to solve problems.
Fallout 4 was awful in all ways except how they reinvented some of the series' enemies and combat. The gameplay is good but that's not why I loved Fallout games.
It was so badly-written, and a cursory glance at dialogue branches shattered any illusion of choice...fans complained that there were no true "evil" options in the game, so they made a DLC entirely wrapped around the concept of going cartoonishly evil, as if to say "here, this is what you wanted, isn't it? Now get out of my house."
Fallout 4 would just be so much more enticing. Maybe Skyrim's easier to port? I dunno...
Skyrim is a lot older and has a lot less graphical bells and whistles.
Fallout 4 didn't exactly run amazingly when it launched either. They've had a lot of time and an enhanced edition to work on Skyrim.
It's still kinda weird but make sense, I'm not sure the Switch could handle Fallout 4 without some major dev time. (Also Skyrim is a better game overall)
Skyrim is also more positively remembered. People who like Fallout 4 will still say the main plot kind of sucked or that it lost a lot of the ways past games gave you multiple options to solve problems.
Fallout 4 was awful in all ways except how they reinvented some of the series' enemies and combat. The gameplay is good but that's not why I loved Fallout games.
It was so badly-written, and a cursory glance at dialogue branches shattered any illusion of choice...fans complained that there were no true "evil" options in the game, so they made a DLC entirely wrapped around the concept of going cartoonishly evil, as if to say "here, this is what you wanted, isn't it? Now get out of my house."
Which was still completely disconnected to the plot in the main game. I liked the concepts of Nuka-World and repurposing some of the systems in the base game but it makes no narrative sense to do all that and then still join any of the factions you need to in order to wrap up the game.
Fallout 4 would just be so much more enticing. Maybe Skyrim's easier to port? I dunno...
Skyrim is a lot older and has a lot less graphical bells and whistles.
Fallout 4 didn't exactly run amazingly when it launched either. They've had a lot of time and an enhanced edition to work on Skyrim.
It's still kinda weird but make sense, I'm not sure the Switch could handle Fallout 4 without some major dev time. (Also Skyrim is a better game overall)
Skyrim is also more positively remembered. People who like Fallout 4 will still say the main plot kind of sucked or that it lost a lot of the ways past games gave you multiple options to solve problems.
Fallout 4 was awful in all ways except how they reinvented some of the series' enemies and combat. The gameplay is good but that's not why I loved Fallout games.
It was so badly-written, and a cursory glance at dialogue branches shattered any illusion of choice...fans complained that there were no true "evil" options in the game, so they made a DLC entirely wrapped around the concept of going cartoonishly evil, as if to say "here, this is what you wanted, isn't it? Now get out of my house."
Even aside from the plot and dialogue problems, a lot of the systems in Fallout 4 worked against the traditional Bethesda formula. For example, the crafting and loot system was randomized and respawned in a way that made exploration feel less worthwhile. The settlement system felt half-baked, and the expansions introduced more stuff but it still was underdeveloped.
Fallout 4 would just be so much more enticing. Maybe Skyrim's easier to port? I dunno...
Skyrim is a lot older and has a lot less graphical bells and whistles.
Fallout 4 didn't exactly run amazingly when it launched either. They've had a lot of time and an enhanced edition to work on Skyrim.
It's still kinda weird but make sense, I'm not sure the Switch could handle Fallout 4 without some major dev time. (Also Skyrim is a better game overall)
Skyrim is also more positively remembered. People who like Fallout 4 will still say the main plot kind of sucked or that it lost a lot of the ways past games gave you multiple options to solve problems.
Fallout 4 was awful in all ways except how they reinvented some of the series' enemies and combat. The gameplay is good but that's not why I loved Fallout games.
It was so badly-written, and a cursory glance at dialogue branches shattered any illusion of choice...fans complained that there were no true "evil" options in the game, so they made a DLC entirely wrapped around the concept of going cartoonishly evil, as if to say "here, this is what you wanted, isn't it? Now get out of my house."
Even aside from the plot and dialogue problems, a lot of the systems in Fallout 4 worked against the traditional Bethesda formula. For example, the crafting and loot system was randomized and respawned in a way that made exploration feel less worthwhile. The settlement system felt half-baked, and the expansions introduced more stuff but it still was underdeveloped.
I disagree, the crafting and loot system made exploration more worthwhile. Since it actually incentivized picking up junk like cleaners for their components. Instead of just running everything blindly through the value/weight calculator before picking it up.
Fallout 4 would just be so much more enticing. Maybe Skyrim's easier to port? I dunno...
Skyrim is a lot older and has a lot less graphical bells and whistles.
