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  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    That set is also full of jungles and dinosaurs, and everyone who has no idea how mtg lead time works thought they were aping Blizzard.

    Battletag: Threeve#1501
    PSN: Threeve703
    GvzbgulElvenshae
  • I needed anime to post.I needed anime to post. boom Registered User regular
    every corporation in the world wishes they had the ability to spin up a set that quick

    liEt3nH.png
    GoodKingJayIII3cl1ps3Tommy2Hands
  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited October 2017
    Heartharena has him at the top of their "Below Average" tier. There are two tiers under that. How is that possible?

    Is it just that, on average, arena decks have fewer spells, so over a large sample size you get enough value from playing a 3 mana 4/4 that it outweighs the times you get completely screwed by it?

    Like, how does it beat out Deathwing 2.0, which is, at worst, a 10 mana 12/12?

    Whatever they're smoking over there at Heartharena, I want some of it.

    If the game is decided before turn 10 then a non-taunt 12/12 isn't helpful at all. There are lots of games where you can't play a 12/12 because
    1) you need to play multiple things to answer multiple other things
    2) you needs taunts or removal to not die in 1-2 turns
    3) opponent kept initiative and so is at 20+ health and you don't have a board

    If you can get it out, not die and get value then it's great, but if you can do that outside of a topdeck race you were likely winning to begin with

    Phyphor on
  • I needed anime to post.I needed anime to post. boom Registered User regular
    a 10 mana 12/12 is in fact a bad card

    liEt3nH.png
    Tommy2Handsnarwhal
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    a 10 mana 12/12 is in fact a bad card

    see that's why shadowverse is better, they have a 10 mana 13/13

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    ElvenshaekimeMMMig3cl1ps3DibbyKoopahTroopah
  • DibbyDibby I'll do my best! Registered User regular
    please god i hope mammoth expac 3 isn't goddamn pirates

    PLEASE god we don't need more pirates

    not again

    i'm getting traumatic flashbacks to msog y'alls

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
    MMMigGoodKingJayIIIMNC DoverkimeCarthage
  • emnmnmeemnmnme Registered User regular
    Dibby wrote: »
    please god i hope mammoth expac 3 isn't goddamn pirates

    PLEASE god we don't need more pirates

    not again

    i'm getting traumatic flashbacks to msog y'alls

    They've done zombies, magic, jungle, and frozen wastes themes - what's left besides pirates and alien invasions?

  • ShadowhopeShadowhope Baa. Registered User regular
    Dibby wrote: »
    please god i hope mammoth expac 3 isn't goddamn pirates

    PLEASE god we don't need more pirates

    not again

    i'm getting traumatic flashbacks to msog y'alls

    No, but there will be a 2 mana 3/2 Warrior weapon.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
    YiliasBetsuni
  • MMMigMMMig Registered User regular
    edited October 2017
    emnmnme wrote: »
    Dibby wrote: »
    please god i hope mammoth expac 3 isn't goddamn pirates

    PLEASE god we don't need more pirates

    not again

    i'm getting traumatic flashbacks to msog y'alls

    They've done zombies, magic, jungle, and frozen wastes themes - what's left besides pirates and alien invasions?

    More dranei?

    Tauren?
    Pandaria?


    Ed: wtb baby pandas

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    We’re definitely getting into thematic territory that WoW lost me on a long time ago.

    Battletag: Threeve#1501
    PSN: Threeve703
  • GvzbgulGvzbgul Registered User regular
    I expect an undead class will one day exist.

    MNC DoverShadowhopeKoopahTroopah
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited October 2017
    Phyphor wrote: »
    Heartharena has him at the top of their "Below Average" tier. There are two tiers under that. How is that possible?

    Is it just that, on average, arena decks have fewer spells, so over a large sample size you get enough value from playing a 3 mana 4/4 that it outweighs the times you get completely screwed by it?

    Like, how does it beat out Deathwing 2.0, which is, at worst, a 10 mana 12/12?

    Whatever they're smoking over there at Heartharena, I want some of it.

    If the game is decided before turn 10 then a non-taunt 12/12 isn't helpful at all. There are lots of games where you can't play a 12/12 because
    1) you need to play multiple things to answer multiple other things
    2) you needs taunts or removal to not die in 1-2 turns
    3) opponent kept initiative and so is at 20+ health and you don't have a board

    If you can get it out, not die and get value then it's great, but if you can do that outside of a topdeck race you were likely winning to begin with

    I'm in no way arguing that Deathwing 2.0 is a good card. Actually there isn't anything in this post that I disagree with! I'm just comparing it to Millhouse, which goes beyond "not helpful" into "actively hurtful" or even "game-losing".

    Which isn't to say that a card should be judged solely on its worst case scenario, but in Millhouse's case, it seems like "worst case" includes a whole lot of situations.

    Hi I'm Vee! on
    vRyue2p.png
  • GvzbgulGvzbgul Registered User regular
    Maybe if there was a minion that did something for every spell your opponent cast on their last turn. That'd be a fun combo with Millhouse.

  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Gvzbgul wrote: »
    I expect an undead class will one day exist.

    A few years back (pre GTG)I made a full HS expansion based around adding Elves as a Tribe. I should review it to see how it holds up now.
    Gvzbgul wrote: »
    Maybe if there was a minion that did something for every spell your opponent cast on their last turn. That'd be a fun combo with Millhouse.

    Burgly Bully? Coins to feed the Lyra/Anduin machine.

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  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    Like a reverse Yogg-Saron.

    Battlecry: Every spell your opponent casts on their next turn gets re-cast with random targets.

    vRyue2p.png
    GvzbgulElvenshae
  • bwaniebwanie Posting into the void Registered User regular
    edited October 2017
    Maybe if you run a secret mage you could plop him down after counterspell and mana bind/ spellbender are up

    bwanie on
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  • furbatfurbat Registered User regular
    Next expansion will be bounce pirate jade themed.

    GvzbgulElvenshae
  • GMaster7GMaster7 Goggles Paesano Registered User regular
    edited October 2017
    This speculation is making me miss WoW a lot. I haven't played since pre-Pandaria, other than a trial week here and there, and even then, not for a few years.

    GMaster7 on
    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842 | Twitch: twitch.tv/SKI2000G
  • GvzbgulGvzbgul Registered User regular
    edited October 2017
    I was thinking a can't be targeted by spells or hero powers taunt minion that has battlecry: gain +2 health for every spell your opponent cast last turn. Or something like that.

    Play millhouse. Your opulent goes crazy with spells. You then plop down a cool minion. I like the reverse yogg idea better tho.

    If there was something like that, where there was a recognisable play where you do millhouse first, if opponents had that on their mind then you might even be able to get away with playing milk house with no followup. As your opponent might hold off on going hog wild with spells because they expect the follow up.

    Gvzbgul on
  • GMaster7GMaster7 Goggles Paesano Registered User regular
    https://hsreplay.net/replay/weKPowKdRC7hAsuUTgYTDn

    turn 16/17 here is maybe the dumbest way i've won a game
    Definitely worth the payoff. I watched the whole thing at 1.5x - going into Turn 16, I had no idea what was going to happen.
    I need C’thun to disappear.
    Sigh. What in the hell. C'Thun is my entire life in a way that post-nerf Yogg could not be

    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842 | Twitch: twitch.tv/SKI2000G
    Tommy2Hands
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    7-3 overall with Big Druid to push me one star away from rank 6. In my losses my opponent has gotten really lucky with either topdecks or early aggro. Even then, I almost fought back and won.

    So yeah, this deck is solid even without Kun. Thanks for sharing it!

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  • MuffinatronMuffinatron Registered User regular
    Just hit rank 10. I think my opponent must've had to go AFK after turn 3, but I'm not going to look a gift horse in the mouth.

    Not too shabby considering I didn't start playing this season until the 22nd and was down at Rank 20 when I did.