Fallout 4 didn't exactly run amazingly when it launched either. They've had a lot of time and an enhanced edition to work on Skyrim.
It's still kinda weird but make sense, I'm not sure the Switch could handle Fallout 4 without some major dev time. (Also Skyrim is a better game overall)
Skyrim is also more positively remembered. People who like Fallout 4 will still say the main plot kind of sucked or that it lost a lot of the ways past games gave you multiple options to solve problems.
Fallout 4 was awful in all ways except how they reinvented some of the series' enemies and combat. The gameplay is good but that's not why I loved Fallout games.
It was so badly-written, and a cursory glance at dialogue branches shattered any illusion of choice...fans complained that there were no true "evil" options in the game, so they made a DLC entirely wrapped around the concept of going cartoonishly evil, as if to say "here, this is what you wanted, isn't it? Now get out of my house."
Even aside from the plot and dialogue problems, a lot of the systems in Fallout 4 worked against the traditional Bethesda formula. For example, the crafting and loot system was randomized and respawned in a way that made exploration feel less worthwhile. The settlement system felt half-baked, and the expansions introduced more stuff but it still was underdeveloped.
I disagree, the crafting and loot system made exploration more worthwhile. Since it actually incentivized picking up junk like cleaners for their components. Instead of just running everything blindly through the value/weight calculator before picking it up.
On top of that, that many locations had a skill magazine that would provide a benefit even if the equipment found wasn't worthwhile was a great addition to the looting aspect. Upgrades to the character itself was a great incentive.
If the 3DS is a compelling purchase at this point, then don't buy a switch. The 3DS is a better portable system with more games, and if they're going to fuck around and isolate libraries, just wait till the Switch is in its twilight years to pick it up for the handful of great exclusives it has, otherwise ignore it.
Or buy both because both more than justify their prices with their current libraries.
Regarding Virtual Console vs. Classics, what bugs me is the latter are capped as far as what they can hold -- at least, as far as Nintendo is concerned. If that's their strategy for the old games, then pending an NES Classic 2, etc., that's going to be a lot of games left in the vault.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
My problem with the classics as the place to play historically VC games isn't even that I'd have to buy games in bundles or potentially pay more for them than I'd like to (although that would be irritating), it's that I would have to buy a separate system that I have zero interest in using. Nothing about the classics appeals to me beyond them being tiny, cute consoles; everything else screams "I will plug this in once and then never again because it an inconvenient way to play games." I just don't understand what's preventing them from taking the exact same bundles and putting them on the Switch store at the same price, if they want to.
I'm in love with the eShop. It's not actually all that great, and I think the current design may be kinda untenable as the number of titles on there grows - see the other services, which are similarly great at highlighting new releases and sales and kinda terrible at facilitating browsing - but I really like the way it looks, I like the wishlist functionality, I like how it displays info, and I'm glad we're now getting sales.
Sure the sale section is mostly a novel way for publishers to surface their content in a special place with minimal discount (10%, 20%), but I like seeing "X% Off" while browsing elsewhere. Especially when I'm already paying a Switch premium of like $15-20 for indie games that I can grab on sale for $5-7 on PS4 or PC.
My problem with the classics as the place to play historically VC games isn't even that I'd have to buy games in bundles or potentially pay more for them than I'd like to (although that would be irritating), it's that I would have to buy a separate system that I have zero interest in using. Nothing about the classics appeals to me beyond them being tiny, cute consoles; everything else screams "I will plug this in once and then never again because it an inconvenient way to play games." I just don't understand what's preventing them from taking the exact same bundles and putting them on the Switch store at the same price, if they want to.
Yeah, this is exactly what I was thinking.
+4
Brainiac 8Don't call me Shirley...Registered Userregular
edited November 2017
I guess I'll be the dissenting opinion in that I'm ok if they don't do the VC again. I mean, I would love if they gave a way to transfer the games already bought onto the Switch, but release the actual store front so they can re-sell the same games again? I'm just not sure if it would be financially worth it...especially with the crazy popularity of the classic series of mini consoles. Bring on the N64 mini!
Edit: Just to clarify, I'm not including a Gamecube VC in that statement, as that would be awesome if they finally released some Gamecube games on the Switch. I want Billy Hatcher and Super Mario Sunshine please!
Brainiac 8Don't call me Shirley...Registered Userregular
Thinking about it some more, it would be pretty cool if they released an "NES Classic collection" cart for the switch. That way those who don't want or can't find an NES/SNES Classic could get the collection of games. Even for those who did buy one can have the collection of games portable, which would be cool.
Thinking about it some more, it would be pretty cool if they released an "NES Classic collection" cart for the switch. That way those who don't want or can't find an NES/SNES Classic could get the collection of games. Even for those who did buy one can have the collection of games portable, which would be cool.