    PSN: Holy-Promethium
    BeastwizardMMMigMNC DoverGMaster7BetsuniCarthageElvenshae
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    GMaster7 wrote: »
    https://hsreplay.net/replay/weKPowKdRC7hAsuUTgYTDn

    turn 16/17 here is maybe the dumbest way i've won a game
    Definitely worth the payoff. I watched the whole thing at 1.5x - going into Turn 16, I had no idea what was going to happen.
    I need C’thun to disappear.
    Sigh. What in the hell. C'Thun is my entire life in a way that post-nerf Yogg could not be

    Cthun is one of the least problematic cards Blizzard has ever made. It’s strong but I’ve never felt oppressed by it. And it’s all but disappeared from the metagame since Ungoro.

    Battletag: Threeve#1501
    PSN: Threeve703
    kimeDuke 2.0Tommy2HandsJimboElvenshae
  • YiliasYilias Registered User regular
    It's an unfortunate fact that being competitive means being ahead of the power curve instead of being fair.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
    Betsuni
  • emnmnmeemnmnme Registered User regular
    If no one's expecting it, now's the time to make a C'thun deck.

    KoopahTroopah
  • GMaster7GMaster7 Goggles Paesano Registered User regular
    GMaster7 wrote: »
    https://hsreplay.net/replay/weKPowKdRC7hAsuUTgYTDn

    turn 16/17 here is maybe the dumbest way i've won a game
    Definitely worth the payoff. I watched the whole thing at 1.5x - going into Turn 16, I had no idea what was going to happen.
    I need C’thun to disappear.
    Sigh. What in the hell. C'Thun is my entire life in a way that post-nerf Yogg could not be

    Cthun is one of the least problematic cards Blizzard has ever made. It’s strong but I’ve never felt oppressed by it. And it’s all but disappeared from the metagame since Ungoro.

    Yes, yes. This is the Old God Love that I crave

    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842 | Twitch: twitch.tv/SKI2000G
    Tommy2Hands
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    edited October 2017
    Pre nerf Yogg Saron is one of my favorite cards of all time. Fuck the haters, that end game rando shit was great.

    GoodKingJayIII on
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  • I needed anime to post.I needed anime to post. boom Registered User regular
    Gvzbgul wrote: »
    I expect an undead class will one day exist.

    i don't expect that they'll ever add another class

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  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Gvzbgul wrote: »
    I expect an undead class will one day exist.

    i don't expect that they'll ever add another class

    You're such a troll.
    Which could be a new Tribe. Trolls! Passive regeneration and/or having to be killed with fire! Super OP!

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  • davidsdurionsdavidsdurions Your Trusty Meatshield Panhandle NebraskaRegistered User regular
    Yeah, well, C'thun is annoying AF at rank 20, is all I'm saying. :P

    PwH4Ipj.jpg
  • Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    Gvzbgul wrote: »
    I expect an undead class will one day exist.

    i don't expect that they'll ever add another class

    Year of the Mammoth: Everyone turns into Death Knights
    Year of the Dragon: Everyone turns into Monks
    Year of the Chimera: Everyone turns into Demon Hunters

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  • I needed anime to post.I needed anime to post. boom Registered User regular
    I honestly wouldn't complain about a universal creature type update where everything got updated to have a type

    It lets you print one-off cards in the future like "All worgen you have get +1/+1" without having to include a bunch of new worgen for the tribal mechanic

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    XeddicuskimeMMMigThe Escape Goat3cl1ps3Tommy2HandsGoodKingJayIIIBeastehDibbyElvenshae
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    That would still be a lot of text clutter for meaningless information. I actually agree with Blizzard here, that would be more confusing than cool.

    And the beauty of digital cards games is that they can just add the worgen tag when they want to print that one-off card, like they did for mechs.

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  • I needed anime to post.I needed anime to post. boom Registered User regular
    Dragon had a typeline in classic despite there being zero dragon tribal cards. Why? Because dragons are cool. Giving them a typeline makes them cooler and encourages players to use them! Across all card games, a consistent theme is that tribal decks are popular, even when there is no tribal payoff. And the funny thing is that players are stupid and don't realize how much fun they'll have with a tribal deck unless you point out and shout at them "THESE ARE OF THE SAME CREATURE TYPE"

    So in a purely clinical sense, yes, the information has no gameplay application. But it actually adds a lot of fun to the game for a number of players, in a form of deckbuilding expression that Hearthstone is actually kind of short in.

    As far as text clutter goes, quite frankly Blizzard's stance on how much text is on a card is bad and dumb anyway. There's a whole bunch of cards that you cannot know what they do until you actually play them. They should be re-evaluating how they handle text on cards anyway. (Also, even cards without a creature type leave the type space bare)

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  • hippofanthippofant ティンク Registered User regular
    Dragon had a typeline in classic despite there being zero dragon tribal cards. Why? Because dragons are cool. Giving them a typeline makes them cooler and encourages players to use them! Across all card games, a consistent theme is that tribal decks are popular, even when there is no tribal payoff. And the funny thing is that players are stupid and don't realize how much fun they'll have with a tribal deck unless you point out and shout at them "THESE ARE OF THE SAME CREATURE TYPE"

    So in a purely clinical sense, yes, the information has no gameplay application. But it actually adds a lot of fun to the game for a number of players, in a form of deckbuilding expression that Hearthstone is actually kind of short in.

    As far as text clutter goes, quite frankly Blizzard's stance on how much text is on a card is bad and dumb anyway. There's a whole bunch of cards that you cannot know what they do until you actually play them. They should be re-evaluating how they handle text on cards anyway. (Also, even cards without a creature type leave the type space bare)

    Ehh. I dunno. Who played dragon tribal in classic, other than maybe Kibler? And he was doing it out of MTG nostalgia.

    In particular, MTG creature types actually have thematic flavour. Even aside from tribal mechanics, elves are green and they're generally small dudes who make mana, dragons are red and flying and have various direct-damage/damage-boosting abilities, trolls regenerate, vampires get bigger the more damage they deal/creatures they kill.

    In classic, Faerie Dragon was a random 3/2, Azure Drake gave you spellpower and drew a card, Twilight Drake gained health if you had cards, Ysera, Alexstrasza, Nozdormu, Malygos, Onyxia, and Deathwing were just big fatties that did random shit. I dunno if people actually did have fun putting them together in a deck, so much as you just wanted to play Faerie Dragon and Azure Drake as core cards in classic decks anyways, and the legendary dragons were some of the only big finishers in those days. Shit, I mean, their flavour texts/card names didn't even link together thematically, like MTG tribals usually do.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    The people who played dragon tribal are not players who stream video games. They're not even players that post on the internet in threads like this. They're the mythical casual that Blizzard chronically underserves.

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    Tommy2Hands3cl1ps3The Escape Goat
  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited October 2017
    i...i tried playing dragon tribal in classic hearthstone...

    (it actually wasn't terrible. it was basically warlock midrange that happened to have a lot of dragons)

    Tommy2Hands on
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  • GrobianGrobian What's on sale? Pliers!Registered User regular
    It's just a trade-off. I agree that tribals are fun and cool for some players and more text is definitely confusing for some players (especially if it's useless text like dragon tribal in classic or worgen tribal now: "why should I play these cards together, what is their theme apart from name/art?").

    As an aside, iirc dragon tribal had meaning in the alpha and the tag was just left in when the other stuff got removed.

    And like I said a couple of posts up, I agree with Blizzard on that it would be worse for more players and better for less. Arguing that it's fun doesn't change my mind, because I realize that. But the same kind of fun can be had other ways (just make a deck with only beards or whatever like we did in the old days).

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  • bwaniebwanie Posting into the void Registered User regular
    Been messing with malygos rogue.
    Havent gotten the meatwagon/cold blood combo to pull maly, but its so much fun.

    Still tuning the deck. Funny thing is they are so scared of maly that they either smash up their board ot waste removal. And then lich king and miracle turns finish them off.

    Yh6tI4T.jpg
  • redfield85redfield85 Registered User regular
    I've been slowly rolling with Warlock and hit rank 13 or so. I don't know whether to continue to push for 12-11 or just work on quests to make room for others so I can save for the next expansion.

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