Yeah. It would be great if they did game collections like that.
Pretty cool that we're already getting scoops from ResetEra. It's barely been a week.
Ehhhh we're also already getting witch hunts and Jack Thompson-esque "please somebody think of the children watching the TLOU2 trailer," and it's barely been a week. But this isn't the place for any interforum drama.
Thinking about it some more, it would be pretty cool if they released an "NES Classic collection" cart for the switch. That way those who don't want or can't find an NES/SNES Classic could get the collection of games. Even for those who did buy one can have the collection of games portable, which would be cool.
Yeah. It would be great if they did game collections like that.
I'm just speculating here but I don't think that Nintendo wants to step on the Classics toes by releasing their software on the Switch. At that point they would basically be competing with themselves. Maybe something similiar but different would be more appropriate, sort of like how Smash for 3DS is similiar but different to the WiiU version.
Honestly, when I stop to think about it... I don't need another system that plays Super Mario World. I already have 4 devices that can play the game. I'm realizing I don't need a 5th. All the possible VC games I'd buy... I've already bought, or are available elsewhere. Besides, I think we're now scraping down the bottom of the barrel. I can't think of anything left to release. Earthbound was the big one, and that's now out in the wild. There are a bunch of 3rd party games, sure... but those are 3rd party games, and that's not Nintendo's jurisdiction
The only VC I'll care about in future is something new, like Gamecube VC. If that's even possible software wise. Otherwise Switch VC will be entirely "buy these game you already have again". And there comes a time in an adult's life where he can't justify buying something again for the 5th time. Especially when he can adjust his eyes 10 degrees to the left and see at least 2 copies right there.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I’m going to be disappointed if there’s no VC on the Switch and the Classic line is the only way to officially get access to those games. The Switch is my first Nintendo home console since the SNES (well, I got a passed down Wii, but only played Xenoblade on it), and while I’ve had the various portable consoles over the years, only a handful of games each due to accessibility issues (all of them, even the 3DS, aren’t great for my hands). So, unlike a lot of you guys, I don’t have other avenues with which to play these games.
I mean, it’s not the end of the world, but I’d rather not have more disparate pieces of Nintendo plastic to do what one should do.
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Even though I still have every console I've ever bought, I would still much prefer a VC on the Switch/whatever the latest console is. My (7-year-old) TV only has 4 HMDI inputs, which are all occupied, and while I'll eventually get a new TV with hopefully more ports, the physical space around my TV is actually even more of a limitation; I tried to find some space to stick the SNES Classic yesterday, and could not find a spot that worked for me. Anyway, as time passes, it will be harder and harder to hook up and maintain old consoles. Eventually, that hardware is going to break, and fixing it won't be possible (well, more likely it'll just be a hassle).
It occurred to me a couple of years ago that given the option, it's probably better to buy a multi-platform game on PC than console not only because I prefer PC in general, but also because it's much more likely to be playable years in the future. Certainly, PC hardware/OSes change, and platforms like Steam/UPlay/Origin (as well as straight-up DRM) might make that difficult, but historically it's been a more manageable change than from console generation to console generation, as far as backwards-compatibility goes. Swathes of old PC games are playable in 2017 either thanks to the efforts of GOG, independent fans who work on compatibility tools (like DOSBox), or flat-out because of backwards-compatibility within Windows. On consoles, it depends entirely on the console developer providing some kind of compatibility functionality.
I can probably hook up my SNES to my modern TV through a comical sequence of adapters, and play one of the, like, 7 games I have for it. It would be much, much more convenient for me to hook up my Switch to my TV, and play those games on there - and buy games that I don't already own on top of that.
I need to lable my HDMI cables. I have them hooked to a hub and I have no idea what they run to.
Four are for consoles.
One is for the video player (Roku, etc)
One snakes off into the Pit of Slime, where inconceivable ancestors slumber.
Two are used by the government counter-counter-surveillance unit operating from the next apartment to siphon trace electricity from the grid.
One loops back around and is plugged into another port in the hub.
Three ports for the elven kings under the sky.
Follow the cable from the last port, and you will arrive back at the same hub, in your same home - but different.
Posts
I done fucked up and already bought a Switch. I'm not buying any more 3DS shit, though. I'm only floating one Nintendo console at a time.
Sure the reverse makes sense. Get a last few 3ds sales then work on converting them to a switch.
But at this point I'd say the main appeal of a 3ds is the backlog and pocketablity.
Sure, why not? If they don't own one yet, they're gonna get a system with dozens of fantastic exclusives.
Fallout 4 was awful in all ways except how they reinvented some of the series' enemies and combat. The gameplay is good but that's not why I loved Fallout games.
It was so badly-written, and a cursory glance at dialogue branches shattered any illusion of choice...fans complained that there were no true "evil" options in the game, so they made a DLC entirely wrapped around the concept of going cartoonishly evil, as if to say "here, this is what you wanted, isn't it? Now get out of my house."
Which was still completely disconnected to the plot in the main game. I liked the concepts of Nuka-World and repurposing some of the systems in the base game but it makes no narrative sense to do all that and then still join any of the factions you need to in order to wrap up the game.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Even aside from the plot and dialogue problems, a lot of the systems in Fallout 4 worked against the traditional Bethesda formula. For example, the crafting and loot system was randomized and respawned in a way that made exploration feel less worthwhile. The settlement system felt half-baked, and the expansions introduced more stuff but it still was underdeveloped.
I disagree, the crafting and loot system made exploration more worthwhile. Since it actually incentivized picking up junk like cleaners for their components. Instead of just running everything blindly through the value/weight calculator before picking it up.
On top of that, that many locations had a skill magazine that would provide a benefit even if the equipment found wasn't worthwhile was a great addition to the looting aspect. Upgrades to the character itself was a great incentive.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
"Nintendoom" Popular internet saying
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
Considering the quality of writing and thought contained in most game reviews I you may actually be giving them too much credit
I just really watch the eshop release for a bunch of the indie games I really want to try
With the talk about how much fun odyssey is I feel I will get it later this month with my deep discount for working black Friday
Or buy both because both more than justify their prices with their current libraries.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Sure the sale section is mostly a novel way for publishers to surface their content in a special place with minimal discount (10%, 20%), but I like seeing "X% Off" while browsing elsewhere. Especially when I'm already paying a Switch premium of like $15-20 for indie games that I can grab on sale for $5-7 on PS4 or PC.
Edit: Just to clarify, I'm not including a Gamecube VC in that statement, as that would be awesome if they finally released some Gamecube games on the Switch. I want Billy Hatcher and Super Mario Sunshine please!
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
https://www.resetera.com/threads/wwe-2k18-on-switch-will-require-a-24gb-download-for-the-physical-version.3201/
Pretty cool that we're already getting scoops from ResetEra. It's barely been a week.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
Yeah. It would be great if they did game collections like that.
Ehhhh we're also already getting witch hunts and Jack Thompson-esque "please somebody think of the children watching the TLOU2 trailer," and it's barely been a week. But this isn't the place for any interforum drama.
I'm just speculating here but I don't think that Nintendo wants to step on the Classics toes by releasing their software on the Switch. At that point they would basically be competing with themselves. Maybe something similiar but different would be more appropriate, sort of like how Smash for 3DS is similiar but different to the WiiU version.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
The only VC I'll care about in future is something new, like Gamecube VC. If that's even possible software wise. Otherwise Switch VC will be entirely "buy these game you already have again". And there comes a time in an adult's life where he can't justify buying something again for the 5th time. Especially when he can adjust his eyes 10 degrees to the left and see at least 2 copies right there.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
AND my Gameboy adapter. I love that thing to death.
Steam: Archpriest
Streaming games and playing music
I even have a GameCube the you can switch between JPN and USA.
Cables everywhere.
I mean, it’s not the end of the world, but I’d rather not have more disparate pieces of Nintendo plastic to do what one should do.
Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
It occurred to me a couple of years ago that given the option, it's probably better to buy a multi-platform game on PC than console not only because I prefer PC in general, but also because it's much more likely to be playable years in the future. Certainly, PC hardware/OSes change, and platforms like Steam/UPlay/Origin (as well as straight-up DRM) might make that difficult, but historically it's been a more manageable change than from console generation to console generation, as far as backwards-compatibility goes. Swathes of old PC games are playable in 2017 either thanks to the efforts of GOG, independent fans who work on compatibility tools (like DOSBox), or flat-out because of backwards-compatibility within Windows. On consoles, it depends entirely on the console developer providing some kind of compatibility functionality.
I can probably hook up my SNES to my modern TV through a comical sequence of adapters, and play one of the, like, 7 games I have for it. It would be much, much more convenient for me to hook up my Switch to my TV, and play those games on there - and buy games that I don't already own on top of that.
One is for the video player (Roku, etc)
One snakes off into the Pit of Slime, where inconceivable ancestors slumber.
Two are used by the government counter-counter-surveillance unit operating from the next apartment to siphon trace electricity from the grid.
One loops back around and is plugged into another port in the hub.
Three ports for the elven kings under the sky.
Follow the cable from the last port, and you will arrive back at the same hub, in your same home - but different.